* Added GUI to Ryujinx
* Updated to use Glade
Also added scrollbar and default dark theme
* Added support for loading icon from .nro files and cleaned up the code a bit
* Added General Settings Menu (read-only for now) and moved some functionality from MainMenu.cs to ApplicationLibrary.cs
* Added custom GUI theme support and changed the defualt theme to one I just wrote
* Added GTK to process path, fixed a bug and minor edits
* some more edits and a bug fix
* general settings menu is now fully functional. also fixed the bug where ryujinx crashes when it trys to load an invalid gamedir
* big rewrite
* aesthetic changes to General Settings menu
* Added Control Settings
one day done feature :P
* minor changes
* 1st wave of changes
* 2nd wave of changes
* 3rd wave of changes
* Cleanup settings ui
* minor edits
* new about window added, still needs styling
* added spin button for new option and tooltips to settings
* Game icons and names are now shown in the games list
* add nuget package which contains gtk dependencies
* requested changes have been changed
* put CreateGameWindow on a new thread and stopped destroying the main menu when a game loads
* fixed bug that allowed a user to attempt to load multiple games at a time which causes a crash
* Added LastPlayed and TimePlayed columns to the game list
* Did some testing and fixed some bugs
Im not happy with one of the fixes so i will do it properly an upcoming commit
* did some more bug testing and fixed another 2 bugs
* caught an exception when ryujinx tries to load non-homebrew as homebrew
* Large changes
Rewrote ApplicationLibrary.cs (added comments too) so any devs reading it wont get eye cancer, also its probably more efficient now. Added 2 new columns (Developer name and application version) to the game list and wrote the logic for it. Ryujinx now loads NRO's TitleName and TitleID from the NACP file instead of the default NPDM. I also killed a lot of bugs
* Moved Files
moved ApplicationLibrary.cs to Ryujinx.HLE as that is a better place for it. Moved contents of GUI folder to Ui folder and changed the namespaces of the gui files from Ryujinx to Ryujinx.Ui
* Added 'Open Ryujinx Folder' button to the file menu and did some small fixes
* New features
* updated nuget package with missing dlls and changed emmauss' requested changes
* fixed some minor issues
* all requested changes marked as resolved have been changed
* gdkchan's requested changes
* fixed an issue with settings window getting chopped on small res
* fixed 2 problems caused by rebase
* changed the default theme
* applied Thog's patch to fix issue on linux
* fixed issue caused by rebase
* added update check button that runs ryujinx-updater
* reads version info from installer and displays it in about menu
* changes completed
* requested changes changed
* fixed issue with default theme
* fixed a bug and completed requested changes
* added more tooltips and changed some text
* refactoring result codes
- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.
* NvResult is back
* Fix
* Refactoring commands handling
- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.
* Fix order in IProfile
* IPC services refactoring
- Use custom Attributes to handle services.
- Add a way to set the permissions and fix the bsd service to use it.
- Little cleanup.
- C#7.1 is required.
* fix var name
* fix syntax
* Change Permission to Parameter
* Delete BsdServicePermissionLevel.cs
* Fix Linq
* Refactor the friend namespace and UInt128
This commit also:
- Fix GetFriendsList arguments ordering.
- Add GetFriendListIds.
- Expose the permission level of the port instance.
- InvalidUUID => InvalidArgument
* friend: add all cmds as commments
* add Friend structure layout
* Rename FriendErr to FriendError
* Accurately implement INotificationService
* Fix singleton lock of NotificationEventHandler
* Address comments
* Add comments for IDaemonSuspendSessionService cmds
* Explicitly define the Charset when needed
Also make "Nickname" a string
* Address gdk's comments
* Fix typos
* Remove unneeded using statements
* Enforce var style more
* Remove redundant qualifiers
* Fix some indentation
* Disable naming warnings on files with external enum names
* Fix build
* Mass find & replace for comments with no spacing
* Standardize todo capitalization and for/if spacing
* It compiles
* Print correct name when loading an exefs
* Use DirectorySaveDataFileSystem for savedata
* Handle more errors in IFileSystem
* Remove structs replaced by LibHac structs
* Fix alignment
* Fix alignment again
* Fix IFile and IFileSystem IPC
* Alignment
* Use released libhac version
* Implement contentmanager and related services
* small changes
* read system firmware version from nand
* add pfs support, write directoryentry info for romfs files
* add file check in fsp-srv:8
* add support for open fs of internal files
* fix filename when accessing pfs
* use switch style paths for contentpath
* close nca after verifying type
* removed publishing profiles, align directory entry
* fix style
* lots of style fixes
* yasf(yet another style fix)
* yasf(yet another style fix) plus symbols
* enforce path check on every fs access
* change enum type to default
* fix typo
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback