e348f95495
* Workaround for the lack of a program registry * Call EnsureApplicationSaveData when launching a game
486 lines
19 KiB
C#
486 lines
19 KiB
C#
using LibHac;
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using LibHac.Fs;
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using LibHac.FsService;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using LibHac.Ncm;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
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using System.IO;
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using static Ryujinx.HLE.Utilities.StringUtils;
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using StorageId = Ryujinx.HLE.FileSystem.StorageId;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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[Service("fsp-srv")]
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class IFileSystemProxy : IpcService
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{
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private LibHac.FsService.IFileSystemProxy _baseFileSystemProxy;
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public IFileSystemProxy(ServiceCtx context)
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{
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_baseFileSystemProxy = context.Device.System.FsServer.CreateFileSystemProxyService();
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}
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[Command(1)]
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// Initialize(u64, pid)
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public ResultCode Initialize(ServiceCtx context)
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{
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return ResultCode.Success;
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}
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[Command(8)]
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// OpenFileSystemWithId(nn::fssrv::sf::FileSystemType filesystem_type, nn::ApplicationId tid, buffer<bytes<0x301>, 0x19, 0x301> path)
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// -> object<nn::fssrv::sf::IFileSystem> contentFs
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public ResultCode OpenFileSystemWithId(ServiceCtx context)
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{
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FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
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long titleId = context.RequestData.ReadInt64();
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string switchPath = ReadUtf8String(context);
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string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
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if (!File.Exists(fullPath))
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{
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if (fullPath.Contains("."))
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{
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ResultCode result = FileSystemProxyHelper.OpenFileSystemFromInternalFile(context, fullPath, out FileSystemProxy.IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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return ResultCode.PathDoesNotExist;
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}
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FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
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string extension = Path.GetExtension(fullPath);
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if (extension == ".nca")
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{
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ResultCode result = FileSystemProxyHelper.OpenNcaFs(context, fullPath, fileStream.AsStorage(), out FileSystemProxy.IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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else if (extension == ".nsp")
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{
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ResultCode result = FileSystemProxyHelper.OpenNsp(context, fullPath, out FileSystemProxy.IFileSystem fileSystem);
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if (result == ResultCode.Success)
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{
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MakeObject(context, fileSystem);
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}
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return result;
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}
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return ResultCode.InvalidInput;
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}
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[Command(11)]
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// OpenBisFileSystem(nn::fssrv::sf::Partition partitionID, buffer<bytes<0x301>, 0x19, 0x301>) -> object<nn::fssrv::sf::IFileSystem> Bis
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public ResultCode OpenBisFileSystem(ServiceCtx context)
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{
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BisPartitionId bisPartitionId = (BisPartitionId)context.RequestData.ReadInt32();
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Result rc = FileSystemProxyHelper.ReadFsPath(out FsPath path, context);
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if (rc.IsFailure()) return (ResultCode)rc.Value;
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rc = _baseFileSystemProxy.OpenBisFileSystem(out LibHac.Fs.IFileSystem fileSystem, ref path, bisPartitionId);
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if (rc.IsFailure()) return (ResultCode)rc.Value;
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MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
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return ResultCode.Success;
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}
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[Command(18)]
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// OpenSdCardFileSystem() -> object<nn::fssrv::sf::IFileSystem>
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public ResultCode OpenSdCardFileSystem(ServiceCtx context)
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{
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Result rc = _baseFileSystemProxy.OpenSdCardFileSystem(out LibHac.Fs.IFileSystem fileSystem);
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if (rc.IsFailure()) return (ResultCode)rc.Value;
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MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
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return ResultCode.Success;
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}
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[Command(21)]
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public ResultCode DeleteSaveDataFileSystem(ServiceCtx context)
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{
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ulong saveDataId = context.RequestData.ReadUInt64();
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystem(saveDataId);
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return (ResultCode)result.Value;
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}
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[Command(22)]
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public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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// TODO: There's currently no program registry for FS to reference.
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// Workaround that by setting the application ID and owner ID if they're not already set
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if (attribute.TitleId == TitleId.Zero)
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{
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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if (createInfo.OwnerId == TitleId.Zero)
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{
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createInfo.OwnerId = new TitleId(context.Process.TitleId);
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}
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Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo);
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return (ResultCode)result.Value;
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}
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[Command(23)]
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public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref createInfo);
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return (ResultCode)result.Value;
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}
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[Command(25)]
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public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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ulong saveDataId = context.RequestData.ReadUInt64();
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
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return (ResultCode)result.Value;
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}
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[Command(28)]
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public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
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return (ResultCode)result.Value;
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}
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[Command(30)]
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// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
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public ResultCode OpenGameCardStorage(ServiceCtx context)
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
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Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId);
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if (result.IsSuccess())
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{
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MakeObject(context, new FileSystemProxy.IStorage(storage));
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}
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return (ResultCode)result.Value;
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}
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[Command(35)]
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public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
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// TODO: There's currently no program registry for FS to reference.
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// Workaround that by setting the application ID and owner ID if they're not already set
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if (attribute.TitleId == TitleId.Zero)
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{
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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if (createInfo.OwnerId == TitleId.Zero)
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{
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createInfo.OwnerId = new TitleId(context.Process.TitleId);
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}
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt);
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return (ResultCode)result.Value;
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}
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[Command(51)]
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// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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// TODO: There's currently no program registry for FS to reference.
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// Workaround that by setting the application ID if it's not already set
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if (attribute.TitleId == TitleId.Zero)
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{
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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Result result = _baseFileSystemProxy.OpenSaveDataFileSystem(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
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if (result.IsSuccess())
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{
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MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
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}
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return (ResultCode)result.Value;
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}
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[Command(52)]
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// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
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public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
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if (result.IsSuccess())
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{
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MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
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}
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return (ResultCode)result.Value;
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}
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[Command(53)]
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// OpenReadOnlySaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct save_struct) -> object<nn::fssrv::sf::IFileSystem>
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public ResultCode OpenReadOnlySaveDataFileSystem(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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// TODO: There's currently no program registry for FS to reference.
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// Workaround that by setting the application ID if it's not already set
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if (attribute.TitleId == TitleId.Zero)
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{
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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Result result = _baseFileSystemProxy.OpenReadOnlySaveDataFileSystem(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
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if (result.IsSuccess())
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{
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MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
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}
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return (ResultCode)result.Value;
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}
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[Command(60)]
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public ResultCode OpenSaveDataInfoReader(ServiceCtx context)
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{
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Result result = _baseFileSystemProxy.OpenSaveDataInfoReader(out LibHac.FsService.ISaveDataInfoReader infoReader);
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if (result.IsSuccess())
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{
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MakeObject(context, new ISaveDataInfoReader(infoReader));
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}
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return (ResultCode)result.Value;
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}
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[Command(61)]
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public ResultCode OpenSaveDataInfoReaderBySaveDataSpaceId(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadByte();
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Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderBySaveDataSpaceId(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId);
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if (result.IsSuccess())
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{
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MakeObject(context, new ISaveDataInfoReader(infoReader));
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}
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return (ResultCode)result.Value;
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}
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[Command(67)]
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public ResultCode FindSaveDataWithFilter(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] infoBuffer = new byte[bufferLen];
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Result result = _baseFileSystemProxy.FindSaveDataWithFilter(out long count, infoBuffer, spaceId, ref filter);
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context.Memory.WriteBytes(bufferPosition, infoBuffer);
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context.ResponseData.Write(count);
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return (ResultCode)result.Value;
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}
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[Command(68)]
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public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
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if (result.IsSuccess())
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{
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MakeObject(context, new ISaveDataInfoReader(infoReader));
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}
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return (ResultCode)result.Value;
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}
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[Command(200)]
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// OpenDataStorageByCurrentProcess() -> object<nn::fssrv::sf::IStorage> dataStorage
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public ResultCode OpenDataStorageByCurrentProcess(ServiceCtx context)
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{
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MakeObject(context, new FileSystemProxy.IStorage(context.Device.FileSystem.RomFs.AsStorage()));
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return 0;
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}
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[Command(202)]
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// OpenDataStorageByDataId(u8 storageId, nn::ApplicationId tid) -> object<nn::fssrv::sf::IStorage> dataStorage
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public ResultCode OpenDataStorageByDataId(ServiceCtx context)
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{
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StorageId storageId = (StorageId)context.RequestData.ReadByte();
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byte[] padding = context.RequestData.ReadBytes(7);
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long titleId = context.RequestData.ReadInt64();
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NcaContentType contentType = NcaContentType.Data;
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StorageId installedStorage =
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context.Device.System.ContentManager.GetInstalledStorage(titleId, contentType, storageId);
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if (installedStorage == StorageId.None)
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{
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contentType = NcaContentType.PublicData;
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installedStorage =
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context.Device.System.ContentManager.GetInstalledStorage(titleId, contentType, storageId);
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}
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if (installedStorage != StorageId.None)
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{
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string contentPath = context.Device.System.ContentManager.GetInstalledContentPath(titleId, storageId, contentType);
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string installPath = context.Device.FileSystem.SwitchPathToSystemPath(contentPath);
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if (!string.IsNullOrWhiteSpace(installPath))
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{
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string ncaPath = installPath;
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if (File.Exists(ncaPath))
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{
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try
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{
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LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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MakeObject(context, new FileSystemProxy.IStorage(romfsStorage));
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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return ResultCode.Success;
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}
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else
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{
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throw new FileNotFoundException($"No Nca found in Path `{ncaPath}`.");
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}
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}
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else
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{
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throw new DirectoryNotFoundException($"Path for title id {titleId:x16} on Storage {storageId} was not found in Path {installPath}.");
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}
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}
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throw new FileNotFoundException($"System archive with titleid {titleId:x16} was not found on Storage {storageId}. Found in {installedStorage}.");
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}
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[Command(203)]
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// OpenPatchDataStorageByCurrentProcess() -> object<nn::fssrv::sf::IStorage>
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public ResultCode OpenPatchDataStorageByCurrentProcess(ServiceCtx context)
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{
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MakeObject(context, new FileSystemProxy.IStorage(context.Device.FileSystem.RomFs.AsStorage()));
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return ResultCode.Success;
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}
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[Command(400)]
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// OpenDataStorageByCurrentProcess() -> object<nn::fssrv::sf::IStorage> dataStorage
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public ResultCode OpenDeviceOperator(ServiceCtx context)
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{
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Result result = _baseFileSystemProxy.OpenDeviceOperator(out LibHac.FsService.IDeviceOperator deviceOperator);
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if (result.IsSuccess())
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{
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MakeObject(context, new IDeviceOperator(deviceOperator));
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}
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return (ResultCode)result.Value;
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}
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[Command(1005)]
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// GetGlobalAccessLogMode() -> u32 logMode
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public ResultCode GetGlobalAccessLogMode(ServiceCtx context)
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{
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int mode = context.Device.System.GlobalAccessLogMode;
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context.ResponseData.Write(mode);
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return ResultCode.Success;
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}
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[Command(1006)]
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// OutputAccessLogToSdCard(buffer<bytes, 5> log_text)
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public ResultCode OutputAccessLogToSdCard(ServiceCtx context)
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{
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string message = ReadUtf8StringSend(context);
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// FS ends each line with a newline. Remove it because Ryujinx logging adds its own newline
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Logger.PrintAccessLog(LogClass.ServiceFs, message.TrimEnd('\n'));
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return ResultCode.Success;
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}
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[Command(1011)]
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public ResultCode GetProgramIndexForAccessLog(ServiceCtx context)
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{
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int programIndex = 0;
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int programCount = 1;
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context.ResponseData.Write(programIndex);
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context.ResponseData.Write(programCount);
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return ResultCode.Success;
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}
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}
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} |