Update to LibHac 0.8.2 (#889)

* Update to LibHac 0.8.2

This brings support for temporary savedata, ignores case in key names when loading from a file, and prints the rights ID correctly when missing a title key.

* Auto-format IFileSystemProxy
This commit is contained in:
Alex Barney 2020-01-16 15:08:39 -07:00 committed by gdkchan
parent 892df335e6
commit c5f872c70a
3 changed files with 36 additions and 37 deletions

View File

@ -37,9 +37,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenFileSystemWithId(ServiceCtx context) public ResultCode OpenFileSystemWithId(ServiceCtx context)
{ {
FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32(); FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
long titleId = context.RequestData.ReadInt64(); long titleId = context.RequestData.ReadInt64();
string switchPath = ReadUtf8String(context); string switchPath = ReadUtf8String(context);
string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath); string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
if (!File.Exists(fullPath)) if (!File.Exists(fullPath))
{ {
@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
} }
FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read); FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
string extension = Path.GetExtension(fullPath); string extension = Path.GetExtension(fullPath);
if (extension == ".nca") if (extension == ".nca")
{ {
@ -129,8 +129,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(22)] [Command(22)]
public ResultCode CreateSaveDataFileSystem(ServiceCtx context) public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
{ {
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>(); SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>(); SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
// TODO: There's currently no program registry for FS to reference. // TODO: There's currently no program registry for FS to reference.
@ -140,14 +140,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
attribute.TitleId = new TitleId(context.Process.TitleId); attribute.TitleId = new TitleId(context.Process.TitleId);
} }
if (createInfo.OwnerId == TitleId.Zero) if (creationInfo.OwnerId == TitleId.Zero)
{ {
createInfo.OwnerId = new TitleId(context.Process.TitleId); creationInfo.OwnerId = new TitleId(context.Process.TitleId);
} }
Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}"); Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo); Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref creationInfo, ref metaCreateInfo);
return (ResultCode)result.Value; return (ResultCode)result.Value;
} }
@ -155,10 +155,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(23)] [Command(23)]
public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context) public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{ {
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>(); SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref createInfo); Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref creationInfo);
return (ResultCode)result.Value; return (ResultCode)result.Value;
} }
@ -166,8 +166,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(25)] [Command(25)]
public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context) public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
ulong saveDataId = context.RequestData.ReadUInt64(); ulong saveDataId = context.RequestData.ReadUInt64();
Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId); Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
@ -177,7 +177,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(28)] [Command(28)]
public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context) public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute); Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
@ -189,7 +189,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage> // OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
public ResultCode OpenGameCardStorage(ServiceCtx context) public ResultCode OpenGameCardStorage(ServiceCtx context)
{ {
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32()); GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32(); GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId); Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId);
@ -205,10 +205,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(35)] [Command(35)]
public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context) public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
{ {
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>(); SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>(); SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>(); HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
// TODO: There's currently no program registry for FS to reference. // TODO: There's currently no program registry for FS to reference.
// Workaround that by setting the application ID and owner ID if they're not already set // Workaround that by setting the application ID and owner ID if they're not already set
@ -217,12 +217,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs
attribute.TitleId = new TitleId(context.Process.TitleId); attribute.TitleId = new TitleId(context.Process.TitleId);
} }
if (createInfo.OwnerId == TitleId.Zero) if (creationInfo.OwnerId == TitleId.Zero)
{ {
createInfo.OwnerId = new TitleId(context.Process.TitleId); creationInfo.OwnerId = new TitleId(context.Process.TitleId);
} }
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt); Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref creationInfo, ref metaCreateInfo, ref hashSalt);
return (ResultCode)result.Value; return (ResultCode)result.Value;
} }
@ -231,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs // OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context) public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
// TODO: There's currently no program registry for FS to reference. // TODO: There's currently no program registry for FS to reference.
@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs // OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context) public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>(); SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute); Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
@ -324,10 +324,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode FindSaveDataWithFilter(ServiceCtx context) public ResultCode FindSaveDataWithFilter(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>(); SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
long bufferPosition = context.Request.ReceiveBuff[0].Position; long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size; long bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] infoBuffer = new byte[bufferLen]; byte[] infoBuffer = new byte[bufferLen];
@ -343,7 +343,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context) public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
{ {
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64(); SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>(); SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter); Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
@ -369,8 +369,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenDataStorageByDataId(ServiceCtx context) public ResultCode OpenDataStorageByDataId(ServiceCtx context)
{ {
StorageId storageId = (StorageId)context.RequestData.ReadByte(); StorageId storageId = (StorageId)context.RequestData.ReadByte();
byte[] padding = context.RequestData.ReadBytes(7); byte[] padding = context.RequestData.ReadBytes(7);
long titleId = context.RequestData.ReadInt64(); long titleId = context.RequestData.ReadInt64();
NcaContentType contentType = NcaContentType.Data; NcaContentType contentType = NcaContentType.Data;
@ -398,8 +398,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{ {
try try
{ {
LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open); LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
Nca nca = new Nca(context.Device.System.KeySet, ncaStorage); Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel); LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
MakeObject(context, new FileSystemProxy.IStorage(romfsStorage)); MakeObject(context, new FileSystemProxy.IStorage(romfsStorage));

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@ -52,7 +52,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="Concentus" Version="1.1.7" /> <PackageReference Include="Concentus" Version="1.1.7" />
<PackageReference Include="LibHac" Version="0.7.0" /> <PackageReference Include="LibHac" Version="0.8.2" />
<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" /> <PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
</ItemGroup> </ItemGroup>

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@ -3,7 +3,6 @@ using LibHac.Common;
using LibHac.Fs; using LibHac.Fs;
using LibHac.Fs.Shim; using LibHac.Fs.Shim;
using LibHac.FsSystem; using LibHac.FsSystem;
using LibHac.FsSystem.Save;
using LibHac.Ncm; using LibHac.Ncm;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;
using System; using System;
@ -131,7 +130,7 @@ namespace Ryujinx.Ui
{ {
SaveDataAttribute attribute = new SaveDataAttribute SaveDataAttribute attribute = new SaveDataAttribute
{ {
Type = SaveDataType.SaveData, Type = SaveDataType.Account,
UserId = userId, UserId = userId,
TitleId = new TitleId(titleId) TitleId = new TitleId(titleId)
}; };