using Gtk; using GUI = Gtk.Builder.ObjectAttribute; using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.Input; using Ryujinx.UI.Input; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; namespace Ryujinx.UI { public class SwitchSettings : Window { internal static Configuration SwitchConfig { get; set; } internal HLE.Switch Device { get; set; } private static ListStore _gameDirsBoxStore; private static bool _listeningForKeypress; #pragma warning disable 649 [GUI] Window _settingsWin; [GUI] CheckButton _errorLogToggle; [GUI] CheckButton _warningLogToggle; [GUI] CheckButton _infoLogToggle; [GUI] CheckButton _stubLogToggle; [GUI] CheckButton _debugLogToggle; [GUI] CheckButton _fileLogToggle; [GUI] CheckButton _guestLogToggle; [GUI] CheckButton _fsAccessLogToggle; [GUI] Adjustment _fsLogSpinAdjustment; [GUI] CheckButton _dockedModeToggle; [GUI] CheckButton _discordToggle; [GUI] CheckButton _vSyncToggle; [GUI] CheckButton _multiSchedToggle; [GUI] CheckButton _fsicToggle; [GUI] CheckButton _ignoreToggle; [GUI] CheckButton _directKeyboardAccess; [GUI] ComboBoxText _systemLanguageSelect; [GUI] CheckButton _custThemeToggle; [GUI] Entry _custThemePath; [GUI] ToggleButton _browseThemePath; [GUI] Label _custThemePathLabel; [GUI] TreeView _gameDirsBox; [GUI] Entry _addGameDirBox; [GUI] ToggleButton _addDir; [GUI] ToggleButton _browseDir; [GUI] ToggleButton _removeDir; [GUI] Entry _logPath; [GUI] Entry _graphicsShadersDumpPath; [GUI] Image _controllerImage; [GUI] ComboBoxText _controller1Type; [GUI] ToggleButton _lStickUp1; [GUI] ToggleButton _lStickDown1; [GUI] ToggleButton _lStickLeft1; [GUI] ToggleButton _lStickRight1; [GUI] ToggleButton _lStickButton1; [GUI] ToggleButton _dpadUp1; [GUI] ToggleButton _dpadDown1; [GUI] ToggleButton _dpadLeft1; [GUI] ToggleButton _dpadRight1; [GUI] ToggleButton _minus1; [GUI] ToggleButton _l1; [GUI] ToggleButton _zL1; [GUI] ToggleButton _rStickUp1; [GUI] ToggleButton _rStickDown1; [GUI] ToggleButton _rStickLeft1; [GUI] ToggleButton _rStickRight1; [GUI] ToggleButton _rStickButton1; [GUI] ToggleButton _a1; [GUI] ToggleButton _b1; [GUI] ToggleButton _x1; [GUI] ToggleButton _y1; [GUI] ToggleButton _plus1; [GUI] ToggleButton _r1; [GUI] ToggleButton _zR1; #pragma warning restore 649 public static void ConfigureSettings(Configuration Instance) { SwitchConfig = Instance; } public SwitchSettings(HLE.Switch device) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), device) { } private SwitchSettings(Builder builder, HLE.Switch device) : base(builder.GetObject("_settingsWin").Handle) { Device = device; builder.Autoconnect(this); _settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ryujinxIcon.png"); _controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500); //Bind Events _lStickUp1.Clicked += (o, args) => Button_Pressed(o, args, _lStickUp1); _lStickDown1.Clicked += (o, args) => Button_Pressed(o, args, _lStickDown1); _lStickLeft1.Clicked += (o, args) => Button_Pressed(o, args, _lStickLeft1); _lStickRight1.Clicked += (o, args) => Button_Pressed(o, args, _lStickRight1); _lStickButton1.Clicked += (o, args) => Button_Pressed(o, args, _lStickButton1); _dpadUp1.Clicked += (o, args) => Button_Pressed(o, args, _dpadUp1); _dpadDown1.Clicked += (o, args) => Button_Pressed(o, args, _dpadDown1); _dpadLeft1.Clicked += (o, args) => Button_Pressed(o, args, _dpadLeft1); _dpadRight1.Clicked += (o, args) => Button_Pressed(o, args, _dpadRight1); _minus1.Clicked += (o, args) => Button_Pressed(o, args, _minus1); _l1.Clicked += (o, args) => Button_Pressed(o, args, _l1); _zL1.Clicked += (o, args) => Button_Pressed(o, args, _zL1); _rStickUp1.Clicked += (o, args) => Button_Pressed(o, args, _rStickUp1); _rStickDown1.Clicked += (o, args) => Button_Pressed(o, args, _rStickDown1); _rStickLeft1.Clicked += (o, args) => Button_Pressed(o, args, _rStickLeft1); _rStickRight1.Clicked += (o, args) => Button_Pressed(o, args, _rStickRight1); _rStickButton1.Clicked += (o, args) => Button_Pressed(o, args, _rStickButton1); _a1.Clicked += (o, args) => Button_Pressed(o, args, _a1); _b1.Clicked += (o, args) => Button_Pressed(o, args, _b1); _x1.Clicked += (o, args) => Button_Pressed(o, args, _x1); _y1.Clicked += (o, args) => Button_Pressed(o, args, _y1); _plus1.Clicked += (o, args) => Button_Pressed(o, args, _plus1); _r1.Clicked += (o, args) => Button_Pressed(o, args, _r1); _zR1.Clicked += (o, args) => Button_Pressed(o, args, _zR1); //Setup Currents if (SwitchConfig.EnableFileLog) { _fileLogToggle.Click(); } if (SwitchConfig.LoggingEnableError) { _errorLogToggle.Click(); } if (SwitchConfig.LoggingEnableWarn) { _warningLogToggle.Click(); } if (SwitchConfig.LoggingEnableInfo) { _infoLogToggle.Click(); } if (SwitchConfig.LoggingEnableStub) { _stubLogToggle.Click(); } if (SwitchConfig.LoggingEnableDebug) { _debugLogToggle.Click(); } if (SwitchConfig.LoggingEnableGuest) { _guestLogToggle.Click(); } if (SwitchConfig.LoggingEnableFsAccessLog) { _fsAccessLogToggle.Click(); } if (SwitchConfig.DockedMode) { _dockedModeToggle.Click(); } if (SwitchConfig.EnableDiscordIntegration) { _discordToggle.Click(); } if (SwitchConfig.EnableVsync) { _vSyncToggle.Click(); } if (SwitchConfig.EnableMulticoreScheduling) { _multiSchedToggle.Click(); } if (SwitchConfig.EnableFsIntegrityChecks) { _fsicToggle.Click(); } if (SwitchConfig.IgnoreMissingServices) { _ignoreToggle.Click(); } if (SwitchConfig.EnableKeyboard) { _directKeyboardAccess.Click(); } if (SwitchConfig.EnableCustomTheme) { _custThemeToggle.Click(); } _systemLanguageSelect.SetActiveId(SwitchConfig.SystemLanguage.ToString()); _controller1Type .SetActiveId(SwitchConfig.ControllerType.ToString()); _lStickUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickUp.ToString(); _lStickDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickDown.ToString(); _lStickLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickLeft.ToString(); _lStickRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickRight.ToString(); _lStickButton1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickButton.ToString(); _dpadUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadUp.ToString(); _dpadDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadDown.ToString(); _dpadLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadLeft.ToString(); _dpadRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadRight.ToString(); _minus1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonMinus.ToString(); _l1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonL.ToString(); _zL1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonZl.ToString(); _rStickUp1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickUp.ToString(); _rStickDown1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickDown.ToString(); _rStickLeft1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickLeft.ToString(); _rStickRight1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickRight.ToString(); _rStickButton1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickButton.ToString(); _a1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonA.ToString(); _b1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonB.ToString(); _x1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonX.ToString(); _y1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonY.ToString(); _plus1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonPlus.ToString(); _r1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonR.ToString(); _zR1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonZr.ToString(); _custThemePath.Buffer.Text = SwitchConfig.CustomThemePath; _graphicsShadersDumpPath.Buffer.Text = SwitchConfig.GraphicsShadersDumpPath; _fsLogSpinAdjustment.Value = SwitchConfig.FsGlobalAccessLogMode; _gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0); _gameDirsBoxStore = new ListStore(typeof(string)); _gameDirsBox.Model = _gameDirsBoxStore; foreach (string gameDir in SwitchConfig.GameDirs) { _gameDirsBoxStore.AppendValues(gameDir); } if (_custThemeToggle.Active == false) { _custThemePath.Sensitive = false; _custThemePathLabel.Sensitive = false; _browseThemePath.Sensitive = false; } _logPath.Buffer.Text = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log"); _listeningForKeypress = false; } //Events private void Button_Pressed(object obj, EventArgs args, ToggleButton Button) { if (_listeningForKeypress == false) { KeyPressEvent += On_KeyPress; _listeningForKeypress = true; void On_KeyPress(object Obj, KeyPressEventArgs KeyPressed) { string key = KeyPressed.Event.Key.ToString(); string capKey = key.First().ToString().ToUpper() + key.Substring(1); if (Enum.IsDefined(typeof(OpenTK.Input.Key), capKey)) { Button.Label = capKey; } else if (GdkToOpenTKInput.ContainsKey(key)) { Button.Label = GdkToOpenTKInput[key]; } else { Button.Label = "Space"; } Button.SetStateFlags(0, true); KeyPressEvent -= On_KeyPress; _listeningForKeypress = false; } } else { Button.SetStateFlags(0, true); } } private void AddDir_Pressed(object obj, EventArgs args) { if (Directory.Exists(_addGameDirBox.Buffer.Text)) { _gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text); } _addDir.SetStateFlags(0, true); } private void BrowseDir_Pressed(object obj, EventArgs args) { FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept); if (fileChooser.Run() == (int)ResponseType.Accept) { _gameDirsBoxStore.AppendValues(fileChooser.Filename); } fileChooser.Destroy(); _browseDir.SetStateFlags(0, true); } private void RemoveDir_Pressed(object obj, EventArgs args) { TreeSelection selection = _gameDirsBox.Selection; selection.GetSelected(out TreeIter treeIter); _gameDirsBoxStore.Remove(ref treeIter); _removeDir.SetStateFlags(0, true); } private void CustThemeToggle_Activated(object obj, EventArgs args) { _custThemePath.Sensitive = _custThemeToggle.Active; _custThemePathLabel.Sensitive = _custThemeToggle.Active; _browseThemePath.Sensitive = _custThemeToggle.Active; } private void BrowseThemeDir_Pressed(object obj, EventArgs args) { FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept); fileChooser.Filter = new FileFilter(); fileChooser.Filter.AddPattern("*.css"); if (fileChooser.Run() == (int)ResponseType.Accept) { _custThemePath.Buffer.Text = fileChooser.Filename; } fileChooser.Destroy(); _browseThemePath.SetStateFlags(0, true); } private void SaveToggle_Activated(object obj, EventArgs args) { List gameDirs = new List(); _gameDirsBoxStore.GetIterFirst(out TreeIter treeIter); for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++) { _gameDirsBoxStore.GetValue(treeIter, i); gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0)); _gameDirsBoxStore.IterNext(ref treeIter); } SwitchConfig.LoggingEnableError = _errorLogToggle.Active; SwitchConfig.LoggingEnableWarn = _warningLogToggle.Active; SwitchConfig.LoggingEnableInfo = _infoLogToggle.Active; SwitchConfig.LoggingEnableStub = _stubLogToggle.Active; SwitchConfig.LoggingEnableDebug = _debugLogToggle.Active; SwitchConfig.LoggingEnableGuest = _guestLogToggle.Active; SwitchConfig.LoggingEnableFsAccessLog = _fsAccessLogToggle.Active; SwitchConfig.EnableFileLog = _fileLogToggle.Active; SwitchConfig.DockedMode = _dockedModeToggle.Active; SwitchConfig.EnableDiscordIntegration = _discordToggle.Active; SwitchConfig.EnableVsync = _vSyncToggle.Active; SwitchConfig.EnableMulticoreScheduling = _multiSchedToggle.Active; SwitchConfig.EnableFsIntegrityChecks = _fsicToggle.Active; SwitchConfig.IgnoreMissingServices = _ignoreToggle.Active; SwitchConfig.EnableKeyboard = _directKeyboardAccess.Active; SwitchConfig.EnableCustomTheme = _custThemeToggle.Active; SwitchConfig.KeyboardControls.LeftJoycon = new NpadKeyboardLeft() { StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickUp1.Label), StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickDown1.Label), StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickLeft1.Label), StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickRight1.Label), StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickButton1.Label), DPadUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadUp1.Label), DPadDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadDown1.Label), DPadLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadLeft1.Label), DPadRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadRight1.Label), ButtonMinus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _minus1.Label), ButtonL = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _l1.Label), ButtonZl = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zL1.Label), }; SwitchConfig.KeyboardControls.RightJoycon = new NpadKeyboardRight() { StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickUp1.Label), StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickDown1.Label), StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickLeft1.Label), StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickRight1.Label), StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickButton1.Label), ButtonA = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _a1.Label), ButtonB = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _b1.Label), ButtonX = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _x1.Label), ButtonY = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _y1.Label), ButtonPlus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _plus1.Label), ButtonR = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _r1.Label), ButtonZr = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zR1.Label), }; SwitchConfig.SystemLanguage = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), _systemLanguageSelect.ActiveId); SwitchConfig.ControllerType = (ControllerStatus)Enum.Parse(typeof(ControllerStatus), _controller1Type.ActiveId); SwitchConfig.CustomThemePath = _custThemePath.Buffer.Text; SwitchConfig.GraphicsShadersDumpPath = _graphicsShadersDumpPath.Buffer.Text; SwitchConfig.GameDirs = gameDirs; SwitchConfig.FsGlobalAccessLogMode = (int)_fsLogSpinAdjustment.Value; Configuration.SaveConfig(SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json")); Configuration.Configure(Device, SwitchConfig); MainWindow.ApplyTheme(); MainWindow.UpdateGameTable(); Destroy(); } private void CloseToggle_Activated(object obj, EventArgs args) { Destroy(); } public readonly Dictionary GdkToOpenTKInput = new Dictionary() { { "Key_0", "Number0" }, { "Key_1", "Number1" }, { "Key_2", "Number2" }, { "Key_3", "Number3" }, { "Key_4", "Number4" }, { "Key_5", "Number5" }, { "Key_6", "Number6" }, { "Key_7", "Number7" }, { "Key_8", "Number8" }, { "Key_9", "Number9" }, { "equal", "Plus" }, { "uparrow", "Up" }, { "downarrow", "Down" }, { "leftarrow", "Left" }, { "rightarrow", "Right" }, { "Control_L", "ControlLeft" }, { "Control_R", "ControlRight" }, { "Shift_L", "ShiftLeft" }, { "Shift_R", "ShiftRight" }, { "Alt_L", "AltLeft" }, { "Alt_R", "AltRight" }, { "Page_Up", "PageUp" }, { "Page_Down", "PageDown" }, { "KP_Enter", "KeypadEnter" }, { "KP_Up", "Up" }, { "KP_Down", "Down" }, { "KP_Left", "Left" }, { "KP_Right", "Right" }, { "KP_Divide", "KeypadDivide" }, { "KP_Multiply", "KeypadMultiply" }, { "KP_Subtract", "KeypadSubtract" }, { "KP_Add", "KeypadAdd" }, { "KP_Decimal", "KeypadDecimal" }, { "KP_0", "Keypad0" }, { "KP_1", "Keypad1" }, { "KP_2", "Keypad2" }, { "KP_3", "Keypad3" }, { "KP_4", "Keypad4" }, { "KP_5", "Keypad5" }, { "KP_6", "Keypad6" }, { "KP_7", "Keypad7" }, { "KP_8", "Keypad8" }, { "KP_9", "Keypad9" }, }; } }