3d98e1361b
* Initial implementation * Some improvements. * Fix incorrect cast * Performance improvement and improved correctness * Add very fast path when all handles are checked. * Slightly faster * Add comment * De-virtualize region handle All region handles are now bitmap backed. * Remove non-bitmap tracking * Remove unused methods * Add docs, remove unused methods * Address Feedback * Rename file
401 lines
14 KiB
C#
401 lines
14 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Numerics;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.Memory.Tracking
|
|
{
|
|
/// <summary>
|
|
/// A region handle that tracks a large region using many smaller handles, to provide
|
|
/// granular tracking that can be used to track partial updates. Backed by a bitmap
|
|
/// to improve performance when scanning large regions.
|
|
/// </summary>
|
|
public class MultiRegionHandle : IMultiRegionHandle
|
|
{
|
|
/// <summary>
|
|
/// A list of region handles for each granularity sized chunk of the whole region.
|
|
/// </summary>
|
|
private readonly RegionHandle[] _handles;
|
|
private readonly ulong Address;
|
|
private readonly ulong Granularity;
|
|
private readonly ulong Size;
|
|
|
|
private ConcurrentBitmap _dirtyBitmap;
|
|
|
|
private int _sequenceNumber;
|
|
private BitMap _sequenceNumberBitmap;
|
|
private int _uncheckedHandles;
|
|
|
|
public bool Dirty { get; private set; } = true;
|
|
|
|
internal MultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
|
|
{
|
|
_handles = new RegionHandle[size / granularity];
|
|
Granularity = granularity;
|
|
|
|
_dirtyBitmap = new ConcurrentBitmap(_handles.Length, true);
|
|
_sequenceNumberBitmap = new BitMap(_handles.Length);
|
|
|
|
int i = 0;
|
|
|
|
if (handles != null)
|
|
{
|
|
// Inherit from the handles we were given. Any gaps must be filled with new handles,
|
|
// and old handles larger than our granularity must copy their state onto new granular handles and dispose.
|
|
// It is assumed that the provided handles do not overlap, in order, are on page boundaries,
|
|
// and don't extend past the requested range.
|
|
|
|
foreach (RegionHandle handle in handles)
|
|
{
|
|
int startIndex = (int)((handle.Address - address) / granularity);
|
|
|
|
// Fill any gap left before this handle.
|
|
while (i < startIndex)
|
|
{
|
|
RegionHandle fillHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
|
fillHandle.Parent = this;
|
|
_handles[i++] = fillHandle;
|
|
}
|
|
|
|
lock (tracking.TrackingLock)
|
|
{
|
|
if (handle is RegionHandle bitHandle && handle.Size == granularity)
|
|
{
|
|
handle.Parent = this;
|
|
|
|
bitHandle.ReplaceBitmap(_dirtyBitmap, i);
|
|
|
|
_handles[i++] = bitHandle;
|
|
}
|
|
else
|
|
{
|
|
int endIndex = (int)((handle.EndAddress - address) / granularity);
|
|
|
|
while (i < endIndex)
|
|
{
|
|
RegionHandle splitHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
|
splitHandle.Parent = this;
|
|
|
|
splitHandle.Reprotect(handle.Dirty);
|
|
|
|
RegionSignal signal = handle.PreAction;
|
|
if (signal != null)
|
|
{
|
|
splitHandle.RegisterAction(signal);
|
|
}
|
|
|
|
_handles[i++] = splitHandle;
|
|
}
|
|
|
|
handle.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Fill any remaining space with new handles.
|
|
while (i < _handles.Length)
|
|
{
|
|
RegionHandle handle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
|
handle.Parent = this;
|
|
_handles[i++] = handle;
|
|
}
|
|
|
|
_uncheckedHandles = _handles.Length;
|
|
|
|
Address = address;
|
|
Size = size;
|
|
}
|
|
|
|
public void SignalWrite()
|
|
{
|
|
Dirty = true;
|
|
}
|
|
|
|
public IEnumerable<RegionHandle> GetHandles()
|
|
{
|
|
return _handles;
|
|
}
|
|
|
|
public void ForceDirty(ulong address, ulong size)
|
|
{
|
|
Dirty = true;
|
|
|
|
int startHandle = (int)((address - Address) / Granularity);
|
|
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
|
|
|
for (int i = startHandle; i <= lastHandle; i++)
|
|
{
|
|
if (_sequenceNumberBitmap.Clear(i))
|
|
{
|
|
_uncheckedHandles++;
|
|
}
|
|
|
|
_handles[i].ForceDirty();
|
|
}
|
|
}
|
|
|
|
public void QueryModified(Action<ulong, ulong> modifiedAction)
|
|
{
|
|
if (!Dirty)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Dirty = false;
|
|
|
|
QueryModified(Address, Size, modifiedAction);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private void ParseDirtyBits(long dirtyBits, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action<ulong, ulong> modifiedAction)
|
|
{
|
|
while (dirtyBits != 0)
|
|
{
|
|
int bit = BitOperations.TrailingZeroCount(dirtyBits);
|
|
|
|
dirtyBits &= ~(1L << bit);
|
|
|
|
int handleIndex = baseBit + bit;
|
|
|
|
RegionHandle handle = _handles[handleIndex];
|
|
|
|
if (handleIndex != prevHandle + 1)
|
|
{
|
|
// Submit handles scanned until the gap as dirty
|
|
if (rgSize != 0)
|
|
{
|
|
modifiedAction(rgStart, rgSize);
|
|
rgSize = 0;
|
|
}
|
|
rgStart = handle.Address;
|
|
}
|
|
|
|
if (handle.Dirty)
|
|
{
|
|
rgSize += handle.Size;
|
|
handle.Reprotect();
|
|
}
|
|
|
|
prevHandle = handleIndex;
|
|
}
|
|
|
|
baseBit += ConcurrentBitmap.IntSize;
|
|
}
|
|
|
|
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction)
|
|
{
|
|
int startHandle = (int)((address - Address) / Granularity);
|
|
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
|
|
|
ulong rgStart = _handles[startHandle].Address;
|
|
|
|
if (startHandle == lastHandle)
|
|
{
|
|
RegionHandle handle = _handles[startHandle];
|
|
|
|
if (handle.Dirty)
|
|
{
|
|
handle.Reprotect();
|
|
modifiedAction(rgStart, handle.Size);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ulong rgSize = 0;
|
|
|
|
long[] masks = _dirtyBitmap.Masks;
|
|
|
|
int startIndex = startHandle >> ConcurrentBitmap.IntShift;
|
|
int startBit = startHandle & ConcurrentBitmap.IntMask;
|
|
long startMask = -1L << startBit;
|
|
|
|
int endIndex = lastHandle >> ConcurrentBitmap.IntShift;
|
|
int endBit = lastHandle & ConcurrentBitmap.IntMask;
|
|
long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit));
|
|
|
|
long startValue = Volatile.Read(ref masks[startIndex]);
|
|
|
|
int baseBit = startIndex << ConcurrentBitmap.IntShift;
|
|
int prevHandle = startHandle - 1;
|
|
|
|
if (startIndex == endIndex)
|
|
{
|
|
ParseDirtyBits(startValue & startMask & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
else
|
|
{
|
|
ParseDirtyBits(startValue & startMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
|
|
for (int i = startIndex + 1; i < endIndex; i++)
|
|
{
|
|
ParseDirtyBits(Volatile.Read(ref masks[i]), ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
|
|
long endValue = Volatile.Read(ref masks[endIndex]);
|
|
|
|
ParseDirtyBits(endValue & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
|
|
if (rgSize != 0)
|
|
{
|
|
modifiedAction(rgStart, rgSize);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private void ParseDirtyBits(long dirtyBits, long mask, int index, long[] seqMasks, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action<ulong, ulong> modifiedAction)
|
|
{
|
|
long seqMask = mask & ~seqMasks[index];
|
|
dirtyBits &= seqMask;
|
|
|
|
while (dirtyBits != 0)
|
|
{
|
|
int bit = BitOperations.TrailingZeroCount(dirtyBits);
|
|
|
|
dirtyBits &= ~(1L << bit);
|
|
|
|
int handleIndex = baseBit + bit;
|
|
|
|
RegionHandle handle = _handles[handleIndex];
|
|
|
|
if (handleIndex != prevHandle + 1)
|
|
{
|
|
// Submit handles scanned until the gap as dirty
|
|
if (rgSize != 0)
|
|
{
|
|
modifiedAction(rgStart, rgSize);
|
|
rgSize = 0;
|
|
}
|
|
rgStart = handle.Address;
|
|
}
|
|
|
|
rgSize += handle.Size;
|
|
handle.Reprotect();
|
|
|
|
prevHandle = handleIndex;
|
|
}
|
|
|
|
seqMasks[index] |= mask;
|
|
_uncheckedHandles -= BitOperations.PopCount((ulong)seqMask);
|
|
|
|
baseBit += ConcurrentBitmap.IntSize;
|
|
}
|
|
|
|
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber)
|
|
{
|
|
int startHandle = (int)((address - Address) / Granularity);
|
|
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
|
|
|
ulong rgStart = Address + (ulong)startHandle * Granularity;
|
|
|
|
if (sequenceNumber != _sequenceNumber)
|
|
{
|
|
if (_uncheckedHandles != _handles.Length)
|
|
{
|
|
_sequenceNumberBitmap.Clear();
|
|
_uncheckedHandles = _handles.Length;
|
|
}
|
|
|
|
_sequenceNumber = sequenceNumber;
|
|
}
|
|
|
|
if (startHandle == lastHandle)
|
|
{
|
|
var handle = _handles[startHandle];
|
|
if (_sequenceNumberBitmap.Set(startHandle))
|
|
{
|
|
_uncheckedHandles--;
|
|
|
|
if (handle.DirtyOrVolatile())
|
|
{
|
|
handle.Reprotect();
|
|
|
|
modifiedAction(rgStart, handle.Size);
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (_uncheckedHandles == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ulong rgSize = 0;
|
|
|
|
long[] seqMasks = _sequenceNumberBitmap.Masks;
|
|
long[] masks = _dirtyBitmap.Masks;
|
|
|
|
int startIndex = startHandle >> ConcurrentBitmap.IntShift;
|
|
int startBit = startHandle & ConcurrentBitmap.IntMask;
|
|
long startMask = -1L << startBit;
|
|
|
|
int endIndex = lastHandle >> ConcurrentBitmap.IntShift;
|
|
int endBit = lastHandle & ConcurrentBitmap.IntMask;
|
|
long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit));
|
|
|
|
long startValue = Volatile.Read(ref masks[startIndex]);
|
|
|
|
int baseBit = startIndex << ConcurrentBitmap.IntShift;
|
|
int prevHandle = startHandle - 1;
|
|
|
|
if (startIndex == endIndex)
|
|
{
|
|
ParseDirtyBits(startValue, startMask & endMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
else
|
|
{
|
|
ParseDirtyBits(startValue, startMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
|
|
for (int i = startIndex + 1; i < endIndex; i++)
|
|
{
|
|
ParseDirtyBits(Volatile.Read(ref masks[i]), -1L, i, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
|
|
long endValue = Volatile.Read(ref masks[endIndex]);
|
|
|
|
ParseDirtyBits(endValue, endMask, endIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
|
}
|
|
|
|
if (rgSize != 0)
|
|
{
|
|
modifiedAction(rgStart, rgSize);
|
|
}
|
|
}
|
|
|
|
public void RegisterAction(ulong address, ulong size, RegionSignal action)
|
|
{
|
|
int startHandle = (int)((address - Address) / Granularity);
|
|
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
|
|
|
for (int i = startHandle; i <= lastHandle; i++)
|
|
{
|
|
_handles[i].RegisterAction(action);
|
|
}
|
|
}
|
|
|
|
public void RegisterPreciseAction(ulong address, ulong size, PreciseRegionSignal action)
|
|
{
|
|
int startHandle = (int)((address - Address) / Granularity);
|
|
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
|
|
|
for (int i = startHandle; i <= lastHandle; i++)
|
|
{
|
|
_handles[i].RegisterPreciseAction(action);
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
foreach (var handle in _handles)
|
|
{
|
|
handle.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|