951700fdd8
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
188 lines
5.0 KiB
C#
188 lines
5.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace ARMeilleure.Common
|
|
{
|
|
unsafe sealed class ArenaAllocator : Allocator
|
|
{
|
|
private class PageInfo
|
|
{
|
|
public byte* Pointer;
|
|
public byte Unused;
|
|
public int UnusedCounter;
|
|
}
|
|
|
|
private int _lastReset;
|
|
private ulong _index;
|
|
private int _pageIndex;
|
|
private PageInfo _page;
|
|
private List<PageInfo> _pages;
|
|
private readonly ulong _pageSize;
|
|
private readonly uint _pageCount;
|
|
private readonly List<IntPtr> _extras;
|
|
|
|
public ArenaAllocator(uint pageSize, uint pageCount)
|
|
{
|
|
_lastReset = Environment.TickCount;
|
|
|
|
// Set _index to pageSize so that the first allocation goes through the slow path.
|
|
_index = pageSize;
|
|
_pageIndex = -1;
|
|
|
|
_page = null;
|
|
_pages = new List<PageInfo>();
|
|
_pageSize = pageSize;
|
|
_pageCount = pageCount;
|
|
|
|
_extras = new List<IntPtr>();
|
|
}
|
|
|
|
public Span<T> AllocateSpan<T>(ulong count) where T : unmanaged
|
|
{
|
|
return new Span<T>(Allocate<T>(count), (int)count);
|
|
}
|
|
|
|
public override void* Allocate(ulong size)
|
|
{
|
|
if (_index + size <= _pageSize)
|
|
{
|
|
byte* result = _page.Pointer + _index;
|
|
|
|
_index += size;
|
|
|
|
return result;
|
|
}
|
|
|
|
return AllocateSlow(size);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
private void* AllocateSlow(ulong size)
|
|
{
|
|
if (size > _pageSize)
|
|
{
|
|
void* extra = NativeAllocator.Instance.Allocate(size);
|
|
|
|
_extras.Add((IntPtr)extra);
|
|
|
|
return extra;
|
|
}
|
|
|
|
if (_index + size > _pageSize)
|
|
{
|
|
_index = 0;
|
|
_pageIndex++;
|
|
}
|
|
|
|
if (_pageIndex < _pages.Count)
|
|
{
|
|
_page = _pages[_pageIndex];
|
|
_page.Unused = 0;
|
|
}
|
|
else
|
|
{
|
|
_page = new PageInfo();
|
|
_page.Pointer = (byte*)NativeAllocator.Instance.Allocate(_pageSize);
|
|
|
|
_pages.Add(_page);
|
|
}
|
|
|
|
byte* result = _page.Pointer + _index;
|
|
|
|
_index += size;
|
|
|
|
return result;
|
|
}
|
|
|
|
public override void Free(void* block) { }
|
|
|
|
public void Reset()
|
|
{
|
|
_index = _pageSize;
|
|
_pageIndex = -1;
|
|
_page = null;
|
|
|
|
// Free excess pages that was allocated.
|
|
while (_pages.Count > _pageCount)
|
|
{
|
|
NativeAllocator.Instance.Free(_pages[_pages.Count - 1].Pointer);
|
|
|
|
_pages.RemoveAt(_pages.Count - 1);
|
|
}
|
|
|
|
// Free extra blocks that are not page-sized
|
|
foreach (IntPtr ptr in _extras)
|
|
{
|
|
NativeAllocator.Instance.Free((void*)ptr);
|
|
}
|
|
|
|
_extras.Clear();
|
|
|
|
// Free pooled pages that has not been used in a while. Remove pages at the back first, because we try to
|
|
// keep the pages at the front alive, since they're more likely to be hot and in the d-cache.
|
|
bool removing = true;
|
|
|
|
// If arena is used frequently, keep pages for longer. Otherwise keep pages for a shorter amount of time.
|
|
int now = Environment.TickCount;
|
|
int count = (now - _lastReset) switch {
|
|
>= 5000 => 0,
|
|
>= 2500 => 50,
|
|
>= 1000 => 100,
|
|
>= 10 => 1500,
|
|
_ => 5000
|
|
};
|
|
|
|
for (int i = _pages.Count - 1; i >= 0; i--)
|
|
{
|
|
PageInfo page = _pages[i];
|
|
|
|
if (page.Unused == 0)
|
|
{
|
|
page.UnusedCounter = 0;
|
|
}
|
|
|
|
page.UnusedCounter += page.Unused;
|
|
page.Unused = 1;
|
|
|
|
// If page not used after `count` resets, remove it.
|
|
if (removing && page.UnusedCounter >= count)
|
|
{
|
|
NativeAllocator.Instance.Free(page.Pointer);
|
|
|
|
_pages.RemoveAt(i);
|
|
}
|
|
else
|
|
{
|
|
removing = false;
|
|
}
|
|
}
|
|
|
|
_lastReset = now;
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (_pages != null)
|
|
{
|
|
foreach (PageInfo info in _pages)
|
|
{
|
|
NativeAllocator.Instance.Free(info.Pointer);
|
|
}
|
|
|
|
foreach (IntPtr ptr in _extras)
|
|
{
|
|
NativeAllocator.Instance.Free((void*)ptr);
|
|
}
|
|
|
|
_pages = null;
|
|
}
|
|
}
|
|
|
|
~ArenaAllocator()
|
|
{
|
|
Dispose(false);
|
|
}
|
|
}
|
|
}
|