7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
19 lines
536 B
C#
19 lines
536 B
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
|
{
|
|
struct ResetCounterCommand : IGALCommand, IGALCommand<ResetCounterCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.ResetCounter;
|
|
private CounterType _type;
|
|
|
|
public void Set(CounterType type)
|
|
{
|
|
_type = type;
|
|
}
|
|
|
|
public static void Run(ref ResetCounterCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.ResetCounter(command._type);
|
|
}
|
|
}
|
|
}
|