Ability to hide file types in Game List (#4555)
* Added HiddenFileTypes to config state, and check to file enumeration * Added hiddenfiletypes checkboxes to the UI * Added Ava version of HiddenFileTypes * Inverted Hide to Show with file types, minor formatting * all variables with a reference to 'hidden' is now 'shown' * one more variable name changed * review feedback * added FileTypes extension methof to get the correlating config value * moved extension method to new folder and file in Ryujinx.Ui.Common * added default case for ToggleFileType * changed exception type to OutOfRangeException
This commit is contained in:
parent
5c89e22bb9
commit
c5258cf082
@ -429,6 +429,7 @@
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"DlcManagerEnableAllButton": "Enable All",
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"DlcManagerDisableAllButton": "Disable All",
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"MenuBarOptionsChangeLanguage": "Change Language",
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"MenuBarShowFileTypes": "Show File Types",
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"CommonSort": "Sort",
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"CommonShowNames": "Show Names",
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"CommonFavorite": "Favorite",
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@ -1336,6 +1336,23 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public void ToggleFileType(string fileType)
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{
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_ = fileType switch
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{
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"NSP" => ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSP,
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"PFS0" => ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.PFS0,
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"XCI" => ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.XCI,
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"NCA" => ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NCA,
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"NRO" => ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NRO,
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"NSO" => ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSO,
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_ => throw new ArgumentOutOfRangeException(fileType),
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};
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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LoadApplications();
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}
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public async void ManageProfiles()
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{
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await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
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@ -78,6 +78,7 @@
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</MenuItem>
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<Separator />
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<MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}" />
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<MenuItem Name="ToggleFileTypesMenuItem" Header="{locale:Locale MenuBarShowFileTypes}" />
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<Separator />
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<MenuItem
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Click="OpenSettings"
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@ -11,6 +11,8 @@ using Ryujinx.Common;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Modules;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System.Collections.Generic;
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@ -29,6 +31,30 @@ namespace Ryujinx.Ava.UI.Views.Main
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{
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InitializeComponent();
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ToggleFileTypesMenuItem.Items = GenerateToggleFileTypeItems();
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ChangeLanguageMenuItem.Items = GenerateLanguageMenuItems();
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}
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private CheckBox[] GenerateToggleFileTypeItems()
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{
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List<CheckBox> checkBoxes = new();
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foreach (var item in Enum.GetValues(typeof (FileTypes)))
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{
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string fileName = Enum.GetName(typeof (FileTypes), item);
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checkBoxes.Add(new CheckBox()
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{
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Content = $".{fileName}",
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IsChecked = ((FileTypes)item).GetConfigValue(ConfigurationState.Instance.Ui.ShownFileTypes),
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Command = MiniCommand.Create(() => ViewModel.ToggleFileType(fileName))
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});
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}
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return checkBoxes.ToArray();
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}
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private MenuItem[] GenerateLanguageMenuItems()
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{
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List<MenuItem> menuItems = new();
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string localePath = "Ryujinx.Ava/Assets/Locales";
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@ -61,7 +87,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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menuItems.Add(menuItem);
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}
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ChangeLanguageMenuItem.Items = menuItems.ToArray();
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return menuItems.ToArray();
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}
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protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
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@ -14,9 +14,11 @@ using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Npdm;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration.System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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@ -109,7 +111,18 @@ namespace Ryujinx.Ui.App.Common
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try
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{
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foreach (string app in Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories))
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IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories).Where(file =>
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{
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return
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(Path.GetExtension(file).ToLower() is ".nsp" && ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value) ||
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(Path.GetExtension(file).ToLower() is ".pfs0" && ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value) ||
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(Path.GetExtension(file).ToLower() is ".xci" && ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value) ||
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(Path.GetExtension(file).ToLower() is ".nca" && ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value) ||
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(Path.GetExtension(file).ToLower() is ".nro" && ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value) ||
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(Path.GetExtension(file).ToLower() is ".nso" && ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value);
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});
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foreach (string app in files)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 44;
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public const int CurrentVersion = 45;
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/// <summary>
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/// Version of the configuration file format
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@ -246,6 +246,11 @@ namespace Ryujinx.Ui.Common.Configuration
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/// </summary>
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public List<string> GameDirs { get; set; }
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/// <summary>
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/// A list of file types to be hidden in the games List
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/// </summary>
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public ShownFileTypes ShownFileTypes { get; set; }
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/// <summary>
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/// Language Code for the UI
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/// </summary>
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@ -60,6 +60,29 @@ namespace Ryujinx.Ui.Common.Configuration
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}
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}
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/// <summary>
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/// Used to toggle which file types are shown in the UI
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/// </summary>
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public class ShownFileTypeSettings
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{
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public ReactiveObject<bool> NSP { get; private set; }
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public ReactiveObject<bool> PFS0 { get; private set; }
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public ReactiveObject<bool> XCI { get; private set; }
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public ReactiveObject<bool> NCA { get; private set; }
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public ReactiveObject<bool> NRO { get; private set; }
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public ReactiveObject<bool> NSO { get; private set; }
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public ShownFileTypeSettings()
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{
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NSP = new ReactiveObject<bool>();
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PFS0 = new ReactiveObject<bool>();
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XCI = new ReactiveObject<bool>();
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NCA = new ReactiveObject<bool>();
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NRO = new ReactiveObject<bool>();
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NSO = new ReactiveObject<bool>();
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}
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}
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/// <summary>
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/// Used to toggle columns in the GUI
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/// </summary>
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@ -75,6 +98,11 @@ namespace Ryujinx.Ui.Common.Configuration
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/// </summary>
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public ReactiveObject<List<string>> GameDirs { get; private set; }
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/// <summary>
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/// A list of file types to be hidden in the games List
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/// </summary>
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public ShownFileTypeSettings ShownFileTypes { get; private set; }
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/// <summary>
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/// Language Code for the UI
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/// </summary>
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@ -135,6 +163,7 @@ namespace Ryujinx.Ui.Common.Configuration
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GuiColumns = new Columns();
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ColumnSort = new ColumnSortSettings();
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GameDirs = new ReactiveObject<List<string>>();
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ShownFileTypes = new ShownFileTypeSettings();
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EnableCustomTheme = new ReactiveObject<bool>();
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CustomThemePath = new ReactiveObject<string>();
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BaseStyle = new ReactiveObject<string>();
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@ -618,6 +647,15 @@ namespace Ryujinx.Ui.Common.Configuration
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SortAscending = Ui.ColumnSort.SortAscending
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},
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GameDirs = Ui.GameDirs,
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ShownFileTypes = new ShownFileTypes
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{
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NSP = Ui.ShownFileTypes.NSP,
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PFS0 = Ui.ShownFileTypes.PFS0,
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XCI = Ui.ShownFileTypes.XCI,
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NCA = Ui.ShownFileTypes.NCA,
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NRO = Ui.ShownFileTypes.NRO,
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NSO = Ui.ShownFileTypes.NSO,
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},
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LanguageCode = Ui.LanguageCode,
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EnableCustomTheme = Ui.EnableCustomTheme,
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CustomThemePath = Ui.CustomThemePath,
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@ -702,7 +740,13 @@ namespace Ryujinx.Ui.Common.Configuration
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Ui.ColumnSort.SortColumnId.Value = 0;
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Ui.ColumnSort.SortAscending.Value = false;
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Ui.GameDirs.Value = new List<string>();
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Ui.EnableCustomTheme.Value = false;
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Ui.ShownFileTypes.NSP.Value = true;
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Ui.ShownFileTypes.PFS0.Value = true;
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Ui.ShownFileTypes.XCI.Value = true;
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Ui.ShownFileTypes.NCA.Value = true;
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Ui.ShownFileTypes.NRO.Value = true;
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Ui.ShownFileTypes.NSO.Value = true;
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Ui.EnableCustomTheme.Value = true;
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Ui.LanguageCode.Value = "en_US";
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Ui.CustomThemePath.Value = "";
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Ui.BaseStyle.Value = "Dark";
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@ -1238,7 +1282,7 @@ namespace Ryujinx.Ui.Common.Configuration
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if (configurationFileFormat.Version < 44)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42.");
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44.");
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configurationFileFormat.AntiAliasing = AntiAliasing.None;
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configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear;
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@ -1247,6 +1291,23 @@ namespace Ryujinx.Ui.Common.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 45)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
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configurationFileFormat.ShownFileTypes = new ShownFileTypes
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{
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NSP = true,
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PFS0 = true,
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XCI = true,
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NCA = true,
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NRO = true,
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NSO = true
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};
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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@ -1305,6 +1366,12 @@ namespace Ryujinx.Ui.Common.Configuration
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Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
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Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
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Ui.GameDirs.Value = configurationFileFormat.GameDirs;
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Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
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Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
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Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
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Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
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Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
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Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
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Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
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Ui.LanguageCode.Value = configurationFileFormat.LanguageCode;
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Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
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12
Ryujinx.Ui.Common/Configuration/FileTypes.cs
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12
Ryujinx.Ui.Common/Configuration/FileTypes.cs
Normal file
@ -0,0 +1,12 @@
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namespace Ryujinx.Ui.Common
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{
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public enum FileTypes
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{
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NSP,
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PFS0,
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XCI,
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NCA,
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NRO,
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NSO
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}
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}
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12
Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
Normal file
12
Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
Normal file
@ -0,0 +1,12 @@
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namespace Ryujinx.Ui.Common.Configuration.Ui
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{
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public struct ShownFileTypes
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{
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public bool NSP { get; set; }
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public bool PFS0 { get; set; }
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public bool XCI { get; set; }
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public bool NCA { get; set; }
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public bool NRO { get; set; }
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public bool NSO { get; set; }
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}
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}
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25
Ryujinx.Ui.Common/Extensions/FileTypeExtensions.cs
Normal file
25
Ryujinx.Ui.Common/Extensions/FileTypeExtensions.cs
Normal file
@ -0,0 +1,25 @@
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using System;
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using static Ryujinx.Ui.Common.Configuration.ConfigurationState.UiSection;
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namespace Ryujinx.Ui.Common
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{
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public static class FileTypesExtensions
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{
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/// <summary>
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/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
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/// </summary>
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/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
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/// <param name="config">The config instance to get the value from.</param>
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/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is the be shown on the games list, <see langword="false"/> otherwise.</returns>
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public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
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{
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FileTypes.NSP => config.NSP.Value,
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FileTypes.PFS0 => config.PFS0.Value,
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FileTypes.XCI => config.XCI.Value,
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FileTypes.NCA => config.NCA.Value,
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FileTypes.NRO => config.NRO.Value,
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FileTypes.NSO => config.NSO.Value,
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_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
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};
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}
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}
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@ -119,6 +119,12 @@ namespace Ryujinx.Ui
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] CheckMenuItem _nspShown;
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[GUI] CheckMenuItem _pfs0Shown;
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[GUI] CheckMenuItem _xciShown;
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[GUI] CheckMenuItem _ncaShown;
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[GUI] CheckMenuItem _nroShown;
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[GUI] CheckMenuItem _nsoShown;
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[GUI] Label _gpuBackend;
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[GUI] Label _dockedMode;
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[GUI] Label _aspectRatio;
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@ -220,6 +226,20 @@ namespace Ryujinx.Ui
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_pauseEmulation.Sensitive = false;
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_resumeEmulation.Sensitive = false;
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_nspShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value;
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_pfs0Shown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value;
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_xciShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value;
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_ncaShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value;
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_nroShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value;
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_nsoShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value;
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_nspShown.Toggled += NSP_Shown_Toggled;
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_pfs0Shown.Toggled += PFS0_Shown_Toggled;
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_xciShown.Toggled += XCI_Shown_Toggled;
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_ncaShown.Toggled += NCA_Shown_Toggled;
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_nroShown.Toggled += NRO_Shown_Toggled;
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_nsoShown.Toggled += NSO_Shown_Toggled;
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_fileTypesSubMenu.Visible = FileAssociationHelper.IsTypeAssociationSupported;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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@ -1757,6 +1777,54 @@ namespace Ryujinx.Ui
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UpdateColumns();
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}
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private void NSP_Shown_Toggled(object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = _nspShown.Active;
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SaveConfig();
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UpdateGameTable();
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}
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private void PFS0_Shown_Toggled(object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = _pfs0Shown.Active;
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SaveConfig();
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UpdateGameTable();
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}
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private void XCI_Shown_Toggled (object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = _xciShown.Active;
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SaveConfig();
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UpdateGameTable();
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}
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private void NCA_Shown_Toggled (object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = _ncaShown.Active;
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SaveConfig();
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UpdateGameTable();
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}
|
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private void NRO_Shown_Toggled (object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = _nroShown.Active;
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SaveConfig();
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UpdateGameTable();
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}
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private void NSO_Shown_Toggled (object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = _nsoShown.Active;
|
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|
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SaveConfig();
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UpdateGameTable();
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}
|
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private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
|
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{
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UpdateGameTable();
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|
@ -262,6 +262,75 @@
|
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</child>
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||||
</object>
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</child>
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||||
<child>
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<object class="GtkMenuItem" id="ShownFileTypes">
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<property name="visible">True</property>
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<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Select which file types to show</property>
|
||||
<property name="label" translatable="yes">Show File Types</property>
|
||||
<property name="use-underline">True</property>
|
||||
<child type="submenu">
|
||||
<object class="GtkMenu">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_nspShown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .NSP files in the games list</property>
|
||||
<property name="label" translatable="yes">.NSP</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_pfs0Shown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .PFS0 files in the games list</property>
|
||||
<property name="label" translatable="yes">.PFS0</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_xciShown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .XCI files in the games list</property>
|
||||
<property name="label" translatable="yes">.XCI</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_ncaShown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .NCA files in the games list</property>
|
||||
<property name="label" translatable="yes">.NCA</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_nroShown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .NRO files in the games list</property>
|
||||
<property name="label" translatable="yes">.NRO</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckMenuItem" id="_nsoShown">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Shows .NSO files in the games list</property>
|
||||
<property name="label" translatable="yes">.NSO</property>
|
||||
<property name="use-underline">True</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSeparatorMenuItem">
|
||||
<property name="visible">True</property>
|
||||
|
Loading…
Reference in New Issue
Block a user