ryujinx/Ryujinx/Ui
Ac_K e3b36db71c
hle: Some cleanup (#3210)
* hle: Some cleanup

This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly.
A larger cleanup should be done later since there is still be duplicated code here and there.

* Fix Headless.SDL2

* Addresses gdkchan feedback
2022-03-22 20:46:16 +01:00
..
App Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
Applet Inline software keyboard without input pop up dialog (#2180) 2021-10-12 21:54:21 +02:00
Helper hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
Resources Using more intense lossless compression. (#2811) 2021-12-19 09:50:34 -03:00
Widgets Mod loading from atmosphere SD directories (#3176) 2022-03-06 22:12:01 +01:00
Windows hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
GLRenderer.cs misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901) 2021-12-04 20:02:30 -03:00
MainWindow.cs hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
MainWindow.glade Ui: Add option to show/hide console window (Windows-only) (#3170) 2022-03-15 02:35:41 +01:00
OpenToolkitBindingsContext.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
RendererWidgetBase.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
SPBOpenGLContext.cs gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00
StatusUpdatedEventArgs.cs UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
VKRenderer.cs misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901) 2021-12-04 20:02:30 -03:00