ead9a25141
* - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory - BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods - VirtualMemoryManagerBase: - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses - implement IWritableBlock - add virtual GetReadOnlySequence() with coalescing of contiguous segments - add virtual GetSpan() - add virtual GetWritableRegion() - add abstract IsMapped() - add virtual MapForeign(ulong, nuint, ulong) - add virtual Read<T>() - add virtual Read(ulong, Span<byte>) - add virtual ReadTracked<T>() - add virtual SignalMemoryTracking() - add virtual Write() - add virtual Write<T>() - add virtual WriteUntracked() - add virtual WriteWithRedundancyCheck() - VirtualMemoryManagerRefCountedBase: remove generic type parameters - AddressSpaceManager: remove redundant methods, add required overrides - HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - NativeMemoryManager: add get properties for Pointer and Length - throughout: removed invalid <inheritdoc/> comments * - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation. * new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments * make some struct properties readonly * put braces around `foreach` bodies * encourage inlining of some PagedMemoryRange*Enumerator members * DynamicRingBuffer: - use ByteMemoryPool - make some methods return without locking when size/count argument = 0 - make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte - change Read(byte[]...) to Read(Span<byte>...) - change Write(byte[]...) to Write(Span<byte>...) * change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering * HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter * change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte> * MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()` * rebase cleanup * dotnet format fixes * format and comment fixes * format long parameter list - take 2 * - add support to HipcGenerator for buffers of type `Memory<byte>` - change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy * SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid * DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte> |
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.. | ||
ARMeilleure | ||
Ryujinx | ||
Ryujinx.Audio | ||
Ryujinx.Audio.Backends.OpenAL | ||
Ryujinx.Audio.Backends.SDL2 | ||
Ryujinx.Audio.Backends.SoundIo | ||
Ryujinx.Common | ||
Ryujinx.Cpu | ||
Ryujinx.Graphics.Device | ||
Ryujinx.Graphics.GAL | ||
Ryujinx.Graphics.Gpu | ||
Ryujinx.Graphics.Host1x | ||
Ryujinx.Graphics.Nvdec | ||
Ryujinx.Graphics.Nvdec.FFmpeg | ||
Ryujinx.Graphics.Nvdec.Vp9 | ||
Ryujinx.Graphics.OpenGL | ||
Ryujinx.Graphics.Shader | ||
Ryujinx.Graphics.Texture | ||
Ryujinx.Graphics.Vic | ||
Ryujinx.Graphics.Video | ||
Ryujinx.Graphics.Vulkan | ||
Ryujinx.Gtk3 | ||
Ryujinx.Headless.SDL2 | ||
Ryujinx.HLE | ||
Ryujinx.Horizon | ||
Ryujinx.Horizon.Common | ||
Ryujinx.Horizon.Generators | ||
Ryujinx.Horizon.Kernel.Generators | ||
Ryujinx.Input | ||
Ryujinx.Input.SDL2 | ||
Ryujinx.Memory | ||
Ryujinx.SDL2.Common | ||
Ryujinx.ShaderTools | ||
Ryujinx.Tests | ||
Ryujinx.Tests.Memory | ||
Ryujinx.Tests.Unicorn | ||
Ryujinx.UI.Common | ||
Ryujinx.UI.LocaleGenerator | ||
Spv.Generator |