Fix SvcGetThreadId
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@ -1,6 +1,8 @@
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using ChocolArm64.State;
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using Ryujinx.Core.OsHle.Handles;
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using static Ryujinx.Core.OsHle.ErrorCode;
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namespace Ryujinx.Core.OsHle.Svc
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{
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partial class SvcHandler
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@ -61,11 +63,11 @@ namespace Ryujinx.Core.OsHle.Svc
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}
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private void SvcSleepThread(AThreadState ThreadState)
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{
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{
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ulong NanoSecs = ThreadState.X0;
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KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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if (NanoSecs == 0)
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{
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Process.Scheduler.Yield(CurrThread);
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@ -117,7 +119,7 @@ namespace Ryujinx.Core.OsHle.Svc
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private void SvcGetThreadId(AThreadState ThreadState)
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{
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int Handle = (int)ThreadState.X0;
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int Handle = (int)ThreadState.X1;
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KThread Thread = Process.HandleTable.GetData<KThread>(Handle);
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@ -126,8 +128,12 @@ namespace Ryujinx.Core.OsHle.Svc
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ThreadState.X0 = 0;
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ThreadState.X1 = (ulong)Thread.ThreadId;
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}
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else
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{
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Logging.Warn($"Tried to GetThreadId on invalid thread handle 0x{Handle:x8}!");
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//TODO: Error codes.
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
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}
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}
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}
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}
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