using OpenTK; using OpenTK.Input; using Ryujinx.Common.Configuration.Hid; using Ryujinx.HLE.HOS.Services.Hid; using System; using ControllerConfig = Ryujinx.Common.Configuration.Hid.ControllerConfig; namespace Ryujinx.Ui { public class JoystickController { private readonly ControllerConfig _config; // NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux. // BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs* public JoystickController(ControllerConfig config) { _config = config; } private bool IsEnabled() { return Joystick.GetState(_config.Index).IsConnected; } public ControllerKeys GetButtons() { if (!IsEnabled()) { return 0; } JoystickState joystickState = Joystick.GetState(_config.Index); ControllerKeys buttons = 0; if (IsActivated(joystickState, _config.LeftJoycon.DPadUp)) buttons |= ControllerKeys.DpadUp; if (IsActivated(joystickState, _config.LeftJoycon.DPadDown)) buttons |= ControllerKeys.DpadDown; if (IsActivated(joystickState, _config.LeftJoycon.DPadLeft)) buttons |= ControllerKeys.DpadLeft; if (IsActivated(joystickState, _config.LeftJoycon.DPadRight)) buttons |= ControllerKeys.DpadRight; if (IsActivated(joystickState, _config.LeftJoycon.StickButton)) buttons |= ControllerKeys.LStick; if (IsActivated(joystickState, _config.LeftJoycon.ButtonMinus)) buttons |= ControllerKeys.Minus; if (IsActivated(joystickState, _config.LeftJoycon.ButtonL)) buttons |= ControllerKeys.L; if (IsActivated(joystickState, _config.LeftJoycon.ButtonZl)) buttons |= ControllerKeys.Zl; if (IsActivated(joystickState, _config.LeftJoycon.ButtonSl)) buttons |= ControllerKeys.SlLeft; if (IsActivated(joystickState, _config.LeftJoycon.ButtonSr)) buttons |= ControllerKeys.SrLeft; if (IsActivated(joystickState, _config.RightJoycon.ButtonA)) buttons |= ControllerKeys.A; if (IsActivated(joystickState, _config.RightJoycon.ButtonB)) buttons |= ControllerKeys.B; if (IsActivated(joystickState, _config.RightJoycon.ButtonX)) buttons |= ControllerKeys.X; if (IsActivated(joystickState, _config.RightJoycon.ButtonY)) buttons |= ControllerKeys.Y; if (IsActivated(joystickState, _config.RightJoycon.StickButton)) buttons |= ControllerKeys.RStick; if (IsActivated(joystickState, _config.RightJoycon.ButtonPlus)) buttons |= ControllerKeys.Plus; if (IsActivated(joystickState, _config.RightJoycon.ButtonR)) buttons |= ControllerKeys.R; if (IsActivated(joystickState, _config.RightJoycon.ButtonZr)) buttons |= ControllerKeys.Zr; if (IsActivated(joystickState, _config.RightJoycon.ButtonSl)) buttons |= ControllerKeys.SlRight; if (IsActivated(joystickState, _config.RightJoycon.ButtonSr)) buttons |= ControllerKeys.SrRight; return buttons; } private bool IsActivated(JoystickState joystickState, ControllerInputId controllerInputId) { if (controllerInputId <= ControllerInputId.Button20) { return joystickState.IsButtonDown((int)controllerInputId); } else if (controllerInputId <= ControllerInputId.Axis5) { int axis = controllerInputId - ControllerInputId.Axis0; return joystickState.GetAxis(axis) > _config.TriggerThreshold; } else if (controllerInputId <= ControllerInputId.Hat2Right) { int hat = (controllerInputId - ControllerInputId.Hat0Up) / 4; int baseHatId = (int)ControllerInputId.Hat0Up + (hat * 4); JoystickHatState hatState = joystickState.GetHat((JoystickHat)hat); if (hatState.IsUp && ((int)controllerInputId % baseHatId == 0)) return true; if (hatState.IsDown && ((int)controllerInputId % baseHatId == 1)) return true; if (hatState.IsLeft && ((int)controllerInputId % baseHatId == 2)) return true; if (hatState.IsRight && ((int)controllerInputId % baseHatId == 3)) return true; } return false; } public (short, short) GetLeftStick() { if (!IsEnabled()) { return (0, 0); } return GetStick(_config.LeftJoycon.StickX, _config.LeftJoycon.StickY, _config.DeadzoneLeft); } public (short, short) GetRightStick() { if (!IsEnabled()) { return (0, 0); } return GetStick(_config.RightJoycon.StickX, _config.RightJoycon.StickY, _config.DeadzoneRight); } private (short, short) GetStick(ControllerInputId stickXInputId, ControllerInputId stickYInputId, float deadzone) { if (stickXInputId < ControllerInputId.Axis0 || stickXInputId > ControllerInputId.Axis5 || stickYInputId < ControllerInputId.Axis0 || stickYInputId > ControllerInputId.Axis5) { return (0, 0); } JoystickState jsState = Joystick.GetState(_config.Index); int xAxis = stickXInputId - ControllerInputId.Axis0; int yAxis = stickYInputId - ControllerInputId.Axis0; float xValue = jsState.GetAxis(xAxis); float yValue = -jsState.GetAxis(yAxis); // Invert Y-axis return ApplyDeadzone(new Vector2(xValue, yValue), deadzone); } private (short, short) ApplyDeadzone(Vector2 axis, float deadzone) { return (ClampAxis(MathF.Abs(axis.X) > deadzone ? axis.X : 0f), ClampAxis(MathF.Abs(axis.Y) > deadzone ? axis.Y : 0f)); } private static short ClampAxis(float value) { if (value <= -short.MaxValue) { return -short.MaxValue; } else { return (short)(value * short.MaxValue); } } } }