f6d88558b1
This adds the guest GPU accessor to hashes computation. As this change all the hashes from the cache, I added some migration logic. This is required for #1755.
159 lines
7.0 KiB
C#
159 lines
7.0 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.Gpu.Shader.Cache.Definition;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.IO.Compression;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Shader.Cache
|
|
{
|
|
/// <summary>
|
|
/// Class handling shader cache migrations.
|
|
/// </summary>
|
|
static class CacheMigration
|
|
{
|
|
/// <summary>
|
|
/// Check if the given cache version need to recompute its hash.
|
|
/// </summary>
|
|
/// <param name="version">The version in use</param>
|
|
/// <param name="newVersion">The new version after migration</param>
|
|
/// <returns>True if a hash recompute is needed</returns>
|
|
public static bool NeedHashRecompute(ulong version, out ulong newVersion)
|
|
{
|
|
const ulong TargetBrokenVersion = 1717;
|
|
const ulong TargetFixedVersion = 1759;
|
|
|
|
newVersion = TargetFixedVersion;
|
|
|
|
if (version == TargetBrokenVersion)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Move a file with the name of a given hash to another in the cache archive.
|
|
/// </summary>
|
|
/// <param name="archive">The archive in use</param>
|
|
/// <param name="oldKey">The old key</param>
|
|
/// <param name="newKey">The new key</param>
|
|
private static void MoveEntry(ZipArchive archive, Hash128 oldKey, Hash128 newKey)
|
|
{
|
|
ZipArchiveEntry oldGuestEntry = archive.GetEntry($"{oldKey}");
|
|
|
|
if (oldGuestEntry != null)
|
|
{
|
|
ZipArchiveEntry newGuestEntry = archive.CreateEntry($"{newKey}");
|
|
|
|
using (Stream oldStream = oldGuestEntry.Open())
|
|
using (Stream newStream = newGuestEntry.Open())
|
|
{
|
|
oldStream.CopyTo(newStream);
|
|
}
|
|
|
|
oldGuestEntry.Delete();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recompute all the hashes of a given cache.
|
|
/// </summary>
|
|
/// <param name="guestBaseCacheDirectory">The guest cache directory path</param>
|
|
/// <param name="hostBaseCacheDirectory">The host cache directory path</param>
|
|
/// <param name="graphicsApi">The graphics api in use</param>
|
|
/// <param name="hashType">The hash type in use</param>
|
|
/// <param name="newVersion">The version to write in the host and guest manifest after migration</param>
|
|
private static void RecomputeHashes(string guestBaseCacheDirectory, string hostBaseCacheDirectory, CacheGraphicsApi graphicsApi, CacheHashType hashType, ulong newVersion)
|
|
{
|
|
string guestManifestPath = CacheHelper.GetManifestPath(guestBaseCacheDirectory);
|
|
string hostManifestPath = CacheHelper.GetManifestPath(hostBaseCacheDirectory);
|
|
|
|
if (CacheHelper.TryReadManifestFile(guestManifestPath, CacheGraphicsApi.Guest, hashType, out _, out HashSet<Hash128> guestEntries))
|
|
{
|
|
CacheHelper.TryReadManifestFile(hostManifestPath, graphicsApi, hashType, out _, out HashSet<Hash128> hostEntries);
|
|
|
|
Logger.Info?.Print(LogClass.Gpu, "Shader cache hashes need to be recomputed, performing migration...");
|
|
|
|
string guestArchivePath = CacheHelper.GetArchivePath(guestBaseCacheDirectory);
|
|
string hostArchivePath = CacheHelper.GetArchivePath(hostBaseCacheDirectory);
|
|
|
|
ZipArchive guestArchive = ZipFile.Open(guestArchivePath, ZipArchiveMode.Update);
|
|
ZipArchive hostArchive = ZipFile.Open(hostArchivePath, ZipArchiveMode.Update);
|
|
|
|
CacheHelper.EnsureArchiveUpToDate(guestBaseCacheDirectory, guestArchive, guestEntries);
|
|
CacheHelper.EnsureArchiveUpToDate(hostBaseCacheDirectory, hostArchive, hostEntries);
|
|
|
|
int programIndex = 0;
|
|
|
|
HashSet<Hash128> newEntries = new HashSet<Hash128>();
|
|
|
|
foreach (Hash128 oldHash in guestEntries)
|
|
{
|
|
byte[] guestProgram = CacheHelper.ReadFromArchive(guestArchive, oldHash);
|
|
|
|
Logger.Info?.Print(LogClass.Gpu, $"Migrating shader {oldHash} ({programIndex + 1} / {guestEntries.Count})");
|
|
|
|
if (guestProgram != null)
|
|
{
|
|
ReadOnlySpan<byte> guestProgramReadOnlySpan = guestProgram;
|
|
|
|
ReadOnlySpan<GuestShaderCacheEntry> cachedShaderEntries = GuestShaderCacheEntry.Parse(ref guestProgramReadOnlySpan, out GuestShaderCacheHeader fileHeader);
|
|
|
|
TransformFeedbackDescriptor[] tfd = CacheHelper.ReadTransformationFeedbackInformations(ref guestProgramReadOnlySpan, fileHeader);
|
|
|
|
Hash128 newHash = CacheHelper.ComputeGuestHashFromCache(cachedShaderEntries, tfd);
|
|
|
|
if (newHash != oldHash)
|
|
{
|
|
MoveEntry(guestArchive, oldHash, newHash);
|
|
MoveEntry(hostArchive, oldHash, newHash);
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Gpu, $"Same hashes for shader {oldHash}");
|
|
}
|
|
|
|
newEntries.Add(newHash);
|
|
}
|
|
|
|
programIndex++;
|
|
}
|
|
|
|
byte[] newGuestManifestContent = CacheHelper.ComputeManifest(newVersion, CacheGraphicsApi.Guest, hashType, newEntries);
|
|
byte[] newHostManifestContent = CacheHelper.ComputeManifest(newVersion, graphicsApi, hashType, newEntries);
|
|
|
|
File.WriteAllBytes(guestManifestPath, newGuestManifestContent);
|
|
File.WriteAllBytes(hostManifestPath, newHostManifestContent);
|
|
|
|
guestArchive.Dispose();
|
|
hostArchive.Dispose();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check and run cache migration if needed.
|
|
/// </summary>
|
|
/// <param name="baseCacheDirectory">The base path of the cache</param>
|
|
/// <param name="graphicsApi">The graphics api in use</param>
|
|
/// <param name="hashType">The hash type in use</param>
|
|
/// <param name="shaderProvider">The shader provider name of the cache</param>
|
|
public static void Run(string baseCacheDirectory, CacheGraphicsApi graphicsApi, CacheHashType hashType, string shaderProvider)
|
|
{
|
|
string guestBaseCacheDirectory = CacheHelper.GenerateCachePath(baseCacheDirectory, CacheGraphicsApi.Guest, "", "program");
|
|
string hostBaseCacheDirectory = CacheHelper.GenerateCachePath(baseCacheDirectory, graphicsApi, shaderProvider, "host");
|
|
|
|
if (CacheHelper.TryReadManifestHeader(CacheHelper.GetManifestPath(guestBaseCacheDirectory), out CacheManifestHeader header))
|
|
{
|
|
if (NeedHashRecompute(header.Version, out ulong newVersion))
|
|
{
|
|
RecomputeHashes(guestBaseCacheDirectory, hostBaseCacheDirectory, graphicsApi, hashType, newVersion);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|