72b9f8f0a0
* Update Logger.cs * Update MainWindow.cs * Update SvcTable.cs * Update SvcTable.cs * Update SvcTable.cs
601 lines
26 KiB
C#
601 lines
26 KiB
C#
using DiscordRPC;
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using Gtk;
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using GUI = Gtk.Builder.ObjectAttribute;
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using Ryujinx.Audio;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Gal.OpenGL;
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using Ryujinx.Profiler;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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namespace Ryujinx.UI
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{
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public class MainWindow : Window
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{
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internal static HLE.Switch _device;
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private static IGalRenderer _renderer;
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private static IAalOutput _audioOut;
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private static Application _gtkApplication;
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private static ListStore _tableStore;
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private static bool _gameLoaded = false;
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private static string _userId = "00000000000000000000000000000001";
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public static bool DiscordIntegrationEnabled { get; set; }
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public static DiscordRpcClient DiscordClient;
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public static RichPresence DiscordPresence;
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#pragma warning disable 649
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[GUI] Window _mainWin;
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[GUI] CheckMenuItem _fullScreen;
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[GUI] MenuItem _stopEmulation;
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[GUI] CheckMenuItem _iconToggle;
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[GUI] CheckMenuItem _titleToggle;
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[GUI] CheckMenuItem _developerToggle;
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[GUI] CheckMenuItem _versionToggle;
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[GUI] CheckMenuItem _timePlayedToggle;
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[GUI] CheckMenuItem _lastPlayedToggle;
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] Box _box;
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[GUI] TreeView _gameTable;
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[GUI] GLArea _glScreen;
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#pragma warning restore 649
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public MainWindow(string[] args, Application gtkApplication) : this(new Builder("Ryujinx.Ui.MainWindow.glade"), args, gtkApplication) { }
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private MainWindow(Builder builder, string[] args, Application gtkApplication) : base(builder.GetObject("_mainWin").Handle)
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{
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_renderer = new OglRenderer();
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_audioOut = InitializeAudioEngine();
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_device = new HLE.Switch(_renderer, _audioOut);
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Configuration.Load(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
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Configuration.InitialConfigure(_device);
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ApplicationLibrary.Init(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage);
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_gtkApplication = gtkApplication;
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ApplyTheme();
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if (DiscordIntegrationEnabled)
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{
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DiscordClient = new DiscordRpcClient("568815339807309834");
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DiscordPresence = new RichPresence
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{
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Assets = new Assets
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{
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LargeImageKey = "ryujinx",
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LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
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},
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Details = "Main Menu",
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State = "Idling",
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Timestamps = new Timestamps(DateTime.UtcNow)
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};
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DiscordClient.Initialize();
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DiscordClient.SetPresence(DiscordPresence);
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}
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builder.Autoconnect(this);
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DeleteEvent += Window_Close;
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_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ryujinxIcon.png");
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_stopEmulation.Sensitive = false;
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if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _iconToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _titleToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _developerToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _versionToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _timePlayedToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _lastPlayedToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _fileExtToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _fileSizeToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _pathToggle.Active = true; }
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if (args.Length == 1)
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{
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// Temporary code section start, remove this section when game is rendered to the GLArea in the GUI
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_box.Remove(_glScreen);
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if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0); }
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if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 1); }
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if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 2); }
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if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 3); }
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if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 4); }
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if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 5); }
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if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 6); }
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if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 7); }
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if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 8); }
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_tableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
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_gameTable.Model = _tableStore;
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UpdateGameTable();
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// Temporary code section end
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}
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else
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{
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_box.Remove(_glScreen);
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if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0); }
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if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 1); }
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if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 2); }
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if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 3); }
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if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 4); }
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if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 5); }
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if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 6); }
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if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 7); }
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if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 8); }
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_tableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
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_gameTable.Model = _tableStore;
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UpdateGameTable();
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}
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}
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public static void CreateErrorDialog(string errorMessage)
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{
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MessageDialog errorDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, errorMessage)
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{
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Title = "Ryujinx - Error",
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Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ryujinxIcon.png"),
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WindowPosition = WindowPosition.Center
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};
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errorDialog.SetSizeRequest(100, 20);
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errorDialog.Run();
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errorDialog.Destroy();
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}
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public static void UpdateGameTable()
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{
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_tableStore.Clear();
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ApplicationLibrary.Init(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage);
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foreach (ApplicationLibrary.ApplicationData AppData in ApplicationLibrary.ApplicationLibraryData)
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{
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_tableStore.AppendValues(new Gdk.Pixbuf(AppData.Icon, 75, 75), $"{AppData.TitleName}\n{AppData.TitleId.ToUpper()}", AppData.Developer, AppData.Version, AppData.TimePlayed, AppData.LastPlayed, AppData.FileExt, AppData.FileSize, AppData.Path);
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}
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}
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public static void ApplyTheme()
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{
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CssProvider cssProvider = new CssProvider();
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if (SwitchSettings.SwitchConfig.EnableCustomTheme)
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{
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if (File.Exists(SwitchSettings.SwitchConfig.CustomThemePath) && (System.IO.Path.GetExtension(SwitchSettings.SwitchConfig.CustomThemePath) == ".css"))
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{
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cssProvider.LoadFromPath(SwitchSettings.SwitchConfig.CustomThemePath);
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{SwitchSettings.SwitchConfig.CustomThemePath}\"");
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}
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}
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else
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{
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cssProvider.LoadFromPath(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Theme.css"));
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}
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StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
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}
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internal void LoadApplication(string path)
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{
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if (_gameLoaded)
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{
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CreateErrorDialog("A game has already been loaded. Please close the emulator and try again");
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}
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else
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{
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Logger.RestartTime();
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if (Directory.Exists(path))
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{
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string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
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if (romFsFiles.Length == 0)
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{
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romFsFiles = Directory.GetFiles(path, "*.romfs");
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}
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if (romFsFiles.Length > 0)
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
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_device.LoadCart(path, romFsFiles[0]);
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}
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else
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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_device.LoadCart(path);
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}
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}
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else if (File.Exists(path))
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{
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switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
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{
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case ".xci":
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Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
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_device.LoadXci(path);
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break;
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case ".nca":
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Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
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_device.LoadNca(path);
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break;
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case ".nsp":
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case ".pfs0":
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Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
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_device.LoadNsp(path);
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break;
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default:
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Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
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try
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{
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_device.LoadProgram(path);
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}
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catch (ArgumentOutOfRangeException)
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{
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Logger.PrintError(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
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}
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break;
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}
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
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End();
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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if (DiscordIntegrationEnabled)
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{
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if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleID))
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{
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DiscordPresence.Assets.LargeImageKey = _device.System.TitleID;
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}
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string state = _device.System.TitleID;
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if (state == null)
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{
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state = "Ryujinx";
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}
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else
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{
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state = state.ToUpper();
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}
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string details = "Idling";
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if (_device.System.TitleName != null)
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{
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details = $"Playing {_device.System.TitleName}";
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}
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DiscordPresence.Details = details;
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DiscordPresence.State = state;
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DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
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DiscordPresence.Assets.SmallImageKey = "ryujinx";
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DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
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DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
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DiscordClient.SetPresence(DiscordPresence);
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}
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try
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{
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string savePath = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "nand", "user", "save", "0000000000000000", _userId, _device.System.TitleID);
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if (File.Exists(System.IO.Path.Combine(savePath, "TimePlayed.dat")) == false)
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{
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Directory.CreateDirectory(savePath);
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using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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stream.Write(Encoding.ASCII.GetBytes("0"));
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}
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}
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if (File.Exists(System.IO.Path.Combine(savePath, "LastPlayed.dat")) == false)
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{
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Directory.CreateDirectory(savePath);
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using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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{
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stream.Write(Encoding.ASCII.GetBytes("Never"));
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}
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}
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using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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{
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using (StreamWriter writer = new StreamWriter(stream))
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{
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writer.WriteLine(DateTime.UtcNow);
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}
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}
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}
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catch (ArgumentNullException)
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{
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Logger.PrintWarning(LogClass.Application, $"Could not access save path to retrieve time/last played data using: UserID: {_userId}, TitleID: {_device.System.TitleID}");
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}
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}
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}
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private static void CreateGameWindow()
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{
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Configuration.ConfigureHid(_device, SwitchSettings.SwitchConfig);
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using (GlScreen screen = new GlScreen(_device, _renderer))
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{
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screen.MainLoop();
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End();
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}
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}
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private static void End()
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{
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if (_gameLoaded)
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{
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try
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{
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string savePath = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "nand", "user", "save", "0000000000000000", _userId, _device.System.TitleID);
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double currentPlayTime = 0;
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using (FileStream stream = File.OpenRead(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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{
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using (StreamReader reader = new StreamReader(stream))
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{
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DateTime startTime = DateTime.Parse(reader.ReadLine());
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using (FileStream lastPlayedStream = File.OpenRead(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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using (StreamReader lastPlayedReader = new StreamReader(lastPlayedStream))
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{
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currentPlayTime = double.Parse(lastPlayedReader.ReadLine());
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}
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}
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using (FileStream timePlayedStream = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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using (StreamWriter timePlayedWriter = new StreamWriter(timePlayedStream))
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{
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timePlayedWriter.WriteLine(currentPlayTime + Math.Round(DateTime.UtcNow.Subtract(startTime).TotalSeconds, MidpointRounding.AwayFromZero));
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}
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}
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}
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}
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}
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catch (ArgumentNullException)
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{
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Logger.PrintWarning(LogClass.Application, $"Could not access save path to retrieve time/last played data using: UserID: {_userId}, TitleID: {_device.System.TitleID}");
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}
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}
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Profile.FinishProfiling();
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_device.Dispose();
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_audioOut.Dispose();
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DiscordClient?.Dispose();
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Logger.Shutdown();
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Environment.Exit(0);
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}
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/// <summary>
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/// Picks an <see cref="IAalOutput"/> audio output renderer supported on this machine
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/// </summary>
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/// <returns>An <see cref="IAalOutput"/> supported by this machine</returns>
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private static IAalOutput InitializeAudioEngine()
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{
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if (SoundIoAudioOut.IsSupported)
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{
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return new SoundIoAudioOut();
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}
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else if (OpenALAudioOut.IsSupported)
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{
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return new OpenALAudioOut();
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}
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else
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{
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return new DummyAudioOut();
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}
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}
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//Events
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private void Row_Activated(object o, RowActivatedArgs args)
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{
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_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path.ToString()));
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string path = (string)_tableStore.GetValue(treeIter, 8);
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LoadApplication(path);
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}
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private void Load_Application_File(object o, EventArgs args)
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{
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FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
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fileChooser.Filter = new FileFilter();
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fileChooser.Filter.AddPattern("*.nsp" );
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fileChooser.Filter.AddPattern("*.pfs0");
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fileChooser.Filter.AddPattern("*.xci" );
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fileChooser.Filter.AddPattern("*.nca" );
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fileChooser.Filter.AddPattern("*.nro" );
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fileChooser.Filter.AddPattern("*.nso" );
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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LoadApplication(fileChooser.Filename);
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}
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fileChooser.Destroy();
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}
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private void Load_Application_Folder(object o, EventArgs args)
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{
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FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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LoadApplication(fileChooser.Filename);
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}
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fileChooser.Destroy();
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}
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private void Open_Ryu_Folder(object o, EventArgs args)
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{
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Process.Start(new ProcessStartInfo()
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{
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FileName = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFs"),
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UseShellExecute = true,
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Verb = "open"
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});
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}
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private void Exit_Pressed(object o, EventArgs args)
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{
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End();
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}
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private void Window_Close(object o, DeleteEventArgs args)
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{
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End();
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}
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private void StopEmulation_Pressed(object o, EventArgs args)
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{
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// TODO: Write logic to kill running game
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}
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private void FullScreen_Toggled(object o, EventArgs args)
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{
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if (_fullScreen.Active)
|
|
{
|
|
Fullscreen();
|
|
}
|
|
else
|
|
{
|
|
Unfullscreen();
|
|
}
|
|
}
|
|
|
|
private void Settings_Pressed(object o, EventArgs args)
|
|
{
|
|
SwitchSettings SettingsWin = new SwitchSettings(_device);
|
|
|
|
_gtkApplication.Register(GLib.Cancellable.Current);
|
|
_gtkApplication.AddWindow(SettingsWin);
|
|
|
|
SettingsWin.Show();
|
|
}
|
|
|
|
private void Update_Pressed(object o, EventArgs args)
|
|
{
|
|
string ryuUpdater = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "RyuUpdater.exe");
|
|
|
|
try
|
|
{
|
|
Process.Start(new ProcessStartInfo(ryuUpdater, "/U") { UseShellExecute = true });
|
|
}
|
|
catch(System.ComponentModel.Win32Exception)
|
|
{
|
|
CreateErrorDialog("Update canceled by user or updater was not found");
|
|
}
|
|
}
|
|
|
|
private void About_Pressed(object o, EventArgs args)
|
|
{
|
|
AboutWindow AboutWin = new AboutWindow();
|
|
|
|
_gtkApplication.Register(GLib.Cancellable.Current);
|
|
_gtkApplication.AddWindow(AboutWin);
|
|
|
|
AboutWin.Show();
|
|
}
|
|
|
|
private void Icon_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[0] = _iconToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void Title_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[1] = _titleToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void Developer_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[2] = _developerToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void Version_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[3] = _versionToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void TimePlayed_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[4] = _timePlayedToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void LastPlayed_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[5] = _lastPlayedToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void FileExt_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[6] = _fileExtToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void FileSize_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[7] = _fileSizeToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
|
|
private void Path_Toggled(object o, EventArgs args)
|
|
{
|
|
SwitchSettings.SwitchConfig.GuiColumns[8] = _pathToggle.Active;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
}
|
|
}
|