Eliminate zero-extension moves in more cases on 32-bit games (#4140)
* Eliminate zero-extension moves in more cases on 32-bit games * PPTC version bump * Revert X86Optimizer changes
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@ -1587,6 +1587,12 @@ namespace ARMeilleure.CodeGen.X86
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Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
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// We can eliminate the move if source is already 32-bit and the registers are the same.
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if (dest.Value == source.Value && source.Type == OperandType.I32)
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{
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return;
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}
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context.Assembler.Mov(dest, source, OperandType.I32);
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}
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@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
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private const string OuterHeaderMagicString = "PTCohd\0\0";
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private const string InnerHeaderMagicString = "PTCihd\0\0";
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private const uint InternalVersion = 3713; //! To be incremented manually for each change to the ARMeilleure project.
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private const uint InternalVersion = 4140; //! To be incremented manually for each change to the ARMeilleure project.
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private const string ActualDir = "0";
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private const string BackupDir = "1";
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