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assets
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
AboutWindow.cs
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Get rid of unused class AboutInfo (#882)
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2020-01-12 14:11:45 -03:00 |
AboutWindow.glade
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
ApplicationAddedEventArgs.cs
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
ApplicationData.cs
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Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
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2020-01-05 12:49:44 +01:00 |
ApplicationLibrary.cs
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Make VirtualFileSystem only instanciable once (#901)
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2020-01-24 17:01:21 +01:00 |
ApplicationMetadata.cs
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Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872)
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2020-01-12 04:01:04 +01:00 |
GameTableContextMenu.cs
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Make VirtualFileSystem only instanciable once (#901)
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2020-01-24 17:01:21 +01:00 |
GameTableContextMenu.glade
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GUI: Implement context menu for the game table (#840)
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2019-12-22 03:49:51 +01:00 |
GLScreen.cs
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Keep the GUI alive when closing a game (#888)
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2020-01-21 23:23:11 +01:00 |
GtkDialog.cs
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
KeyboardControls.cs
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Rewrite the configuration system (#831)
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2019-12-21 20:52:31 +01:00 |
MainWindow.cs
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Make VirtualFileSystem only instanciable once (#901)
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2020-01-24 17:01:21 +01:00 |
MainWindow.glade
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System firmware installer (#791)
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2020-01-12 03:10:55 +01:00 |
Migration.cs
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Keep the GUI alive when closing a game (#888)
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2020-01-21 23:23:11 +01:00 |
NpadController.cs
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Rewrite the configuration system (#831)
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2019-12-21 20:52:31 +01:00 |
SaveImporter.cs
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Update to LibHac 0.8.2 (#889)
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2020-01-16 19:08:39 -03:00 |
SwitchSettings.cs
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Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
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2020-01-05 12:49:44 +01:00 |
SwitchSettings.glade
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |