nvdec: Adding Vp8 codec support (#2707)
* first try * second try * working update * Final impl * Fixes nits * Fix everything * remove leftover * Update FFmpegContext.cs * Update Surface.cs * Addresses gdkchan feedback * bool not byte * Addresses gdkchan feedback
This commit is contained in:
parent
a7109c767b
commit
d1604aa762
@ -5,27 +5,26 @@ using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Nvdec.H264
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namespace Ryujinx.Graphics.Nvdec.FFmpeg
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{
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unsafe class FFmpegContext : IDisposable
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{
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private readonly AVCodec_decode _h264Decode;
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private readonly AVCodec_decode _decodeFrame;
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private static readonly av_log_set_callback_callback _logFunc;
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private readonly AVCodec* _codec;
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private AVPacket* _packet;
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private AVCodecContext* _context;
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public FFmpegContext()
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public FFmpegContext(AVCodecID codecId)
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{
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_codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264);
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_codec = ffmpeg.avcodec_find_decoder(codecId);
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_context = ffmpeg.avcodec_alloc_context3(_codec);
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_context->debug |= ffmpeg.FF_DEBUG_MMCO;
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ffmpeg.avcodec_open2(_context, _codec, null);
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_packet = ffmpeg.av_packet_alloc();
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_h264Decode = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(_codec->decode.Pointer);
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_decodeFrame = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(_codec->decode.Pointer);
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}
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static FFmpegContext()
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@ -115,7 +114,7 @@ namespace Ryujinx.Graphics.Nvdec.H264
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{
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_packet->data = ptr;
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_packet->size = bitstream.Length;
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result = _h264Decode(_context, output.Frame, &gotFrame, _packet);
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result = _decodeFrame(_context, output.Frame, &gotFrame, _packet);
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}
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if (gotFrame == 0)
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@ -126,7 +125,7 @@ namespace Ryujinx.Graphics.Nvdec.H264
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// Get the next delayed frame by passing a 0 length packet.
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_packet->data = null;
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_packet->size = 0;
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result = _h264Decode(_context, output.Frame, &gotFrame, _packet);
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result = _decodeFrame(_context, output.Frame, &gotFrame, _packet);
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// We need to set B frames to 0 as we already consumed all delayed frames.
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// This prevents the decoder from trying to return a delayed frame next time.
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@ -138,6 +137,7 @@ namespace Ryujinx.Graphics.Nvdec.H264
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if (gotFrame == 0)
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{
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ffmpeg.av_frame_unref(output.Frame);
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return -1;
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}
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@ -1,7 +1,8 @@
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using Ryujinx.Graphics.Video;
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using FFmpeg.AutoGen;
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec.H264
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namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
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{
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public sealed class Decoder : IH264Decoder
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{
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@ -11,7 +12,7 @@ namespace Ryujinx.Graphics.Nvdec.H264
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private readonly byte[] _workBuffer = new byte[WorkBufferSize];
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private FFmpegContext _context = new FFmpegContext();
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private FFmpegContext _context = new FFmpegContext(AVCodecID.AV_CODEC_ID_H264);
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private int _oldOutputWidth;
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private int _oldOutputHeight;
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@ -29,7 +30,7 @@ namespace Ryujinx.Graphics.Nvdec.H264
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outSurf.RequestedHeight != _oldOutputHeight)
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{
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_context.Dispose();
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_context = new FFmpegContext();
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_context = new FFmpegContext(AVCodecID.AV_CODEC_ID_H264);
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_oldOutputWidth = outSurf.RequestedWidth;
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_oldOutputHeight = outSurf.RequestedHeight;
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@ -1,7 +1,7 @@
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using System;
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using System.Numerics;
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namespace Ryujinx.Graphics.Nvdec.H264
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namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
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{
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struct H264BitStreamWriter
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{
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@ -2,7 +2,7 @@
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec.H264
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namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
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{
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static class SpsAndPpsReconstruction
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{
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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@ -6,10 +6,11 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="FFmpeg.AutoGen" Version="4.4.0" />
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<PackageReference Include="FFmpeg.AutoGen" Version="4.4.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj" />
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</ItemGroup>
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@ -2,7 +2,7 @@
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec.H264
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namespace Ryujinx.Graphics.Nvdec.FFmpeg
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{
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unsafe class Surface : ISurface
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{
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53
Ryujinx.Graphics.Nvdec.FFmpeg/Vp8/Decoder.cs
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53
Ryujinx.Graphics.Nvdec.FFmpeg/Vp8/Decoder.cs
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@ -0,0 +1,53 @@
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using FFmpeg.AutoGen;
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec.FFmpeg.Vp8
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{
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public sealed class Decoder : IDecoder
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{
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public bool IsHardwareAccelerated => false;
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private readonly FFmpegContext _context = new FFmpegContext(AVCodecID.AV_CODEC_ID_VP8);
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public ISurface CreateSurface(int width, int height)
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{
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return new Surface(width, height);
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}
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public bool Decode(ref Vp8PictureInfo pictureInfo, ISurface output, ReadOnlySpan<byte> bitstream)
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{
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Surface outSurf = (Surface)output;
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int uncompHeaderSize = pictureInfo.KeyFrame ? 10 : 3;
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byte[] frame = new byte[bitstream.Length + uncompHeaderSize];
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uint firstPartSizeShifted = pictureInfo.FirstPartSize << 5;
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frame[0] = (byte)(pictureInfo.KeyFrame ? 0 : 1);
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frame[0] |= (byte)((pictureInfo.Version & 7) << 1);
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frame[0] |= 1 << 4;
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frame[0] |= (byte)firstPartSizeShifted;
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frame[1] |= (byte)(firstPartSizeShifted >> 8);
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frame[2] |= (byte)(firstPartSizeShifted >> 16);
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if (pictureInfo.KeyFrame)
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{
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frame[3] = 0x9d;
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frame[4] = 0x01;
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frame[5] = 0x2a;
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frame[6] = (byte)pictureInfo.FrameWidth;
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frame[7] = (byte)((pictureInfo.FrameWidth >> 8) & 0x3F);
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frame[8] = (byte)pictureInfo.FrameHeight;
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frame[9] = (byte)((pictureInfo.FrameHeight >> 8) & 0x3F);
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}
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bitstream.CopyTo(new Span<byte>(frame).Slice(uncompHeaderSize));
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return _context.DecodeFrame(outSurf, frame) == 0;
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}
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public void Dispose() => _context.Dispose();
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}
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}
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@ -1,4 +1,4 @@
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using Ryujinx.Graphics.Nvdec.H264;
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using Ryujinx.Graphics.Nvdec.FFmpeg.H264;
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using Ryujinx.Graphics.Nvdec.Image;
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using Ryujinx.Graphics.Nvdec.Types.H264;
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using Ryujinx.Graphics.Video;
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@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Nvdec
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{
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private const int MbSizeInPixels = 16;
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public unsafe static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
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public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
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{
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PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
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H264PictureInfo info = pictureInfo.Convert();
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@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Nvdec
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uint lumaOffset = state.SetSurfaceLumaOffset[surfaceIndex];
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uint chromaOffset = state.SetSurfaceChromaOffset[surfaceIndex];
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Decoder decoder = context.GetDecoder();
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Decoder decoder = context.GetH264Decoder();
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ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, width, height);
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using Ryujinx.Graphics.Nvdec.H264;
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using System;
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namespace Ryujinx.Graphics.Nvdec
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{
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class NvdecDecoderContext : IDisposable
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{
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private Decoder _decoder;
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private FFmpeg.H264.Decoder _h264Decoder;
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private FFmpeg.Vp8.Decoder _vp8Decoder;
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public Decoder GetDecoder()
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public FFmpeg.H264.Decoder GetH264Decoder()
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{
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return _decoder ??= new Decoder();
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return _h264Decoder ??= new FFmpeg.H264.Decoder();
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}
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public FFmpeg.Vp8.Decoder GetVp8Decoder()
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{
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return _vp8Decoder ??= new FFmpeg.Vp8.Decoder();
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}
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public void Dispose()
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{
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_decoder?.Dispose();
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_decoder = null;
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_h264Decoder?.Dispose();
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_h264Decoder = null;
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_vp8Decoder?.Dispose();
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_vp8Decoder = null;
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}
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}
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}
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@ -68,6 +68,9 @@ namespace Ryujinx.Graphics.Nvdec
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case CodecId.H264:
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H264Decoder.Decode(_currentContext, _rm, ref _state.State);
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break;
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case CodecId.Vp8:
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Vp8Decoder.Decode(_currentContext, _rm, ref _state.State);
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break;
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case CodecId.Vp9:
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Vp9Decoder.Decode(_rm, ref _state.State);
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break;
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@ -9,7 +9,7 @@
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Nvdec.H264\Ryujinx.Graphics.Nvdec.H264.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj" />
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75
Ryujinx.Graphics.Nvdec/Types/Vp8/PictureInfo.cs
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75
Ryujinx.Graphics.Nvdec/Types/Vp8/PictureInfo.cs
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@ -0,0 +1,75 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.Video;
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namespace Ryujinx.Graphics.Nvdec.Types.Vp8
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{
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struct PictureInfo
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{
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#pragma warning disable CS0649
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public Array13<uint> Unknown0;
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public uint GpTimerTimeoutValue;
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public ushort FrameWidth;
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public ushort FrameHeight;
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public byte KeyFrame; // 1: key frame - 0: not
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public byte Version;
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public byte Flags0;
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// TileFormat : 2 // 0: TBL; 1: KBL;
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// GobHeight : 3 // Set GOB height, 0: GOB_2, 1: GOB_4, 2: GOB_8, 3: GOB_16, 4: GOB_32 (NVDEC3 onwards)
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// ReserverdSurfaceFormat : 3
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public byte ErrorConcealOn; // 1: error conceal on - 0: off
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public uint FirstPartSize; // the size of first partition (frame header and mb header partition)
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public uint HistBufferSize; // in units of 256
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public uint VLDBufferSize; // in units of 1
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public Array2<uint> FrameStride; // [y_c]
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public uint LumaTopOffset; // offset of luma top field in units of 256
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public uint LumaBotOffset; // offset of luma bottom field in units of 256
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public uint LumaFrameOffset; // offset of luma frame in units of 256
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public uint ChromaTopOffset; // offset of chroma top field in units of 256
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public uint ChromaBotOffset; // offset of chroma bottom field in units of 256
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public uint ChromaFrameOffset; // offset of chroma frame in units of 256
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public uint Flags1;
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// EnableTFOutput : 1; // =1, enable dbfdma to output the display surface; if disable, then the following configure on tf is useless.
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// Remap for VC1
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// VC1MapYFlag : 1
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// MapYValue : 3
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// VC1MapUVFlag : 1
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// MapUVValue : 3
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// TF
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// OutStride : 8
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// TilingFormat : 3;
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// OutputStructure : 1 // 0:frame, 1:field
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// Reserved0 : 11
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public Array2<int> OutputTop; // in units of 256
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public Array2<int> OutputBottom; // in units of 256
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// Histogram
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public uint Flags2;
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// EnableHistogram : 1 // enable histogram info collection
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// HistogramStartX : 12 // start X of Histogram window
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// HistogramStartY : 12 // start Y of Histogram window
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// Reserved1 : 7
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// HistogramEndX : 12 // end X of Histogram window
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// HistogramEndY : 12 // end y of Histogram window
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// Reserved2 : 8
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// Decode picture buffer related
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public sbyte CurrentOutputMemoryLayout;
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public Array3<sbyte> OutputMemoryLayout; // output NV12/NV24 setting. item 0:golden - 1: altref - 2: last
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public byte SegmentationFeatureDataUpdate;
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public Array3<byte> Reserved3;
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public uint ResultValue; // ucode return result
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public Array8<uint> PartitionOffset;
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public Array3<uint> Reserved4;
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#pragma warning restore CS0649
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public Vp8PictureInfo Convert()
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{
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return new Vp8PictureInfo()
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{
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KeyFrame = KeyFrame != 0,
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FirstPartSize = FirstPartSize,
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Version = Version,
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FrameWidth = FrameWidth,
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FrameHeight = FrameHeight
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};
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}
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}
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}
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33
Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
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33
Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
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using Ryujinx.Graphics.Nvdec.FFmpeg.Vp8;
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using Ryujinx.Graphics.Nvdec.Image;
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using Ryujinx.Graphics.Nvdec.Types.Vp8;
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec
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{
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static class Vp8Decoder
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{
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public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
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{
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PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
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ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.VLDBufferSize);
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Decoder decoder = context.GetVp8Decoder();
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ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, pictureInfo.FrameWidth, pictureInfo.FrameHeight);
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Vp8PictureInfo info = pictureInfo.Convert();
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uint lumaOffset = state.SetSurfaceLumaOffset[3];
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uint chromaOffset = state.SetSurfaceChromaOffset[3];
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if (decoder.Decode(ref info, outputSurface, bitstream))
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{
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SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
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}
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rm.Cache.Put(outputSurface);
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}
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}
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}
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11
Ryujinx.Graphics.Video/Vp8PictureInfo.cs
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11
Ryujinx.Graphics.Video/Vp8PictureInfo.cs
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namespace Ryujinx.Graphics.Video
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{
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public ref struct Vp8PictureInfo
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{
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public bool KeyFrame;
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public uint FirstPartSize;
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public uint Version;
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public ushort FrameWidth;
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public ushort FrameHeight;
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}
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}
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14
Ryujinx.sln
14
Ryujinx.sln
@ -51,8 +51,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.Vp9"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vic", "Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj", "{81BB2C11-9408-4EA3-822E-42987AF54429}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.H264", "Ryujinx.Graphics.Nvdec.H264\Ryujinx.Graphics.Nvdec.H264.csproj", "{990F9601-343E-46CB-8529-B498FA761A92}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Video", "Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj", "{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.OpenAL", "Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj", "{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}"
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@ -67,7 +65,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "Ryuj
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
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EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Headless.SDL2", "Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -159,10 +159,6 @@ Global
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{990F9601-343E-46CB-8529-B498FA761A92}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{990F9601-343E-46CB-8529-B498FA761A92}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{990F9601-343E-46CB-8529-B498FA761A92}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{990F9601-343E-46CB-8529-B498FA761A92}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
@ -195,6 +191,10 @@ Global
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -20,7 +20,7 @@
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||
<PackageReference Include="GtkSharp" Version="3.22.25.128" />
|
||||
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build7" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.5.0" />
|
||||
<PackageReference Include="SPB" Version="0.0.3-build15" />
|
||||
|
Loading…
Reference in New Issue
Block a user