Update to LibHac 0.8.2 (#889)
* Update to LibHac 0.8.2 This brings support for temporary savedata, ignores case in key names when loading from a file, and prints the rights ID correctly when missing a title key. * Auto-format IFileSystemProxy
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892df335e6
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c5f872c70a
@ -37,9 +37,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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public ResultCode OpenFileSystemWithId(ServiceCtx context)
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public ResultCode OpenFileSystemWithId(ServiceCtx context)
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{
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{
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FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
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FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
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long titleId = context.RequestData.ReadInt64();
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long titleId = context.RequestData.ReadInt64();
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string switchPath = ReadUtf8String(context);
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string switchPath = ReadUtf8String(context);
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string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
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string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
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if (!File.Exists(fullPath))
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if (!File.Exists(fullPath))
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{
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{
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@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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}
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}
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FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
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FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
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string extension = Path.GetExtension(fullPath);
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string extension = Path.GetExtension(fullPath);
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if (extension == ".nca")
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if (extension == ".nca")
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{
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{
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@ -129,8 +129,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[Command(22)]
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[Command(22)]
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public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
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public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
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{
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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// TODO: There's currently no program registry for FS to reference.
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// TODO: There's currently no program registry for FS to reference.
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@ -140,14 +140,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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attribute.TitleId = new TitleId(context.Process.TitleId);
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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}
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if (createInfo.OwnerId == TitleId.Zero)
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if (creationInfo.OwnerId == TitleId.Zero)
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{
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{
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createInfo.OwnerId = new TitleId(context.Process.TitleId);
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creationInfo.OwnerId = new TitleId(context.Process.TitleId);
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}
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}
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Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
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Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo);
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref creationInfo, ref metaCreateInfo);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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@ -155,10 +155,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[Command(23)]
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[Command(23)]
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public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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{
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref createInfo);
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref creationInfo);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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@ -166,8 +166,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[Command(25)]
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[Command(25)]
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public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
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public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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ulong saveDataId = context.RequestData.ReadUInt64();
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ulong saveDataId = context.RequestData.ReadUInt64();
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
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@ -177,7 +177,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[Command(28)]
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[Command(28)]
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public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
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public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
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Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
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@ -189,7 +189,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
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// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
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public ResultCode OpenGameCardStorage(ServiceCtx context)
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public ResultCode OpenGameCardStorage(ServiceCtx context)
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{
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
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GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
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Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId);
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Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId);
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@ -205,10 +205,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[Command(35)]
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[Command(35)]
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public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
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public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
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{
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{
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
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SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
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HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
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HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
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// TODO: There's currently no program registry for FS to reference.
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// TODO: There's currently no program registry for FS to reference.
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// Workaround that by setting the application ID and owner ID if they're not already set
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// Workaround that by setting the application ID and owner ID if they're not already set
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@ -217,12 +217,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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attribute.TitleId = new TitleId(context.Process.TitleId);
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attribute.TitleId = new TitleId(context.Process.TitleId);
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}
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}
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if (createInfo.OwnerId == TitleId.Zero)
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if (creationInfo.OwnerId == TitleId.Zero)
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{
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{
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createInfo.OwnerId = new TitleId(context.Process.TitleId);
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creationInfo.OwnerId = new TitleId(context.Process.TitleId);
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}
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}
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt);
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Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref creationInfo, ref metaCreateInfo, ref hashSalt);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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@ -231,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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// TODO: There's currently no program registry for FS to reference.
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// TODO: There's currently no program registry for FS to reference.
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@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
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// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
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public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
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Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
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Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
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@ -324,10 +324,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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public ResultCode FindSaveDataWithFilter(ServiceCtx context)
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public ResultCode FindSaveDataWithFilter(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] infoBuffer = new byte[bufferLen];
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byte[] infoBuffer = new byte[bufferLen];
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@ -343,7 +343,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
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public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
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{
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{
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
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Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
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Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
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@ -369,8 +369,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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public ResultCode OpenDataStorageByDataId(ServiceCtx context)
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public ResultCode OpenDataStorageByDataId(ServiceCtx context)
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{
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{
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StorageId storageId = (StorageId)context.RequestData.ReadByte();
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StorageId storageId = (StorageId)context.RequestData.ReadByte();
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byte[] padding = context.RequestData.ReadBytes(7);
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byte[] padding = context.RequestData.ReadBytes(7);
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long titleId = context.RequestData.ReadInt64();
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long titleId = context.RequestData.ReadInt64();
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NcaContentType contentType = NcaContentType.Data;
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NcaContentType contentType = NcaContentType.Data;
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@ -398,8 +398,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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{
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{
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try
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try
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{
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{
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LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
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LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
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LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
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MakeObject(context, new FileSystemProxy.IStorage(romfsStorage));
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MakeObject(context, new FileSystemProxy.IStorage(romfsStorage));
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@ -52,7 +52,7 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Concentus" Version="1.1.7" />
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<PackageReference Include="Concentus" Version="1.1.7" />
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<PackageReference Include="LibHac" Version="0.7.0" />
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<PackageReference Include="LibHac" Version="0.8.2" />
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<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
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<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
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</ItemGroup>
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</ItemGroup>
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@ -3,7 +3,6 @@ using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs;
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using LibHac.Fs.Shim;
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using LibHac.Fs.Shim;
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using LibHac.FsSystem;
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using LibHac.FsSystem;
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using LibHac.FsSystem.Save;
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using LibHac.Ncm;
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using LibHac.Ncm;
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using Ryujinx.HLE.Utilities;
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using Ryujinx.HLE.Utilities;
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using System;
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using System;
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@ -131,7 +130,7 @@ namespace Ryujinx.Ui
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{
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{
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SaveDataAttribute attribute = new SaveDataAttribute
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SaveDataAttribute attribute = new SaveDataAttribute
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{
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{
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Type = SaveDataType.SaveData,
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Type = SaveDataType.Account,
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UserId = userId,
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UserId = userId,
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TitleId = new TitleId(titleId)
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TitleId = new TitleId(titleId)
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};
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};
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