Improvements to IAudioOutManager (#232)
* Improvements to IAudioOutManager * Make implementation private
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Ryujinx.HLE/OsHle/Services/Aud/AudErr.cs
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8
Ryujinx.HLE/OsHle/Services/Aud/AudErr.cs
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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static class AudErr
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{
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public const int DeviceNotFound = 1;
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public const int UnsupportedSampleRate = 3;
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}
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}
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@ -6,6 +6,8 @@ using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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using System.Text;
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using static Ryujinx.HLE.OsHle.ErrorCode;
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namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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class IAudioOutManager : IpcService
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@ -29,35 +31,43 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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public long ListAudioOuts(ServiceCtx Context)
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{
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ListAudioOutsMethod(Context, Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
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return 0;
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return ListAudioOutsImpl(
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Context,
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Context.Request.ReceiveBuff[0].Position,
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Context.Request.ReceiveBuff[0].Size);
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}
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public long OpenAudioOut(ServiceCtx Context)
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{
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OpenAudioOutMethod(Context, Context.Request.SendBuff[0].Position, Context.Request.SendBuff[0].Size,
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Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
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return 0;
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return OpenAudioOutImpl(
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Context,
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Context.Request.SendBuff[0].Position,
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Context.Request.SendBuff[0].Size,
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Context.Request.ReceiveBuff[0].Position,
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Context.Request.ReceiveBuff[0].Size);
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}
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public long ListAudioOutsAuto(ServiceCtx Context)
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{
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ListAudioOutsMethod(Context, Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
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(long RecvPosition, long RecvSize) = Context.Request.GetBufferType0x22();
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return 0;
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return ListAudioOutsImpl(Context, RecvPosition, RecvSize);
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}
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public long OpenAudioOutAuto(ServiceCtx Context)
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{
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OpenAudioOutMethod(Context, Context.Request.GetBufferType0x21().Position, Context.Request.GetBufferType0x21().Size,
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Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
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(long SendPosition, long SendSize) = Context.Request.GetBufferType0x21();
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(long RecvPosition, long RecvSize) = Context.Request.GetBufferType0x22();
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return 0;
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return OpenAudioOutImpl(
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Context,
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SendPosition,
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SendSize,
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RecvPosition,
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RecvSize);
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}
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public void ListAudioOutsMethod(ServiceCtx Context, long Position, long Size)
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private long ListAudioOutsImpl(ServiceCtx Context, long Position, long Size)
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{
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int NameCount = 0;
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@ -75,23 +85,29 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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}
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Context.ResponseData.Write(NameCount);
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return 0;
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}
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public void OpenAudioOutMethod(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
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private long OpenAudioOutImpl(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
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{
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IAalOutput AudioOut = Context.Ns.AudioOut;
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string DeviceName = AMemoryHelper.ReadAsciiString(
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Context.Memory,
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SendPosition,
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SendSize
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);
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SendSize);
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if (DeviceName == string.Empty)
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{
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DeviceName = DefaultAudioOutput;
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}
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if (DeviceName != DefaultAudioOutput)
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{
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Context.Ns.Log.PrintWarning(LogClass.Audio, "Invalid device name!");
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return MakeError(ErrorModule.Audio, AudErr.DeviceNotFound);
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}
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)ReceiveSize)
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@ -106,14 +122,16 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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int SampleRate = Context.RequestData.ReadInt32();
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int Channels = Context.RequestData.ReadInt32();
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Channels = (ushort)(Channels >> 16);
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if (SampleRate == 0)
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if (SampleRate != 48000)
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{
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SampleRate = 48000;
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Context.Ns.Log.PrintWarning(LogClass.Audio, "Invalid sample rate!");
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return MakeError(ErrorModule.Audio, AudErr.UnsupportedSampleRate);
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}
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if (Channels < 1 || Channels > 2)
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Channels = (ushort)Channels;
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if (Channels == 0)
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{
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Channels = 2;
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}
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@ -125,7 +143,9 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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ReleaseEvent.WaitEvent.Set();
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};
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int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format);
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IAalOutput AudioOut = Context.Ns.AudioOut;
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int Track = AudioOut.OpenTrack(SampleRate, 2, Callback, out AudioFormat Format);
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MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track));
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@ -133,6 +153,8 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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Context.ResponseData.Write(Channels);
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Context.ResponseData.Write((int)Format);
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Context.ResponseData.Write((int)PlaybackState.Stopped);
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return 0;
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}
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}
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}
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