Engine
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Make structs readonly when applicable (#4002)
|
2022-12-05 14:47:39 +01:00 |
Image
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Make structs readonly when applicable (#4002)
|
2022-12-05 14:47:39 +01:00 |
Memory
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Make structs readonly when applicable (#4002)
|
2022-12-05 14:47:39 +01:00 |
Shader
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Shader: Implement PrimitiveID (#4067)
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2022-12-08 10:55:03 +01:00 |
ClassId.cs
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Separate GPU engines (part 2/2) (#2440)
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2021-07-11 17:20:40 -03:00 |
GraphicsConfig.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
Ryujinx.Graphics.Gpu.csproj
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infra: Migrate to .NET 7 (#3795)
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2022-11-09 20:22:43 +01:00 |
Window.cs
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Make structs readonly when applicable (#4002)
|
2022-12-05 14:47:39 +01:00 |