Refactor HID, fix issues (#48)

* Refactor HID, fix issues

* Fix on touch screen code with wrong offset

* Don't use magic values

* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
This commit is contained in:
gdkchan 2018-03-02 22:49:17 -03:00 committed by GitHub
parent efef605b26
commit c14c69a10c
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22 changed files with 491 additions and 709 deletions

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using System;
using Ryujinx.Core.Input;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

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using Ryujinx.Core.OsHle;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
public class Hid
{
/*
Thanks to:
https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
struct HidSharedMemory
{
header[0x400];
touchscreen[0x3000];
mouse[0x400];
keyboard[0x400];
unkSection1[0x400];
unkSection2[0x400];
unkSection3[0x400];
unkSection4[0x400];
unkSection5[0x200];
unkSection6[0x200];
unkSection7[0x200];
unkSection8[0x800];
controllerSerials[0x4000];
controllers[0x5000 * 10];
unkSection9[0x4600];
}
*/
private const int Hid_Num_Entries = 17;
private Switch Ns;
private long SharedMemOffset;
public Hid(Switch Ns)
{
this.Ns = Ns;
}
public void Init(long HidOffset)
{
unsafe
{
if (HidOffset == 0 || HidOffset + Horizon.HidSize > uint.MaxValue)
{
return;
}
SharedMemOffset = HidOffset;
uint InnerOffset = (uint)Marshal.SizeOf(typeof(HidSharedMemHeader));
IntPtr HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidTouchScreen TouchScreen = new HidTouchScreen();
TouchScreen.Header.TimestampTicks = (ulong)Environment.TickCount;
TouchScreen.Header.NumEntries = (ulong)Hid_Num_Entries;
TouchScreen.Header.LatestEntry = 0;
TouchScreen.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
TouchScreen.Header.Timestamp = (ulong)Environment.TickCount;
Marshal.StructureToPtr(TouchScreen, HidPtr, false);
InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreen));
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidMouse Mouse = new HidMouse();
Mouse.Header.TimestampTicks = (ulong)Environment.TickCount;
Mouse.Header.NumEntries = (ulong)Hid_Num_Entries;
Mouse.Header.LatestEntry = 0;
Mouse.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
//TODO: Write this structure when the input is implemented
//Marshal.StructureToPtr(Mouse, HidPtr, false);
InnerOffset += (uint)Marshal.SizeOf(typeof(HidMouse));
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidKeyboard Keyboard = new HidKeyboard();
Keyboard.Header.TimestampTicks = (ulong)Environment.TickCount;
Keyboard.Header.NumEntries = (ulong)Hid_Num_Entries;
Keyboard.Header.LatestEntry = 0;
Keyboard.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
//TODO: Write this structure when the input is implemented
//Marshal.StructureToPtr(Keyboard, HidPtr, false);
InnerOffset += (uint)Marshal.SizeOf(typeof(HidKeyboard)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection1)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection2)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection3)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection4)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection5)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection6)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection7)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection8)) +
(uint)Marshal.SizeOf(typeof(HidControllerSerials));
//Increase the loop to initialize more controller.
for (int i = 8; i < Enum.GetNames(typeof(HidControllerID)).Length - 1; i++)
{
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset + (uint)(Marshal.SizeOf(typeof(HidController)) * i));
HidController Controller = new HidController();
Controller.Header.Type = (uint)(HidControllerType.ControllerType_Handheld | HidControllerType.ControllerType_JoyconPair);
Controller.Header.IsHalf = 0;
Controller.Header.SingleColorsDescriptor = (uint)(HidControllerColorDescription.ColorDesc_ColorsNonexistent);
Controller.Header.SingleColorBody = 0;
Controller.Header.SingleColorButtons = 0;
Controller.Header.SplitColorsDescriptor = 0;
Controller.Header.LeftColorBody = (uint)JoyConColor.Body_Neon_Red;
Controller.Header.LeftColorButtons = (uint)JoyConColor.Buttons_Neon_Red;
Controller.Header.RightColorBody = (uint)JoyConColor.Body_Neon_Blue;
Controller.Header.RightColorButtons = (uint)JoyConColor.Buttons_Neon_Blue;
Controller.Layouts = new HidControllerLayout[Enum.GetNames(typeof(HidControllerLayouts)).Length];
Controller.Layouts[(int)HidControllerLayouts.Main] = new HidControllerLayout();
Controller.Layouts[(int)HidControllerLayouts.Main].Header.LatestEntry = (ulong)Hid_Num_Entries;
Marshal.StructureToPtr(Controller, HidPtr, false);
}
Logging.Info("HID Initialized!");
}
}
public void SendControllerButtons(HidControllerID ControllerId,
HidControllerLayouts Layout,
HidControllerKeys Buttons,
JoystickPosition LeftJoystick,
JoystickPosition RightJoystick)
{
uint InnerOffset = (uint)Marshal.SizeOf(typeof(HidSharedMemHeader)) +
(uint)Marshal.SizeOf(typeof(HidTouchScreen)) +
(uint)Marshal.SizeOf(typeof(HidMouse)) +
(uint)Marshal.SizeOf(typeof(HidKeyboard)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection1)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection2)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection3)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection4)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection5)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection6)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection7)) +
(uint)Marshal.SizeOf(typeof(HidUnknownSection8)) +
(uint)Marshal.SizeOf(typeof(HidControllerSerials)) +
((uint)(Marshal.SizeOf(typeof(HidController)) * (int)ControllerId)) +
(uint)Marshal.SizeOf(typeof(HidControllerHeader)) +
(uint)Layout * (uint)Marshal.SizeOf(typeof(HidControllerLayout));
IntPtr HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidControllerLayoutHeader OldControllerHeaderLayout = (HidControllerLayoutHeader)Marshal.PtrToStructure(HidPtr, typeof(HidControllerLayoutHeader));
HidControllerLayoutHeader ControllerLayoutHeader = new HidControllerLayoutHeader
{
TimestampTicks = (ulong)Environment.TickCount,
NumEntries = (ulong)Hid_Num_Entries,
MaxEntryIndex = (ulong)Hid_Num_Entries - 1,
LatestEntry = (OldControllerHeaderLayout.LatestEntry < (ulong)Hid_Num_Entries ? OldControllerHeaderLayout.LatestEntry + 1 : 0)
};
Marshal.StructureToPtr(ControllerLayoutHeader, HidPtr, false);
InnerOffset += (uint)Marshal.SizeOf(typeof(HidControllerLayoutHeader)) + (uint)((uint)(ControllerLayoutHeader.LatestEntry) * Marshal.SizeOf(typeof(HidControllerInputEntry)));
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidControllerInputEntry ControllerInputEntry = new HidControllerInputEntry
{
Timestamp = (ulong)Environment.TickCount,
Timestamp_2 = (ulong)Environment.TickCount,
Buttons = (ulong)Buttons,
Joysticks = new JoystickPosition[(int)HidControllerJoystick.Joystick_Num_Sticks]
};
ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Left] = LeftJoystick;
ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Right] = RightJoystick;
ControllerInputEntry.ConnectionState = (ulong)(HidControllerConnectionState.Controller_State_Connected | HidControllerConnectionState.Controller_State_Wired);
Marshal.StructureToPtr(ControllerInputEntry, HidPtr, false);
}
public void SendTouchPoint(HidTouchScreenEntryTouch TouchPoint)
{
uint InnerOffset = (uint)Marshal.SizeOf(typeof(HidSharedMemHeader));
IntPtr HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidTouchScreenHeader OldTouchScreenHeader = (HidTouchScreenHeader)Marshal.PtrToStructure(HidPtr,typeof(HidTouchScreenHeader));
HidTouchScreenHeader TouchScreenHeader = new HidTouchScreenHeader()
{
TimestampTicks = (ulong)Environment.TickCount,
NumEntries = (ulong)Hid_Num_Entries,
MaxEntryIndex = (ulong)Hid_Num_Entries - 1,
Timestamp = (ulong)Environment.TickCount,
LatestEntry = OldTouchScreenHeader.LatestEntry < Hid_Num_Entries-1 ? OldTouchScreenHeader.LatestEntry + 1 : 0
};
Marshal.StructureToPtr(TouchScreenHeader, HidPtr, false);
InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreenHeader))
+ (uint)((uint)(OldTouchScreenHeader.LatestEntry) * Marshal.SizeOf(typeof(HidTouchScreenEntry)));
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
HidTouchScreenEntry hidTouchScreenEntry = new HidTouchScreenEntry()
{
Header = new HidTouchScreenEntryHeader()
{
Timestamp = (ulong)Environment.TickCount,
NumTouches = 1
},
Touches = new HidTouchScreenEntryTouch[16]
};
//Only supports single touch
hidTouchScreenEntry.Touches[0] = TouchPoint;
Marshal.StructureToPtr(hidTouchScreenEntry, HidPtr, false);
}
}
}

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Ryujinx.Core/Hid/Hid.cs Normal file
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using ChocolArm64.Memory;
using System.Diagnostics;
namespace Ryujinx.Core.Input
{
public class Hid
{
/*
* Reference:
* https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
* https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
* https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
* https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
*/
private const int HidHeaderSize = 0x400;
private const int HidTouchScreenSize = 0x3000;
private const int HidMouseSize = 0x400;
private const int HidKeyboardSize = 0x400;
private const int HidUnkSection1Size = 0x400;
private const int HidUnkSection2Size = 0x400;
private const int HidUnkSection3Size = 0x400;
private const int HidUnkSection4Size = 0x400;
private const int HidUnkSection5Size = 0x200;
private const int HidUnkSection6Size = 0x200;
private const int HidUnkSection7Size = 0x200;
private const int HidUnkSection8Size = 0x800;
private const int HidControllerSerialsSize = 0x4000;
private const int HidControllersSize = 0x32000;
private const int HidUnkSection9Size = 0x800;
private const int HidTouchHeaderSize = 0x28;
private const int HidTouchEntrySize = 0x298;
private const int HidTouchEntryHeaderSize = 0x10;
private const int HidTouchEntryTouchSize = 0x28;
private const int HidControllerSize = 0x5000;
private const int HidControllerHeaderSize = 0x28;
private const int HidControllerLayoutsSize = 0x350;
private const int HidControllersLayoutHeaderSize = 0x20;
private const int HidControllersInputEntrySize = 0x30;
private const int HidHeaderOffset = 0;
private const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize;
private const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize;
private const int HidKeyboardOffset = HidMouseOffset + HidMouseSize;
private const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize;
private const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size;
private const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size;
private const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size;
private const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size;
private const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size;
private const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size;
private const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size;
private const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size;
private const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize;
private const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize;
private const int HidEntryCount = 17;
private long SharedMemOffset;
private Switch Ns;
public Hid(Switch Ns)
{
this.Ns = Ns;
}
public void Init(long HidOffset)
{
SharedMemOffset = HidOffset;
InitializeJoyconPair(
JoyConColor.Body_Neon_Red,
JoyConColor.Buttons_Neon_Red,
JoyConColor.Body_Neon_Blue,
JoyConColor.Buttons_Neon_Blue);
}
public void InitializeJoyconPair(
JoyConColor LeftColorBody,
JoyConColor LeftColorButtons,
JoyConColor RightColorBody,
JoyConColor RightColorButtons)
{
long BaseControllerOffset = HidControllersOffset + 8 * HidControllerSize;
HidControllerType Type =
HidControllerType.ControllerType_Handheld |
HidControllerType.ControllerType_JoyconPair;
bool IsHalf = false;
HidControllerColorDesc SingleColorDesc =
HidControllerColorDesc.ColorDesc_ColorsNonexistent;
JoyConColor SingleColorBody = JoyConColor.Black;
JoyConColor SingleColorButtons = JoyConColor.Black;
HidControllerColorDesc SplitColorDesc = 0;
WriteInt32(BaseControllerOffset + 0x0, (int)Type);
WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
}
public void SetJoyconButton(
HidControllerId ControllerId,
HidControllerLayouts ControllerLayout,
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick)
{
long ControllerOffset = HidControllersOffset + (int)ControllerId * HidControllerSize;
ControllerOffset += HidControllerHeaderSize;
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
long LastEntry = ReadInt64(ControllerOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = Stopwatch.GetTimestamp();
WriteInt64(ControllerOffset + 0x0, Timestamp);
WriteInt64(ControllerOffset + 0x8, HidEntryCount);
WriteInt64(ControllerOffset + 0x10, CurrEntry);
WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
ControllerOffset += HidControllersLayoutHeaderSize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
WriteInt64(ControllerOffset + 0x0, Timestamp);
WriteInt64(ControllerOffset + 0x8, Timestamp);
WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
WriteInt64(ControllerOffset + 0x20, RightStick.DX);
WriteInt64(ControllerOffset + 0x24, RightStick.DY);
WriteInt64(ControllerOffset + 0x28,
(uint)HidControllerConnState.Controller_State_Connected |
(uint)HidControllerConnState.Controller_State_Wired);
}
public void SetTouchPoints(params HidTouchPoint[] Points)
{
long LastEntry = ReadInt64(HidTouchScreenOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = Stopwatch.GetTimestamp();
WriteInt64(HidTouchScreenOffset + 0x0, Timestamp);
WriteInt64(HidTouchScreenOffset + 0x8, HidEntryCount);
WriteInt64(HidTouchScreenOffset + 0x10, CurrEntry);
WriteInt64(HidTouchScreenOffset + 0x18, HidEntryCount - 1);
WriteInt64(HidTouchScreenOffset + 0x20, Timestamp);
long TouchEntryOffset = HidTouchScreenOffset + HidTouchHeaderSize;
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt64(TouchEntryOffset + 0x8, Points.Length);
TouchEntryOffset += HidTouchEntryHeaderSize;
const int Padding = 0;
int Index = 0;
foreach (HidTouchPoint Point in Points)
{
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt32(TouchEntryOffset + 0x8, Padding);
WriteInt32(TouchEntryOffset + 0xc, Index++);
WriteInt32(TouchEntryOffset + 0x10, Point.X);
WriteInt32(TouchEntryOffset + 0x14, Point.Y);
WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
WriteInt32(TouchEntryOffset + 0x24, Padding);
TouchEntryOffset += HidTouchEntryTouchSize;
}
}
private unsafe long ReadInt64(long Position)
{
Position += SharedMemOffset;
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return 0;
return *((long*)((byte*)Ns.Ram + Position));
}
private unsafe void WriteInt32(long Position, int Value)
{
Position += SharedMemOffset;
if ((ulong)Position + 4 > AMemoryMgr.AddrSize) return;
*((int*)((byte*)Ns.Ram + Position)) = Value;
}
private unsafe void WriteInt64(long Position, long Value)
{
Position += SharedMemOffset;
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return;
*((long*)((byte*)Ns.Ram + Position)) = Value;
}
}
}

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using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[Flags]
public enum HidControllerKeys
{
KEY_A = (1 << 0),
KEY_B = (1 << 1),
KEY_X = (1 << 2),
KEY_Y = (1 << 3),
KEY_LSTICK = (1 << 4),
KEY_RSTICK = (1 << 5),
KEY_L = (1 << 6),
KEY_R = (1 << 7),
KEY_ZL = (1 << 8),
KEY_ZR = (1 << 9),
KEY_PLUS = (1 << 10),
KEY_MINUS = (1 << 11),
KEY_DLEFT = (1 << 12),
KEY_DUP = (1 << 13),
KEY_DRIGHT = (1 << 14),
KEY_DDOWN = (1 << 15),
KEY_LSTICK_LEFT = (1 << 16),
KEY_LSTICK_UP = (1 << 17),
KEY_LSTICK_RIGHT = (1 << 18),
KEY_LSTICK_DOWN = (1 << 19),
KEY_RSTICK_LEFT = (1 << 20),
KEY_RSTICK_UP = (1 << 21),
KEY_RSTICK_RIGHT = (1 << 22),
KEY_RSTICK_DOWN = (1 << 23),
KEY_SL = (1 << 24),
KEY_SR = (1 << 25),
// Pseudo-key for at least one finger on the touch screen
KEY_TOUCH = (1 << 26),
// Buttons by orientation (for single Joy-Con), also works with Joy-Con pairs, Pro Controller
KEY_JOYCON_RIGHT = (1 << 0),
KEY_JOYCON_DOWN = (1 << 1),
KEY_JOYCON_UP = (1 << 2),
KEY_JOYCON_LEFT = (1 << 3),
// Generic catch-all directions, also works for single Joy-Con
KEY_UP = KEY_DUP | KEY_LSTICK_UP | KEY_RSTICK_UP,
KEY_DOWN = KEY_DDOWN | KEY_LSTICK_DOWN | KEY_RSTICK_DOWN,
KEY_LEFT = KEY_DLEFT | KEY_LSTICK_LEFT | KEY_RSTICK_LEFT,
KEY_RIGHT = KEY_DRIGHT | KEY_LSTICK_RIGHT | KEY_RSTICK_RIGHT,
}
public enum HidControllerID
{
CONTROLLER_PLAYER_1 = 0,
CONTROLLER_PLAYER_2 = 1,
CONTROLLER_PLAYER_3 = 2,
CONTROLLER_PLAYER_4 = 3,
CONTROLLER_PLAYER_5 = 4,
CONTROLLER_PLAYER_6 = 5,
CONTROLLER_PLAYER_7 = 6,
CONTROLLER_PLAYER_8 = 7,
CONTROLLER_HANDHELD = 8,
CONTROLLER_UNKNOWN = 9
}
public enum HidControllerJoystick
{
Joystick_Left = 0,
Joystick_Right = 1,
Joystick_Num_Sticks = 2
}
public enum HidControllerLayouts
{
Pro_Controller,
Handheld_Joined,
Joined,
Left,
Right,
Main_No_Analog,
Main
}
[Flags]
public enum HidControllerConnectionState
{
Controller_State_Connected = (1 << 0),
Controller_State_Wired = (1 << 1)
}
[Flags]
public enum HidControllerType
{
ControllerType_ProController = (1 << 0),
ControllerType_Handheld = (1 << 1),
ControllerType_JoyconPair = (1 << 2),
ControllerType_JoyconLeft = (1 << 3),
ControllerType_JoyconRight = (1 << 4)
}
public enum HidControllerColorDescription
{
ColorDesc_ColorsNonexistent = (1 << 1),
}
[StructLayout(LayoutKind.Sequential, Size = 0x8)]
public struct JoystickPosition
{
public int DX;
public int DY;
}
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
public struct HidControllerMAC
{
public ulong Timestamp;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public byte[] MAC;
public ulong Unknown;
public ulong Timestamp_2;
}
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
public struct HidControllerHeader
{
public uint Type;
public uint IsHalf;
public uint SingleColorsDescriptor;
public uint SingleColorBody;
public uint SingleColorButtons;
public uint SplitColorsDescriptor;
public uint LeftColorBody;
public uint LeftColorButtons;
public uint RightColorBody;
public uint RightColorButtons;
}
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
public struct HidControllerLayoutHeader
{
public ulong TimestampTicks;
public ulong NumEntries;
public ulong LatestEntry;
public ulong MaxEntryIndex;
}
[StructLayout(LayoutKind.Sequential, Size = 0x30)]
public struct HidControllerInputEntry
{
public ulong Timestamp;
public ulong Timestamp_2;
public ulong Buttons;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)HidControllerJoystick.Joystick_Num_Sticks)]
public JoystickPosition[] Joysticks;
public ulong ConnectionState;
}
[StructLayout(LayoutKind.Sequential, Size = 0x350)]
public struct HidControllerLayout
{
public HidControllerLayoutHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public HidControllerInputEntry[] Entries;
}
[StructLayout(LayoutKind.Sequential, Size = 0x5000)]
public struct HidController
{
public HidControllerHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 7)]
public HidControllerLayout[] Layouts;
/*
pro_controller
handheld_joined
joined
left
right
main_no_analog
main
*/
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x2A70)]
public byte[] Unknown_1;
public HidControllerMAC MacLeft;
public HidControllerMAC MacRight;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xDF8)]
public byte[] Unknown_2;
}
}

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using System;
namespace Ryujinx.Core.Input
{
[Flags]
public enum HidControllerButtons
{
KEY_A = (1 << 0),
KEY_B = (1 << 1),
KEY_X = (1 << 2),
KEY_Y = (1 << 3),
KEY_LSTICK = (1 << 4),
KEY_RSTICK = (1 << 5),
KEY_L = (1 << 6),
KEY_R = (1 << 7),
KEY_ZL = (1 << 8),
KEY_ZR = (1 << 9),
KEY_PLUS = (1 << 10),
KEY_MINUS = (1 << 11),
KEY_DLEFT = (1 << 12),
KEY_DUP = (1 << 13),
KEY_DRIGHT = (1 << 14),
KEY_DDOWN = (1 << 15),
KEY_LSTICK_LEFT = (1 << 16),
KEY_LSTICK_UP = (1 << 17),
KEY_LSTICK_RIGHT = (1 << 18),
KEY_LSTICK_DOWN = (1 << 19),
KEY_RSTICK_LEFT = (1 << 20),
KEY_RSTICK_UP = (1 << 21),
KEY_RSTICK_RIGHT = (1 << 22),
KEY_RSTICK_DOWN = (1 << 23),
KEY_SL = (1 << 24),
KEY_SR = (1 << 25)
}
}

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using System;
namespace Ryujinx.Core.Input
{
[Flags]
public enum HidControllerColorDesc
{
ColorDesc_ColorsNonexistent = (1 << 1)
}
}

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using System;
namespace Ryujinx.Core.Input
{
[Flags]
public enum HidControllerConnState
{
Controller_State_Connected = (1 << 0),
Controller_State_Wired = (1 << 1)
}
}

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namespace Ryujinx.Core.Input
{
public enum HidControllerId
{
CONTROLLER_PLAYER_1 = 0,
CONTROLLER_PLAYER_2 = 1,
CONTROLLER_PLAYER_3 = 2,
CONTROLLER_PLAYER_4 = 3,
CONTROLLER_PLAYER_5 = 4,
CONTROLLER_PLAYER_6 = 5,
CONTROLLER_PLAYER_7 = 6,
CONTROLLER_PLAYER_8 = 7,
CONTROLLER_HANDHELD = 8,
CONTROLLER_UNKNOWN = 9
}
}

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@ -0,0 +1,13 @@
namespace Ryujinx.Core.Input
{
public enum HidControllerLayouts
{
Pro_Controller = 0,
Handheld_Joined = 1,
Joined = 2,
Left = 3,
Right = 4,
Main_No_Analog = 5,
Main = 6
}
}

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@ -0,0 +1,14 @@
using System;
namespace Ryujinx.Core.Input
{
[Flags]
public enum HidControllerType
{
ControllerType_ProController = (1 << 0),
ControllerType_Handheld = (1 << 1),
ControllerType_JoyconPair = (1 << 2),
ControllerType_JoyconLeft = (1 << 3),
ControllerType_JoyconRight = (1 << 4)
}
}

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@ -0,0 +1,8 @@
namespace Ryujinx.Core.Input
{
public struct HidJoystickPosition
{
public int DX;
public int DY;
}
}

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@ -1,33 +0,0 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
public struct HidKeyboardHeader
{
public ulong TimestampTicks;
public ulong NumEntries;
public ulong LatestEntry;
public ulong MaxEntryIndex;
}
[StructLayout(LayoutKind.Sequential, Size = 0x38)]
public struct HidKeyboardEntry
{
public ulong Timestamp;
public ulong Timestamp_2;
public ulong Modifier;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public uint[] Keys;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidKeyboard
{
public HidKeyboardHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public HidKeyboardEntry[] Entries;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x28)]
public byte[] Padding;
}
}

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@ -1,37 +0,0 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
public struct HidMouseHeader
{
public ulong TimestampTicks;
public ulong NumEntries;
public ulong LatestEntry;
public ulong MaxEntryIndex;
}
[StructLayout(LayoutKind.Sequential, Size = 0x30)]
public struct HidMouseEntry
{
public ulong Timestamp;
public ulong Timestamp_2;
public uint X;
public uint Y;
public uint VelocityX;
public uint VelocityY;
public uint ScrollVelocityX;
public uint ScrollVelocityY;
public ulong Buttons;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidMouse
{
public HidMouseHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public HidMouseEntry[] Entries;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xB0)]
public byte[] Padding;
}
}

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@ -0,0 +1,11 @@
namespace Ryujinx.Core.Input
{
public struct HidTouchPoint
{
public int X;
public int Y;
public int DiameterX;
public int DiameterY;
public int Angle;
}
}

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@ -1,55 +0,0 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
public struct HidTouchScreenHeader
{
public ulong TimestampTicks;
public ulong NumEntries;
public ulong LatestEntry;
public ulong MaxEntryIndex;
public ulong Timestamp;
}
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
public struct HidTouchScreenEntryHeader
{
public ulong Timestamp;
public ulong NumTouches;
}
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
public struct HidTouchScreenEntryTouch
{
public ulong Timestamp;
public uint Padding;
public uint TouchIndex;
public uint X;
public uint Y;
public uint DiameterX;
public uint DiameterY;
public uint Angle;
public uint Padding_2;
}
[StructLayout(LayoutKind.Sequential, Size = 0x298)]
public struct HidTouchScreenEntry
{
public HidTouchScreenEntryHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public HidTouchScreenEntryTouch[] Touches;
public ulong Unknown;
}
[StructLayout(LayoutKind.Sequential, Size = 0x3000)]
public struct HidTouchScreen
{
public HidTouchScreenHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public HidTouchScreenEntry[] Entries;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3C0)]
public byte[] Padding;
}
}

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@ -1,81 +0,0 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidSharedMemHeader
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection1
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection2
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection3
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidUnknownSection4
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x400)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection5
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection6
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct HidUnknownSection7
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x200)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
public struct HidUnknownSection8
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x800)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x4000)]
public struct HidControllerSerials
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4000)]
public byte[] Padding;
}
[StructLayout(LayoutKind.Sequential, Size = 0x4600)]
public struct HidUnknownSection9
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4600)]
public byte[] Padding;
}
}

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@ -1,27 +1,6 @@
namespace Ryujinx
//TODO: This is only used by Config, it doesn't belong to Core.
namespace Ryujinx.Core.Input
{
/// <summary>
/// Common RGB color hex codes for JoyCon coloring.
/// </summary>
public enum JoyConColor //Thanks to CTCaer
{
Body_Grey = 0x828282,
Body_Neon_Blue = 0x0AB9E6,
Body_Neon_Red = 0xFF3C28,
Body_Neon_Yellow = 0xE6FF00,
Body_Neon_Pink = 0xFF3278,
Body_Neon_Green = 0x1EDC00,
Body_Red = 0xE10F00,
Buttons_Grey = 0x0F0F0F,
Buttons_Neon_Blue = 0x001E1E,
Buttons_Neon_Red = 0x1E0A0A,
Buttons_Neon_Yellow = 0x142800,
Buttons_Neon_Pink = 0x28001E,
Buttons_Neon_Green = 0x002800,
Buttons_Red = 0x280A0A
}
public struct JoyConLeft
{
public int StickUp;

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@ -0,0 +1,23 @@
namespace Ryujinx.Core.Input
{
public enum JoyConColor //Thanks to CTCaer
{
Black = 0,
Body_Grey = 0x828282,
Body_Neon_Blue = 0x0AB9E6,
Body_Neon_Red = 0xFF3C28,
Body_Neon_Yellow = 0xE6FF00,
Body_Neon_Pink = 0xFF3278,
Body_Neon_Green = 0x1EDC00,
Body_Red = 0xE10F00,
Buttons_Grey = 0x0F0F0F,
Buttons_Neon_Blue = 0x001E1E,
Buttons_Neon_Red = 0x1E0A0A,
Buttons_Neon_Yellow = 0x142800,
Buttons_Neon_Pink = 0x28001E,
Buttons_Neon_Green = 0x002800,
Buttons_Red = 0x280A0A
}
}

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@ -242,6 +242,16 @@ namespace Ryujinx.Core.OsHle
Logging.Trace($"Executing at 0x{e.Position:x16} {e.SubName}");
}
public void EnableCpuTracing()
{
Translator.EnableCpuTrace = true;
}
public void DisableCpuTracing()
{
Translator.EnableCpuTrace = false;
}
private int GetFreeTlsSlot(AThread Thread)
{
for (int Index = 1; Index < TotalTlsSlots; Index++)

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@ -121,6 +121,8 @@ namespace Ryujinx.Core.OsHle.Svc
if (SharedMem != null)
{
AMemoryHelper.FillWithZeros(Memory, Src, (int)Size);
SharedMem.AddVirtualPosition(Src);
Memory.Manager.Map(Src, Size, (int)MemoryType.SharedMemory, (AMemoryPerm)Perm);

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@ -1,4 +1,5 @@
using ChocolArm64.Memory;
using Ryujinx.Core.Input;
using Ryujinx.Core.OsHle;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gpu;
@ -14,7 +15,7 @@ namespace Ryujinx.Core
internal NsGpu Gpu { get; private set; }
internal Horizon Os { get; private set; }
internal VirtualFs VFs { get; private set; }
internal Hid Hid { get; private set; }
public Hid Hid { get; private set; }
public event EventHandler Finish;
@ -43,20 +44,6 @@ namespace Ryujinx.Core
Os.LoadProgram(FileName);
}
public void SendControllerButtons(HidControllerID ControllerId,
HidControllerLayouts Layout,
HidControllerKeys Buttons,
JoystickPosition LeftJoystick,
JoystickPosition RightJoystick)
{
Hid.SendControllerButtons(ControllerId, Layout, Buttons, LeftJoystick, RightJoystick);
}
public void SendTouchScreenEntry(HidTouchScreenEntryTouch TouchPoint)
{
Hid.SendTouchPoint(TouchPoint);
}
internal virtual void OnFinish(EventArgs e)
{
Finish?.Invoke(this, e);

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@ -1,7 +1,9 @@
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Input;
using Ryujinx.Core;
using Ryujinx.Core.Input;
using Ryujinx.Graphics.Gal;
using System;
@ -9,6 +11,12 @@ namespace Ryujinx
{
public class GLScreen : GameWindow
{
private const int TouchScreenWidth = 1280;
private const int TouchScreenHeight = 720;
private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight;
private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth;
private Switch Ns;
private IGalRenderer Renderer;
@ -32,86 +40,124 @@ namespace Ryujinx
protected override void OnUpdateFrame(FrameEventArgs e)
{
HidControllerKeys CurrentButton = 0;
JoystickPosition LeftJoystick;
JoystickPosition RightJoystick;
HidControllerButtons CurrentButton = 0;
HidJoystickPosition LeftJoystick;
HidJoystickPosition RightJoystick;
if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
//RightJoystick
int LeftJoystickDX = 0;
int LeftJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerKeys.KEY_LSTICK;
//LeftButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerKeys.KEY_MINUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
//RightJoystick
int RightJoystickDX = 0;
int RightJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerKeys.KEY_RSTICK;
//RightJoystick
if (Keyboard[(Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
//LeftButtons
if (Keyboard[(Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerButtons.KEY_LSTICK;
if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerButtons.KEY_DUP;
if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerButtons.KEY_DDOWN;
if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerButtons.KEY_DLEFT;
if (Keyboard[(Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerButtons.KEY_DRIGHT;
if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerButtons.KEY_MINUS;
if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerButtons.KEY_L;
if (Keyboard[(Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerButtons.KEY_ZL;
//RightJoystick
if (Keyboard[(Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
if (Keyboard[(Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
//RightButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerKeys.KEY_PLUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
if (Keyboard[(Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerButtons.KEY_RSTICK;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerButtons.KEY_A;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerButtons.KEY_B;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerButtons.KEY_X;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerButtons.KEY_Y;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerButtons.KEY_PLUS;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerButtons.KEY_R;
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerButtons.KEY_ZR;
LeftJoystick = new JoystickPosition
LeftJoystick = new HidJoystickPosition
{
DX = LeftJoystickDX,
DY = LeftJoystickDY
};
RightJoystick = new JoystickPosition
RightJoystick = new HidJoystickPosition
{
DX = RightJoystickDX,
DY = RightJoystickDY
};
bool HasTouch = false;
//Get screen touch position from left mouse click
//Opentk always captures mouse events, even if out of focus, so check if window is focused.
if (Mouse != null && Focused)
if (Mouse.GetState().LeftButton == OpenTK.Input.ButtonState.Pressed)
//OpenTK always captures mouse events, even if out of focus, so check if window is focused.
if (Focused && Mouse?.GetState().LeftButton == OpenTK.Input.ButtonState.Pressed)
{
int ScrnWidth = Width;
int ScrnHeight = Height;
if (Width > Height * TouchScreenRatioX)
{
HidTouchScreenEntryTouch CurrentPoint = new HidTouchScreenEntryTouch
ScrnWidth = (int)(Height * TouchScreenRatioX);
}
else
{
ScrnHeight = (int)(Width * TouchScreenRatioY);
}
int StartX = (Width - ScrnWidth) >> 1;
int StartY = (Height - ScrnHeight) >> 1;
int EndX = StartX + ScrnWidth;
int EndY = StartY + ScrnHeight;
if (Mouse.X >= StartX &&
Mouse.Y >= StartY &&
Mouse.X < EndX &&
Mouse.Y < EndY)
{
int ScrnMouseX = Mouse.X - StartX;
int ScrnMouseY = Mouse.Y - StartY;
int MX = (int)(((float)ScrnMouseX / ScrnWidth) * TouchScreenWidth);
int MY = (int)(((float)ScrnMouseY / ScrnHeight) * TouchScreenHeight);
HidTouchPoint CurrentPoint = new HidTouchPoint
{
Timestamp = (uint)Environment.TickCount,
X = (uint)Mouse.X,
Y = (uint)Mouse.Y,
X = MX,
Y = MY,
//Placeholder values till more data is acquired
DiameterX = 10,
DiameterY = 10,
Angle = 90,
//Only support single touch
TouchIndex = 0,
Angle = 90
};
if (Mouse.X > -1 && Mouse.Y > -1)
Ns.SendTouchScreenEntry(CurrentPoint);
}
//We just need one pair of JoyCon because it's emulate by the keyboard.
Ns.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
HasTouch = true;
Ns.Hid.SetTouchPoints(CurrentPoint);
}
}
if (!HasTouch)
{
Ns.Hid.SetTouchPoints();
}
Ns.Hid.SetJoyconButton(
HidControllerId.CONTROLLER_HANDHELD,
HidControllerLayouts.Main,
CurrentButton,
LeftJoystick,
RightJoystick);
}
protected override void OnRenderFrame(FrameEventArgs e)