d306115750
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file
124 lines
3.5 KiB
Plaintext
124 lines
3.5 KiB
Plaintext
{
|
|
"$schema": "./_schema.json",
|
|
|
|
// Dump shaders in local directory (e.g. `C:\ShaderDumps`)
|
|
"graphics_shaders_dump_path": "",
|
|
|
|
// Enable print debug logs
|
|
"logging_enable_debug": false,
|
|
|
|
// Enable print stubbed calls logs
|
|
"logging_enable_stub": true,
|
|
|
|
// Enable print informations logs
|
|
"logging_enable_info": true,
|
|
|
|
// Enable print warning logs
|
|
"logging_enable_warn": true,
|
|
|
|
// Enable print error logs
|
|
"logging_enable_error": true,
|
|
|
|
// Filtered log classes, in a JSON array, eg. `[ "Loader", "ServiceFs" ]`
|
|
"logging_filtered_classes": [ ],
|
|
|
|
// Enable file logging
|
|
"enable_file_log": true,
|
|
|
|
// Change System Language
|
|
// System Language list: https://gist.github.com/HorrorTroll/b6e4a88d774c3c9b3bdf54d79a7ca43b
|
|
"system_language": "AmericanEnglish",
|
|
|
|
// Enable or Disable Docked Mode
|
|
"docked_mode": false,
|
|
|
|
// Enable or Disable Game Vsync
|
|
"enable_vsync": true,
|
|
|
|
// Enable or Disable Multi-core scheduling of threads
|
|
"enable_multicore_scheduling": false,
|
|
|
|
// Enable integrity checks on Switch content files
|
|
"enable_fs_integrity_checks": true,
|
|
|
|
// The primary controller's type
|
|
// Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
|
|
"controller_type": "Handheld",
|
|
|
|
// Keyboard Controls
|
|
// https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
|
|
"keyboard_controls": {
|
|
// Left JoyCon Keyboard Bindings
|
|
"left_joycon": {
|
|
"stick_up": "W",
|
|
"stick_down": "S",
|
|
"stick_left": "A",
|
|
"stick_right": "D",
|
|
"stick_button": "F",
|
|
"dpad_up": "Up",
|
|
"dpad_down": "Down",
|
|
"dpad_left": "Left",
|
|
"dpad_right": "Right",
|
|
"button_minus": "Minus",
|
|
"button_l": "E",
|
|
"button_zl": "Q"
|
|
},
|
|
|
|
// Right JoyCon Keyboard Bindings
|
|
"right_joycon": {
|
|
"stick_up": "I",
|
|
"stick_down": "K",
|
|
"stick_left": "J",
|
|
"stick_right": "L",
|
|
"stick_button": "H",
|
|
"button_a": "Z",
|
|
"button_b": "X",
|
|
"button_x": "C",
|
|
"button_y": "V",
|
|
"button_plus": "Plus",
|
|
"button_r": "U",
|
|
"button_zr": "O"
|
|
}
|
|
},
|
|
|
|
// Controller Controls
|
|
"gamepad_controls": {
|
|
// Whether or not to enable Controller support
|
|
"enabled": true,
|
|
|
|
// Controller Device Index
|
|
"index": 0,
|
|
|
|
// Controller Analog Stick Deadzone
|
|
"deadzone": 0.05,
|
|
|
|
// The value of how pressed down each trigger has to be in order to register a button press
|
|
"trigger_threshold": 0.5,
|
|
|
|
// Left JoyCon Controller Bindings
|
|
"left_joycon": {
|
|
"stick": "LJoystick",
|
|
"stick_button": "LStick",
|
|
"dpad_up": "DPadUp",
|
|
"dpad_down": "DPadDown",
|
|
"dpad_left": "DPadLeft",
|
|
"dpad_right": "DPadRight",
|
|
"button_minus": "Back",
|
|
"button_l": "LShoulder",
|
|
"button_zl": "LTrigger"
|
|
},
|
|
|
|
// Right JoyCon Controller Bindings
|
|
"right_joycon": {
|
|
"stick": "RJoystick",
|
|
"stick_button": "RStick",
|
|
"button_a": "B",
|
|
"button_b": "A",
|
|
"button_x": "Y",
|
|
"button_y": "X",
|
|
"button_plus": "Start",
|
|
"button_r": "RShoulder",
|
|
"button_zr": "RTrigger"
|
|
}
|
|
}
|
|
} |