eb056218a1
* audio: Implement a SDL2 backend This adds support to SDL2 as an audio backend. It has the same compatibility level as OpenAL without its issues. I also took the liberty of restructuring the SDL2 code to have one shared project between audio and input. The configuration version was also incremented. * Address gdkchan's comments * Fix update logic * Add an heuristic to pick the correct target sample count wanted by the game * Address gdkchan's comments * Address Ac_k's comments * Fix audren output * Address gdkchan's comments
612 lines
28 KiB
C#
612 lines
28 KiB
C#
using Gtk;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.Ui.Helper;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Threading.Tasks;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui.Windows
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{
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public class SettingsWindow : Window
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{
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private readonly MainWindow _parent;
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private readonly ListStore _gameDirsBoxStore;
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private readonly ListStore _audioBackendStore;
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private readonly TimeZoneContentManager _timeZoneContentManager;
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private readonly HashSet<string> _validTzRegions;
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private long _systemTimeOffset;
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#pragma warning disable CS0649, IDE0044
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[GUI] CheckButton _errorLogToggle;
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[GUI] CheckButton _warningLogToggle;
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[GUI] CheckButton _infoLogToggle;
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[GUI] CheckButton _stubLogToggle;
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[GUI] CheckButton _debugLogToggle;
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[GUI] CheckButton _fileLogToggle;
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[GUI] CheckButton _guestLogToggle;
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[GUI] CheckButton _fsAccessLogToggle;
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[GUI] Adjustment _fsLogSpinAdjustment;
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[GUI] ComboBoxText _graphicsDebugLevel;
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[GUI] CheckButton _dockedModeToggle;
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[GUI] CheckButton _discordToggle;
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[GUI] CheckButton _checkUpdatesToggle;
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[GUI] CheckButton _showConfirmExitToggle;
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[GUI] CheckButton _hideCursorOnIdleToggle;
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[GUI] CheckButton _vSyncToggle;
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[GUI] CheckButton _shaderCacheToggle;
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[GUI] CheckButton _ptcToggle;
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[GUI] CheckButton _fsicToggle;
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[GUI] CheckButton _expandRamToggle;
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[GUI] CheckButton _ignoreToggle;
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[GUI] CheckButton _directKeyboardAccess;
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] Entry _systemTimeZoneEntry;
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[GUI] EntryCompletion _systemTimeZoneCompletion;
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[GUI] Box _audioBackendBox;
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[GUI] ComboBox _audioBackendSelect;
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[GUI] SpinButton _systemTimeYearSpin;
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[GUI] SpinButton _systemTimeMonthSpin;
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[GUI] SpinButton _systemTimeDaySpin;
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[GUI] SpinButton _systemTimeHourSpin;
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[GUI] SpinButton _systemTimeMinuteSpin;
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[GUI] Adjustment _systemTimeYearSpinAdjustment;
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[GUI] Adjustment _systemTimeMonthSpinAdjustment;
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[GUI] Adjustment _systemTimeDaySpinAdjustment;
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[GUI] Adjustment _systemTimeHourSpinAdjustment;
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[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
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[GUI] CheckButton _custThemeToggle;
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[GUI] Entry _custThemePath;
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[GUI] ToggleButton _browseThemePath;
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[GUI] Label _custThemePathLabel;
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[GUI] TreeView _gameDirsBox;
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[GUI] Entry _addGameDirBox;
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[GUI] Entry _graphicsShadersDumpPath;
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[GUI] ComboBoxText _anisotropy;
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[GUI] ComboBoxText _aspectRatio;
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[GUI] ComboBoxText _resScaleCombo;
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[GUI] Entry _resScaleText;
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[GUI] ToggleButton _configureController1;
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[GUI] ToggleButton _configureController2;
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[GUI] ToggleButton _configureController3;
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[GUI] ToggleButton _configureController4;
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[GUI] ToggleButton _configureController5;
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[GUI] ToggleButton _configureController6;
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[GUI] ToggleButton _configureController7;
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[GUI] ToggleButton _configureController8;
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[GUI] ToggleButton _configureControllerH;
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#pragma warning restore CS0649, IDE0044
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public SettingsWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(parent, new Builder("Ryujinx.Ui.Windows.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
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private SettingsWindow(MainWindow parent, Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
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{
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Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
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_parent = parent;
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builder.Autoconnect(this);
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_timeZoneContentManager = new TimeZoneContentManager();
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_timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
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_validTzRegions = new HashSet<string>(_timeZoneContentManager.LocationNameCache.Length, StringComparer.Ordinal); // Zone regions are identifiers. Must match exactly.
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// Bind Events.
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_configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player1);
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_configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player2);
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_configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player3);
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_configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player4);
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_configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player5);
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_configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player6);
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_configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player7);
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_configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player8);
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_configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Handheld);
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_systemTimeZoneEntry.FocusOutEvent += TimeZoneEntry_FocusOut;
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_resScaleCombo.Changed += (sender, args) => _resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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// Setup Currents.
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if (ConfigurationState.Instance.Logger.EnableFileLog)
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{
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_fileLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableError)
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{
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_errorLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableWarn)
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{
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_warningLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableInfo)
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{
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_infoLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableStub)
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{
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_stubLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableDebug)
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{
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_debugLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableGuest)
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{
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_guestLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
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{
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_fsAccessLogToggle.Click();
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}
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foreach (GraphicsDebugLevel level in Enum.GetValues(typeof(GraphicsDebugLevel)))
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{
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_graphicsDebugLevel.Append(level.ToString(), level.ToString());
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}
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_graphicsDebugLevel.SetActiveId(ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value.ToString());
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if (ConfigurationState.Instance.System.EnableDockedMode)
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{
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_dockedModeToggle.Click();
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}
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if (ConfigurationState.Instance.EnableDiscordIntegration)
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{
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_discordToggle.Click();
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart)
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{
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_checkUpdatesToggle.Click();
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}
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if (ConfigurationState.Instance.ShowConfirmExit)
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{
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_showConfirmExitToggle.Click();
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}
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if (ConfigurationState.Instance.HideCursorOnIdle)
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{
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_hideCursorOnIdleToggle.Click();
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}
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if (ConfigurationState.Instance.Graphics.EnableVsync)
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{
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_vSyncToggle.Click();
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}
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if (ConfigurationState.Instance.Graphics.EnableShaderCache)
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{
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_shaderCacheToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnablePtc)
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{
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_ptcToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
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{
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_fsicToggle.Click();
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}
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if (ConfigurationState.Instance.System.ExpandRam)
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{
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_expandRamToggle.Click();
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}
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if (ConfigurationState.Instance.System.IgnoreMissingServices)
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{
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_ignoreToggle.Click();
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}
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if (ConfigurationState.Instance.Hid.EnableKeyboard)
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{
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_directKeyboardAccess.Click();
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}
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if (ConfigurationState.Instance.Ui.EnableCustomTheme)
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{
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_custThemeToggle.Click();
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}
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// Custom EntryCompletion Columns. If added to glade, need to override more signals
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ListStore tzList = new ListStore(typeof(string), typeof(string), typeof(string));
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_systemTimeZoneCompletion.Model = tzList;
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CellRendererText offsetCol = new CellRendererText();
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CellRendererText abbrevCol = new CellRendererText();
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_systemTimeZoneCompletion.PackStart(offsetCol, false);
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_systemTimeZoneCompletion.AddAttribute(offsetCol, "text", 0);
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_systemTimeZoneCompletion.TextColumn = 1; // Regions Column
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_systemTimeZoneCompletion.PackStart(abbrevCol, false);
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_systemTimeZoneCompletion.AddAttribute(abbrevCol, "text", 2);
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int maxLocationLength = 0;
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foreach (var (offset, location, abbr) in _timeZoneContentManager.ParseTzOffsets())
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{
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var hours = Math.DivRem(offset, 3600, out int seconds);
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var minutes = Math.Abs(seconds) / 60;
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var abbr2 = (abbr.StartsWith('+') || abbr.StartsWith('-')) ? string.Empty : abbr;
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tzList.AppendValues($"UTC{hours:+0#;-0#;+00}:{minutes:D2} ", location, abbr2);
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_validTzRegions.Add(location);
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maxLocationLength = Math.Max(maxLocationLength, location.Length);
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}
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_systemTimeZoneEntry.WidthChars = Math.Max(20, maxLocationLength + 1); // Ensure minimum Entry width
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_systemTimeZoneEntry.Text = _timeZoneContentManager.SanityCheckDeviceLocationName();
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_systemTimeZoneCompletion.MatchFunc = TimeZoneMatchFunc;
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_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
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_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
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_resScaleCombo.SetActiveId(ConfigurationState.Instance.Graphics.ResScale.Value.ToString());
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_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
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_aspectRatio.SetActiveId(((int)ConfigurationState.Instance.Graphics.AspectRatio.Value).ToString());
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_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
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_resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString();
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_resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
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_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
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_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
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_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
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_gameDirsBoxStore = new ListStore(typeof(string));
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_gameDirsBox.Model = _gameDirsBoxStore;
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foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
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{
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_gameDirsBoxStore.AppendValues(gameDir);
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}
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if (_custThemeToggle.Active == false)
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{
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_custThemePath.Sensitive = false;
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_custThemePathLabel.Sensitive = false;
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_browseThemePath.Sensitive = false;
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}
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//Setup system time spinners
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UpdateSystemTimeSpinners();
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_audioBackendStore = new ListStore(typeof(string), typeof(AudioBackend));
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TreeIter openAlIter = _audioBackendStore.AppendValues("OpenAL", AudioBackend.OpenAl);
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TreeIter soundIoIter = _audioBackendStore.AppendValues("SoundIO", AudioBackend.SoundIo);
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TreeIter sdl2Iter = _audioBackendStore.AppendValues("SDL2", AudioBackend.SDL2);
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TreeIter dummyIter = _audioBackendStore.AppendValues("Dummy", AudioBackend.Dummy);
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_audioBackendSelect = ComboBox.NewWithModelAndEntry(_audioBackendStore);
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_audioBackendSelect.EntryTextColumn = 0;
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_audioBackendSelect.Entry.IsEditable = false;
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switch (ConfigurationState.Instance.System.AudioBackend.Value)
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{
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case AudioBackend.OpenAl:
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_audioBackendSelect.SetActiveIter(openAlIter);
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break;
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case AudioBackend.SoundIo:
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_audioBackendSelect.SetActiveIter(soundIoIter);
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break;
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case AudioBackend.SDL2:
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_audioBackendSelect.SetActiveIter(sdl2Iter);
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break;
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case AudioBackend.Dummy:
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_audioBackendSelect.SetActiveIter(dummyIter);
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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_audioBackendBox.Add(_audioBackendSelect);
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_audioBackendSelect.Show();
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bool openAlIsSupported = false;
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bool soundIoIsSupported = false;
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bool sdl2IsSupported = false;
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Task.Run(() =>
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{
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openAlIsSupported = OpenALHardwareDeviceDriver.IsSupported;
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soundIoIsSupported = SoundIoHardwareDeviceDriver.IsSupported;
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sdl2IsSupported = SDL2HardwareDeviceDriver.IsSupported;
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});
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// This function runs whenever the dropdown is opened
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_audioBackendSelect.SetCellDataFunc(_audioBackendSelect.Cells[0], (layout, cell, model, iter) =>
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{
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cell.Sensitive = ((AudioBackend)_audioBackendStore.GetValue(iter, 1)) switch
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{
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AudioBackend.OpenAl => openAlIsSupported,
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AudioBackend.SoundIo => soundIoIsSupported,
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AudioBackend.SDL2 => sdl2IsSupported,
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AudioBackend.Dummy => true,
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_ => throw new ArgumentOutOfRangeException()
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};
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});
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}
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private void UpdateSystemTimeSpinners()
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{
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//Bind system time events
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_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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//Apply actual system time + SystemTimeOffset to system time spin buttons
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DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
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_systemTimeYearSpinAdjustment.Value = systemTime.Year;
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_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
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_systemTimeDaySpinAdjustment.Value = systemTime.Day;
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_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
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_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
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//Format spin buttons text to include leading zeros
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_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
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_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
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_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
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_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
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_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
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//Bind system time events
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_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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}
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private void SaveSettings()
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{
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List<string> gameDirs = new List<string>();
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_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
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for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
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{
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gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
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_gameDirsBoxStore.IterNext(ref treeIter);
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}
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if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
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{
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resScaleCustom = 1.0f;
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}
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if (_validTzRegions.Contains(_systemTimeZoneEntry.Text))
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{
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ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneEntry.Text;
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}
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ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
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ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value = Enum.Parse<GraphicsDebugLevel>(_graphicsDebugLevel.ActiveId);
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ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
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ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
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ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
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ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
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ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active;
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ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
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ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
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ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
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ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
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ConfigurationState.Instance.System.ExpandRam.Value = _expandRamToggle.Active;
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ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
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ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
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ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
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ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
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ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
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ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
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ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
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ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
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ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
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ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
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ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
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ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse<AspectRatio>(_aspectRatio.ActiveId);
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ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
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ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
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if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
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{
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ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
|
|
}
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
_parent.UpdateGraphicsConfig();
|
|
ThemeHelper.ApplyTheme();
|
|
}
|
|
|
|
//
|
|
// Events
|
|
//
|
|
private void TimeZoneEntry_FocusOut(object sender, FocusOutEventArgs e)
|
|
{
|
|
if (!_validTzRegions.Contains(_systemTimeZoneEntry.Text))
|
|
{
|
|
_systemTimeZoneEntry.Text = _timeZoneContentManager.SanityCheckDeviceLocationName();
|
|
}
|
|
}
|
|
|
|
private bool TimeZoneMatchFunc(EntryCompletion compl, string key, TreeIter iter)
|
|
{
|
|
key = key.Trim().Replace(' ', '_');
|
|
|
|
return ((string)compl.Model.GetValue(iter, 1)).Contains(key, StringComparison.OrdinalIgnoreCase) || // region
|
|
((string)compl.Model.GetValue(iter, 2)).StartsWith(key, StringComparison.OrdinalIgnoreCase) || // abbr
|
|
((string)compl.Model.GetValue(iter, 0))[3..].StartsWith(key); // offset
|
|
}
|
|
|
|
private void SystemTimeSpin_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
int year = _systemTimeYearSpin.ValueAsInt;
|
|
int month = _systemTimeMonthSpin.ValueAsInt;
|
|
int day = _systemTimeDaySpin.ValueAsInt;
|
|
int hour = _systemTimeHourSpin.ValueAsInt;
|
|
int minute = _systemTimeMinuteSpin.ValueAsInt;
|
|
|
|
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
|
|
{
|
|
UpdateSystemTimeSpinners();
|
|
|
|
return;
|
|
}
|
|
|
|
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
|
|
|
|
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
|
|
|
|
if (_systemTimeOffset != systemTimeOffset)
|
|
{
|
|
_systemTimeOffset = systemTimeOffset;
|
|
UpdateSystemTimeSpinners();
|
|
}
|
|
}
|
|
|
|
private void AddDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
|
{
|
|
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
|
}
|
|
else
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept)
|
|
{
|
|
SelectMultiple = true
|
|
};
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
foreach (string directory in fileChooser.Filenames)
|
|
{
|
|
bool directoryAdded = false;
|
|
|
|
if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
|
|
{
|
|
do
|
|
{
|
|
if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
|
|
{
|
|
directoryAdded = true;
|
|
break;
|
|
}
|
|
} while(_gameDirsBoxStore.IterNext(ref treeIter));
|
|
}
|
|
|
|
if (!directoryAdded)
|
|
{
|
|
_gameDirsBoxStore.AppendValues(directory);
|
|
}
|
|
}
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
_addGameDirBox.Buffer.Text = "";
|
|
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void RemoveDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
TreeSelection selection = _gameDirsBox.Selection;
|
|
|
|
if (selection.GetSelected(out TreeIter treeIter))
|
|
{
|
|
_gameDirsBoxStore.Remove(ref treeIter);
|
|
}
|
|
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void CustThemeToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
_custThemePath.Sensitive = _custThemeToggle.Active;
|
|
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
|
|
_browseThemePath.Sensitive = _custThemeToggle.Active;
|
|
}
|
|
|
|
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
using (FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept))
|
|
{
|
|
fileChooser.Filter = new FileFilter();
|
|
fileChooser.Filter.AddPattern("*.css");
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
_custThemePath.Buffer.Text = fileChooser.Filename;
|
|
}
|
|
}
|
|
|
|
_browseThemePath.SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void ConfigureController_Pressed(object sender, PlayerIndex playerIndex)
|
|
{
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
|
|
ControllerWindow controllerWindow = new ControllerWindow(_parent, playerIndex);
|
|
|
|
controllerWindow.SetSizeRequest((int)(controllerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(controllerWindow.DefaultHeight * Program.WindowScaleFactor));
|
|
controllerWindow.Show();
|
|
}
|
|
|
|
private void SaveToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
SaveSettings();
|
|
Dispose();
|
|
}
|
|
|
|
private void ApplyToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
SaveSettings();
|
|
}
|
|
|
|
private void CloseToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
Dispose();
|
|
}
|
|
}
|
|
}
|