e57b140429
* Add background mode configuration to SoftwareKeyboardApplet * Add placeholder text generator for Software Keyboard in background mode * Add stub for GetIndirectLayerImageMap * Fix default state of DecidedCancel response * Add GUI text input to Software Keyboard in background mode * Fix graphical glitch when Inline Software Keyboard appears * Improve readability of InlineResponses class * Improve code styling and fix compiler warnings * Replace ServiceDisplay log class by ServiceVi * Replace static readonly by const * Add proper finalization to the keyboard applet in inline mode * Rename constants to start with uppercase * Fix inline keyboard not working with some games * Improve code readability * Fix code styling
85 lines
2.0 KiB
C#
85 lines
2.0 KiB
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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/// <summary>
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/// A structure that defines the configuration options of the software keyboard.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack=1, CharSet = CharSet.Unicode)]
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struct SoftwareKeyboardCalc
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{
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private const int InputTextLength = 505;
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public uint Unknown;
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public ushort Size;
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public byte Unknown1;
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public byte Unknown2;
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public ulong Flags;
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public SoftwareKeyboardInitialize Initialize;
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public float Volume;
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public int CursorPos;
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public SoftwareKeyboardAppear Appear;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = InputTextLength + 1)]
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public string InputText;
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public byte Utf8Mode;
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public byte Unknown3;
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[MarshalAs(UnmanagedType.I1)]
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public bool BackspaceEnabled;
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public short Unknown4;
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public byte Unknown5;
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[MarshalAs(UnmanagedType.I1)]
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public byte KeytopAsFloating;
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[MarshalAs(UnmanagedType.I1)]
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public byte FooterScalable;
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[MarshalAs(UnmanagedType.I1)]
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public byte AlphaEnabledInInputMode;
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[MarshalAs(UnmanagedType.I1)]
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public byte InputModeFadeType;
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[MarshalAs(UnmanagedType.I1)]
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public byte TouchDisabled;
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[MarshalAs(UnmanagedType.I1)]
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public byte HardwareKeyboardDisabled;
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public uint Unknown6;
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public uint Unknown7;
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public float KeytopScale0;
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public float KeytopScale1;
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public float KeytopTranslate0;
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public float KeytopTranslate1;
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public float KeytopBgAlpha;
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public float FooterBgAlpha;
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public float BalloonScale;
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public float Unknown8;
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public uint Unknown9;
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public uint Unknown10;
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public uint Unknown11;
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public byte SeGroup;
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public byte TriggerFlag;
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public byte Trigger;
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public byte Padding;
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}
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}
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