infra: Migrate to .NET 7 (#3795)

* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.
This commit is contained in:
Mary-nyan 2022-11-09 20:22:43 +01:00 committed by GitHub
parent 647de4cd31
commit c6d05301aa
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
71 changed files with 144 additions and 301 deletions

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@ -51,7 +51,7 @@ jobs:
- uses: actions/checkout@v3 - uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3 - uses: actions/setup-dotnet@v3
with: with:
dotnet-version: 6.0.x dotnet-version: 7.0.x
- name: Ensure NuGet Source - name: Ensure NuGet Source
uses: fabriciomurta/ensure-nuget-source@v1 uses: fabriciomurta/ensure-nuget-source@v1
- name: Get git short hash - name: Get git short hash

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@ -28,7 +28,7 @@ jobs:
- uses: actions/checkout@v3 - uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3 - uses: actions/setup-dotnet@v3
with: with:
dotnet-version: 6.0.x dotnet-version: 7.0.x
- name: Ensure NuGet Source - name: Ensure NuGet Source
uses: fabriciomurta/ensure-nuget-source@v1 uses: fabriciomurta/ensure-nuget-source@v1
- name: Clear - name: Clear

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -62,7 +62,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
If you wish to build the emulator yourself, follow these steps: If you wish to build the emulator yourself, follow these steps:
### Step 1 ### Step 1
Install the X64 version of [.NET 6.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/6.0). Install the X64 version of [.NET 7.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/7.0).
### Step 2 ### Step 2
Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files. Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers>
</PropertyGroup> </PropertyGroup>

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@ -150,7 +150,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// </summary> /// </summary>
/// <param name="inputHeader">The splitter header.</param> /// <param name="inputHeader">The splitter header.</param>
/// <param name="input">The raw data after the splitter header.</param> /// <param name="input">The raw data after the splitter header.</param>
private void UpdateState(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input) private void UpdateState(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
{ {
for (int i = 0; i < inputHeader.SplitterCount; i++) for (int i = 0; i < inputHeader.SplitterCount; i++)
{ {
@ -177,7 +177,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// </summary> /// </summary>
/// <param name="inputHeader">The splitter header.</param> /// <param name="inputHeader">The splitter header.</param>
/// <param name="input">The raw data after the splitter header.</param> /// <param name="input">The raw data after the splitter header.</param>
private void UpdateData(ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input) private void UpdateData(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input)
{ {
for (int i = 0; i < inputHeader.SplitterDestinationCount; i++) for (int i = 0; i < inputHeader.SplitterDestinationCount; i++)
{ {

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@ -8,11 +8,13 @@
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<RootNamespace>Ryujinx.Ava</RootNamespace> <RootNamespace>Ryujinx.Ava</RootNamespace>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon> <ApplicationIcon>Ryujinx.ico</ApplicationIcon>
<TieredPGO>true</TieredPGO>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile> <PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed> <PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -53,5 +53,11 @@ namespace Ryujinx.Common
writer.Write(data); writer.Write(data);
} }
public static void Write(this BinaryWriter writer, UInt128 value)
{
writer.Write((ulong)value);
writer.Write((ulong)(value >> 64));
}
} }
} }

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -7,19 +7,19 @@ namespace Ryujinx.Common.Utilities
public static class SpanHelpers public static class SpanHelpers
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Span<T> CreateSpan<T>(ref T reference, int length) public static Span<T> CreateSpan<T>(scoped ref T reference, int length)
{ {
return MemoryMarshal.CreateSpan(ref reference, length); return MemoryMarshal.CreateSpan(ref reference, length);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Span<T> AsSpan<T>(ref T reference) where T : unmanaged public static Span<T> AsSpan<T>(scoped ref T reference) where T : unmanaged
{ {
return CreateSpan(ref reference, 1); return CreateSpan(ref reference, 1);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Span<TSpan> AsSpan<TStruct, TSpan>(ref TStruct reference) public static Span<TSpan> AsSpan<TStruct, TSpan>(scoped ref TStruct reference)
where TStruct : unmanaged where TSpan : unmanaged where TStruct : unmanaged where TSpan : unmanaged
{ {
return CreateSpan(ref Unsafe.As<TStruct, TSpan>(ref reference), return CreateSpan(ref Unsafe.As<TStruct, TSpan>(ref reference),
@ -27,25 +27,25 @@ namespace Ryujinx.Common.Utilities
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Span<byte> AsByteSpan<T>(ref T reference) where T : unmanaged public static Span<byte> AsByteSpan<T>(scoped ref T reference) where T : unmanaged
{ {
return CreateSpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>()); return CreateSpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>());
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ReadOnlySpan<T> CreateReadOnlySpan<T>(ref T reference, int length) public static ReadOnlySpan<T> CreateReadOnlySpan<T>(scoped ref T reference, int length)
{ {
return MemoryMarshal.CreateReadOnlySpan(ref reference, length); return MemoryMarshal.CreateReadOnlySpan(ref reference, length);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ReadOnlySpan<T> AsReadOnlySpan<T>(ref T reference) where T : unmanaged public static ReadOnlySpan<T> AsReadOnlySpan<T>(scoped ref T reference) where T : unmanaged
{ {
return CreateReadOnlySpan(ref reference, 1); return CreateReadOnlySpan(ref reference, 1);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ReadOnlySpan<TSpan> AsReadOnlySpan<TStruct, TSpan>(ref TStruct reference) public static ReadOnlySpan<TSpan> AsReadOnlySpan<TStruct, TSpan>(scoped ref TStruct reference)
where TStruct : unmanaged where TSpan : unmanaged where TStruct : unmanaged where TSpan : unmanaged
{ {
return CreateReadOnlySpan(ref Unsafe.As<TStruct, TSpan>(ref reference), return CreateReadOnlySpan(ref Unsafe.As<TStruct, TSpan>(ref reference),
@ -53,7 +53,7 @@ namespace Ryujinx.Common.Utilities
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ReadOnlySpan<byte> AsReadOnlyByteSpan<T>(ref T reference) where T : unmanaged public static ReadOnlySpan<byte> AsReadOnlyByteSpan<T>(scoped ref T reference) where T : unmanaged
{ {
return CreateReadOnlySpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>()); return CreateReadOnlySpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>());
} }

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@ -0,0 +1,17 @@
using System;
namespace Ryujinx.Common.Utilities
{
public static class UInt128Utils
{
public static UInt128 FromHex(string hex)
{
return new UInt128((ulong)Convert.ToInt64(hex.Substring(0, 16), 16), (ulong)Convert.ToInt64(hex.Substring(16), 16));
}
public static UInt128 CreateRandom()
{
return new UInt128((ulong)Random.Shared.NextInt64(), (ulong)Random.Shared.NextInt64());
}
}
}

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

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@ -413,10 +413,10 @@ namespace Ryujinx.Graphics.Gpu.Image
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateCachedBuffer( private void UpdateCachedBuffer(
int stageIndex, int stageIndex,
ref int cachedTextureBufferIndex, scoped ref int cachedTextureBufferIndex,
ref int cachedSamplerBufferIndex, scoped ref int cachedSamplerBufferIndex,
ref ReadOnlySpan<int> cachedTextureBuffer, scoped ref ReadOnlySpan<int> cachedTextureBuffer,
ref ReadOnlySpan<int> cachedSamplerBuffer, scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
int textureBufferIndex, int textureBufferIndex,
int samplerBufferIndex) int samplerBufferIndex)
{ {

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
/// <param name="item">The item on the table, if found, otherwise unmodified</param> /// <param name="item">The item on the table, if found, otherwise unmodified</param>
/// <param name="data">The data on the table, if found, otherwise unmodified</param> /// <param name="data">The data on the table, if found, otherwise unmodified</param>
/// <returns>Table lookup result</returns> /// <returns>Table lookup result</returns>
public SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, int size, ref T item, ref byte[] data) public SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, int size, scoped ref T item, scoped ref byte[] data)
{ {
if (_count == 0) if (_count == 0)
{ {

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@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
/// <param name="item">The item on the table, if found, otherwise unmodified</param> /// <param name="item">The item on the table, if found, otherwise unmodified</param>
/// <param name="data">The data on the table, if found, otherwise unmodified</param> /// <param name="data">The data on the table, if found, otherwise unmodified</param>
/// <returns>Table lookup result</returns> /// <returns>Table lookup result</returns>
public PartitionHashTable<T>.SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, ref T item, ref byte[] data) public PartitionHashTable<T>.SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, scoped ref T item, scoped ref byte[] data)
{ {
return _table.TryFindItem(ref dataAccessor, Size, ref item, ref data); return _table.TryFindItem(ref dataAccessor, Size, ref item, ref data);
} }

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@ -552,11 +552,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
private static void UpdateCachedBuffer( private static void UpdateCachedBuffer(
GpuChannel channel, GpuChannel channel,
bool isCompute, bool isCompute,
ref int cachedTextureBufferIndex, scoped ref int cachedTextureBufferIndex,
ref int cachedSamplerBufferIndex, scoped ref int cachedSamplerBufferIndex,
ref ReadOnlySpan<int> cachedTextureBuffer, scoped ref ReadOnlySpan<int> cachedTextureBuffer,
ref ReadOnlySpan<int> cachedSamplerBuffer, scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
ref int cachedStageIndex, scoped ref int cachedStageIndex,
int textureBufferIndex, int textureBufferIndex,
int samplerBufferIndex, int samplerBufferIndex,
int stageIndex) int stageIndex)

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedInputAttributes |= mask; UsedInputAttributes |= mask;
_thisUsedInputAttributes |= mask; _thisUsedInputAttributes |= mask;
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component); ThisInputAttributesComponents |= UInt128.One << (index * 4 + component);
} }
public void SetInputUserAttributePerPatch(int index) public void SetInputUserAttributePerPatch(int index)

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@ -190,10 +190,10 @@ namespace Ryujinx.Graphics.Shader.Translation
UInt128 usedAttributes = context.Config.NextInputAttributesComponents; UInt128 usedAttributes = context.Config.NextInputAttributesComponents;
while (usedAttributes != UInt128.Zero) while (usedAttributes != UInt128.Zero)
{ {
int index = usedAttributes.TrailingZeroCount(); int index = (int)UInt128.TrailingZeroCount(usedAttributes);
int vecIndex = index / 4; int vecIndex = index / 4;
usedAttributes &= ~UInt128.Pow2(index); usedAttributes &= ~(UInt128.One << index);
// We don't need to initialize passthrough attributes. // We don't need to initialize passthrough attributes.
if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0) if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0)

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@ -1,112 +0,0 @@
using System;
using System.Numerics;
namespace Ryujinx.Graphics.Shader.Translation
{
struct UInt128 : IEquatable<UInt128>
{
public static UInt128 Zero => new UInt128() { _v0 = 0, _v1 = 0 };
private ulong _v0;
private ulong _v1;
public UInt128(ulong low, ulong high)
{
_v0 = low;
_v1 = high;
}
public int TrailingZeroCount()
{
int count = BitOperations.TrailingZeroCount(_v0);
if (count == 64)
{
count += BitOperations.TrailingZeroCount(_v1);
}
return count;
}
public static UInt128 Pow2(int x)
{
if (x >= 64)
{
return new UInt128(0, 1UL << (x - 64));
}
return new UInt128(1UL << x, 0);
}
public static UInt128 operator ~(UInt128 x)
{
return new UInt128(~x._v0, ~x._v1);
}
public static UInt128 operator &(UInt128 x, UInt128 y)
{
return new UInt128(x._v0 & y._v0, x._v1 & y._v1);
}
public static UInt128 operator |(UInt128 x, UInt128 y)
{
return new UInt128(x._v0 | y._v0, x._v1 | y._v1);
}
public static UInt128 operator <<(UInt128 x, int shift)
{
if (shift == 0)
{
return new UInt128(x._v0, x._v1);
}
else if (shift >= 64)
{
return new UInt128(0, x._v0 << (shift - 64));
}
ulong shiftOut = x._v0 >> (64 - shift);
return new UInt128(x._v0 << shift, (x._v1 << shift) | shiftOut);
}
public static UInt128 operator >>(UInt128 x, int shift)
{
if (shift == 0)
{
return new UInt128(x._v0, x._v1);
}
else if (shift >= 64)
{
return new UInt128(x._v1 >> (shift - 64), 0);
}
ulong shiftOut = x._v1 & ((1UL << shift) - 1);
return new UInt128((x._v0 >> shift) | (shiftOut << (64 - shift)), x._v1 >> shift);
}
public static bool operator ==(UInt128 x, UInt128 y)
{
return x.Equals(y);
}
public static bool operator !=(UInt128 x, UInt128 y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is UInt128 other && Equals(other);
}
public bool Equals(UInt128 other)
{
return _v0 == other._v0 && _v1 == other._v1;
}
public override int GetHashCode()
{
return HashCode.Combine(_v0, _v1);
}
}
}

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@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -229,8 +229,8 @@ namespace Ryujinx.Graphics.Vic.Image
private static RentedBuffer ReadBuffer( private static RentedBuffer ReadBuffer(
ResourceManager rm, ResourceManager rm,
ref SlotConfig config, scoped ref SlotConfig config,
ref Array8<PlaneOffsets> offsets, scoped ref Array8<PlaneOffsets> offsets,
bool linear, bool linear,
int plane, int plane,
int width, int width,

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

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@ -9,10 +9,10 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm; using LibHac.Tools.Ncm;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.Exceptions; using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Services.Ssl; using Ryujinx.HLE.HOS.Services.Ssl;
using Ryujinx.HLE.HOS.Services.Time; using Ryujinx.HLE.HOS.Services.Time;
using Ryujinx.HLE.Utilities;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
@ -354,7 +354,7 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (_contentDictionary.ContainsKey((titleId, contentType))) if (_contentDictionary.ContainsKey((titleId, contentType)))
{ {
return new UInt128(_contentDictionary[(titleId, contentType)]); return UInt128Utils.FromHex(_contentDictionary[(titleId, contentType)]);
} }
} }

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@ -10,6 +10,7 @@ using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Output; using Ryujinx.Audio.Output;
using Ryujinx.Audio.Renderer.Device; using Ryujinx.Audio.Renderer.Device;
using Ryujinx.Audio.Renderer.Server; using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu; using Ryujinx.Cpu;
using Ryujinx.Cpu.Jit; using Ryujinx.Cpu.Jit;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
@ -35,7 +36,6 @@ using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Executables; using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Utilities;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
@ -201,7 +201,7 @@ namespace Ryujinx.HLE.HOS
// TODO: use set:sys (and get external clock source id from settings) // TODO: use set:sys (and get external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray()); UInt128 clockSourceId = UInt128Utils.CreateRandom();
IRtcManager.GetExternalRtcValue(out ulong rtcValue); IRtcManager.GetExternalRtcValue(out ulong rtcValue);
// We assume the rtc is system time. // We assume the rtc is system time.

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@ -1,5 +1,4 @@
using LibHac.Account; using LibHac.Account;
using Ryujinx.HLE.Utilities;
using System; using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
@ -83,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
public readonly UInt128 ToUInt128() public readonly UInt128 ToUInt128()
{ {
return new UInt128(Low, High); return new UInt128((ulong)High, (ulong)Low);
} }
} }
} }

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@ -1,4 +1,4 @@
using Ryujinx.HLE.Utilities; using Ryujinx.Common.Utilities;
using System; using System;
using System.Buffers.Binary; using System.Buffers.Binary;
@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
public static UInt128 GetDeviceId() public static UInt128 GetDeviceId()
{ {
// FIXME: call set:sys GetMiiAuthorId // FIXME: call set:sys GetMiiAuthorId
return new UInt128("5279754d69694e780000000000000000"); // RyuMiiNx return UInt128Utils.FromHex("5279754d69694e780000000000000000"); // RyuMiiNx
} }
public static ReadOnlySpan<byte> Ver3FacelineColorTable => new byte[] { 0, 1, 2, 3, 4, 5 }; public static ReadOnlySpan<byte> Ver3FacelineColorTable => new byte[] { 0, 1, 2, 3, 4, 5 };

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@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Mii.Types namespace Ryujinx.HLE.HOS.Services.Mii.Types
{ {
[StructLayout(LayoutKind.Sequential, Size = 0x58)] [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x58)]
struct CharInfo : IStoredData<CharInfo> struct CharInfo : IStoredData<CharInfo>
{ {
public CreateId CreateId; public CreateId CreateId;

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@ -1,20 +1,19 @@
using Ryujinx.HLE.Utilities; using System;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Mii.Types namespace Ryujinx.HLE.HOS.Services.Mii.Types
{ {
[StructLayout(LayoutKind.Sequential, Size = 0x10)] [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x10)]
struct CreateId : IEquatable<CreateId> struct CreateId : IEquatable<CreateId>
{ {
public UInt128 Raw; public UInt128 Raw;
public bool IsNull => Raw.IsNull; public bool IsNull => Raw == UInt128.Zero;
public bool IsValid => !IsNull && (Raw.High & 0xC0) == 0x80; public bool IsValid => !IsNull && ((Raw >> 64) & 0xC0) == 0x80;
public CreateId(byte[] data) public CreateId(UInt128 raw)
{ {
Raw = new UInt128(data); Raw = raw;
} }
public static bool operator ==(CreateId x, CreateId y) public static bool operator ==(CreateId x, CreateId y)

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@ -1,11 +1,12 @@
using LibHac.Common; using LibHac.Common;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;
using System; using System;
using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Mii.Types namespace Ryujinx.HLE.HOS.Services.Mii.Types
{ {
[StructLayout(LayoutKind.Sequential, Pack = 4, Size = Size)] [StructLayout(LayoutKind.Sequential, Pack = 1, Size = Size)]
struct StoreData : IStoredData<StoreData> struct StoreData : IStoredData<StoreData>
{ {
public const int Size = 0x44; public const int Size = 0x44;

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@ -1,4 +1,5 @@
using Ryujinx.Cpu; using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Mii.Types; using Ryujinx.HLE.HOS.Services.Mii.Types;
using Ryujinx.HLE.HOS.Services.Time; using Ryujinx.HLE.HOS.Services.Time;
using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock;
@ -62,7 +63,13 @@ namespace Ryujinx.HLE.HOS.Services.Mii
public CreateId MakeCreateId() public CreateId MakeCreateId()
{ {
return new CreateId(Guid.NewGuid().ToByteArray()); UInt128 value = UInt128Utils.CreateRandom();
// Ensure the random ID generated is valid as a create id.
value &= ~new UInt128(0xC0, 0);
value |= new UInt128(0x80, 0);
return new CreateId(value);
} }
} }
} }

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@ -1,8 +1,8 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService; using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types; using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types;
using Ryujinx.HLE.Utilities;
using System; using System;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@ -78,7 +78,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
NetworkProfileData networkProfile = new NetworkProfileData NetworkProfileData networkProfile = new NetworkProfileData
{ {
Uuid = new UInt128(Guid.NewGuid().ToByteArray()) Uuid = UInt128Utils.CreateRandom()
}; };
networkProfile.IpSettingData.IpAddressSetting = new IpAddressSetting(interfaceProperties, unicastAddress); networkProfile.IpSettingData.IpAddressSetting = new IpAddressSetting(interfaceProperties, unicastAddress);

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@ -14,14 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
public DnsSetting(IPInterfaceProperties interfaceProperties) public DnsSetting(IPInterfaceProperties interfaceProperties)
{ {
try IsDynamicDnsEnabled = OperatingSystem.IsWindows() && interfaceProperties.IsDynamicDnsEnabled;
{
IsDynamicDnsEnabled = interfaceProperties.IsDynamicDnsEnabled;
}
catch (PlatformNotSupportedException)
{
IsDynamicDnsEnabled = false;
}
if (interfaceProperties.DnsAddresses.Count == 0) if (interfaceProperties.DnsAddresses.Count == 0)
{ {

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@ -1,4 +1,5 @@
using System.Net.NetworkInformation; using System;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
@ -14,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
public IpAddressSetting(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastIPAddressInformation) public IpAddressSetting(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastIPAddressInformation)
{ {
IsDhcpEnabled = interfaceProperties.DhcpServerAddresses.Count != 0; IsDhcpEnabled = !OperatingSystem.IsMacOS() && interfaceProperties.DhcpServerAddresses.Count != 0;
Address = new IpV4Address(unicastIPAddressInformation.Address); Address = new IpV4Address(unicastIPAddressInformation.Address);
IPv4Mask = new IpV4Address(unicastIPAddressInformation.IPv4Mask); IPv4Mask = new IpV4Address(unicastIPAddressInformation.IPv4Mask);
GatewayAddress = new IpV4Address(interfaceProperties.GatewayAddresses[0].Address); GatewayAddress = new IpV4Address(interfaceProperties.GatewayAddresses[0].Address);

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@ -1,5 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.HLE.Utilities; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types

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@ -5,9 +5,9 @@ using LibHac.Fs.Fsa;
using LibHac.FsSystem; using LibHac.FsSystem;
using LibHac.Ncm; using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System; using System;
using System.IO; using System.IO;
using System.Text; using System.Text;
@ -290,9 +290,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings
// NOTE: If miiAuthorId is null ResultCode.NullMiiAuthorIdBuffer is returned. // NOTE: If miiAuthorId is null ResultCode.NullMiiAuthorIdBuffer is returned.
// Doesn't occur in our case. // Doesn't occur in our case.
UInt128 miiAuthorId = Mii.Helper.GetDeviceId(); context.ResponseData.Write(Mii.Helper.GetDeviceId());
miiAuthorId.Write(context.ResponseData);
return ResultCode.Success; return ResultCode.Success;
} }

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@ -66,6 +66,8 @@ namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
EndSslOperation(); EndSslOperation();
} }
// NOTE: We silence warnings about TLS 1.0 and 1.1 as games will likely use it.
#pragma warning disable SYSLIB0039
private static SslProtocols TranslateSslVersion(SslVersion version) private static SslProtocols TranslateSslVersion(SslVersion version)
{ {
switch (version & SslVersion.VersionMask) switch (version & SslVersion.VersionMask)
@ -84,6 +86,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
throw new NotImplementedException(version.ToString()); throw new NotImplementedException(version.ToString());
} }
} }
#pragma warning restore SYSLIB0039
public ResultCode Handshake(string hostName) public ResultCode Handshake(string hostName)
{ {

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@ -1,5 +1,5 @@
using Ryujinx.Cpu; using Ryujinx.Common.Utilities;
using Ryujinx.HLE.Utilities; using Ryujinx.Cpu;
using System; using System;
namespace Ryujinx.HLE.HOS.Services.Time.Clock namespace Ryujinx.HLE.HOS.Services.Time.Clock
@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
public SteadyClockCore() public SteadyClockCore()
{ {
_clockSourceId = new UInt128(Guid.NewGuid().ToByteArray()); _clockSourceId = UInt128Utils.CreateRandom();
_isRtcResetDetected = false; _isRtcResetDetected = false;
_isInitialized = false; _isInitialized = false;
} }

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@ -1,10 +1,10 @@
using Ryujinx.HLE.Utilities; using Ryujinx.Common.Utilities;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock namespace Ryujinx.HLE.HOS.Services.Time.Clock
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SteadyClockTimePoint struct SteadyClockTimePoint
{ {
public long TimePoint; public long TimePoint;
@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
return new SteadyClockTimePoint return new SteadyClockTimePoint
{ {
TimePoint = 0, TimePoint = 0,
ClockSourceId = new UInt128(Guid.NewGuid().ToByteArray()) ClockSourceId = UInt128Utils.CreateRandom()
}; };
} }
} }

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@ -2,7 +2,7 @@
namespace Ryujinx.HLE.HOS.Services.Time.Clock namespace Ryujinx.HLE.HOS.Services.Time.Clock
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SystemClockContext struct SystemClockContext
{ {
public long Offset; public long Offset;

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@ -3,7 +3,7 @@ using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.TimeZone; using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.HLE.Utilities; using System;
using System.IO; using System.IO;
namespace Ryujinx.HLE.HOS.Services.Time namespace Ryujinx.HLE.HOS.Services.Time

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.Utilities; using System;
using System.IO; using System.IO;
namespace Ryujinx.HLE.HOS.Services.Time.TimeZone namespace Ryujinx.HLE.HOS.Services.Time.TimeZone

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@ -1,9 +1,9 @@
using Ryujinx.HLE.Utilities; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Types namespace Ryujinx.HLE.HOS.Services.Time.Types
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SteadyClockContext struct SteadyClockContext
{ {
public ulong InternalOffset; public ulong InternalOffset;

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,75 +0,0 @@
using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.Utilities
{
[StructLayout(LayoutKind.Sequential)]
public struct UInt128 : IEquatable<UInt128>
{
public readonly long Low;
public readonly long High;
public bool IsNull => (Low | High) == 0;
public UInt128(long low, long high)
{
Low = low;
High = high;
}
public UInt128(byte[] bytes)
{
Low = BitConverter.ToInt64(bytes, 0);
High = BitConverter.ToInt64(bytes, 8);
}
public UInt128(string hex)
{
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
{
throw new ArgumentException("Invalid Hex value!", nameof(hex));
}
Low = Convert.ToInt64(hex.Substring(16), 16);
High = Convert.ToInt64(hex.Substring(0, 16), 16);
}
public void Write(BinaryWriter binaryWriter)
{
binaryWriter.Write(Low);
binaryWriter.Write(High);
}
public override string ToString()
{
return High.ToString("x16") + Low.ToString("x16");
}
public static bool operator ==(UInt128 x, UInt128 y)
{
return x.Equals(y);
}
public static bool operator !=(UInt128 x, UInt128 y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is UInt128 uint128 && Equals(uint128);
}
public bool Equals(UInt128 cmpObj)
{
return Low == cmpObj.Low && High == cmpObj.High;
}
public override int GetHashCode()
{
return HashCode.Combine(Low, High);
}
}
}

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@ -1,12 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version> <Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<TieredPGO>true</TieredPGO>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@ -46,5 +47,6 @@
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile> <PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed> <PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@ -9,11 +9,13 @@
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<!-- As we already provide GTK3 on Windows via GtkSharp.Dependencies this is redundant. --> <!-- As we already provide GTK3 on Windows via GtkSharp.Dependencies this is redundant. -->
<SkipGtkInstall>true</SkipGtkInstall> <SkipGtkInstall>true</SkipGtkInstall>
<TieredPGO>true</TieredPGO>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile> <PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed> <PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

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@ -1,6 +1,6 @@
{ {
"sdk": { "sdk": {
"version": "6.0.100", "version": "7.0.100",
"rollForward": "latestFeature" "rollForward": "latestFeature"
} }
} }