.. |
Texture
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
INvGpuEngine.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
MacroInterpreter.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
NvGpuEngine2d.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
NvGpuEngine2dReg.cs
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Initial non 2D textures support (#525)
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2019-02-28 12:12:24 +11:00 |
NvGpuEngine3d.cs
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New shader translator implementation (#654)
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2019-04-18 09:57:08 +10:00 |
NvGpuEngine3dReg.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
NvGpuEngine.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
NvGpuEngineM2mf.cs
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Compressed M2mf texture copy fix (#612)
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2019-03-12 15:59:12 +11:00 |
NvGpuEngineM2mfReg.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
NvGpuEngineP2mf.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
NvGpuEngineP2mfReg.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
NvGpuFifo.cs
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Added missing ++ in BindMacro GPU method (#688)
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2019-05-29 21:40:00 -03:00 |
NvGpuFifoMeth.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
NvGpuMethod.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |