* Make all title id instances unsigned
* Replace address and size with ulong instead of signed types
Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.
* Address Ac_K's comments
* Remove uneeded cast all around
* Fixes some others misalignment
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes
* Implement inital support for TIPC and adds SM command ids
* *Ipc to *ipc
* Missed a ref in last commit...
* CommandAttributeTIpc to CommandAttributeTipc
* Addresses comment and fixes some bugs around
TIPC doesn't have any padding requirements as buffer C isn't a thing
Fix for RegisterService inverting two argument only on TIPC
* Implement a new physical memory manager and replace DeviceMemory
* Proper generic constraints
* Fix debug build
* Add memory tests
* New CPU memory manager and general code cleanup
* Remove host memory management from CPU project, use Ryujinx.Memory instead
* Fix tests
* Document exceptions on MemoryBlock
* Fix leak on unix memory allocation
* Proper disposal of some objects on tests
* Fix JitCache not being set as initialized
* GetRef without checks for 8-bits and 16-bits CAS
* Add MemoryBlock destructor
* Throw in separate method to improve codegen
* Address PR feedback
* QueryModified improvements
* Fix memory write tracking not marking all pages as modified in some cases
* Simplify MarkRegionAsModified
* Remove XML doc for ghost param
* Add back optimization to avoid useless buffer updates
* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper
* Some nits
* Do not perform address translation when size is 0
* Address PR feedback and format NativeInterface class
* Remove ghost parameter description
* Update Ryujinx.Cpu to .NET Core 3.1
* Address PR feedback
* Fix build
* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified
* Typo
* Fix 9.0.0 related services bindings
This was wrong because of a mistake on switchbrew.
* Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset
* Update ClockCore logics to 9.0.0
Also apply 9.0.0 permissions and comment time:u, and time:a (as those
are going to be moved)
* Move every clocks instances + timezone to a global manager
* Start implementing time:m
Also prepare the skeleton of the shared memory
* Implement SystemClockContextUpdateCallback and co
* Update StaticService to 9.0.0
* Update ISystemClock to 9.0.0
* Rename IStaticService and add glue's IStaticService
* Implement psc's ITimeZoneService
* Integrate psc layer into glue for TimeZoneService
* Rename TimeZoneManagerForPsc => TimeZoneManager
* Use correct TimeZoneService interface for both StaticService implementations
* Accurately implement time shared memory operations
* Fix two critical flaws in TimeZone logic
The first one was the month range being different fron Nintendo one
(0-11 instead of 1-12)
The other flaw was a bad incrementation order during days & months
computation.
* Follow Nintendo's abort logic for TimeManager
* Avoid crashing when timezone sysarchive isn't present
* Update Readme
* Address comments
* Correctly align fields in ISystemClock
* Fix code style and some typos
* Improve timezone system archive warning/error messages
* Rearrange using definitions in Horizon.cs
* Address comments