4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
67 lines
2.1 KiB
C#
67 lines
2.1 KiB
C#
using Ryujinx.Common.Memory;
|
|
using System.Diagnostics;
|
|
|
|
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
|
{
|
|
internal struct ModeInfo
|
|
{
|
|
// Common for both Inter and Intra blocks
|
|
public BlockSize SbType;
|
|
public PredictionMode Mode;
|
|
public TxSize TxSize;
|
|
public sbyte Skip;
|
|
public sbyte SegmentId;
|
|
public sbyte SegIdPredicted; // Valid only when TemporalUpdate is enabled
|
|
|
|
// Only for Intra blocks
|
|
public PredictionMode UvMode;
|
|
|
|
// Only for Inter blocks
|
|
public byte InterpFilter;
|
|
|
|
// if ref_frame[idx] is equal to AltRefFrame then
|
|
// MacroBlockD.BlockRef[idx] is an altref
|
|
public Array2<sbyte> RefFrame;
|
|
|
|
public Array2<Mv> Mv;
|
|
|
|
public Array4<BModeInfo> Bmi;
|
|
|
|
public PredictionMode GetYMode(int block)
|
|
{
|
|
return SbType < BlockSize.Block8x8 ? Bmi[block].Mode : Mode;
|
|
}
|
|
|
|
public TxSize GetUvTxSize(ref MacroBlockDPlane pd)
|
|
{
|
|
Debug.Assert(SbType < BlockSize.Block8x8 ||
|
|
Luts.SsSizeLookup[(int)SbType][pd.SubsamplingX][pd.SubsamplingY] != BlockSize.BlockInvalid);
|
|
return Luts.UvTxsizeLookup[(int)SbType][(int)TxSize][pd.SubsamplingX][pd.SubsamplingY];
|
|
}
|
|
|
|
public bool IsInterBlock()
|
|
{
|
|
return RefFrame[0] > Constants.IntraFrame;
|
|
}
|
|
|
|
public bool HasSecondRef()
|
|
{
|
|
return RefFrame[1] > Constants.IntraFrame;
|
|
}
|
|
|
|
private static readonly int[][] IdxNColumnToSubblock = new int[][]
|
|
{
|
|
new int[] { 1, 2 }, new int[] { 1, 3 }, new int[] { 3, 2 }, new int[] { 3, 3 }
|
|
};
|
|
|
|
// This function returns either the appropriate sub block or block's mv
|
|
// on whether the block_size < 8x8 and we have check_sub_blocks set.
|
|
public Mv GetSubBlockMv(int whichMv, int searchCol, int blockIdx)
|
|
{
|
|
return blockIdx >= 0 && SbType < BlockSize.Block8x8
|
|
? Bmi[IdxNColumnToSubblock[blockIdx][searchCol == 0 ? 1 : 0]].Mv[whichMv]
|
|
: Mv[whichMv];
|
|
}
|
|
}
|
|
}
|