ryujinx/Ryujinx.HLE/HOS/GlobalStateTable.cs

70 lines
1.8 KiB
C#

using Ryujinx.HLE.HOS.Kernel;
using System.Collections.Concurrent;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS
{
class GlobalStateTable
{
private ConcurrentDictionary<KProcess, IdDictionary> DictByProcess;
public GlobalStateTable()
{
DictByProcess = new ConcurrentDictionary<KProcess, IdDictionary>();
}
public bool Add(KProcess Process, int Id, object Data)
{
IdDictionary Dict = DictByProcess.GetOrAdd(Process, (Key) => new IdDictionary());
return Dict.Add(Id, Data);
}
public int Add(KProcess Process, object Data)
{
IdDictionary Dict = DictByProcess.GetOrAdd(Process, (Key) => new IdDictionary());
return Dict.Add(Data);
}
public object GetData(KProcess Process, int Id)
{
if (DictByProcess.TryGetValue(Process, out IdDictionary Dict))
{
return Dict.GetData(Id);
}
return null;
}
public T GetData<T>(KProcess Process, int Id)
{
if (DictByProcess.TryGetValue(Process, out IdDictionary Dict))
{
return Dict.GetData<T>(Id);
}
return default(T);
}
public object Delete(KProcess Process, int Id)
{
if (DictByProcess.TryGetValue(Process, out IdDictionary Dict))
{
return Dict.Delete(Id);
}
return null;
}
public ICollection<object> DeleteProcess(KProcess Process)
{
if (DictByProcess.TryRemove(Process, out IdDictionary Dict))
{
return Dict.Clear();
}
return null;
}
}
}