Use method overloads that support trimming. Mark some types to be trimming friendly (#4083)

* Use method overloads that support trimming. Mark some types to be trimming friendly

* Use generic version of marshalling method
This commit is contained in:
Andrey Sukharev 2022-12-12 17:10:05 +03:00 committed by GitHub
parent ba5c0cf5d8
commit edf7e628ca
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10 changed files with 26 additions and 22 deletions

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@ -7,8 +7,7 @@ namespace Ryujinx.Ava.Input
{ {
internal static class AvaloniaKeyboardMappingHelper internal static class AvaloniaKeyboardMappingHelper
{ {
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count] private static readonly AvaKey[] _keyMapping = {
{
// NOTE: Invalid // NOTE: Invalid
AvaKey.None, AvaKey.None,
@ -151,16 +150,16 @@ namespace Ryujinx.Ava.Input
static AvaloniaKeyboardMappingHelper() static AvaloniaKeyboardMappingHelper()
{ {
var inputKeys = Enum.GetValues(typeof(Key)); var inputKeys = Enum.GetValues<Key>();
// NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array. // NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
_avaKeyMapping = new Dictionary<AvaKey, Key>(); _avaKeyMapping = new Dictionary<AvaKey, Key>();
foreach (var key in inputKeys) foreach (var key in inputKeys)
{ {
if (TryGetAvaKey((Key)key, out var index)) if (TryGetAvaKey(key, out var index))
{ {
_avaKeyMapping[index] = (Key)key; _avaKeyMapping[index] = key;
} }
} }
} }

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@ -152,7 +152,7 @@ namespace Ryujinx.Common.GraphicsDriver
if (ptr != IntPtr.Zero) if (ptr != IntPtr.Zero)
{ {
return Marshal.GetDelegateForFunctionPointer(ptr, typeof(T)) as T; return Marshal.GetDelegateForFunctionPointer<T>(ptr);
} }
else else
{ {

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@ -60,7 +60,7 @@ namespace Ryujinx.Common.SystemInfo
public MemoryStatusEx() public MemoryStatusEx()
{ {
Length = (uint)Marshal.SizeOf(typeof(MemoryStatusEx)); Length = (uint)Marshal.SizeOf<MemoryStatusEx>();
} }
} }

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@ -1,12 +1,13 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Device namespace Ryujinx.Graphics.Device
{ {
public class DeviceState<TState> : IDeviceState where TState : unmanaged public class DeviceState<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicFields)] TState> : IDeviceState where TState : unmanaged
{ {
private const int RegisterSize = sizeof(int); private const int RegisterSize = sizeof(int);

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@ -2,6 +2,7 @@ using Ryujinx.Graphics.Device;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Engine namespace Ryujinx.Graphics.Gpu.Engine
@ -21,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// Represents a device's state, with a additional shadow state. /// Represents a device's state, with a additional shadow state.
/// </summary> /// </summary>
/// <typeparam name="TState">Type of the state</typeparam> /// <typeparam name="TState">Type of the state</typeparam>
class DeviceStateWithShadow<TState> : IDeviceState where TState : unmanaged, IShadowState class DeviceStateWithShadow<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicFields)] TState> : IDeviceState where TState : unmanaged, IShadowState
{ {
private readonly DeviceState<TState> _state; private readonly DeviceState<TState> _state;
private readonly DeviceState<TState> _shadowState; private readonly DeviceState<TState> _shadowState;

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@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -39,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// GPU state update tracker. /// GPU state update tracker.
/// </summary> /// </summary>
/// <typeparam name="TState">State type</typeparam> /// <typeparam name="TState">State type</typeparam>
class StateUpdateTracker<TState> class StateUpdateTracker<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicFields)] TState>
{ {
private const int BlockSize = 0xe00; private const int BlockSize = 0xe00;
private const int RegisterSize = sizeof(uint); private const int RegisterSize = sizeof(uint);

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@ -47,7 +47,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
_errorStorage = _normalSession.Pop(); _errorStorage = _normalSession.Pop();
_errorCommonHeader = IApplet.ReadStruct<ErrorCommonHeader>(_errorStorage); _errorCommonHeader = IApplet.ReadStruct<ErrorCommonHeader>(_errorStorage);
_errorStorage = _errorStorage.Skip(Marshal.SizeOf(typeof(ErrorCommonHeader))).ToArray(); _errorStorage = _errorStorage.Skip(Marshal.SizeOf<ErrorCommonHeader>()).ToArray();
switch (_errorCommonHeader.Type) switch (_errorCommonHeader.Type)
{ {

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@ -9,6 +9,7 @@ using Ryujinx.HLE.Ui.Input;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -797,7 +798,7 @@ namespace Ryujinx.HLE.HOS.Applets
return sb.ToString(); return sb.ToString();
} }
private static T ReadStruct<T>(byte[] data) private static T ReadStruct<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors | DynamicallyAccessedMemberTypes.NonPublicConstructors)] T>(byte[] data)
where T : struct where T : struct
{ {
GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned); GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned);

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@ -589,9 +589,9 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
ulong outputPosition = context.Request.RecvListBuff[0].Position; ulong outputPosition = context.Request.RecvListBuff[0].Position;
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf(typeof(TagInfo))); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<TagInfo>());
MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf(typeof(TagInfo))); MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf<TagInfo>());
uint deviceHandle = (uint)context.RequestData.ReadUInt64(); uint deviceHandle = (uint)context.RequestData.ReadUInt64();
@ -665,9 +665,9 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
ulong outputPosition = context.Request.RecvListBuff[0].Position; ulong outputPosition = context.Request.RecvListBuff[0].Position;
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf(typeof(RegisterInfo))); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<RegisterInfo>());
MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf(typeof(RegisterInfo))); MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf<RegisterInfo>());
uint deviceHandle = (uint)context.RequestData.ReadUInt64(); uint deviceHandle = (uint)context.RequestData.ReadUInt64();
@ -728,9 +728,9 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
ulong outputPosition = context.Request.RecvListBuff[0].Position; ulong outputPosition = context.Request.RecvListBuff[0].Position;
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf(typeof(CommonInfo))); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<CommonInfo>());
MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf(typeof(CommonInfo))); MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf<CommonInfo>());
uint deviceHandle = (uint)context.RequestData.ReadUInt64(); uint deviceHandle = (uint)context.RequestData.ReadUInt64();
@ -788,9 +788,9 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
ulong outputPosition = context.Request.RecvListBuff[0].Position; ulong outputPosition = context.Request.RecvListBuff[0].Position;
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf(typeof(ModelInfo))); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ModelInfo>());
MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf(typeof(ModelInfo))); MemoryHelper.FillWithZeros(context.Memory, outputPosition, Marshal.SizeOf<ModelInfo>());
uint deviceHandle = (uint)context.RequestData.ReadUInt64(); uint deviceHandle = (uint)context.RequestData.ReadUInt64();

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@ -1,5 +1,6 @@
using Ryujinx.Tests.Unicorn.Native.Const; using Ryujinx.Tests.Unicorn.Native.Const;
using System; using System;
using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -43,9 +44,9 @@ namespace Ryujinx.Tests.Unicorn.Native
} }
} }
public static void MarshalArrayOf<T>(IntPtr input, int length, out T[] output) public static void MarshalArrayOf<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors | DynamicallyAccessedMemberTypes.NonPublicConstructors)] T>(IntPtr input, int length, out T[] output)
{ {
int size = Marshal.SizeOf(typeof(T)); int size = Marshal.SizeOf<T>();
output = new T[length]; output = new T[length];