c393cdf8e3
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
14 lines
329 B
C#
14 lines
329 B
C#
namespace Ryujinx.HLE.OsHle.Handles
|
|
{
|
|
class KTransferMemory
|
|
{
|
|
public long Position { get; private set; }
|
|
public long Size { get; private set; }
|
|
|
|
public KTransferMemory(long Position, long Size)
|
|
{
|
|
this.Position = Position;
|
|
this.Size = Size;
|
|
}
|
|
}
|
|
} |