Commit Graph

112 Commits

Author SHA1 Message Date
gdkchan
4d69286a9c
Implement VRINT (vector) Arm32 NEON instructions (#3691) 2022-09-11 15:44:27 +00:00
merry
1529e6cf0d
T32: Add Vfp instructions (#3690) 2022-09-10 23:03:14 -03:00
gdkchan
f468db7602
Implement Thumb (32-bit) memory (ordered), multiply, extension and bitfield instructions (#3687)
* Implement Thumb (32-bit) memory (ordered), multiply and bitfield instructions

* Remove public from interface

* Fix T32 BL immediate and implement signed and unsigned extend instructions
2022-09-10 22:51:00 -03:00
gdkchan
c64524a240
Add ADD (zx imm12), NOP, MOV (rs), LDA, TBB, TBH, MOV (zx imm16) and CLZ thumb instructions (#3683)
* Add ADD (zx imm12), NOP, MOV (register shifted), LDA, TBB, TBH, MOV (zx imm16) and CLZ thumb instructions, fix LDRD, STRD, CBZ, CBNZ and BLX (reg)

* Bump PPTC version
2022-09-09 22:09:11 -03:00
gdkchan
db45688aa8
Implement VRSRA, VRSHRN, VQSHRUN, VQMOVN, VQMOVUN, VQADD, VQSUB, VRHADD, VPADDL, VSUBL, VQDMULH and VMLAL Arm32 NEON instructions (#3677)
* Implement VRSRA, VRSHRN, VQSHRUN, VQMOVN, VQMOVUN, VQADD, VQSUB, VRHADD, VPADDL, VSUBL, VQDMULH and VMLAL Arm32 NEON instructions

* PPTC version

* Fix VQADD/VQSUB

* Improve MRC/MCR handling and exception messages

In case data is being recompiled as code, we don't want to throw at emit stage, instead we should only throw if it actually tries to execute
2022-09-09 21:47:38 -03:00
LDj3SNuD
7baa08dcb4
Implemented in IR the managed methods of the Saturating region ... (#3665)
* Implemented in IR the managed methods of the Saturating region ...

... of the SoftFallback class (the SatQ ones).

The need to natively manage the Fpcr and Fpsr system registers is still a fact.

Contributes to https://github.com/Ryujinx/Ryujinx/issues/2917 ; I will open another PR to implement in Intrinsics-branchless the methods of the Saturation region as well (the SatXXXToXXX ones).

All instructions involved have been tested locally in both release and debug modes, in both lowcq and highcq.

* Ptc.InternalVersion = 3665

* Addressed PR feedback.
2022-09-08 19:40:41 -03:00
merry
f5235fff29
ARMeilleure: Hardware accelerate SHA256 (#3585)
* ARMeilleure/HardwareCapabilities: Add Sha

* ARMeilleure/Intrinsic: Add X86Sha256Rnds2

* ARmeilleure: Hardware accelerate SHA256H/SHA256H2

* ARMeilleure/Intrinsic: Add X86Sha256Msg1, X86Sha256Msg2

* ARMeilleure/Intrinsic: Add X86Palignr

* ARMeilleure: Hardware accelerate SHA256SU0, SHA256SU1

* PTC: Bump InternalVersion
2022-08-25 10:12:13 +00:00
gdkchan
eba682b767
Implement some 32-bit Thumb instructions (#3614)
* Implement some 32-bit Thumb instructions

* Optimize OpCode32MemMult using PopCount
2022-08-25 09:59:34 +00:00
Nicholas Rodine
951700fdd8
Removed unused usings. (#3593)
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
2022-08-18 18:04:54 +02:00
gdkchan
2bb9b33da1
Implement Arm32 Sha256 and MRS Rd, CPSR instructions (#3544)
* Implement Arm32 Sha256 and MRS Rd, CPSR instructions

* Add tests using Arm64 outputs
2022-08-05 19:03:50 +02:00
gdkchan
f7ef6364b7
Implement CPU FCVT Half <-> Double conversion variants (#3439)
* Half <-> Double conversion support

* Add tests, fast path and deduplicate SoftFloat code

* PPTC version
2022-07-06 13:40:31 +02:00
gdkchan
0c87bf9ea4
Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
* Refactor CPU interface

* Use IExecutionContext interface on SVC handler, change how CPU interrupts invokes the handlers

* Make CpuEngine take a ITickSource rather than returning one

The previous implementation had the scenario where the CPU engine had to implement the tick source in mind, like for example, when we have a hypervisor and the game can read CNTPCT on the host directly. However given that we need to do conversion due to different frequencies anyway, it's not worth it. It's better to just let the user pass the tick source and redirect any reads to CNTPCT to the user tick source

* XML docs for the public interfaces

* PPTC invalidation due to NativeInterface function name changes

* Fix build of the CPU tests

* PR feedback
2022-05-31 16:29:35 -03:00
merry
df70442c46
InstEmitMemoryEx: Barrier after write on ordered store (#3193)
* InstEmitMemoryEx: Barrier after write on ordered store

* increment ptc version

* 32
2022-03-19 10:32:35 -03:00
merry
b97ff4da5e
A32: Fix ALU immediate instructions (#3179)
* Tests: Add A32 tests for immediate ADC/ADCS/RSC/RSCS/SBC/SBCS

* A32: Fix bug in ADC/ADCS/RSC/RSCS/SBC/SBCS

* CpuTestAluImm32: Add more opcodes

* Increment PTC version
2022-03-05 15:23:10 -03:00
merry
497199bb50
Decoder: Exit on trapping instructions, and resume execution at trapping instruction (#3153)
* Decoder: Exit on trapping instructions, and resume execution at trapping instruction

* Resume at trapping address

* remove mustExit
2022-03-04 23:16:58 +01:00
merry
bd9ac0fdaa
T32: Implement B, B.cond, BL, BLX (#3155)
* Decoders: Make IsThumb a function of OpCode32

* OpCode32: Fix GetPc

* T32: Implement B, B.cond, BL, BLX

* rm usings
2022-03-04 23:05:08 +01:00
merry
7b35ebc64a
T32: Implement ALU (shifted register) instructions (#3135)
* T32: Implement ADC, ADD, AND, BIC, CMN, CMP, EOR, MOV, MVN, ORN, ORR, RSB, SBC, SUB, TEQ, TST (shifted register)

* OpCodeTable: Sort T32 list

* Tests: Rename RandomTestCase to PrecomputedThumbTestCase

* T32: Tests for AluRsImm instructions

* fix nit

* fix nit 2
2022-02-22 19:11:28 -03:00
merry
f1460d5494
A32: Fix BLX and BXWritePC (#3151) 2022-02-22 10:41:56 -03:00
gdkchan
92d166ecb7
Enable CPU JIT cache invalidation (#2965)
* Enable CPU JIT cache invalidation

* Invalidate cache on IC IVAU
2022-02-18 02:53:18 +01:00
merry
747876dc67
Decoders: Add IOpCode32HasSetFlags (#3136) 2022-02-18 01:33:43 +01:00
merry
98e05ee4b7
ARMeilleure: Thumb support (All T16 instructions) (#3105)
* Decoders: Add InITBlock argument

* OpCodeTable: Minor cleanup

* OpCodeTable: Remove existing thumb instruction implementations

* OpCodeTable: Prepare for thumb instructions

* OpCodeTables: Improve thumb fast lookup

* Tests: Prepare for thumb tests

* T16: Implement BX

* T16: Implement LSL/LSR/ASR (imm)

* T16: Implement ADDS, SUBS (reg)

* T16: Implement ADDS, SUBS (3-bit immediate)

* T16: Implement MOVS, CMP, ADDS, SUBS (8-bit immediate)

* T16: Implement ANDS, EORS, LSLS, LSRS, ASRS, ADCS, SBCS, RORS, TST, NEGS, CMP, CMN, ORRS, MULS, BICS, MVNS (low registers)

* T16: Implement ADD, CMP, MOV (high reg)

* T16: Implement BLX (reg)

* T16: Implement LDR (literal)

* T16: Implement {LDR,STR}{,H,B,SB,SH} (register)

* T16: Implement {LDR,STR}{,B,H} (immediate)

* T16: Implement LDR/STR (SP)

* T16: Implement ADR

* T16: Implement Add to SP (immediate)

* T16: Implement ADD/SUB (SP)

* T16: Implement SXTH, SXTB, UXTH, UTXB

* T16: Implement CBZ, CBNZ

* T16: Implement PUSH, POP

* T16: Implement REV, REV16, REVSH

* T16: Implement NOP

* T16: Implement LDM, STM

* T16: Implement SVC

* T16: Implement B (conditional)

* T16: Implement B (unconditional)

* T16: Implement IT

* fixup! T16: Implement ADD/SUB (SP)

* fixup! T16: Implement Add to SP (immediate)

* fixup! T16: Implement IT

* CpuTestThumb: Add randomized tests

* Remove inITBlock argument

* Address nits

* Use index to handle IfThenBlockState

* Reduce line noise

* fixup

* nit
2022-02-17 19:39:45 -03:00
Berkan Diler
9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 2022-02-17 21:38:50 +01:00
merry
ce71f9144e
InstEmitMemory32: Literal loads always have word-aligned PC (#3104) 2022-02-11 17:51:03 -03:00
merry
86b37d0ff7
ARMeilleure: A32: Implement SHSUB8 and UHSUB8 (#3089)
* ARMeilleure: A32: Implement UHSUB8

* ARMeilleure: A32: Implement SHSUB8
2022-02-08 10:46:42 +01:00
merry
88d3ffb97c
ARMeilleure: A32: Implement SHADD8 (#3086) 2022-02-06 12:25:45 -03:00
gdkchan
bd412afb9f
Fix small precision error on CPU reciprocal estimate instructions (#3061)
* Fix small precision error on CPU reciprocal estimate instructions

* PPTC version bump
2022-01-29 23:59:34 +01:00
gdkchan
f0824fde9f
Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015)
* Add host CPU memory barriers for DMB/DSB and ordered load/store

* PPTC version bump

* Revert to old barrier order
2022-01-21 12:47:34 -03:00
sharmander
60f7cba30a
Implement FCVTNS (Scalar GP) (#2953)
* Implement FCVTNS (Scalar GP)

* Update Ptc Version
2022-01-19 22:21:44 -03:00
gdkchan
bd215e447d
Fix return type mismatch on 32-bit titles (#3000) 2022-01-16 08:39:43 -03:00
sharmander
e5f7ff1eee
CPU - Implement FCVTMS (Vector) (#2937)
* Add FCVTMS_V Implementation to Armeilleure

* Fix opcode designation

* Add tests

* Amend Ptc version

* Fix OpCode / Tests

* Create Math.Floor helper method + Update implementation

* Address gdk comments

* Re-address gdk comments

* Update ARMeilleure/Decoders/OpCodeTable.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Tests to use 2S (4S) and 2D

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-01-04 16:45:28 -03:00
gdkchan
e24949ca2c
Implement CSDB instruction (#2927) 2021-12-19 11:19:05 -03:00
Piyachet Kanda
3e2f89b4fd
Implement UHADD8 instruction (#2908)
* Implement UHADD8 instruction along with a test unit

* Update PTC revision number
2021-12-08 17:05:59 -03:00
riperiperi
1ae690ba2f
Use normal memory store path for DC ZVA (#2693)
Seems like this is used as an optimized way to clear memory in homebrew applications. Unfortunately, calling the software fallback method every 8 bytes was not very optimal.

The existing EmitStore is used by passing in ZR as the register to get a 0 write.
2021-09-29 01:21:30 +02:00
FICTURE7
a9343c9364
Refactor PtcInfo (#2625)
* Refactor `PtcInfo`

This change reduces the coupling of `PtcInfo` by moving relocation
tracking to the backend. `RelocEntry`s remains as `RelocEntry`s through
out the pipeline until it actually needs to be written to the PTC
streams. Keeping this representation makes inspecting and manipulating
relocations after compilations less painful. This is something I needed
to do to patch relocations to 0 to diff dumps.

Contributes to #1125.

* Turn `Symbol` & `RelocInfo` into readonly structs

* Add documentation to `CompiledFunction`

* Remove `Compiler.Compile<T>`

Remove `Compiler.Compile<T>` and replace it by `Map<T>` of the
`CompiledFunction` returned.
2021-09-14 01:23:37 +02:00
Mary
501c3d5cea
Implement MSR instruction for A32 (#2585)
* Implement MSR instruction

Fix #1342.

Now Pocket Rumble is playable.

* Address gdkchan's comments

* Address gdkchan's comments

* Address gdkchan's comment
2021-08-27 00:07:44 +02:00
FICTURE7
22b2cb39af
Reduce JIT GC allocations (#2515)
* Turn `MemoryOperand` into a struct

* Remove `IntrinsicOperation`

* Remove `PhiNode`

* Remove `Node`

* Turn `Operand` into a struct

* Turn `Operation` into a struct

* Clean up pool management methods

* Add `Arena` allocator

* Move `OperationHelper` to `Operation.Factory`

* Move `OperandHelper` to `Operand.Factory`

* Optimize `Operation` a bit

* Fix `Arena` initialization

* Rename `NativeList<T>` to `ArenaList<T>`

* Reduce `Operand` size from 88 to 56 bytes

* Reduce `Operation` size from 56 to 40 bytes

* Add optimistic interning of Register & Constant operands

* Optimize `RegisterUsage` pass a bit

* Optimize `RemoveUnusedNodes` pass a bit

Iterating in reverse-order allows killing dependency chains in a single
pass.

* Fix PPTC symbols

* Optimize `BasicBlock` a bit

Reduce allocations from `_successor` & `DominanceFrontiers`

* Fix `Operation` resize

* Make `Arena` expandable

Change the arena allocator to be expandable by allocating in pages, with
some of them being pooled. Currently 32 pages are pooled. An LRU removal
mechanism should probably be added to it.

Apparently MHR can allocate bitmaps large enough to exceed the 16MB
limit for the type.

* Move `Arena` & `ArenaList` to `Common`

* Remove `ThreadStaticPool` & co

* Add `PhiOperation`

* Reduce `Operand` size from 56 from 48 bytes

* Add linear-probing to `Operand` intern table

* Optimize `HybridAllocator` a bit

* Add `Allocators` class

* Tune `ArenaAllocator` sizes

* Add page removal mechanism to `ArenaAllocator`

Remove pages which have not been used for more than 5s after each reset.

I am on fence if this would be better using a Gen2 callback object like
the one in System.Buffers.ArrayPool<T>, to trim the pool. Because right
now if a large translation happens, the pages will be freed only after a
reset. This reset may not happen for a while because no new translation
is hit, but the arena base sizes are rather small.

* Fix `OOM` when allocating larger than page size in `ArenaAllocator`

Tweak resizing mechanism for Operand.Uses and Assignemnts.

* Optimize `Optimizer` a bit

* Optimize `Operand.Add<T>/Remove<T>` a bit

* Clean up `PreAllocator`

* Fix phi insertion order

Reduce codegen diffs.

* Fix code alignment

* Use new heuristics for degree of parallelism

* Suppress warnings

* Address gdkchan's feedback

Renamed `GetValue()` to `GetValueUnsafe()` to make it more clear that
`Operand.Value` should usually not be modified directly.

* Add fast path to `ArenaAllocator`

* Assembly for `ArenaAllocator.Allocate(ulong)`:

  .L0:
    mov rax, [rcx+0x18]
    lea r8, [rax+rdx]
    cmp r8, [rcx+0x10]
    ja short .L2
  .L1:
    mov rdx, [rcx+8]
    add rax, [rdx+8]
    mov [rcx+0x18], r8
    ret
  .L2:
    jmp ArenaAllocator.AllocateSlow(UInt64)

  A few variable/field had to be changed to ulong so that RyuJIT avoids
  emitting zero-extends.

* Implement a new heuristic to free pooled pages.

  If an arena is used often, it is more likely that its pages will be
  needed, so the pages are kept for longer (e.g: during PPTC rebuild or
  burst sof compilations). If is not used often, then it is more likely
  that its pages will not be needed (e.g: after PPTC rebuild or bursts
  of compilations).

* Address riperiperi's feedback

* Use `EqualityComparer<T>` in `IntrusiveList<T>`

Avoids a potential GC hole in `Equals(T, T)`.
2021-08-17 15:08:34 -03:00
gdkchan
ab9d4b862d
Implement VORN (register) Arm32 instruction (#2396) 2021-06-23 23:21:23 +02:00
FICTURE7
9d7627af64
Add multi-level function table (#2228)
* Add AddressTable<T>

* Use AddressTable<T> for dispatch

* Remove JumpTable & co.

* Add fallback for out of range addresses

* Add PPTC support

* Add documentation to `AddressTable<T>`

* Make AddressTable<T> configurable

* Fix table walk

* Fix IsMapped check

* Remove CountTableCapacity

* Add PPTC support for fast path

* Rename IsMapped to IsValid

* Remove stale comment

* Change format of address in exception message

* Add TranslatorStubs

* Split DispatchStub

Avoids recompilation of stubs during tests.

* Add hint for 64bit or 32bit

* Add documentation to `Symbol`

* Add documentation to `TranslatorStubs`

Make `TranslatorStubs` disposable as well.

* Add documentation to `SymbolType`

* Add `AddressTableEventSource` to monitor function table size

Add an EventSource which measures the amount of unmanaged bytes
allocated by AddressTable<T> instances.

 dotnet-counters monitor -n Ryujinx --counters ARMeilleure

* Add `AllowLcqInFunctionTable` optimization toggle

This is to reduce the impact this change has on the test duration.
Before everytime a test was ran, the FunctionTable would be initialized
and populated so that the newly compiled test would get registered to
it.

* Implement unmanaged dispatcher

Uses the DispatchStub to dispatch into the next translation, which
allows execution to stay in unmanaged for longer and skips a
ConcurrentDictionary look up when the target translation has been
registered to the FunctionTable.

* Remove redundant null check

* Tune levels of FunctionTable

Uses 5 levels instead of 4 and change unit of AddressTableEventSource
from KB to MB.

* Use 64-bit function table

Improves codegen for direct branches:

    mov qword [rax+0x408],0x10603560
 -  mov rcx,sub_10603560_OFFSET
 -  mov ecx,[rcx]
 -  mov ecx,ecx
 -  mov rdx,JIT_CACHE_BASE
 -  add rdx,rcx
 +  mov rcx,sub_10603560
 +  mov rdx,[rcx]
    mov rcx,rax

Improves codegen for dispatch stub:

    and rax,byte +0x1f
 -  mov eax,[rcx+rax*4]
 -  mov eax,eax
 -  mov rcx,JIT_CACHE_BASE
 -  lea rax,[rcx+rax]
 +  mov rax,[rcx+rax*8]
    mov rcx,rbx

* Remove `JitCacheSymbol` & `JitCache.Offset`

* Turn `Translator.Translate` into an instance method

We do not have to add more parameter to this method and related ones as
new structures are added & needed for translation.

* Add symbol only when PTC is enabled

Address LDj3SNuD's feedback

* Change `NativeContext.Running` to a 32-bit integer

* Fix PageTable symbol for host mapped
2021-05-29 18:06:28 -03:00
riperiperi
54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
* Refactoring of KMemoryManager class

* Replace some trivial uses of DRAM address with VA

* Get rid of GetDramAddressFromVa

* Abstracting more operations on derived page table class

* Run auto-format on KPageTableBase

* Managed to make TryConvertVaToPa private, few uses remains now

* Implement guest physical pages ref counting, remove manual freeing

* Make DoMmuOperation private and call new abstract methods only from the base class

* Pass pages count rather than size on Map/UnmapMemory

* Change memory managers to take host pointers

* Fix a guest memory leak and simplify KPageTable

* Expose new methods for host range query and mapping

* Some refactoring of MapPagesFromClientProcess to allow proper page ref counting and mapping without KPageLists

* Remove more uses of AddVaRangeToPageList, now only one remains (shared memory page checking)

* Add a SharedMemoryStorage class, will be useful for host mapping

* Sayonara AddVaRangeToPageList, you served us well

* Start to implement host memory mapping (WIP)

* Support memory tracking through host exception handling

* Fix some access violations from HLE service guest memory access and CPU

* Fix memory tracking

* Fix mapping list bugs, including a race and a error adding mapping ranges

* Simple page table for memory tracking

* Simple "volatile" region handle mode

* Update UBOs directly (experimental, rough)

* Fix the overlap check

* Only set non-modified buffers as volatile

* Fix some memory tracking issues

* Fix possible race in MapBufferFromClientProcess (block list updates were not locked)

* Write uniform update to memory immediately, only defer the buffer set.

* Fix some memory tracking issues

* Pass correct pages count on shared memory unmap

* Armeilleure Signal Handler v1 + Unix changes

Unix currently behaves like windows, rather than remapping physical

* Actually check if the host platform is unix

* Fix decommit on linux.

* Implement windows 10 placeholder shared memory, fix a buffer issue.

* Make PTC version something that will never match with master

* Remove testing variable for block count

* Add reference count for memory manager, fix dispose

Can still deadlock with OpenAL

* Add address validation, use page table for mapped check, add docs

Might clean up the page table traversing routines.

* Implement batched mapping/tracking.

* Move documentation, fix tests.

* Cleanup uniform buffer update stuff.

* Remove unnecessary assignment.

* Add unsafe host mapped memory switch

On by default. Would be good to turn this off for untrusted code (homebrew, exefs mods) and give the user the option to turn it on manually, though that requires some UI work.

* Remove C# exception handlers

They have issues due to current .NET limitations, so the meilleure one fully replaces them for now.

* Fix MapPhysicalMemory on the software MemoryManager.

* Null check for GetHostAddress, docs

* Add configuration for setting memory manager mode (not in UI yet)

* Add config to UI

* Fix type mismatch on Unix signal handler code emit

* Fix 6GB DRAM mode.

The size can be greater than `uint.MaxValue` when the DRAM is >4GB.

* Address some feedback.

* More detailed error if backing memory cannot be mapped.

* SetLastError on all OS functions for consistency

* Force pages dirty with UBO update instead of setting them directly.

Seems to be much faster across a few games. Need retesting.

* Rebase, configuration rework, fix mem tracking regression

* Fix race in FreePages

* Set memory managers null after decrementing ref count

* Remove readonly keyword, as this is now modified.

* Use a local variable for the signal handler rather than a register.

* Fix bug with buffer resize, and index/uniform buffer binding.

Should fix flickering in games.

* Add InvalidAccessHandler to MemoryTracking

Doesn't do anything yet

* Call invalid access handler on unmapped read/write.

Same rules as the regular memory manager.

* Make unsafe mapped memory its own MemoryManagerType

* Move FlushUboDirty into UpdateState.

* Buffer dirty cache, rather than ubo cache

Much cleaner, may be reusable for Inline2Memory updates.

* This doesn't return anything anymore.

* Add sigaction remove methods, correct a few function signatures.

* Return empty list of physical regions for size 0.

* Also on AddressSpaceManager

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-05-24 22:52:44 +02:00
gdkchan
fb65f392d1
Improve accuracy of reciprocal step instructions (#2305)
* Improve accuracy of reciprocal step instructions

* Fix small mistake on RECPE rounding, nits, PTC version bump
2021-05-24 20:20:07 +10:00
FICTURE7
65ac00833a
Use branch instead of tailcall for recursive calls (#2282)
* Use branch instead of tailcall for recursive calls

Use a branch instead of doing a tailcall for recursive calls. This
avoids having to store the dispatch address, setting up the epilogue and
keeps guest registers in host registers for longer.

The rejit check is moved down into the entry block so that the rejit
behaviour remains the same as before.

* Set PTC version

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-05-20 09:31:45 -03:00
FICTURE7
0181068016
Add BIC/ORR Vd.T, #imm fast path (#2279)
* Add fast path for BIC Vd.T, #imm

* Add fast path for ORR Vd.T, #imm

* Set PTC version

* Fixup Exception to InvalidOperationException
2021-05-20 09:09:17 -03:00
gdkchan
e318022b89
Fold constant offsets and group constant addresses (#2285)
* Fold constant offsets and group constant addresses

* PPTC version bump
2021-05-13 21:26:57 +02:00
FICTURE7
89791ba68d
Add inlined on translation call counting (#2190)
* Add EntryTable<TEntry>

* Add on translation call counting

* Add Counter

* Add PPTC support

* Make Counter a generic & use a 32-bit counter instead

* Return false on overflow

* Set PPTC version

* Print more information about the rejit queue

* Make Counter<T> disposable

* Remove Block.TailCall since it is not used anymore

* Apply suggestions from code review

Address gdkchan's feedback

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Fix more stale docs

* Remove rejit requests queue logging

* Make Counter<T> finalizable

Most certainly quite an odd use case.

* Make EntryTable<T>.TryAllocate set entry to default

* Re-trigger CI

* Dispose Counters before they hit the finalizer queue

* Re-trigger CI

Just for good measure...

* Make EntryTable<T> expandable

* EntryTable is now expandable instead of being a fixed slab.
* Remove EntryTable<T>.TryAllocate
* Remove Counter<T>.TryCreate

Address LDj3SNuD's feedback

* Apply suggestions from code review

Address LDj3SNuD's feedback

Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>

* Remove useless return

* POH approach, but the sequel

* Revert "POH approach, but the sequel"

This reverts commit 5f5abaa24735726ff2db367dc74f98055d4f4cba.

The sequel got shelved

* Add extra documentation

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>
2021-04-18 23:43:53 +02:00
FICTURE7
98ed81e4cd
Improve StoreToContext emission (#2155)
* Improve StoreToContext emission

Hoist StoreToContext in dynamic branch fast & slow paths out into
their predecessor.

Reduces register pressure, code size and compile time because we're
throwing less stuff down the pipeline.

* Set PTC internal version

* Turn EmitDynamicTableCall private

* Re-trigger CI
2021-04-02 19:54:23 +02:00
LDj3SNuD
4bd1ad16f9
Add Sqdmulh_Ve & Sqrdmulh_Ve Inst.s with Tests. (#2139) 2021-03-25 23:33:32 +01:00
mageven
9bda7b4699
Implement VCNT instruction (#1963)
* Implement VCNT based on AArch64 CNT

Add tests

* Update PTC version

* Address LDj's comments

* Explicit size in encoding
* Tighter tests
* Replace SoftFallback with IR helper

Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>

* Reduce one BitwiseAnd from IR fallback

Based on popcount64b from https://en.wikipedia.org/wiki/Hamming_weight#Efficient_implementation

* Rename parameter and add assert

Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>

Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>
2021-02-22 16:26:13 +01:00
gdkchan
9d82d27df2
Fix memory tracking performance regression (#2026)
* Fix memory tracking performance regression

* Set PTC version
2021-02-17 09:16:20 +11:00
gdkchan
715b605e95
Validate CPU virtual addresses on access (#1987)
* Enable PTE null checks again

* Do address validation on EmitPtPointerLoad, and make it branchless

* PTC version increment

* Mask of pointer tag for exclusive access

* Move mask to the correct place

Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com>
2021-02-16 19:04:19 +01:00
gdkchan
dcce407071
Lower precision of estimate instruction results to match Arm behavior (#1943)
* Lower precision of estimate instruction results to match Arm behavior

* PTC version update

* Nits
2021-01-28 10:23:00 +11:00