4ce4299ca2
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
26 lines
659 B
C#
26 lines
659 B
C#
using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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[JsonConverter(typeof(JsonMotionConfigControllerConverter))]
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public class MotionConfigController
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{
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public MotionInputBackendType MotionBackend { get; set; }
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/// <summary>
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/// Gyro Sensitivity
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/// </summary>
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public int Sensitivity { get; set; }
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/// <summary>
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/// Gyro Deadzone
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/// </summary>
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public double GyroDeadzone { get; set; }
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/// <summary>
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/// Enable Motion Controls
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/// </summary>
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public bool EnableMotion { get; set; }
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}
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}
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