1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
164 lines
4.6 KiB
C#
164 lines
4.6 KiB
C#
using Ryujinx.Graphics.Memory;
|
|
using Ryujinx.Graphics.Texture;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Graphics3d
|
|
{
|
|
class NvGpuEngineP2mf : INvGpuEngine
|
|
{
|
|
public int[] Registers { get; private set; }
|
|
|
|
private NvGpu _gpu;
|
|
|
|
private Dictionary<int, NvGpuMethod> _methods;
|
|
|
|
private int _copyStartX;
|
|
private int _copyStartY;
|
|
|
|
private int _copyWidth;
|
|
private int _copyHeight;
|
|
private int _copyGobBlockHeight;
|
|
|
|
private long _copyAddress;
|
|
|
|
private int _copyOffset;
|
|
private int _copySize;
|
|
|
|
private bool _copyLinear;
|
|
|
|
private byte[] _buffer;
|
|
|
|
public NvGpuEngineP2mf(NvGpu gpu)
|
|
{
|
|
_gpu = gpu;
|
|
|
|
Registers = new int[0x80];
|
|
|
|
_methods = new Dictionary<int, NvGpuMethod>();
|
|
|
|
void AddMethod(int meth, int count, int stride, NvGpuMethod method)
|
|
{
|
|
while (count-- > 0)
|
|
{
|
|
_methods.Add(meth, method);
|
|
|
|
meth += stride;
|
|
}
|
|
}
|
|
|
|
AddMethod(0x6c, 1, 1, Execute);
|
|
AddMethod(0x6d, 1, 1, PushData);
|
|
}
|
|
|
|
public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
|
|
{
|
|
if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
|
|
{
|
|
method(vmm, methCall);
|
|
}
|
|
else
|
|
{
|
|
WriteRegister(methCall);
|
|
}
|
|
}
|
|
|
|
private void Execute(NvGpuVmm vmm, GpuMethodCall methCall)
|
|
{
|
|
//TODO: Some registers and copy modes are still not implemented.
|
|
int control = methCall.Argument;
|
|
|
|
long dstAddress = MakeInt64From2xInt32(NvGpuEngineP2mfReg.DstAddress);
|
|
|
|
int dstPitch = ReadRegister(NvGpuEngineP2mfReg.DstPitch);
|
|
int dstBlkDim = ReadRegister(NvGpuEngineP2mfReg.DstBlockDim);
|
|
|
|
int dstX = ReadRegister(NvGpuEngineP2mfReg.DstX);
|
|
int dstY = ReadRegister(NvGpuEngineP2mfReg.DstY);
|
|
|
|
int dstWidth = ReadRegister(NvGpuEngineP2mfReg.DstWidth);
|
|
int dstHeight = ReadRegister(NvGpuEngineP2mfReg.DstHeight);
|
|
|
|
int lineLengthIn = ReadRegister(NvGpuEngineP2mfReg.LineLengthIn);
|
|
int lineCount = ReadRegister(NvGpuEngineP2mfReg.LineCount);
|
|
|
|
_copyLinear = (control & 1) != 0;
|
|
|
|
_copyGobBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
|
|
|
|
_copyStartX = dstX;
|
|
_copyStartY = dstY;
|
|
|
|
_copyWidth = dstWidth;
|
|
_copyHeight = dstHeight;
|
|
|
|
_copyAddress = dstAddress;
|
|
|
|
_copyOffset = 0;
|
|
_copySize = lineLengthIn * lineCount;
|
|
|
|
_buffer = new byte[_copySize];
|
|
}
|
|
|
|
private void PushData(NvGpuVmm vmm, GpuMethodCall methCall)
|
|
{
|
|
if (_buffer == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int shift = 0; shift < 32 && _copyOffset < _copySize; shift += 8, _copyOffset++)
|
|
{
|
|
_buffer[_copyOffset] = (byte)(methCall.Argument >> shift);
|
|
}
|
|
|
|
if (methCall.IsLastCall)
|
|
{
|
|
if (_copyLinear)
|
|
{
|
|
vmm.WriteBytes(_copyAddress, _buffer);
|
|
}
|
|
else
|
|
{
|
|
BlockLinearSwizzle swizzle = new BlockLinearSwizzle(
|
|
_copyWidth,
|
|
_copyHeight, 1,
|
|
_copyGobBlockHeight, 1, 1);
|
|
|
|
int srcOffset = 0;
|
|
|
|
for (int y = _copyStartY; y < _copyHeight && srcOffset < _copySize; y++)
|
|
for (int x = _copyStartX; x < _copyWidth && srcOffset < _copySize; x++)
|
|
{
|
|
int dstOffset = swizzle.GetSwizzleOffset(x, y, 0);
|
|
|
|
vmm.WriteByte(_copyAddress + dstOffset, _buffer[srcOffset++]);
|
|
}
|
|
}
|
|
|
|
_buffer = null;
|
|
}
|
|
}
|
|
|
|
private long MakeInt64From2xInt32(NvGpuEngineP2mfReg reg)
|
|
{
|
|
return
|
|
(long)Registers[(int)reg + 0] << 32 |
|
|
(uint)Registers[(int)reg + 1];
|
|
}
|
|
|
|
private void WriteRegister(GpuMethodCall methCall)
|
|
{
|
|
Registers[methCall.Method] = methCall.Argument;
|
|
}
|
|
|
|
private int ReadRegister(NvGpuEngineP2mfReg reg)
|
|
{
|
|
return Registers[(int)reg];
|
|
}
|
|
|
|
private void WriteRegister(NvGpuEngineP2mfReg reg, int value)
|
|
{
|
|
Registers[(int)reg] = value;
|
|
}
|
|
}
|
|
} |