1045 lines
39 KiB
C#
1045 lines
39 KiB
C#
using ARMeilleure.Translation;
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using ARMeilleure.Translation.PTC;
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using Avalonia.Input;
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using Avalonia.Threading;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.System;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input;
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using Ryujinx.Input.HLE;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using InputManager = Ryujinx.Input.HLE.InputManager;
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using Key = Ryujinx.Input.Key;
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using MouseButton = Ryujinx.Input.MouseButton;
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using Size = Avalonia.Size;
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using Switch = Ryujinx.HLE.Switch;
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using WindowState = Avalonia.Controls.WindowState;
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namespace Ryujinx.Ava
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{
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public class AppHost
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{
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private const int CursorHideIdleTime = 8; // Hide Cursor seconds
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private readonly AccountManager _accountManager;
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private readonly UserChannelPersistence _userChannelPersistence;
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private readonly InputManager _inputManager;
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private readonly IKeyboard _keyboardInterface;
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private readonly MainWindow _parent;
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private readonly GraphicsDebugLevel _glLogLevel;
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private bool _hideCursorOnIdle;
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private bool _isStopped;
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private bool _isActive;
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private long _lastCursorMoveTime;
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private KeyboardHotkeyState _prevHotkeyState;
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private IRenderer _renderer;
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private readonly Thread _renderingThread;
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private bool _isMouseInClient;
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private bool _renderingStarted;
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private bool _dialogShown;
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private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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private readonly CancellationTokenSource _gpuCancellationTokenSource;
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public event EventHandler AppExit;
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public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
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public RendererControl Renderer { get; }
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public VirtualFileSystem VirtualFileSystem { get; }
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public ContentManager ContentManager { get; }
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public Switch Device { get; set; }
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public NpadManager NpadManager { get; }
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public TouchScreenManager TouchScreenManager { get; }
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public int Width { get; private set; }
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public int Height { get; private set; }
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public string ApplicationPath { get; private set; }
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private bool _isFirmwareTitle;
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public bool ScreenshotRequested { get; set; }
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private object _lockObject = new();
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public AppHost(
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RendererControl renderer,
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InputManager inputManager,
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string applicationPath,
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VirtualFileSystem virtualFileSystem,
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
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MainWindow parent)
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{
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_parent = parent;
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_inputManager = inputManager;
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_accountManager = accountManager;
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_userChannelPersistence = userChannelPersistence;
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_renderingThread = new Thread(RenderLoop) { Name = "GUI.RenderThread" };
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_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
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_inputManager.SetMouseDriver(new AvaloniaMouseDriver(renderer));
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_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
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NpadManager = _inputManager.CreateNpadManager();
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TouchScreenManager = _inputManager.CreateTouchScreenManager();
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Renderer = renderer;
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ApplicationPath = applicationPath;
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VirtualFileSystem = virtualFileSystem;
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ContentManager = contentManager;
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if (ApplicationPath.StartsWith("@SystemContent"))
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{
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ApplicationPath = _parent.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
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_isFirmwareTitle = true;
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}
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ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
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_parent.PointerEnter += Parent_PointerEntered;
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_parent.PointerLeave += Parent_PointerLeft;
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_parent.PointerMoved += Parent_PointerMoved;
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ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
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ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
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ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
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_gpuCancellationTokenSource = new CancellationTokenSource();
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}
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private void Parent_PointerMoved(object sender, PointerEventArgs e)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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private void Parent_PointerLeft(object sender, PointerEventArgs e)
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{
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Renderer.Cursor = ConfigurationState.Instance.Hid.EnableMouse ? InvisibleCursor : Cursor.Default;
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_isMouseInClient = false;
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}
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private void Parent_PointerEntered(object sender, PointerEventArgs e)
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{
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_isMouseInClient = true;
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}
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private void SetRendererWindowSize(Size size)
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{
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if (_renderer != null)
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{
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double scale = _parent.PlatformImpl.RenderScaling;
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_renderer.Window.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
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}
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}
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private unsafe void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
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{
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if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0)
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{
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Task.Run(() =>
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{
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lock (_lockObject)
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{
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var currentTime = DateTime.Now;
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string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
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string directory = AppDataManager.Mode switch
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{
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AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
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_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
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};
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string path = Path.Combine(directory, filename);
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try
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{
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Directory.CreateDirectory(directory);
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}
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catch (Exception ex)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {directory}. Error : {ex.GetType().Name}", "Screenshot");
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return;
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}
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Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
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: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
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if (e.FlipX)
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{
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image.Mutate(x => x.Flip(FlipMode.Horizontal));
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}
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if (e.FlipY)
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{
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image.Mutate(x => x.Flip(FlipMode.Vertical));
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}
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image.SaveAsPng(path, new PngEncoder()
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{
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ColorType = PngColorType.Rgb
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});
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image.Dispose();
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Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
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}
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});
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Screenshot is empty. Size : {e.Data.Length} bytes. Resolution : {e.Width}x{e.Height}", "Screenshot");
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}
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}
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public void Start()
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{
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if (OperatingSystem.IsWindows())
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{
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_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
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}
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DisplaySleep.Prevent();
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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TouchScreenManager.Initialize(Device);
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_parent.ViewModel.IsGameRunning = true;
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string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName)
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? string.Empty
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: $" - {Device.Application.TitleName}";
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string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion)
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? string.Empty
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: $" v{Device.Application.DisplayVersion}";
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string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText)
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? string.Empty
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: $" ({Device.Application.TitleIdText.ToUpper()})";
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string titleArchSection = Device.Application.TitleIs64Bit
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? " (64-bit)"
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: " (32-bit)";
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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_parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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});
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_parent.ViewModel.HandleShaderProgress(Device);
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Renderer.SizeChanged += Window_SizeChanged;
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_isActive = true;
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_renderingThread.Start();
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_parent.ViewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
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MainLoop();
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Exit();
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}
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private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
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{
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if (Device != null)
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{
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Device.Configuration.IgnoreMissingServices = args.NewValue;
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}
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}
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private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
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{
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if (Device != null)
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{
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Device.Configuration.AspectRatio = args.NewValue;
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}
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}
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private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
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{
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Device?.System.ChangeDockedModeState(e.NewValue);
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}
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private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
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{
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Device?.SetVolume(e.NewValue);
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Dispatcher.UIThread.Post(() =>
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{
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var value = e.NewValue;
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_parent.ViewModel.Volume = e.NewValue;
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});
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}
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public void Stop()
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{
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_isActive = false;
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}
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private void Exit()
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{
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(_keyboardInterface as AvaloniaKeyboard)?.Clear();
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if (_isStopped)
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{
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return;
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}
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_isStopped = true;
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_isActive = false;
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}
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public void DisposeContext()
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{
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Dispose();
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_isActive = false;
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_renderingThread.Join();
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DisplaySleep.Restore();
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Ptc.Close();
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PtcProfiler.Stop();
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NpadManager.Dispose();
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TouchScreenManager.Dispose();
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Device.Dispose();
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DisposeGpu();
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AppExit?.Invoke(this, EventArgs.Empty);
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}
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private void Dispose()
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{
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if (Device.Application != null)
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{
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_parent.UpdateGameMetadata(Device.Application.TitleIdText);
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}
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ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
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ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Dispose();
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}
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public void DisposeGpu()
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{
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if (OperatingSystem.IsWindows())
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{
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_windowsMultimediaTimerResolution?.Dispose();
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_windowsMultimediaTimerResolution = null;
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}
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Renderer?.MakeCurrent();
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Device.DisposeGpu();
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Renderer?.DestroyBackgroundContext();
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Renderer?.MakeCurrent(null);
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}
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private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
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{
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Dispatcher.UIThread.InvokeAsync(delegate
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{
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_hideCursorOnIdle = state.NewValue;
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if (_hideCursorOnIdle)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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else
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{
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_parent.Cursor = Cursor.Default;
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}
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});
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}
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public async Task<bool> LoadGuestApplication()
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{
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InitializeSwitchInstance();
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MainWindow.UpdateGraphicsConfig();
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
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{
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if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
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{
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if (userError == UserError.NoFirmware)
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{
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString);
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(_parent,
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LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
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if (result != UserResult.Yes)
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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Device.Dispose();
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return false;
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}
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}
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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Device.Dispose();
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return false;
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}
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// Tell the user that we installed a firmware for them.
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if (userError == UserError.NoFirmware)
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{
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firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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_parent.RefreshFirmwareStatus();
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
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await ContentDialogHelper.CreateInfoDialog(_parent,
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string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
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message,
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LocaleManager.Instance["InputDialogOk"],
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"",
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LocaleManager.Instance["RyujinxInfo"]);
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}
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}
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else
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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Device.Dispose();
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return false;
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}
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}
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Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
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if (_isFirmwareTitle)
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{
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Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
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Device.LoadNca(ApplicationPath);
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}
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else if (Directory.Exists(ApplicationPath))
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{
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string[] romFsFiles = Directory.GetFiles(ApplicationPath, "*.istorage");
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if (romFsFiles.Length == 0)
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{
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romFsFiles = Directory.GetFiles(ApplicationPath, "*.romfs");
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}
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if (romFsFiles.Length > 0)
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{
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Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
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Device.LoadCart(ApplicationPath, romFsFiles[0]);
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}
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else
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{
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Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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Device.LoadCart(ApplicationPath);
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}
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}
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else if (File.Exists(ApplicationPath))
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{
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switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
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{
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case ".xci":
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{
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Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
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Device.LoadXci(ApplicationPath);
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break;
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}
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case ".nca":
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{
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Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
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Device.LoadNca(ApplicationPath);
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break;
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}
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case ".nsp":
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case ".pfs0":
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{
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Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
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Device.LoadNsp(ApplicationPath);
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break;
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}
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default:
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{
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Logger.Info?.Print(LogClass.Application, "Loading as homebrew.");
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try
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{
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Device.LoadProgram(ApplicationPath);
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}
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catch (ArgumentOutOfRangeException)
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{
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Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
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Dispose();
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return false;
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}
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break;
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}
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}
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}
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else
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{
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Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
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Dispose();
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return false;
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}
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DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
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_parent.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
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{
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
internal void Resume()
|
|
{
|
|
Device?.System.TogglePauseEmulation(false);
|
|
_parent.ViewModel.IsPaused = false;
|
|
}
|
|
|
|
internal void Pause()
|
|
{
|
|
Device?.System.TogglePauseEmulation(true);
|
|
_parent.ViewModel.IsPaused = true;
|
|
}
|
|
|
|
private void InitializeSwitchInstance()
|
|
{
|
|
VirtualFileSystem.ReloadKeySet();
|
|
|
|
IRenderer renderer = new Renderer();
|
|
IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
|
|
|
|
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
|
|
|
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
|
|
|
if (isGALthreaded)
|
|
{
|
|
renderer = new ThreadedRenderer(renderer);
|
|
}
|
|
|
|
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
|
|
|
|
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
|
|
{
|
|
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
{
|
|
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
|
|
|
|
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
|
|
|
|
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
|
|
{
|
|
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
{
|
|
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
|
|
|
|
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
|
|
|
|
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
|
|
{
|
|
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
{
|
|
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
|
|
|
|
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
|
|
|
|
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
MainWindow.SaveConfig();
|
|
|
|
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GB : HLE.MemoryConfiguration.MemoryConfiguration4GB;
|
|
|
|
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
|
|
|
|
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem,
|
|
_parent.LibHacHorizonManager,
|
|
ContentManager,
|
|
_accountManager,
|
|
_userChannelPersistence,
|
|
renderer,
|
|
deviceDriver,
|
|
memoryConfiguration,
|
|
_parent.UiHandler,
|
|
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
|
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
|
ConfigurationState.Instance.Graphics.EnableVsync,
|
|
ConfigurationState.Instance.System.EnableDockedMode,
|
|
ConfigurationState.Instance.System.EnablePtc,
|
|
ConfigurationState.Instance.System.EnableInternetAccess,
|
|
fsIntegrityCheckLevel,
|
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
|
ConfigurationState.Instance.System.SystemTimeOffset,
|
|
ConfigurationState.Instance.System.TimeZone,
|
|
ConfigurationState.Instance.System.MemoryManagerMode,
|
|
ConfigurationState.Instance.System.IgnoreMissingServices,
|
|
ConfigurationState.Instance.Graphics.AspectRatio,
|
|
ConfigurationState.Instance.System.AudioVolume);
|
|
|
|
Device = new Switch(configuration);
|
|
}
|
|
|
|
private void Window_SizeChanged(object sender, Size e)
|
|
{
|
|
Width = (int)e.Width;
|
|
Height = (int)e.Height;
|
|
|
|
SetRendererWindowSize(e);
|
|
}
|
|
|
|
private void MainLoop()
|
|
{
|
|
while (_isActive)
|
|
{
|
|
UpdateFrame();
|
|
|
|
// Polling becomes expensive if it's not slept
|
|
Thread.Sleep(1);
|
|
}
|
|
}
|
|
|
|
private unsafe void RenderLoop()
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
if (_parent.ViewModel.StartGamesInFullscreen)
|
|
{
|
|
_parent.WindowState = WindowState.FullScreen;
|
|
}
|
|
|
|
if (_parent.WindowState == WindowState.FullScreen)
|
|
{
|
|
_parent.ViewModel.ShowMenuAndStatusBar = false;
|
|
}
|
|
});
|
|
|
|
IRenderer renderer = Device.Gpu.Renderer;
|
|
|
|
if (renderer is ThreadedRenderer tr)
|
|
{
|
|
renderer = tr.BaseRenderer;
|
|
}
|
|
|
|
_renderer = renderer;
|
|
|
|
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
|
|
|
(_renderer as Renderer).InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Renderer.GameContext));
|
|
|
|
Renderer.MakeCurrent();
|
|
|
|
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
|
|
|
Width = (int)Renderer.Bounds.Width;
|
|
Height = (int)Renderer.Bounds.Height;
|
|
|
|
_renderer.Window.SetSize((int)(Width * _parent.PlatformImpl.RenderScaling), (int)(Height * _parent.PlatformImpl.RenderScaling));
|
|
|
|
Device.Gpu.Renderer.RunLoop(() =>
|
|
{
|
|
Device.Gpu.SetGpuThread();
|
|
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
|
Translator.IsReadyForTranslation.Set();
|
|
|
|
Renderer.Start();
|
|
|
|
Renderer.QueueRender();
|
|
|
|
while (_isActive)
|
|
{
|
|
if (Device.WaitFifo())
|
|
{
|
|
Device.Statistics.RecordFifoStart();
|
|
Device.ProcessFrame();
|
|
Device.Statistics.RecordFifoEnd();
|
|
}
|
|
|
|
while (Device.ConsumeFrameAvailable())
|
|
{
|
|
if (!_renderingStarted)
|
|
{
|
|
_renderingStarted = true;
|
|
_parent.SwitchToGameControl();
|
|
}
|
|
|
|
Device.PresentFrame(Present);
|
|
}
|
|
}
|
|
|
|
Renderer.Stop();
|
|
});
|
|
|
|
Renderer?.MakeCurrent(null);
|
|
|
|
Renderer.SizeChanged -= Window_SizeChanged;
|
|
}
|
|
|
|
private void Present(object image)
|
|
{
|
|
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued
|
|
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance["Docked"] : LocaleManager.Instance["Handheld"];
|
|
float scale = GraphicsConfig.ResScale;
|
|
|
|
if (scale != 1)
|
|
{
|
|
dockedMode += $" ({scale}x)";
|
|
}
|
|
|
|
string vendor = _renderer is Renderer renderer ? renderer.GpuVendor : "";
|
|
|
|
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
|
Device.EnableDeviceVsync,
|
|
Device.GetVolume(),
|
|
dockedMode,
|
|
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
|
LocaleManager.Instance["Game"] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
|
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
|
$"GPU: {vendor}"));
|
|
|
|
Renderer.Present(image);
|
|
}
|
|
|
|
public async Task ShowExitPrompt()
|
|
{
|
|
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
|
|
|
if (!shouldExit)
|
|
{
|
|
if (_dialogShown)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_dialogShown = true;
|
|
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog(_parent);
|
|
|
|
_dialogShown = false;
|
|
}
|
|
|
|
if (shouldExit)
|
|
{
|
|
Stop();
|
|
}
|
|
}
|
|
|
|
private void HandleScreenState()
|
|
{
|
|
if (ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
if (_isMouseInClient)
|
|
{
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_parent.Cursor = InvisibleCursor;
|
|
});
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (_hideCursorOnIdle)
|
|
{
|
|
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_parent.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool UpdateFrame()
|
|
{
|
|
if (!_isActive)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (_parent.IsActive)
|
|
{
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
HandleScreenState();
|
|
|
|
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _parent.WindowState != WindowState.FullScreen)
|
|
{
|
|
Ptc.Continue();
|
|
}
|
|
});
|
|
}
|
|
|
|
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
|
|
if (_parent.IsActive)
|
|
{
|
|
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
|
|
|
if (currentHotkeyState != _prevHotkeyState)
|
|
{
|
|
switch (currentHotkeyState)
|
|
{
|
|
case KeyboardHotkeyState.ToggleVSync:
|
|
Device.EnableDeviceVsync = !Device.EnableDeviceVsync;
|
|
break;
|
|
case KeyboardHotkeyState.Screenshot:
|
|
ScreenshotRequested = true;
|
|
break;
|
|
case KeyboardHotkeyState.ShowUi:
|
|
_parent.ViewModel.ShowMenuAndStatusBar = true;
|
|
break;
|
|
case KeyboardHotkeyState.Pause:
|
|
if (_parent.ViewModel.IsPaused)
|
|
{
|
|
Resume();
|
|
}
|
|
else
|
|
{
|
|
Pause();
|
|
}
|
|
break;
|
|
case KeyboardHotkeyState.ToggleMute:
|
|
if (Device.IsAudioMuted())
|
|
{
|
|
Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
|
}
|
|
else
|
|
{
|
|
Device.SetVolume(0);
|
|
}
|
|
|
|
_parent.ViewModel.Volume = Device.GetVolume();
|
|
break;
|
|
case KeyboardHotkeyState.None:
|
|
(_keyboardInterface as AvaloniaKeyboard).Clear();
|
|
break;
|
|
}
|
|
}
|
|
|
|
_prevHotkeyState = currentHotkeyState;
|
|
|
|
if (ScreenshotRequested)
|
|
{
|
|
ScreenshotRequested = false;
|
|
_renderer.Screenshot();
|
|
}
|
|
}
|
|
|
|
// Touchscreen
|
|
bool hasTouch = false;
|
|
|
|
if (_parent.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
}
|
|
|
|
if (!hasTouch)
|
|
{
|
|
Device.Hid.Touchscreen.Update();
|
|
}
|
|
|
|
Device.Hid.DebugPad.Update();
|
|
|
|
return true;
|
|
}
|
|
|
|
private KeyboardHotkeyState GetHotkeyState()
|
|
{
|
|
KeyboardHotkeyState state = KeyboardHotkeyState.None;
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleVsync))
|
|
{
|
|
state = KeyboardHotkeyState.ToggleVSync;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot))
|
|
{
|
|
state = KeyboardHotkeyState.Screenshot;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi))
|
|
{
|
|
state = KeyboardHotkeyState.ShowUi;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause))
|
|
{
|
|
state = KeyboardHotkeyState.Pause;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleMute))
|
|
{
|
|
state = KeyboardHotkeyState.ToggleMute;
|
|
}
|
|
|
|
return state;
|
|
}
|
|
}
|
|
} |