Support copy between multisample and non-multisample depth textures (#4676)
* Support copy between multisample and non-multisample depth textures * PR feedback
This commit is contained in:
parent
eabd0ec93f
commit
d9b63353b0
@ -732,12 +732,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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break;
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break;
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case Target.Texture2DMultisample:
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case Target.Texture2DMultisample:
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case Target.Texture2DMultisampleArray:
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case Target.Texture2DMultisampleArray:
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// We don't support copy between multisample and non-multisample depth-stencil textures
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if (rhs.Target == Target.Texture2D || rhs.Target == Target.Texture2DArray)
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// because there's no way to emulate that since most GPUs don't support writing a
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// custom stencil value into the texture, among several other API limitations.
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if ((rhs.Target == Target.Texture2D || rhs.Target == Target.Texture2DArray) &&
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!rhs.FormatInfo.Format.IsDepthOrStencil())
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{
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{
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return TextureViewCompatibility.CopyOnly;
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return TextureViewCompatibility.CopyOnly;
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}
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}
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103
Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs
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103
Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs
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@ -0,0 +1,103 @@
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using Ryujinx.Graphics.GAL;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.OpenGL.Image
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{
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class IntermediatePool : IDisposable
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{
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private readonly OpenGLRenderer _renderer;
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private readonly List<TextureView> _entries;
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public IntermediatePool(OpenGLRenderer renderer)
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{
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_renderer = renderer;
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_entries = new List<TextureView>();
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}
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public TextureView GetOrCreateWithAtLeast(
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Target target,
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int blockWidth,
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int blockHeight,
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int bytesPerPixel,
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Format format,
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int width,
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int height,
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int depth,
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int levels,
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int samples)
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{
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TextureView entry;
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for (int i = 0; i < _entries.Count; i++)
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{
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entry = _entries[i];
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if (entry.Target == target && entry.Format == format && entry.Info.Samples == samples)
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{
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if (entry.Width < width ||
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entry.Height < height ||
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entry.Info.Depth < depth ||
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entry.Info.Levels < levels)
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{
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width = Math.Max(width, entry.Width);
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height = Math.Max(height, entry.Height);
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depth = Math.Max(depth, entry.Info.Depth);
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levels = Math.Max(levels, entry.Info.Levels);
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entry.Dispose();
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entry = CreateNew(target, blockWidth, blockHeight, bytesPerPixel, format, width, height, depth, levels, samples);
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_entries[i] = entry;
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}
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return entry;
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}
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}
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entry = CreateNew(target, blockWidth, blockHeight, bytesPerPixel, format, width, height, depth, levels, samples);
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_entries.Add(entry);
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return entry;
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}
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private TextureView CreateNew(
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Target target,
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int blockWidth,
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int blockHeight,
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int bytesPerPixel,
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Format format,
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int width,
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int height,
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int depth,
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int levels,
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int samples)
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{
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return (TextureView)_renderer.CreateTexture(new TextureCreateInfo(
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width,
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height,
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depth,
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levels,
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samples,
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blockWidth,
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blockHeight,
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bytesPerPixel,
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format,
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DepthStencilMode.Depth,
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target,
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SwizzleComponent.Red,
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SwizzleComponent.Green,
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SwizzleComponent.Blue,
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SwizzleComponent.Alpha), 1f);
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}
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public void Dispose()
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{
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foreach (TextureView entry in _entries)
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{
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entry.Dispose();
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}
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_entries.Clear();
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}
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}
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}
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@ -15,9 +15,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
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private int _copyPboHandle;
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private int _copyPboHandle;
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private int _copyPboSize;
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private int _copyPboSize;
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public IntermediatePool IntermediatePool { get; }
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public TextureCopy(OpenGLRenderer renderer)
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public TextureCopy(OpenGLRenderer renderer)
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{
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{
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_renderer = renderer;
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_renderer = renderer;
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IntermediatePool = new IntermediatePool(renderer);
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}
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}
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public void Copy(
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public void Copy(
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@ -514,6 +517,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
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_copyPboHandle = 0;
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_copyPboHandle = 0;
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}
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}
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IntermediatePool.Dispose();
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}
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}
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}
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}
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}
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}
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@ -117,12 +117,20 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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{
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TextureView destinationView = (TextureView)destination;
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TextureView destinationView = (TextureView)destination;
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if (!destinationView.Target.IsMultisample() && Target.IsMultisample())
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bool srcIsMultisample = Target.IsMultisample();
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bool dstIsMultisample = destinationView.Target.IsMultisample();
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if (dstIsMultisample != srcIsMultisample && Info.Format.IsDepthOrStencil())
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{
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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CopyWithBlitForDepthMS(destinationView, 0, firstLayer, layers);
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}
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else if (!dstIsMultisample && srcIsMultisample)
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{
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{
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, 0, firstLayer, layers);
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_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, 0, firstLayer, layers);
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}
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}
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else if (destinationView.Target.IsMultisample() && !Target.IsMultisample())
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else if (dstIsMultisample && !srcIsMultisample)
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{
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{
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
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@ -143,11 +151,18 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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{
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TextureView destinationView = (TextureView)destination;
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TextureView destinationView = (TextureView)destination;
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if (!destinationView.Target.IsMultisample() && Target.IsMultisample())
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bool srcIsMultisample = Target.IsMultisample();
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bool dstIsMultisample = destinationView.Target.IsMultisample();
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if (dstIsMultisample != srcIsMultisample && Info.Format.IsDepthOrStencil())
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{
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CopyWithBlitForDepthMS(destinationView, srcLayer, dstLayer, 1);
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}
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else if (!dstIsMultisample && srcIsMultisample)
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{
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{
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_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, srcLayer, dstLayer, 1);
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_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, srcLayer, dstLayer, 1);
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}
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}
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else if (destinationView.Target.IsMultisample() && !Target.IsMultisample())
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else if (dstIsMultisample && !srcIsMultisample)
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{
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{
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
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}
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}
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@ -161,6 +176,61 @@ namespace Ryujinx.Graphics.OpenGL.Image
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}
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}
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}
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}
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private void CopyWithBlitForDepthMS(TextureView destinationView, int srcLayer, int dstLayer, int layers)
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{
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// This is currently used for multisample <-> non-multisample copies.
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// We can't do that with compute because it's not possible to write depth textures on compute.
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// It can be done with draws, but we don't have support for saving and restoring the OpenGL state
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// for a draw with different state right now.
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// This approach uses blit, which causes a resolution loss since some samples will be lost
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// in the process.
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Extents2D srcRegion = new Extents2D(0, 0, Width, Height);
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Extents2D dstRegion = new Extents2D(0, 0, destinationView.Width, destinationView.Height);
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if (destinationView.Target.IsMultisample())
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{
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TextureView intermmediate = _renderer.TextureCopy.IntermediatePool.GetOrCreateWithAtLeast(
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Info.Target,
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Info.BlockWidth,
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Info.BlockHeight,
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Info.BytesPerPixel,
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Format,
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destinationView.Width,
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destinationView.Height,
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Info.Depth,
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1,
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1);
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_renderer.TextureCopy.Copy(this, intermmediate, srcRegion, dstRegion, false);
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_renderer.TextureCopy.Copy(intermmediate, destinationView, dstRegion, dstRegion, false, srcLayer, dstLayer, 0, 0, layers, 1);
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}
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else
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{
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Target target = Target switch
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{
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Target.Texture2DMultisample => Target.Texture2D,
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Target.Texture2DMultisampleArray => Target.Texture2DArray,
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_ => Target
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};
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TextureView intermmediate = _renderer.TextureCopy.IntermediatePool.GetOrCreateWithAtLeast(
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target,
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Info.BlockWidth,
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Info.BlockHeight,
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Info.BytesPerPixel,
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Format,
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Width,
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Height,
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Info.Depth,
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1,
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1);
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_renderer.TextureCopy.Copy(this, intermmediate, srcRegion, srcRegion, false);
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_renderer.TextureCopy.Copy(intermmediate, destinationView, srcRegion, dstRegion, false, srcLayer, dstLayer, 0, 0, layers, 1);
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}
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}
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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{
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{
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_renderer.TextureCopy.Copy(this, (TextureView)destination, srcRegion, dstRegion, linearFilter);
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_renderer.TextureCopy.Copy(this, (TextureView)destination, srcRegion, dstRegion, linearFilter);
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@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Vulkan
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public void InsertClearBarrierDS(CommandBufferScoped cbs)
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public void InsertClearBarrierDS(CommandBufferScoped cbs)
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{
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{
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_depthStencil?.Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.EarlyFragmentTestsBit);
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_depthStencil?.Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.LateFragmentTestsBit);
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}
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}
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}
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}
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}
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}
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@ -39,8 +39,12 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly IProgram _programColorDrawToMs;
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private readonly IProgram _programColorDrawToMs;
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private readonly IProgram _programDepthBlit;
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private readonly IProgram _programDepthBlit;
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private readonly IProgram _programDepthBlitMs;
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private readonly IProgram _programDepthBlitMs;
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private readonly IProgram _programDepthDrawToMs;
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private readonly IProgram _programDepthDrawToNonMs;
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private readonly IProgram _programStencilBlit;
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private readonly IProgram _programStencilBlit;
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private readonly IProgram _programStencilBlitMs;
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private readonly IProgram _programStencilBlitMs;
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private readonly IProgram _programStencilDrawToMs;
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private readonly IProgram _programStencilDrawToNonMs;
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public HelperShader(VulkanRenderer gd, Device device)
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public HelperShader(VulkanRenderer gd, Device device)
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{
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{
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@ -188,6 +192,18 @@ namespace Ryujinx.Graphics.Vulkan
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new ShaderSource(ShaderBinaries.DepthBlitMsFragmentShaderSource, blitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.DepthBlitMsFragmentShaderSource, blitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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});
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_programDepthDrawToMs = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.DepthDrawToMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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_programDepthDrawToNonMs = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.DepthDrawToNonMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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if (gd.Capabilities.SupportsShaderStencilExport)
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if (gd.Capabilities.SupportsShaderStencilExport)
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{
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{
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_programStencilBlit = gd.CreateProgramWithMinimalLayout(new[]
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_programStencilBlit = gd.CreateProgramWithMinimalLayout(new[]
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@ -201,6 +217,18 @@ namespace Ryujinx.Graphics.Vulkan
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new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, blitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, blitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.StencilBlitMsFragmentShaderSource, blitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.StencilBlitMsFragmentShaderSource, blitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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});
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_programStencilDrawToMs = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.StencilDrawToMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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_programStencilDrawToNonMs = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.StencilDrawToNonMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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}
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}
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}
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}
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@ -1043,6 +1071,8 @@ namespace Ryujinx.Graphics.Vulkan
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Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
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Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
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int samples = src.Info.Samples;
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int samples = src.Info.Samples;
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bool isDepthOrStencil = src.Info.Format.IsDepthOrStencil();
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var aspectFlags = src.Info.Format.ConvertAspectFlags();
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// X and Y are the expected texture samples.
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// X and Y are the expected texture samples.
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// Z and W are the actual texture samples used.
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// Z and W are the actual texture samples used.
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@ -1061,42 +1091,94 @@ namespace Ryujinx.Graphics.Vulkan
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TextureStorage.DefaultAccessMask,
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TextureStorage.DefaultAccessMask,
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AccessFlags.ShaderReadBit,
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AccessFlags.ShaderReadBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.ComputeShaderBit,
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isDepthOrStencil ? PipelineStageFlags.FragmentShaderBit : PipelineStageFlags.ComputeShaderBit,
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ImageAspectFlags.ColorBit,
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aspectFlags,
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src.FirstLayer + srcLayer,
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src.FirstLayer + srcLayer,
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src.FirstLevel,
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src.FirstLevel,
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depth,
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depth,
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1);
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1);
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_pipeline.SetCommandBuffer(cbs);
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_pipeline.SetCommandBuffer(cbs);
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_pipeline.SetProgram(_programColorCopyToNonMs);
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var format = GetFormat(src.Info.BytesPerPixel);
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int dispatchX = (dst.Info.Width + 31) / 32;
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int dispatchY = (dst.Info.Height + 31) / 32;
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|
||||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||||
|
|
||||||
for (int z = 0; z < depth; z++)
|
if (isDepthOrStencil)
|
||||||
{
|
{
|
||||||
var srcView = Create2DLayerView(src, srcLayer + z, 0, format);
|
// We can't use compute for this case because compute can't modify depth textures.
|
||||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
|
||||||
|
|
||||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 0, srcView, null);
|
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||||
_pipeline.SetImage(0, dstView, format);
|
|
||||||
|
|
||||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
var rect = new Rectangle<float>(0, 0, dst.Width, dst.Height);
|
||||||
|
|
||||||
if (srcView != src)
|
viewports[0] = new GAL.Viewport(
|
||||||
|
rect,
|
||||||
|
ViewportSwizzle.PositiveX,
|
||||||
|
ViewportSwizzle.PositiveY,
|
||||||
|
ViewportSwizzle.PositiveZ,
|
||||||
|
ViewportSwizzle.PositiveW,
|
||||||
|
0f,
|
||||||
|
1f);
|
||||||
|
|
||||||
|
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||||
|
|
||||||
|
scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
|
||||||
|
|
||||||
|
_pipeline.SetScissors(scissors);
|
||||||
|
_pipeline.SetViewports(viewports, false);
|
||||||
|
_pipeline.SetPrimitiveTopology(GAL.PrimitiveTopology.TriangleStrip);
|
||||||
|
|
||||||
|
for (int z = 0; z < depth; z++)
|
||||||
{
|
{
|
||||||
srcView.Release();
|
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||||
|
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||||
|
|
||||||
|
_pipeline.SetRenderTarget(
|
||||||
|
((TextureView)dstView).GetImageViewForAttachment(),
|
||||||
|
(uint)dst.Width,
|
||||||
|
(uint)dst.Height,
|
||||||
|
true,
|
||||||
|
dst.VkFormat);
|
||||||
|
|
||||||
|
CopyMSDraw(srcView, aspectFlags, fromMS: true);
|
||||||
|
|
||||||
|
if (srcView != src)
|
||||||
|
{
|
||||||
|
srcView.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dstView != dst)
|
||||||
|
{
|
||||||
|
dstView.Release();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var format = GetFormat(src.Info.BytesPerPixel);
|
||||||
|
|
||||||
if (dstView != dst)
|
int dispatchX = (dst.Info.Width + 31) / 32;
|
||||||
|
int dispatchY = (dst.Info.Height + 31) / 32;
|
||||||
|
|
||||||
|
_pipeline.SetProgram(_programColorCopyToNonMs);
|
||||||
|
|
||||||
|
for (int z = 0; z < depth; z++)
|
||||||
{
|
{
|
||||||
dstView.Release();
|
var srcView = Create2DLayerView(src, srcLayer + z, 0, format);
|
||||||
|
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||||
|
|
||||||
|
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 0, srcView, null);
|
||||||
|
_pipeline.SetImage(0, dstView, format);
|
||||||
|
|
||||||
|
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||||
|
|
||||||
|
if (srcView != src)
|
||||||
|
{
|
||||||
|
srcView.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dstView != dst)
|
||||||
|
{
|
||||||
|
dstView.Release();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1108,11 +1190,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
gd.Api,
|
gd.Api,
|
||||||
cbs.CommandBuffer,
|
cbs.CommandBuffer,
|
||||||
dst.GetImage().Get(cbs).Value,
|
dst.GetImage().Get(cbs).Value,
|
||||||
AccessFlags.ShaderWriteBit,
|
isDepthOrStencil ? AccessFlags.DepthStencilAttachmentWriteBit : AccessFlags.ShaderWriteBit,
|
||||||
TextureStorage.DefaultAccessMask,
|
TextureStorage.DefaultAccessMask,
|
||||||
PipelineStageFlags.ComputeShaderBit,
|
isDepthOrStencil ? PipelineStageFlags.LateFragmentTestsBit : PipelineStageFlags.ComputeShaderBit,
|
||||||
PipelineStageFlags.AllCommandsBit,
|
PipelineStageFlags.AllCommandsBit,
|
||||||
ImageAspectFlags.ColorBit,
|
aspectFlags,
|
||||||
dst.FirstLayer + dstLayer,
|
dst.FirstLayer + dstLayer,
|
||||||
dst.FirstLevel,
|
dst.FirstLevel,
|
||||||
depth,
|
depth,
|
||||||
@ -1126,6 +1208,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
|
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
|
||||||
|
|
||||||
int samples = dst.Info.Samples;
|
int samples = dst.Info.Samples;
|
||||||
|
bool isDepthOrStencil = src.Info.Format.IsDepthOrStencil();
|
||||||
|
var aspectFlags = src.Info.Format.ConvertAspectFlags();
|
||||||
|
|
||||||
// X and Y are the expected texture samples.
|
// X and Y are the expected texture samples.
|
||||||
// Z and W are the actual texture samples used.
|
// Z and W are the actual texture samples used.
|
||||||
@ -1145,7 +1229,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
AccessFlags.ShaderReadBit,
|
AccessFlags.ShaderReadBit,
|
||||||
PipelineStageFlags.AllCommandsBit,
|
PipelineStageFlags.AllCommandsBit,
|
||||||
PipelineStageFlags.FragmentShaderBit,
|
PipelineStageFlags.FragmentShaderBit,
|
||||||
ImageAspectFlags.ColorBit,
|
aspectFlags,
|
||||||
src.FirstLayer + srcLayer,
|
src.FirstLayer + srcLayer,
|
||||||
src.FirstLevel,
|
src.FirstLevel,
|
||||||
depth,
|
depth,
|
||||||
@ -1153,8 +1237,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_pipeline.SetCommandBuffer(cbs);
|
_pipeline.SetCommandBuffer(cbs);
|
||||||
|
|
||||||
_pipeline.SetProgram(_programColorDrawToMs);
|
|
||||||
|
|
||||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||||
|
|
||||||
var rect = new Rectangle<float>(0, 0, dst.Width, dst.Height);
|
var rect = new Rectangle<float>(0, 0, dst.Width, dst.Height);
|
||||||
@ -1179,33 +1261,66 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||||
|
|
||||||
var format = GetFormat(src.Info.BytesPerPixel);
|
if (isDepthOrStencil)
|
||||||
var vkFormat = FormatTable.GetFormat(format);
|
|
||||||
|
|
||||||
for (int z = 0; z < depth; z++)
|
|
||||||
{
|
{
|
||||||
var srcView = Create2DLayerView(src, srcLayer + z, 0, format);
|
for (int z = 0; z < depth; z++)
|
||||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
|
||||||
|
|
||||||
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
|
|
||||||
_pipeline.SetRenderTarget(
|
|
||||||
((TextureView)dstView).GetView(format).GetImageViewForAttachment(),
|
|
||||||
(uint)dst.Width,
|
|
||||||
(uint)dst.Height,
|
|
||||||
(uint)samples,
|
|
||||||
false,
|
|
||||||
vkFormat);
|
|
||||||
|
|
||||||
_pipeline.Draw(4, 1, 0, 0);
|
|
||||||
|
|
||||||
if (srcView != src)
|
|
||||||
{
|
{
|
||||||
srcView.Release();
|
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||||
|
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||||
|
|
||||||
|
_pipeline.SetRenderTarget(
|
||||||
|
((TextureView)dstView).GetImageViewForAttachment(),
|
||||||
|
(uint)dst.Width,
|
||||||
|
(uint)dst.Height,
|
||||||
|
(uint)samples,
|
||||||
|
true,
|
||||||
|
dst.VkFormat);
|
||||||
|
|
||||||
|
CopyMSDraw(srcView, aspectFlags, fromMS: false);
|
||||||
|
|
||||||
|
if (srcView != src)
|
||||||
|
{
|
||||||
|
srcView.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dstView != dst)
|
||||||
|
{
|
||||||
|
dstView.Release();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_pipeline.SetProgram(_programColorDrawToMs);
|
||||||
|
|
||||||
if (dstView != dst)
|
var format = GetFormat(src.Info.BytesPerPixel);
|
||||||
|
var vkFormat = FormatTable.GetFormat(format);
|
||||||
|
|
||||||
|
for (int z = 0; z < depth; z++)
|
||||||
{
|
{
|
||||||
dstView.Release();
|
var srcView = Create2DLayerView(src, srcLayer + z, 0, format);
|
||||||
|
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||||
|
|
||||||
|
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
|
||||||
|
_pipeline.SetRenderTarget(
|
||||||
|
((TextureView)dstView).GetView(format).GetImageViewForAttachment(),
|
||||||
|
(uint)dst.Width,
|
||||||
|
(uint)dst.Height,
|
||||||
|
(uint)samples,
|
||||||
|
false,
|
||||||
|
vkFormat);
|
||||||
|
|
||||||
|
_pipeline.Draw(4, 1, 0, 0);
|
||||||
|
|
||||||
|
if (srcView != src)
|
||||||
|
{
|
||||||
|
srcView.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dstView != dst)
|
||||||
|
{
|
||||||
|
dstView.Release();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1217,17 +1332,71 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
gd.Api,
|
gd.Api,
|
||||||
cbs.CommandBuffer,
|
cbs.CommandBuffer,
|
||||||
dst.GetImage().Get(cbs).Value,
|
dst.GetImage().Get(cbs).Value,
|
||||||
AccessFlags.ColorAttachmentWriteBit,
|
isDepthOrStencil ? AccessFlags.DepthStencilAttachmentWriteBit : AccessFlags.ColorAttachmentWriteBit,
|
||||||
TextureStorage.DefaultAccessMask,
|
TextureStorage.DefaultAccessMask,
|
||||||
PipelineStageFlags.FragmentShaderBit,
|
isDepthOrStencil ? PipelineStageFlags.LateFragmentTestsBit : PipelineStageFlags.ColorAttachmentOutputBit,
|
||||||
PipelineStageFlags.AllCommandsBit,
|
PipelineStageFlags.AllCommandsBit,
|
||||||
ImageAspectFlags.ColorBit,
|
aspectFlags,
|
||||||
dst.FirstLayer + dstLayer,
|
dst.FirstLayer + dstLayer,
|
||||||
dst.FirstLevel,
|
dst.FirstLevel,
|
||||||
depth,
|
depth,
|
||||||
1);
|
1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void CopyMSDraw(TextureView src, ImageAspectFlags aspectFlags, bool fromMS)
|
||||||
|
{
|
||||||
|
if (aspectFlags.HasFlag(ImageAspectFlags.DepthBit))
|
||||||
|
{
|
||||||
|
var depthTexture = CreateDepthOrStencilView(src, DepthStencilMode.Depth);
|
||||||
|
|
||||||
|
CopyMSAspectDraw(depthTexture, fromMS, isDepth: true);
|
||||||
|
|
||||||
|
if (depthTexture != src)
|
||||||
|
{
|
||||||
|
depthTexture.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (aspectFlags.HasFlag(ImageAspectFlags.StencilBit) && _programStencilDrawToMs != null)
|
||||||
|
{
|
||||||
|
var stencilTexture = CreateDepthOrStencilView(src, DepthStencilMode.Stencil);
|
||||||
|
|
||||||
|
CopyMSAspectDraw(stencilTexture, fromMS, isDepth: false);
|
||||||
|
|
||||||
|
if (stencilTexture != src)
|
||||||
|
{
|
||||||
|
stencilTexture.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CopyMSAspectDraw(TextureView src, bool fromMS, bool isDepth)
|
||||||
|
{
|
||||||
|
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, src, _samplerNearest);
|
||||||
|
|
||||||
|
if (isDepth)
|
||||||
|
{
|
||||||
|
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs);
|
||||||
|
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, GAL.CompareOp.Always));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs);
|
||||||
|
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||||
|
}
|
||||||
|
|
||||||
|
_pipeline.Draw(4, 1, 0, 0);
|
||||||
|
|
||||||
|
if (isDepth)
|
||||||
|
{
|
||||||
|
_pipeline.SetDepthTest(new DepthTestDescriptor(false, false, GAL.CompareOp.Always));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_pipeline.SetStencilTest(CreateStencilTestDescriptor(false));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static (int, int) GetSampleCountXYLog2(int samples)
|
private static (int, int) GetSampleCountXYLog2(int samples)
|
||||||
{
|
{
|
||||||
int samplesInXLog2 = 0;
|
int samplesInXLog2 = 0;
|
||||||
@ -1494,8 +1663,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_programColorDrawToMs.Dispose();
|
_programColorDrawToMs.Dispose();
|
||||||
_programDepthBlit.Dispose();
|
_programDepthBlit.Dispose();
|
||||||
_programDepthBlitMs.Dispose();
|
_programDepthBlitMs.Dispose();
|
||||||
|
_programDepthDrawToMs.Dispose();
|
||||||
|
_programDepthDrawToNonMs.Dispose();
|
||||||
_programStencilBlit?.Dispose();
|
_programStencilBlit?.Dispose();
|
||||||
_programStencilBlitMs?.Dispose();
|
_programStencilBlitMs?.Dispose();
|
||||||
|
_programStencilDrawToMs?.Dispose();
|
||||||
|
_programStencilDrawToNonMs?.Dispose();
|
||||||
_samplerNearest.Dispose();
|
_samplerNearest.Dispose();
|
||||||
_samplerLinear.Dispose();
|
_samplerLinear.Dispose();
|
||||||
_pipeline.Dispose();
|
_pipeline.Dispose();
|
||||||
|
@ -0,0 +1,25 @@
|
|||||||
|
#version 450 core
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||||
|
{
|
||||||
|
ivec4 sample_counts_log2;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform sampler2D src;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||||
|
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||||
|
int samplesInXLog2 = sample_counts_log2.z;
|
||||||
|
int samplesInYLog2 = sample_counts_log2.w;
|
||||||
|
int samplesInX = 1 << samplesInXLog2;
|
||||||
|
int samplesInY = 1 << samplesInYLog2;
|
||||||
|
|
||||||
|
int sampleIndex = gl_SampleID;
|
||||||
|
|
||||||
|
int inX = (int(gl_FragCoord.x) << sample_counts_log2.x) | ((sampleIndex & (samplesInX - 1)) << deltaX);
|
||||||
|
int inY = (int(gl_FragCoord.y) << sample_counts_log2.y) | ((sampleIndex >> samplesInXLog2) << deltaY);
|
||||||
|
|
||||||
|
gl_FragDepth = texelFetch(src, ivec2(inX, inY), 0).r;
|
||||||
|
}
|
@ -0,0 +1,28 @@
|
|||||||
|
#version 450 core
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||||
|
{
|
||||||
|
ivec4 sample_counts_log2;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform sampler2DMS srcMS;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uvec2 coords = uvec2(gl_FragCoord.xy);
|
||||||
|
|
||||||
|
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||||
|
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||||
|
int samplesInXLog2 = sample_counts_log2.z;
|
||||||
|
int samplesInYLog2 = sample_counts_log2.w;
|
||||||
|
int samplesInX = 1 << samplesInXLog2;
|
||||||
|
int samplesInY = 1 << samplesInYLog2;
|
||||||
|
int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
|
||||||
|
|
||||||
|
samplesInXLog2 = sample_counts_log2.x;
|
||||||
|
samplesInYLog2 = sample_counts_log2.y;
|
||||||
|
|
||||||
|
ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
|
||||||
|
|
||||||
|
gl_FragDepth = texelFetch(srcMS, shiftedCoords, sampleIdx).r;
|
||||||
|
}
|
@ -1874,6 +1874,213 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
|||||||
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] DepthDrawToMsFragmentShaderSource = new byte[]
|
||||||
|
{
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C,
|
||||||
|
0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
0x34, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74,
|
||||||
|
0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63,
|
||||||
|
0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||||
|
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
0x67, 0x6C, 0x5F, 0x53, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x49, 0x44, 0x00, 0x05, 0x00, 0x06, 0x00,
|
||||||
|
0x34, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6F, 0x6F, 0x72, 0x64,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x51, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46,
|
||||||
|
0x72, 0x61, 0x67, 0x44, 0x65, 0x70, 0x74, 0x68, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||||
|
0x55, 0x00, 0x00, 0x00, 0x73, 0x72, 0x63, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
0x0E, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x16, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||||
|
0x09, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x19, 0x00, 0x09, 0x00, 0x52, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00, 0x53, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||||
|
0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||||
|
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x1A, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x1C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||||
|
0x82, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00,
|
||||||
|
0x1D, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0x26, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x2F, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x35, 0x00, 0x00, 0x00,
|
||||||
|
0x36, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x82, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0x26, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00,
|
||||||
|
0x2F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x05, 0x00, 0x35, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||||
|
0x44, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00,
|
||||||
|
0x45, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00,
|
||||||
|
0x46, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x4C, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
|
||||||
|
0xC5, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00,
|
||||||
|
0x4E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x53, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||||
|
0x55, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00,
|
||||||
|
0x42, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00,
|
||||||
|
0x5B, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x32, 0x00, 0x00, 0x00,
|
||||||
|
0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||||
|
0x5C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x51, 0x00, 0x00, 0x00,
|
||||||
|
0x5D, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] DepthDrawToNonMsFragmentShaderSource = new byte[]
|
||||||
|
{
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x6A, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x0C, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00,
|
||||||
|
0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46, 0x72, 0x61, 0x67, 0x43,
|
||||||
|
0x6F, 0x6F, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F,
|
||||||
|
0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74,
|
||||||
|
0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46,
|
||||||
|
0x72, 0x61, 0x67, 0x44, 0x65, 0x70, 0x74, 0x68, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x73, 0x72, 0x63, 0x4D, 0x53, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
|
||||||
|
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x5F, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||||
|
0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||||
|
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||||
|
0x0E, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||||
|
0x15, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00,
|
||||||
|
0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x1A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x1E, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x26, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x5F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00,
|
||||||
|
0x61, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x62, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x62, 0x00, 0x00, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00,
|
||||||
|
0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x6D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x19, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x1F, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00,
|
||||||
|
0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||||
|
0x1B, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x26, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0x27, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
|
||||||
|
0x25, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x33, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00,
|
||||||
|
0x3A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x3F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00,
|
||||||
|
0x42, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||||
|
0x43, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00,
|
||||||
|
0xC4, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||||
|
0x40, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x57, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||||
|
0x50, 0x00, 0x05, 0x00, 0x50, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00,
|
||||||
|
0x5C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x61, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00,
|
||||||
|
0x64, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00,
|
||||||
|
0x67, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00,
|
||||||
|
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
|
|
||||||
public static readonly byte[] StencilBlitFragmentShaderSource = new byte[]
|
public static readonly byte[] StencilBlitFragmentShaderSource = new byte[]
|
||||||
{
|
{
|
||||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x18, 0x00, 0x00, 0x00,
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
@ -1984,5 +2191,223 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
|||||||
0x22, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
|
0x22, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
|
||||||
0x08, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
0x08, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] StencilDrawToMsFragmentShaderSource = new byte[]
|
||||||
|
{
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||||||
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0x3E, 0x00, 0x03, 0x00, 0x51, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00,
|
||||||
|
0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] StencilDrawToNonMsFragmentShaderSource = new byte[]
|
||||||
|
{
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x6A, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||||
|
0x95, 0x13, 0x00, 0x00, 0x0A, 0x00, 0x09, 0x00, 0x53, 0x50, 0x56, 0x5F, 0x45, 0x58, 0x54, 0x5F,
|
||||||
|
0x73, 0x68, 0x61, 0x64, 0x65, 0x72, 0x5F, 0x73, 0x74, 0x65, 0x6E, 0x63, 0x69, 0x6C, 0x5F, 0x65,
|
||||||
|
0x78, 0x70, 0x6F, 0x72, 0x74, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x07, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0xA3, 0x13, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x04, 0x00, 0x09, 0x00,
|
||||||
|
0x47, 0x4C, 0x5F, 0x41, 0x52, 0x42, 0x5F, 0x73, 0x68, 0x61, 0x64, 0x65, 0x72, 0x5F, 0x73, 0x74,
|
||||||
|
0x65, 0x6E, 0x63, 0x69, 0x6C, 0x5F, 0x65, 0x78, 0x70, 0x6F, 0x72, 0x74, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46, 0x72, 0x61, 0x67, 0x43,
|
||||||
|
0x6F, 0x6F, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F,
|
||||||
|
0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74,
|
||||||
|
0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46,
|
||||||
|
0x72, 0x61, 0x67, 0x53, 0x74, 0x65, 0x6E, 0x63, 0x69, 0x6C, 0x52, 0x65, 0x66, 0x41, 0x52, 0x42,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x73, 0x72, 0x63, 0x4D,
|
||||||
|
0x53, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x96, 0x13, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x19, 0x00, 0x09, 0x00, 0x60, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00, 0x61, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x04, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x04, 0x00, 0x62, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x0B, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00,
|
||||||
|
0x0E, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x1C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x19, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||||
|
0x1B, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||||
|
0x24, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||||
|
0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0xC4, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x3A, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x42, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
|
||||||
|
0x82, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
|
||||||
|
0x45, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x4A, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00,
|
||||||
|
0xC3, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00,
|
||||||
|
0x1D, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||||
|
0x43, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||||
|
0x5D, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x61, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||||
|
0x60, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||||
|
0x15, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||||
|
0x40, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x69, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
|
||||||
|
0x5F, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -0,0 +1,27 @@
|
|||||||
|
#version 450 core
|
||||||
|
|
||||||
|
#extension GL_ARB_shader_stencil_export : require
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||||
|
{
|
||||||
|
ivec4 sample_counts_log2;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform isampler2D src;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||||
|
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||||
|
int samplesInXLog2 = sample_counts_log2.z;
|
||||||
|
int samplesInYLog2 = sample_counts_log2.w;
|
||||||
|
int samplesInX = 1 << samplesInXLog2;
|
||||||
|
int samplesInY = 1 << samplesInYLog2;
|
||||||
|
|
||||||
|
int sampleIndex = gl_SampleID;
|
||||||
|
|
||||||
|
int inX = (int(gl_FragCoord.x) << sample_counts_log2.x) | ((sampleIndex & (samplesInX - 1)) << deltaX);
|
||||||
|
int inY = (int(gl_FragCoord.y) << sample_counts_log2.y) | ((sampleIndex >> samplesInXLog2) << deltaY);
|
||||||
|
|
||||||
|
gl_FragStencilRefARB = texelFetch(src, ivec2(inX, inY), 0).r;
|
||||||
|
}
|
@ -0,0 +1,30 @@
|
|||||||
|
#version 450 core
|
||||||
|
|
||||||
|
#extension GL_ARB_shader_stencil_export : require
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||||
|
{
|
||||||
|
ivec4 sample_counts_log2;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform isampler2DMS srcMS;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uvec2 coords = uvec2(gl_FragCoord.xy);
|
||||||
|
|
||||||
|
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||||
|
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||||
|
int samplesInXLog2 = sample_counts_log2.z;
|
||||||
|
int samplesInYLog2 = sample_counts_log2.w;
|
||||||
|
int samplesInX = 1 << samplesInXLog2;
|
||||||
|
int samplesInY = 1 << samplesInYLog2;
|
||||||
|
int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
|
||||||
|
|
||||||
|
samplesInXLog2 = sample_counts_log2.x;
|
||||||
|
samplesInYLog2 = sample_counts_log2.y;
|
||||||
|
|
||||||
|
ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
|
||||||
|
|
||||||
|
gl_FragStencilRefARB = texelFetch(srcMS, shiftedCoords, sampleIdx).r;
|
||||||
|
}
|
@ -444,7 +444,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void InsertReadToWriteBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
|
public void InsertReadToWriteBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
|
||||||
{
|
{
|
||||||
if (_lastReadAccess != AccessFlags.NoneKhr)
|
if (_lastReadAccess != AccessFlags.None)
|
||||||
{
|
{
|
||||||
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
|
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
|
||||||
|
|
||||||
@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_info.GetLayers(),
|
_info.GetLayers(),
|
||||||
_info.Levels);
|
_info.Levels);
|
||||||
|
|
||||||
_lastReadAccess = AccessFlags.NoneKhr;
|
_lastReadAccess = AccessFlags.None;
|
||||||
_lastReadStage = PipelineStageFlags.None;
|
_lastReadStage = PipelineStageFlags.None;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -472,7 +472,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_lastReadAccess |= dstAccessFlags;
|
_lastReadAccess |= dstAccessFlags;
|
||||||
_lastReadStage |= dstStageFlags;
|
_lastReadStage |= dstStageFlags;
|
||||||
|
|
||||||
if (_lastModificationAccess != AccessFlags.NoneKhr)
|
if (_lastModificationAccess != AccessFlags.None)
|
||||||
{
|
{
|
||||||
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
|
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
|
||||||
|
|
||||||
@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_info.GetLayers(),
|
_info.GetLayers(),
|
||||||
_info.Levels);
|
_info.Levels);
|
||||||
|
|
||||||
_lastModificationAccess = AccessFlags.NoneKhr;
|
_lastModificationAccess = AccessFlags.None;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user