diff --git a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs
new file mode 100644
index 00000000..d64ed309
--- /dev/null
+++ b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs
@@ -0,0 +1,395 @@
+using Ryujinx.Memory;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.Device
+{
+ ///
+ /// Device memory manager.
+ ///
+ public class DeviceMemoryManager : IWritableBlock
+ {
+ private const int PtLvl0Bits = 10;
+ private const int PtLvl1Bits = 10;
+ public const int PtPageBits = 12;
+
+ private const ulong PtLvl0Size = 1UL << PtLvl0Bits;
+ private const ulong PtLvl1Size = 1UL << PtLvl1Bits;
+ public const ulong PageSize = 1UL << PtPageBits;
+
+ private const ulong PtLvl0Mask = PtLvl0Size - 1;
+ private const ulong PtLvl1Mask = PtLvl1Size - 1;
+ public const ulong PageMask = PageSize - 1;
+
+ private const int PtLvl0Bit = PtPageBits + PtLvl1Bits;
+ private const int PtLvl1Bit = PtPageBits;
+ private const int AddressSpaceBits = PtPageBits + PtLvl1Bits + PtLvl0Bits;
+
+ public const ulong PteUnmapped = ulong.MaxValue;
+
+ private readonly ulong[][] _pageTable;
+
+ private readonly IVirtualMemoryManager _physical;
+
+ ///
+ /// Creates a new instance of the GPU memory manager.
+ ///
+ /// Physical memory that this memory manager will map into
+ public DeviceMemoryManager(IVirtualMemoryManager physicalMemory)
+ {
+ _physical = physicalMemory;
+ _pageTable = new ulong[PtLvl0Size][];
+ }
+
+ ///
+ /// Reads data from GPU mapped memory.
+ ///
+ /// Type of the data
+ /// GPU virtual address where the data is located
+ /// The data at the specified memory location
+ public T Read(ulong va) where T : unmanaged
+ {
+ int size = Unsafe.SizeOf();
+
+ if (IsContiguous(va, size))
+ {
+ return _physical.Read(Translate(va));
+ }
+ else
+ {
+ Span data = new byte[size];
+
+ ReadImpl(va, data);
+
+ return MemoryMarshal.Cast(data)[0];
+ }
+ }
+
+ ///
+ /// Gets a read-only span of data from GPU mapped memory.
+ ///
+ /// GPU virtual address where the data is located
+ /// Size of the data
+ /// The span of the data at the specified memory location
+ public ReadOnlySpan GetSpan(ulong va, int size)
+ {
+ if (IsContiguous(va, size))
+ {
+ return _physical.GetSpan(Translate(va), size);
+ }
+ else
+ {
+ Span data = new byte[size];
+
+ ReadImpl(va, data);
+
+ return data;
+ }
+ }
+
+ ///
+ /// Reads data from a possibly non-contiguous region of GPU mapped memory.
+ ///
+ /// GPU virtual address of the data
+ /// Span to write the read data into
+ private void ReadImpl(ulong va, Span data)
+ {
+ if (data.Length == 0)
+ {
+ return;
+ }
+
+ int offset = 0, size;
+
+ if ((va & PageMask) != 0)
+ {
+ ulong pa = Translate(va);
+
+ size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
+
+ if (pa != PteUnmapped && _physical.IsMapped(pa))
+ {
+ _physical.GetSpan(pa, size).CopyTo(data[..size]);
+ }
+
+ offset += size;
+ }
+
+ for (; offset < data.Length; offset += size)
+ {
+ ulong pa = Translate(va + (ulong)offset);
+
+ size = Math.Min(data.Length - offset, (int)PageSize);
+
+ if (pa != PteUnmapped && _physical.IsMapped(pa))
+ {
+ _physical.GetSpan(pa, size).CopyTo(data.Slice(offset, size));
+ }
+ }
+ }
+
+ ///
+ /// Gets a writable region from GPU mapped memory.
+ ///
+ /// Start address of the range
+ /// Size in bytes to be range
+ /// A writable region with the data at the specified memory location
+ public WritableRegion GetWritableRegion(ulong va, int size)
+ {
+ if (IsContiguous(va, size))
+ {
+ return _physical.GetWritableRegion(Translate(va), size, tracked: true);
+ }
+ else
+ {
+ Memory memory = new byte[size];
+
+ GetSpan(va, size).CopyTo(memory.Span);
+
+ return new WritableRegion(this, va, memory, tracked: true);
+ }
+ }
+
+ ///
+ /// Writes data to GPU mapped memory.
+ ///
+ /// Type of the data
+ /// GPU virtual address to write the value into
+ /// The value to be written
+ public void Write(ulong va, T value) where T : unmanaged
+ {
+ Write(va, MemoryMarshal.Cast(MemoryMarshal.CreateSpan(ref value, 1)));
+ }
+
+ ///
+ /// Writes data to GPU mapped memory.
+ ///
+ /// GPU virtual address to write the data into
+ /// The data to be written
+ public void Write(ulong va, ReadOnlySpan data)
+ {
+ if (IsContiguous(va, data.Length))
+ {
+ _physical.Write(Translate(va), data);
+ }
+ else
+ {
+ int offset = 0, size;
+
+ if ((va & PageMask) != 0)
+ {
+ ulong pa = Translate(va);
+
+ size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
+
+ if (pa != PteUnmapped && _physical.IsMapped(pa))
+ {
+ _physical.Write(pa, data[..size]);
+ }
+
+ offset += size;
+ }
+
+ for (; offset < data.Length; offset += size)
+ {
+ ulong pa = Translate(va + (ulong)offset);
+
+ size = Math.Min(data.Length - offset, (int)PageSize);
+
+ if (pa != PteUnmapped && _physical.IsMapped(pa))
+ {
+ _physical.Write(pa, data.Slice(offset, size));
+ }
+ }
+ }
+ }
+
+ ///
+ /// Writes data to GPU mapped memory without write tracking.
+ ///
+ /// GPU virtual address to write the data into
+ /// The data to be written
+ public void WriteUntracked(ulong va, ReadOnlySpan data)
+ {
+ throw new NotSupportedException();
+ }
+
+ ///
+ /// Maps a given range of pages to the specified CPU virtual address.
+ ///
+ ///
+ /// All addresses and sizes must be page aligned.
+ ///
+ /// CPU virtual address to map into
+ /// GPU virtual address to be mapped
+ /// Kind of the resource located at the mapping
+ public void Map(ulong pa, ulong va, ulong size)
+ {
+ lock (_pageTable)
+ {
+ for (ulong offset = 0; offset < size; offset += PageSize)
+ {
+ SetPte(va + offset, PackPte(pa + offset));
+ }
+ }
+ }
+
+ ///
+ /// Unmaps a given range of pages at the specified GPU virtual memory region.
+ ///
+ /// GPU virtual address to unmap
+ /// Size in bytes of the region being unmapped
+ public void Unmap(ulong va, ulong size)
+ {
+ lock (_pageTable)
+ {
+ for (ulong offset = 0; offset < size; offset += PageSize)
+ {
+ SetPte(va + offset, PteUnmapped);
+ }
+ }
+ }
+
+ ///
+ /// Checks if a region of GPU mapped memory is contiguous.
+ ///
+ /// GPU virtual address of the region
+ /// Size of the region
+ /// True if the region is contiguous, false otherwise
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private bool IsContiguous(ulong va, int size)
+ {
+ if (!ValidateAddress(va) || GetPte(va) == PteUnmapped)
+ {
+ return false;
+ }
+
+ ulong endVa = (va + (ulong)size + PageMask) & ~PageMask;
+
+ va &= ~PageMask;
+
+ int pages = (int)((endVa - va) / PageSize);
+
+ for (int page = 0; page < pages - 1; page++)
+ {
+ if (!ValidateAddress(va + PageSize) || GetPte(va + PageSize) == PteUnmapped)
+ {
+ return false;
+ }
+
+ if (Translate(va) + PageSize != Translate(va + PageSize))
+ {
+ return false;
+ }
+
+ va += PageSize;
+ }
+
+ return true;
+ }
+
+ ///
+ /// Validates a GPU virtual address.
+ ///
+ /// Address to validate
+ /// True if the address is valid, false otherwise
+ private static bool ValidateAddress(ulong va)
+ {
+ return va < (1UL << AddressSpaceBits);
+ }
+
+ ///
+ /// Checks if a given page is mapped.
+ ///
+ /// GPU virtual address of the page to check
+ /// True if the page is mapped, false otherwise
+ public bool IsMapped(ulong va)
+ {
+ return Translate(va) != PteUnmapped;
+ }
+
+ ///
+ /// Translates a GPU virtual address to a CPU virtual address.
+ ///
+ /// GPU virtual address to be translated
+ /// CPU virtual address, or if unmapped
+ public ulong Translate(ulong va)
+ {
+ if (!ValidateAddress(va))
+ {
+ return PteUnmapped;
+ }
+
+ ulong pte = GetPte(va);
+
+ if (pte == PteUnmapped)
+ {
+ return PteUnmapped;
+ }
+
+ return UnpackPaFromPte(pte) + (va & PageMask);
+ }
+
+ ///
+ /// Gets the Page Table entry for a given GPU virtual address.
+ ///
+ /// GPU virtual address
+ /// Page table entry (CPU virtual address)
+ private ulong GetPte(ulong va)
+ {
+ ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask;
+ ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask;
+
+ if (_pageTable[l0] == null)
+ {
+ return PteUnmapped;
+ }
+
+ return _pageTable[l0][l1];
+ }
+
+ ///
+ /// Sets a Page Table entry at a given GPU virtual address.
+ ///
+ /// GPU virtual address
+ /// Page table entry (CPU virtual address)
+ private void SetPte(ulong va, ulong pte)
+ {
+ ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask;
+ ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask;
+
+ if (_pageTable[l0] == null)
+ {
+ _pageTable[l0] = new ulong[PtLvl1Size];
+
+ for (ulong index = 0; index < PtLvl1Size; index++)
+ {
+ _pageTable[l0][index] = PteUnmapped;
+ }
+ }
+
+ _pageTable[l0][l1] = pte;
+ }
+
+ ///
+ /// Creates a page table entry from a physical address and kind.
+ ///
+ /// Physical address
+ /// Page table entry
+ private static ulong PackPte(ulong pa)
+ {
+ return pa;
+ }
+
+ ///
+ /// Unpacks physical address from a page table entry.
+ ///
+ /// Page table entry
+ /// Physical address
+ private static ulong UnpackPaFromPte(ulong pte)
+ {
+ return pte;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Device/ISynchronizationManager.cs b/src/Ryujinx.Graphics.Device/ISynchronizationManager.cs
new file mode 100644
index 00000000..2a8d1d9b
--- /dev/null
+++ b/src/Ryujinx.Graphics.Device/ISynchronizationManager.cs
@@ -0,0 +1,39 @@
+using Ryujinx.Common.Logging;
+using System;
+using System.Threading;
+
+namespace Ryujinx.Graphics.Device
+{
+ ///
+ /// Synchronization manager interface.
+ ///
+ public interface ISynchronizationManager
+ {
+ ///
+ /// Increment the value of a syncpoint with a given id.
+ ///
+ /// The id of the syncpoint
+ /// Thrown when id >= MaxHardwareSyncpoints
+ /// The incremented value of the syncpoint
+ uint IncrementSyncpoint(uint id);
+
+ ///
+ /// Get the value of a syncpoint with a given id.
+ ///
+ /// The id of the syncpoint
+ /// Thrown when id >= MaxHardwareSyncpoints
+ /// The value of the syncpoint
+ uint GetSyncpointValue(uint id);
+
+ ///
+ /// Wait on a syncpoint with a given id at a target threshold.
+ /// The callback will be called once the threshold is reached and will automatically be unregistered.
+ ///
+ /// The id of the syncpoint
+ /// The target threshold
+ /// The timeout
+ /// Thrown when id >= MaxHardwareSyncpoints
+ /// True if timed out
+ bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout);
+ }
+}
diff --git a/src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj b/src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj
index ae2821ed..973a9e26 100644
--- a/src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj
+++ b/src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj
@@ -4,4 +4,8 @@
net8.0
+
+
+
+
diff --git a/src/Ryujinx.Graphics.Gpu/GpuContext.cs b/src/Ryujinx.Graphics.Gpu/GpuContext.cs
index aaf03ff7..aa0084fd 100644
--- a/src/Ryujinx.Graphics.Gpu/GpuContext.cs
+++ b/src/Ryujinx.Graphics.Gpu/GpuContext.cs
@@ -1,4 +1,5 @@
using Ryujinx.Common;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
using Ryujinx.Graphics.Gpu.Memory;
@@ -163,6 +164,22 @@ namespace Ryujinx.Graphics.Gpu
return new MemoryManager(physicalMemory);
}
+ ///
+ /// Creates a new device memory manager.
+ ///
+ /// ID of the process that owns the memory manager
+ /// The memory manager
+ /// Thrown when is invalid
+ public DeviceMemoryManager CreateDeviceMemoryManager(ulong pid)
+ {
+ if (!PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
+ {
+ throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
+ }
+
+ return physicalMemory.CreateDeviceMemoryManager();
+ }
+
///
/// Registers virtual memory used by a process for GPU memory access, caching and read/write tracking.
///
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index 5e19bddc..74d52705 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -329,49 +329,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
}
- ///
- /// Writes data to GPU mapped memory, stopping at the first unmapped page at the memory region, if any.
- ///
- /// GPU virtual address to write the data into
- /// The data to be written
- public void WriteMapped(ulong va, ReadOnlySpan data)
- {
- if (IsContiguous(va, data.Length))
- {
- Physical.Write(Translate(va), data);
- }
- else
- {
- int offset = 0, size;
-
- if ((va & PageMask) != 0)
- {
- ulong pa = Translate(va);
-
- size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
-
- if (pa != PteUnmapped && Physical.IsMapped(pa))
- {
- Physical.Write(pa, data[..size]);
- }
-
- offset += size;
- }
-
- for (; offset < data.Length; offset += size)
- {
- ulong pa = Translate(va + (ulong)offset);
-
- size = Math.Min(data.Length - offset, (int)PageSize);
-
- if (pa != PteUnmapped && Physical.IsMapped(pa))
- {
- Physical.Write(pa, data.Slice(offset, size));
- }
- }
- }
- }
-
///
/// Runs remap actions that are added to an unmap event.
/// These must run after the mapping completes.
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
index 1ca6071b..69a3054a 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
@@ -1,4 +1,5 @@
using Ryujinx.Cpu;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Memory;
@@ -82,6 +83,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
}
+ ///
+ /// Creates a new device memory manager.
+ ///
+ /// The memory manager
+ public DeviceMemoryManager CreateDeviceMemoryManager()
+ {
+ return new DeviceMemoryManager(_cpuMemory);
+ }
+
///
/// Gets a host pointer for a given range of application memory.
/// If the memory region is not a single contiguous block, this method returns 0.
diff --git a/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs b/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
index c2fa4c24..1042a4db 100644
--- a/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
@@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Device;
using System;
using System.Threading;
@@ -7,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
///
/// GPU synchronization manager.
///
- public class SynchronizationManager
+ public class SynchronizationManager : ISynchronizationManager
{
///
/// The maximum number of syncpoints supported by the GM20B.
@@ -29,12 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
}
}
- ///
- /// Increment the value of a syncpoint with a given id.
- ///
- /// The id of the syncpoint
- /// Thrown when id >= MaxHardwareSyncpoints
- /// The incremented value of the syncpoint
+ ///
public uint IncrementSyncpoint(uint id)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
@@ -42,12 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
return _syncpoints[id].Increment();
}
- ///
- /// Get the value of a syncpoint with a given id.
- ///
- /// The id of the syncpoint
- /// Thrown when id >= MaxHardwareSyncpoints
- /// The value of the syncpoint
+ ///
public uint GetSyncpointValue(uint id)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
@@ -84,15 +75,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
_syncpoints[id].UnregisterCallback(waiterInformation);
}
- ///
- /// Wait on a syncpoint with a given id at a target threshold.
- /// The callback will be called once the threshold is reached and will automatically be unregistered.
- ///
- /// The id of the syncpoint
- /// The target threshold
- /// The timeout
- /// Thrown when id >= MaxHardwareSyncpoints
- /// True if timed out
+ ///
public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
diff --git a/src/Ryujinx.Graphics.Host1x/Host1xClass.cs b/src/Ryujinx.Graphics.Host1x/Host1xClass.cs
index 4327b93c..3ffc87ba 100644
--- a/src/Ryujinx.Graphics.Host1x/Host1xClass.cs
+++ b/src/Ryujinx.Graphics.Host1x/Host1xClass.cs
@@ -1,5 +1,4 @@
using Ryujinx.Graphics.Device;
-using Ryujinx.Graphics.Gpu.Synchronization;
using System.Collections.Generic;
using System.Threading;
@@ -7,10 +6,10 @@ namespace Ryujinx.Graphics.Host1x
{
public class Host1xClass : IDeviceState
{
- private readonly SynchronizationManager _syncMgr;
+ private readonly ISynchronizationManager _syncMgr;
private readonly DeviceState _state;
- public Host1xClass(SynchronizationManager syncMgr)
+ public Host1xClass(ISynchronizationManager syncMgr)
{
_syncMgr = syncMgr;
_state = new DeviceState(new Dictionary
diff --git a/src/Ryujinx.Graphics.Host1x/Host1xDevice.cs b/src/Ryujinx.Graphics.Host1x/Host1xDevice.cs
index 6733b32a..2db74ce5 100644
--- a/src/Ryujinx.Graphics.Host1x/Host1xDevice.cs
+++ b/src/Ryujinx.Graphics.Host1x/Host1xDevice.cs
@@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
-using Ryujinx.Graphics.Gpu.Synchronization;
using System;
using System.Numerics;
@@ -35,7 +34,7 @@ namespace Ryujinx.Graphics.Host1x
private int _mask;
private bool _incrementing;
- public Host1xDevice(SynchronizationManager syncMgr)
+ public Host1xDevice(ISynchronizationManager syncMgr)
{
_syncptIncrMgr = new SyncptIncrManager(syncMgr);
_commandQueue = new AsyncWorkQueue(Process, "Ryujinx.Host1xProcessor");
diff --git a/src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj b/src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
index 22959fad..d631d039 100644
--- a/src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
+++ b/src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
@@ -6,7 +6,6 @@
-
diff --git a/src/Ryujinx.Graphics.Host1x/SyncptIncrManager.cs b/src/Ryujinx.Graphics.Host1x/SyncptIncrManager.cs
index 164d15ec..a5ee1198 100644
--- a/src/Ryujinx.Graphics.Host1x/SyncptIncrManager.cs
+++ b/src/Ryujinx.Graphics.Host1x/SyncptIncrManager.cs
@@ -1,11 +1,11 @@
-using Ryujinx.Graphics.Gpu.Synchronization;
+using Ryujinx.Graphics.Device;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Host1x
{
class SyncptIncrManager
{
- private readonly SynchronizationManager _syncMgr;
+ private readonly ISynchronizationManager _syncMgr;
private readonly struct SyncptIncr
{
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Host1x
private uint _currentId;
- public SyncptIncrManager(SynchronizationManager syncMgr)
+ public SyncptIncrManager(ISynchronizationManager syncMgr)
{
_syncMgr = syncMgr;
}
diff --git a/src/Ryujinx.Graphics.Nvdec/H264Decoder.cs b/src/Ryujinx.Graphics.Nvdec/H264Decoder.cs
index ef8ab908..6058f72d 100644
--- a/src/Ryujinx.Graphics.Nvdec/H264Decoder.cs
+++ b/src/Ryujinx.Graphics.Nvdec/H264Decoder.cs
@@ -12,10 +12,10 @@ namespace Ryujinx.Graphics.Nvdec
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
- PictureInfo pictureInfo = rm.Gmm.DeviceRead(state.SetDrvPicSetupOffset);
+ PictureInfo pictureInfo = rm.MemoryManager.DeviceRead(state.SetDrvPicSetupOffset);
H264PictureInfo info = pictureInfo.Convert();
- ReadOnlySpan bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
+ ReadOnlySpan bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
@@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Nvdec
if (outputSurface.Field == FrameField.Progressive)
{
SurfaceWriter.Write(
- rm.Gmm,
+ rm.MemoryManager,
outputSurface,
lumaOffset + pictureInfo.LumaFrameOffset,
chromaOffset + pictureInfo.ChromaFrameOffset);
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Nvdec
else
{
SurfaceWriter.WriteInterlaced(
- rm.Gmm,
+ rm.MemoryManager,
outputSurface,
lumaOffset + pictureInfo.LumaTopFieldOffset,
chromaOffset + pictureInfo.ChromaTopFieldOffset,
diff --git a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
index 4a4e1a3f..7359b330 100644
--- a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
+++ b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
@@ -1,4 +1,4 @@
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Video;
using System;
using System.Diagnostics;
@@ -27,11 +27,11 @@ namespace Ryujinx.Graphics.Nvdec.Image
private readonly CacheItem[] _pool = new CacheItem[MaxItems];
- private readonly MemoryManager _gmm;
+ private readonly DeviceMemoryManager _mm;
- public SurfaceCache(MemoryManager gmm)
+ public SurfaceCache(DeviceMemoryManager mm)
{
- _gmm = gmm;
+ _mm = mm;
}
public ISurface Get(IDecoder decoder, uint lumaOffset, uint chromaOffset, int width, int height)
@@ -77,7 +77,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
if ((lumaOffset | chromaOffset) != 0)
{
- SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
+ SurfaceReader.Read(_mm, surface, lumaOffset, chromaOffset);
}
MoveToFront(i);
@@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
if ((lumaOffset | chromaOffset) != 0)
{
- SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
+ SurfaceReader.Read(_mm, surface, lumaOffset, chromaOffset);
}
MoveToFront(MaxItems - 1);
diff --git a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceReader.cs b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceReader.cs
index e8795685..f510c128 100644
--- a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceReader.cs
+++ b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceReader.cs
@@ -1,5 +1,5 @@
using Ryujinx.Common;
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;
using System;
@@ -11,13 +11,13 @@ namespace Ryujinx.Graphics.Nvdec.Image
{
static class SurfaceReader
{
- public static void Read(MemoryManager gmm, ISurface surface, uint lumaOffset, uint chromaOffset)
+ public static void Read(DeviceMemoryManager mm, ISurface surface, uint lumaOffset, uint chromaOffset)
{
int width = surface.Width;
int height = surface.Height;
int stride = surface.Stride;
- ReadOnlySpan luma = gmm.DeviceGetSpan(lumaOffset, GetBlockLinearSize(width, height, 1));
+ ReadOnlySpan luma = mm.DeviceGetSpan(lumaOffset, GetBlockLinearSize(width, height, 1));
ReadLuma(surface.YPlane.AsSpan(), luma, stride, width, height);
@@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
int uvHeight = surface.UvHeight;
int uvStride = surface.UvStride;
- ReadOnlySpan chroma = gmm.DeviceGetSpan(chromaOffset, GetBlockLinearSize(uvWidth, uvHeight, 2));
+ ReadOnlySpan chroma = mm.DeviceGetSpan(chromaOffset, GetBlockLinearSize(uvWidth, uvHeight, 2));
ReadChroma(surface.UPlane.AsSpan(), surface.VPlane.AsSpan(), chroma, uvStride, uvWidth, uvHeight);
}
diff --git a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceWriter.cs b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceWriter.cs
index b4f02899..043be1f2 100644
--- a/src/Ryujinx.Graphics.Nvdec/Image/SurfaceWriter.cs
+++ b/src/Ryujinx.Graphics.Nvdec/Image/SurfaceWriter.cs
@@ -1,5 +1,5 @@
using Ryujinx.Common;
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;
using System;
@@ -12,11 +12,11 @@ namespace Ryujinx.Graphics.Nvdec.Image
{
static class SurfaceWriter
{
- public static void Write(MemoryManager gmm, ISurface surface, uint lumaOffset, uint chromaOffset)
+ public static void Write(DeviceMemoryManager mm, ISurface surface, uint lumaOffset, uint chromaOffset)
{
int lumaSize = GetBlockLinearSize(surface.Width, surface.Height, 1);
- using var luma = gmm.GetWritableRegion(ExtendOffset(lumaOffset), lumaSize);
+ using var luma = mm.GetWritableRegion(ExtendOffset(lumaOffset), lumaSize);
WriteLuma(
luma.Memory.Span,
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
int chromaSize = GetBlockLinearSize(surface.UvWidth, surface.UvHeight, 2);
- using var chroma = gmm.GetWritableRegion(ExtendOffset(chromaOffset), chromaSize);
+ using var chroma = mm.GetWritableRegion(ExtendOffset(chromaOffset), chromaSize);
WriteChroma(
chroma.Memory.Span,
@@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
}
public static void WriteInterlaced(
- MemoryManager gmm,
+ DeviceMemoryManager mm,
ISurface surface,
uint lumaTopOffset,
uint chromaTopOffset,
@@ -48,8 +48,8 @@ namespace Ryujinx.Graphics.Nvdec.Image
{
int lumaSize = GetBlockLinearSize(surface.Width, surface.Height / 2, 1);
- using var lumaTop = gmm.GetWritableRegion(ExtendOffset(lumaTopOffset), lumaSize);
- using var lumaBottom = gmm.GetWritableRegion(ExtendOffset(lumaBottomOffset), lumaSize);
+ using var lumaTop = mm.GetWritableRegion(ExtendOffset(lumaTopOffset), lumaSize);
+ using var lumaBottom = mm.GetWritableRegion(ExtendOffset(lumaBottomOffset), lumaSize);
WriteLuma(
lumaTop.Memory.Span,
@@ -67,8 +67,8 @@ namespace Ryujinx.Graphics.Nvdec.Image
int chromaSize = GetBlockLinearSize(surface.UvWidth, surface.UvHeight / 2, 2);
- using var chromaTop = gmm.GetWritableRegion(ExtendOffset(chromaTopOffset), chromaSize);
- using var chromaBottom = gmm.GetWritableRegion(ExtendOffset(chromaBottomOffset), chromaSize);
+ using var chromaTop = mm.GetWritableRegion(ExtendOffset(chromaTopOffset), chromaSize);
+ using var chromaBottom = mm.GetWritableRegion(ExtendOffset(chromaBottomOffset), chromaSize);
WriteChroma(
chromaTop.Memory.Span,
diff --git a/src/Ryujinx.Graphics.Nvdec/MemoryExtensions.cs b/src/Ryujinx.Graphics.Nvdec/MemoryExtensions.cs
index 28d42a8b..1477ed91 100644
--- a/src/Ryujinx.Graphics.Nvdec/MemoryExtensions.cs
+++ b/src/Ryujinx.Graphics.Nvdec/MemoryExtensions.cs
@@ -1,23 +1,23 @@
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using System;
namespace Ryujinx.Graphics.Nvdec
{
static class MemoryExtensions
{
- public static T DeviceRead(this MemoryManager gmm, uint offset) where T : unmanaged
+ public static T DeviceRead(this DeviceMemoryManager gmm, uint offset) where T : unmanaged
{
- return gmm.Read((ulong)offset << 8);
+ return gmm.Read(ExtendOffset(offset));
}
- public static ReadOnlySpan DeviceGetSpan(this MemoryManager gmm, uint offset, int size)
+ public static ReadOnlySpan DeviceGetSpan(this DeviceMemoryManager gmm, uint offset, int size)
{
- return gmm.GetSpan((ulong)offset << 8, size);
+ return gmm.GetSpan(ExtendOffset(offset), size);
}
- public static void DeviceWrite(this MemoryManager gmm, uint offset, ReadOnlySpan data)
+ public static void DeviceWrite(this DeviceMemoryManager gmm, uint offset, ReadOnlySpan data)
{
- gmm.Write((ulong)offset << 8, data);
+ gmm.Write(ExtendOffset(offset), data);
}
public static ulong ExtendOffset(uint offset)
diff --git a/src/Ryujinx.Graphics.Nvdec/NvdecDevice.cs b/src/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
index 77e29554..29e260d6 100644
--- a/src/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
+++ b/src/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
@@ -1,6 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
-using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -17,9 +16,9 @@ namespace Ryujinx.Graphics.Nvdec
private readonly ConcurrentDictionary _contexts;
private NvdecDecoderContext _currentContext;
- public NvdecDevice(MemoryManager gmm)
+ public NvdecDevice(DeviceMemoryManager mm)
{
- _rm = new ResourceManager(gmm, new SurfaceCache(gmm));
+ _rm = new ResourceManager(mm, new SurfaceCache(mm));
_state = new DeviceState(new Dictionary
{
{ nameof(NvdecRegisters.Execute), new RwCallback(Execute, null) },
diff --git a/src/Ryujinx.Graphics.Nvdec/ResourceManager.cs b/src/Ryujinx.Graphics.Nvdec/ResourceManager.cs
index 200d3a1b..da0ded91 100644
--- a/src/Ryujinx.Graphics.Nvdec/ResourceManager.cs
+++ b/src/Ryujinx.Graphics.Nvdec/ResourceManager.cs
@@ -1,16 +1,16 @@
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Nvdec.Image;
namespace Ryujinx.Graphics.Nvdec
{
readonly struct ResourceManager
{
- public MemoryManager Gmm { get; }
+ public DeviceMemoryManager MemoryManager { get; }
public SurfaceCache Cache { get; }
- public ResourceManager(MemoryManager gmm, SurfaceCache cache)
+ public ResourceManager(DeviceMemoryManager mm, SurfaceCache cache)
{
- Gmm = gmm;
+ MemoryManager = mm;
Cache = cache;
}
}
diff --git a/src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj b/src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj
index fd49a7c8..6c00e9a7 100644
--- a/src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj
+++ b/src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj
@@ -8,7 +8,6 @@
-
diff --git a/src/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs b/src/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
index 0a7d5840..3d2543c4 100644
--- a/src/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
+++ b/src/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
@@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Nvdec
{
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
- PictureInfo pictureInfo = rm.Gmm.DeviceRead(state.SetDrvPicSetupOffset);
- ReadOnlySpan bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
+ PictureInfo pictureInfo = rm.MemoryManager.DeviceRead(state.SetDrvPicSetupOffset);
+ ReadOnlySpan bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
Decoder decoder = context.GetVp8Decoder();
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Nvdec
if (decoder.Decode(ref info, outputSurface, bitstream))
{
- SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
+ SurfaceWriter.Write(rm.MemoryManager, outputSurface, lumaOffset, chromaOffset);
}
rm.Cache.Put(outputSurface);
diff --git a/src/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs b/src/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
index 03795056..5ed50864 100644
--- a/src/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
+++ b/src/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
@@ -1,5 +1,5 @@
using Ryujinx.Common;
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Nvdec.Image;
using Ryujinx.Graphics.Nvdec.Types.Vp9;
using Ryujinx.Graphics.Nvdec.Vp9;
@@ -17,8 +17,8 @@ namespace Ryujinx.Graphics.Nvdec
public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
{
- PictureInfo pictureInfo = rm.Gmm.DeviceRead(state.SetDrvPicSetupOffset);
- EntropyProbs entropy = rm.Gmm.DeviceRead(state.Vp9SetProbTabBufOffset);
+ PictureInfo pictureInfo = rm.MemoryManager.DeviceRead(state.SetDrvPicSetupOffset);
+ EntropyProbs entropy = rm.MemoryManager.DeviceRead(state.Vp9SetProbTabBufOffset);
ISurface Rent(uint lumaOffset, uint chromaOffset, FrameSize size)
{
@@ -38,19 +38,19 @@ namespace Ryujinx.Graphics.Nvdec
entropy.Convert(ref info.Entropy);
- ReadOnlySpan bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
+ ReadOnlySpan bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
ReadOnlySpan mvsIn = ReadOnlySpan.Empty;
if (info.UsePrevInFindMvRefs)
{
- mvsIn = GetMvsInput(rm.Gmm, pictureInfo.CurrentFrameSize, state.Vp9SetColMvReadBufOffset);
+ mvsIn = GetMvsInput(rm.MemoryManager, pictureInfo.CurrentFrameSize, state.Vp9SetColMvReadBufOffset);
}
int miCols = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Width, 8);
int miRows = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Height, 8);
- using var mvsRegion = rm.Gmm.GetWritableRegion(ExtendOffset(state.Vp9SetColMvWriteBufOffset), miRows * miCols * 16);
+ using var mvsRegion = rm.MemoryManager.GetWritableRegion(ExtendOffset(state.Vp9SetColMvWriteBufOffset), miRows * miCols * 16);
Span mvsOut = MemoryMarshal.Cast(mvsRegion.Memory.Span);
@@ -59,10 +59,10 @@ namespace Ryujinx.Graphics.Nvdec
if (_decoder.Decode(ref info, currentSurface, bitstream, mvsIn, mvsOut))
{
- SurfaceWriter.Write(rm.Gmm, currentSurface, lumaOffset, chromaOffset);
+ SurfaceWriter.Write(rm.MemoryManager, currentSurface, lumaOffset, chromaOffset);
}
- WriteBackwardUpdates(rm.Gmm, state.Vp9SetCtxCounterBufOffset, ref info.BackwardUpdateCounts);
+ WriteBackwardUpdates(rm.MemoryManager, state.Vp9SetCtxCounterBufOffset, ref info.BackwardUpdateCounts);
rm.Cache.Put(lastSurface);
rm.Cache.Put(goldenSurface);
@@ -70,17 +70,17 @@ namespace Ryujinx.Graphics.Nvdec
rm.Cache.Put(currentSurface);
}
- private static ReadOnlySpan GetMvsInput(MemoryManager gmm, FrameSize size, uint offset)
+ private static ReadOnlySpan GetMvsInput(DeviceMemoryManager mm, FrameSize size, uint offset)
{
int miCols = BitUtils.DivRoundUp(size.Width, 8);
int miRows = BitUtils.DivRoundUp(size.Height, 8);
- return MemoryMarshal.Cast(gmm.DeviceGetSpan(offset, miRows * miCols * 16));
+ return MemoryMarshal.Cast(mm.DeviceGetSpan(offset, miRows * miCols * 16));
}
- private static void WriteBackwardUpdates(MemoryManager gmm, uint offset, ref Vp9BackwardUpdates counts)
+ private static void WriteBackwardUpdates(DeviceMemoryManager mm, uint offset, ref Vp9BackwardUpdates counts)
{
- using var backwardUpdatesRegion = gmm.GetWritableRegion(ExtendOffset(offset), Unsafe.SizeOf());
+ using var backwardUpdatesRegion = mm.GetWritableRegion(ExtendOffset(offset), Unsafe.SizeOf());
ref var backwardUpdates = ref MemoryMarshal.Cast(backwardUpdatesRegion.Memory.Span)[0];
diff --git a/src/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs b/src/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
index 8a9acd91..83f00f34 100644
--- a/src/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
+++ b/src/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
@@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.Vic.Image
int srcStride = GetPitch(width, bytesPerPixel);
int inSize = srcStride * height;
- ReadOnlySpan src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
+ ReadOnlySpan src = rm.MemoryManager.GetSpan(ExtendOffset(offset), inSize);
int outSize = dstStride * height;
int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
@@ -481,7 +481,7 @@ namespace Ryujinx.Graphics.Vic.Image
{
int inSize = GetBlockLinearSize(width, height, bytesPerPixel, gobBlocksInY);
- ReadOnlySpan src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
+ ReadOnlySpan src = rm.MemoryManager.GetSpan(ExtendOffset(offset), inSize);
int outSize = dstStride * height;
int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
diff --git a/src/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs b/src/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
index b0664049..b5008b7b 100644
--- a/src/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
+++ b/src/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
@@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Vic.Image
{
if (linear)
{
- rm.Gmm.WriteMapped(ExtendOffset(offset), src);
+ rm.MemoryManager.Write(ExtendOffset(offset), src);
return;
}
@@ -659,7 +659,7 @@ namespace Ryujinx.Graphics.Vic.Image
LayoutConverter.ConvertLinearToBlockLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
- rm.Gmm.WriteMapped(ExtendOffset(offset), dst);
+ rm.MemoryManager.Write(ExtendOffset(offset), dst);
rm.BufferPool.Return(dstIndex);
}
diff --git a/src/Ryujinx.Graphics.Vic/ResourceManager.cs b/src/Ryujinx.Graphics.Vic/ResourceManager.cs
index b0ff8e10..e7d7ef74 100644
--- a/src/Ryujinx.Graphics.Vic/ResourceManager.cs
+++ b/src/Ryujinx.Graphics.Vic/ResourceManager.cs
@@ -1,17 +1,17 @@
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Vic.Image;
namespace Ryujinx.Graphics.Vic
{
readonly struct ResourceManager
{
- public MemoryManager Gmm { get; }
+ public DeviceMemoryManager MemoryManager { get; }
public BufferPool SurfacePool { get; }
public BufferPool BufferPool { get; }
- public ResourceManager(MemoryManager gmm, BufferPool surfacePool, BufferPool bufferPool)
+ public ResourceManager(DeviceMemoryManager mm, BufferPool surfacePool, BufferPool bufferPool)
{
- Gmm = gmm;
+ MemoryManager = mm;
SurfacePool = surfacePool;
BufferPool = bufferPool;
}
diff --git a/src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj b/src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj
index cfebcfa2..b3f39f2e 100644
--- a/src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj
+++ b/src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj
@@ -8,7 +8,6 @@
-
diff --git a/src/Ryujinx.Graphics.Vic/VicDevice.cs b/src/Ryujinx.Graphics.Vic/VicDevice.cs
index 2ddb94a4..2b25a74c 100644
--- a/src/Ryujinx.Graphics.Vic/VicDevice.cs
+++ b/src/Ryujinx.Graphics.Vic/VicDevice.cs
@@ -1,5 +1,4 @@
using Ryujinx.Graphics.Device;
-using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Vic.Image;
using Ryujinx.Graphics.Vic.Types;
using System;
@@ -9,14 +8,14 @@ namespace Ryujinx.Graphics.Vic
{
public class VicDevice : IDeviceState
{
- private readonly MemoryManager _gmm;
+ private readonly DeviceMemoryManager _mm;
private readonly ResourceManager _rm;
private readonly DeviceState _state;
- public VicDevice(MemoryManager gmm)
+ public VicDevice(DeviceMemoryManager mm)
{
- _gmm = gmm;
- _rm = new ResourceManager(gmm, new BufferPool(), new BufferPool());
+ _mm = mm;
+ _rm = new ResourceManager(mm, new BufferPool(), new BufferPool());
_state = new DeviceState(new Dictionary
{
{ nameof(VicRegisters.Execute), new RwCallback(Execute, null) },
@@ -68,7 +67,7 @@ namespace Ryujinx.Graphics.Vic
private T ReadIndirect(uint offset) where T : unmanaged
{
- return _gmm.Read((ulong)offset << 8);
+ return _mm.Read((ulong)offset << 8);
}
}
}
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/Host1xContext.cs b/src/Ryujinx.HLE/HOS/Services/Nv/Host1xContext.cs
index 371edbec..7c7ebf22 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/Host1xContext.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/Host1xContext.cs
@@ -1,4 +1,4 @@
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Host1x;
using Ryujinx.Graphics.Nvdec;
using Ryujinx.Graphics.Vic;
@@ -9,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
{
class Host1xContext : IDisposable
{
- public MemoryManager Smmu { get; }
+ public DeviceMemoryManager Smmu { get; }
public NvMemoryAllocator MemoryAllocator { get; }
public Host1xDevice Host1x { get; }
@@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
{
MemoryAllocator = new NvMemoryAllocator();
Host1x = new Host1xDevice(gpu.Synchronization);
- Smmu = gpu.CreateMemoryManager(pid);
+ Smmu = gpu.CreateDeviceMemoryManager(pid);
var nvdec = new NvdecDevice(Smmu);
var vic = new VicDevice(Smmu);
Host1x.RegisterDevice(ClassId.Nvdec, nvdec);
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs
index 03c4ed86..ff9a6764 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs
@@ -266,7 +266,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
if (size == 0)
{
- size = (uint)map.Size;
+ size = map.Size;
}
NvInternalResult result = NvInternalResult.Success;
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostChannel/NvHostChannelDeviceFile.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostChannel/NvHostChannelDeviceFile.cs
index 53db5eca..bc70b05c 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostChannel/NvHostChannelDeviceFile.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostChannel/NvHostChannelDeviceFile.cs
@@ -250,12 +250,12 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
{
if (map.DmaMapAddress == 0)
{
- ulong va = _host1xContext.MemoryAllocator.GetFreeAddress((ulong)map.Size, out ulong freeAddressStartPosition, 1, MemoryManager.PageSize);
+ ulong va = _host1xContext.MemoryAllocator.GetFreeAddress(map.Size, out ulong freeAddressStartPosition, 1, MemoryManager.PageSize);
- if (va != NvMemoryAllocator.PteUnmapped && va <= uint.MaxValue && (va + (uint)map.Size) <= uint.MaxValue)
+ if (va != NvMemoryAllocator.PteUnmapped && va <= uint.MaxValue && (va + map.Size) <= uint.MaxValue)
{
- _host1xContext.MemoryAllocator.AllocateRange(va, (uint)map.Size, freeAddressStartPosition);
- _host1xContext.Smmu.Map(map.Address, va, (uint)map.Size, PteKind.Pitch); // FIXME: This should not use the GMMU.
+ _host1xContext.MemoryAllocator.AllocateRange(va, map.Size, freeAddressStartPosition);
+ _host1xContext.Smmu.Map(map.Address, va, map.Size);
map.DmaMapAddress = va;
}
else
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
index abe0a4de..6a0ac58b 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
@@ -69,7 +69,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
return NvInternalResult.InvalidInput;
}
- int size = BitUtils.AlignUp(arguments.Size, (int)MemoryManager.PageSize);
+ uint size = BitUtils.AlignUp(arguments.Size, (uint)MemoryManager.PageSize);
arguments.Handle = CreateHandleFromMap(new NvMapHandle(size));
@@ -128,7 +128,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
map.Align = arguments.Align;
map.Kind = (byte)arguments.Kind;
- int size = BitUtils.AlignUp(map.Size, (int)MemoryManager.PageSize);
+ uint size = BitUtils.AlignUp(map.Size, (uint)MemoryManager.PageSize);
ulong address = arguments.Address;
@@ -191,7 +191,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
switch (arguments.Param)
{
case NvMapHandleParam.Size:
- arguments.Result = map.Size;
+ arguments.Result = (int)map.Size;
break;
case NvMapHandleParam.Align:
arguments.Result = map.Align;
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapCreate.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapCreate.cs
index 5380c45c..f4047497 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapCreate.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapCreate.cs
@@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
[StructLayout(LayoutKind.Sequential)]
struct NvMapCreate
{
- public int Size;
+ public uint Size;
public int Handle;
}
}
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapFree.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapFree.cs
index b0b3fa2d..ce93e9e5 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapFree.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapFree.cs
@@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
public int Handle;
public int Padding;
public ulong Address;
- public int Size;
+ public uint Size;
public int Flags;
}
}
diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapHandle.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapHandle.cs
index 30117974..e821b571 100644
--- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapHandle.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/Types/NvMapHandle.cs
@@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
public int Handle;
public int Id;
#pragma warning restore CS0649
- public int Size;
+ public uint Size;
public int Align;
public int Kind;
public ulong Address;
@@ -22,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
_dupes = 1;
}
- public NvMapHandle(int size) : this()
+ public NvMapHandle(uint size) : this()
{
Size = size;
}