gdkchan
435f9ffad8
[HLE] Fix hid issues on some games
2018-04-13 17:39:45 -03:00
gdkchan
c8c86a3854
Fix for current framebuffer issues ( #78 )
...
[GPU] Fix some of the current framebuffer issues
2018-04-13 15:12:58 -03:00
gdkchan
46548bbc41
[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
2018-04-10 21:18:20 -03:00
gdkchan
29a4fb6a57
[HLE/Service] Fix ToCalendarTimeWithMyRule
2018-04-10 21:16:27 -03:00
gdkchan
cb29b4303c
[CPU] Fix CNT instruction
2018-04-10 20:58:32 -03:00
gdkchan
7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
2018-04-10 18:54:50 -03:00
gdkchan
ecf02f525f
Remove line numbers from log
2018-04-08 17:38:27 -03:00
emmauss
b2668e659c
log calling method in logs ( #71 )
2018-04-08 17:30:50 -03:00
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
...
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan
b27944c0b5
Bump the maximum number of threads
2018-04-06 10:53:18 -03:00
gdkchan
a7ecf6dd2d
Show service short name for unimplemented commands
2018-04-06 02:38:59 -03:00
gdkchan
2fd718c163
Fix typo
2018-04-06 01:07:51 -03:00
gdkchan
dcf0f0be38
Fix possible regression on bsd
2018-04-06 01:06:34 -03:00
gdkchan
69e32e5bbc
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
gdkchan
4c19c908e5
Color* should be an array in NvGpuIoctlZbcSetTable
2018-04-05 10:23:52 -03:00
Starlet
1f013df7ed
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) ( #70 )
...
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
2018-04-05 10:18:13 -03:00
gdkchan
9754836c1b
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
gdkchan
2d33756878
Stub ActivateKeyboard on Hid
2018-04-04 19:44:02 -03:00
gdkchan
c8b6274456
Stub ActivateMouse on Hid
2018-04-04 19:39:47 -03:00
gdkchan
a3d6baab91
Remove useless spacing
2018-04-04 19:29:34 -03:00
emmauss
836a003c8e
stubs ( #69 )
2018-04-04 19:16:59 -03:00
gdkchan
e0c3d9c8df
Fix SvcGetThreadId
2018-04-04 16:07:44 -03:00
Ezekiel Bethel
f48f5e3f5b
SVC: Add GetInfo type 20 (added in 5.0.0) to the list of explicitly unimplemented types. ( #68 )
2018-03-30 12:27:48 -03:00
emmauss
0d2f073152
implement isession:getperformanceconfiguration ( #64 )
2018-03-23 09:26:11 -03:00
emmauss
423ae5d889
handle vi:u and vi:s getdisplayservice ( #66 )
2018-03-23 07:44:27 -03:00
emmauss
33ad3982aa
added set: getavailablelanguagecount ( #65 )
2018-03-23 07:42:34 -03:00
emmauss
3c82c8de8c
rename some services ( #63 )
2018-03-21 20:30:10 -03:00
emmauss
e2a80ba29e
rename some calls to current names ( #61 )
2018-03-21 13:28:12 -03:00
gdkchan
d4a3e8267b
Allow enabling/disabling memory checks on config file
2018-03-20 18:42:13 -03:00
gdkchan
e922c3627a
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
gdkchan
1bd99e5597
Support different framebuffer offsets ( fixes #59 )
2018-03-20 12:18:25 -03:00
gdkchan
4314a8f3e5
[WIP] Add support for events ( #60 )
...
* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5
Add BFI instruction, even more audout fixes
2018-03-16 00:42:44 -03:00
gdkchan
79a5939734
Improvements to audout ( #58 )
...
* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
19564e570b
Stub StartSixAxisSensor
2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
emmauss
4d90d60119
stub some hid service functions ( #57 )
2018-03-13 18:59:17 -03:00
gdkchan
6f4282daf8
IAudioDeviceService -> IAudioDevice
2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
gdkchan
e32f27158f
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Ac_K
3aaa4717b6
Implement BSD Service ( #54 )
...
* Implement BSD Service
- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.
* Corrections #1
* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
28275a8976
Do not sign-extend timestamps
2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
gdkchan
5912bd2beb
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
gdkchan
4f177c9ee7
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2018-03-06 17:28:03 -03:00
emmauss
4038e63de1
Implement basic performance statistics ( #53 )
...
* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
39ed14a3d6
stub IApplicationDisplayService:CloseDisplay ( #52 )
2018-03-06 10:25:26 -03:00
gdkchan
2d9edddf8c
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00