[HLE/Kernel] Somewhat improved sync primitives

This commit is contained in:
gdkchan 2018-04-18 23:52:23 -03:00
parent e9a96e3522
commit b9af34f3dd
20 changed files with 408 additions and 443 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Core.OsHle
public void SetFocus(bool IsFocused) public void SetFocus(bool IsFocused)
{ {
FocusState = IsFocused FocusState = IsFocused
? FocusState.InFocus ? FocusState.InFocus
: FocusState.OutOfFocus; : FocusState.OutOfFocus;
@ -33,14 +33,14 @@ namespace Ryujinx.Core.OsHle
{ {
Messages.Enqueue(Message); Messages.Enqueue(Message);
MessageEvent.Handle.Set(); MessageEvent.WaitEvent.Set();
} }
public bool TryDequeueMessage(out MessageInfo Message) public bool TryDequeueMessage(out MessageInfo Message)
{ {
if (Messages.Count < 2) if (Messages.Count < 2)
{ {
MessageEvent.Handle.Reset(); MessageEvent.WaitEvent.Reset();
} }
return Messages.TryDequeue(out Message); return Messages.TryDequeue(out Message);

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@ -7,6 +7,8 @@ namespace Ryujinx.Core.OsHle.Handles
{ {
class KProcessScheduler : IDisposable class KProcessScheduler : IDisposable
{ {
private const int LowestPriority = 0x40;
private class SchedulerThread : IDisposable private class SchedulerThread : IDisposable
{ {
public KThread Thread { get; private set; } public KThread Thread { get; private set; }
@ -51,7 +53,7 @@ namespace Ryujinx.Core.OsHle.Handles
} }
} }
public SchedulerThread Pop(int MinPriority = 0x40) public SchedulerThread Pop(int MinPriority = LowestPriority)
{ {
lock (Threads) lock (Threads)
{ {
@ -130,23 +132,42 @@ namespace Ryujinx.Core.OsHle.Handles
return; return;
} }
if (!ActiveProcessors.Contains(Thread.ProcessorId)) if (ActiveProcessors.Add(Thread.ProcessorId))
{ {
ActiveProcessors.Add(Thread.ProcessorId);
Thread.Thread.Execute(); Thread.Thread.Execute();
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} running."); PrintDbgThreadInfo(Thread, "running.");
} }
else else
{ {
WaitingToRun[Thread.ProcessorId].Push(SchedThread); WaitingToRun[Thread.ProcessorId].Push(SchedThread);
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(SchedThread.Thread)} waiting to run."); PrintDbgThreadInfo(Thread, "waiting to run.");
} }
} }
} }
public void RemoveThread(KThread Thread)
{
PrintDbgThreadInfo(Thread, "exited.");
lock (SchedLock)
{
SchedulerThread NewThread = WaitingToRun[Thread.ProcessorId].Pop();
if (NewThread == null)
{
Logging.Debug(LogClass.KernelScheduler, $"Nothing to run on core {Thread.ProcessorId}!");
ActiveProcessors.Remove(Thread.ProcessorId);
return;
}
RunThread(NewThread);
}
}
public void Suspend(int ProcessorId) public void Suspend(int ProcessorId)
{ {
lock (SchedLock) lock (SchedLock)
@ -159,73 +180,44 @@ namespace Ryujinx.Core.OsHle.Handles
} }
else else
{ {
Logging.Debug(LogClass.KernelScheduler, $"Nothing to run on core {ProcessorId}!");
ActiveProcessors.Remove(ProcessorId); ActiveProcessors.Remove(ProcessorId);
} }
} }
} }
public void Resume(KThread CurrThread) public void Yield(KThread Thread)
{ {
SchedulerThread SchedThread; PrintDbgThreadInfo(Thread, "yielded execution.");
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(CurrThread)} entering ipc delay wait state.");
lock (SchedLock) lock (SchedLock)
{ {
if (!AllThreads.TryGetValue(CurrThread, out SchedThread)) SchedulerThread SchedThread = WaitingToRun[Thread.ProcessorId].Pop(Thread.Priority);
if (SchedThread == null)
{ {
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(CurrThread)} was not found on the scheduler queue!"); PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
return; return;
} }
RunThread(SchedThread);
} }
TryResumingExecution(SchedThread); Resume(Thread);
} }
public bool WaitForSignal(KThread Thread, int Timeout = -1) public void Resume(KThread Thread)
{ {
SchedulerThread SchedThread; SchedulerThread SchedThread;
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} entering signal wait state."); if (!AllThreads.TryGetValue(Thread, out SchedThread))
lock (SchedLock)
{ {
SchedThread = WaitingToRun[Thread.ProcessorId].Pop(); throw new InvalidOperationException();
if (SchedThread != null)
{
RunThread(SchedThread);
}
else
{
ActiveProcessors.Remove(Thread.ProcessorId);
}
if (!AllThreads.TryGetValue(Thread, out SchedThread))
{
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
return false;
}
}
bool Result;
if (Timeout >= 0)
{
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} has wait timeout of {Timeout}ms.");
Result = SchedThread.WaitEvent.WaitOne(Timeout);
}
else
{
Result = SchedThread.WaitEvent.WaitOne();
} }
TryResumingExecution(SchedThread); TryResumingExecution(SchedThread);
return Result;
} }
private void TryResumingExecution(SchedulerThread SchedThread) private void TryResumingExecution(SchedulerThread SchedThread)
@ -236,51 +228,19 @@ namespace Ryujinx.Core.OsHle.Handles
{ {
if (ActiveProcessors.Add(Thread.ProcessorId)) if (ActiveProcessors.Add(Thread.ProcessorId))
{ {
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution..."); PrintDbgThreadInfo(Thread, "resuming execution...");
return; return;
} }
PrintDbgThreadInfo(Thread, "entering wait state...");
WaitingToRun[Thread.ProcessorId].Push(SchedThread); WaitingToRun[Thread.ProcessorId].Push(SchedThread);
} }
SchedThread.WaitEvent.WaitOne(); SchedThread.WaitEvent.WaitOne();
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution..."); PrintDbgThreadInfo(Thread, "resuming execution...");
}
public void Yield(KThread Thread)
{
SchedulerThread SchedThread;
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} yielded execution.");
lock (SchedLock)
{
SchedThread = WaitingToRun[Thread.ProcessorId].Pop(Thread.Priority);
if (SchedThread == null)
{
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resumed because theres nothing better to run.");
return;
}
RunThread(SchedThread);
if (!AllThreads.TryGetValue(Thread, out SchedThread))
{
Logging.Error(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} was not found on the scheduler queue!");
return;
}
WaitingToRun[Thread.ProcessorId].Push(SchedThread);
}
SchedThread.WaitEvent.WaitOne();
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} resuming execution...");
} }
private void RunThread(SchedulerThread SchedThread) private void RunThread(SchedulerThread SchedThread)
@ -291,32 +251,16 @@ namespace Ryujinx.Core.OsHle.Handles
} }
else else
{ {
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(SchedThread.Thread)} running."); PrintDbgThreadInfo(SchedThread.Thread, "running.");
} }
} }
public void Signal(params KThread[] Threads) private void PrintDbgThreadInfo(KThread Thread, string Message)
{ {
lock (SchedLock) Logging.Debug(LogClass.KernelScheduler, "(" +
{ "ThreadId: " + Thread.ThreadId + ", " +
foreach (KThread Thread in Threads) "ProcessorId: " + Thread.ProcessorId + ", " +
{ "Priority: " + Thread.Priority + ") " + Message);
if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
{
if (!WaitingToRun[Thread.ProcessorId].HasThread(SchedThread))
{
Logging.Debug(LogClass.KernelScheduler, $"{GetDbgThreadInfo(Thread)} signaled.");
SchedThread.WaitEvent.Set();
}
}
}
}
}
private string GetDbgThreadInfo(KThread Thread)
{
return $"Thread {Thread.ThreadId} (core {Thread.ProcessorId}) prio {Thread.Priority}";
} }
public void Dispose() public void Dispose()

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@ -5,11 +5,11 @@ namespace Ryujinx.Core.OsHle.Handles
{ {
class KSynchronizationObject : IDisposable class KSynchronizationObject : IDisposable
{ {
public ManualResetEvent Handle { get; private set; } public ManualResetEvent WaitEvent { get; private set; }
public KSynchronizationObject() public KSynchronizationObject()
{ {
Handle = new ManualResetEvent(false); WaitEvent = new ManualResetEvent(false);
} }
public void Dispose() public void Dispose()
@ -21,7 +21,7 @@ namespace Ryujinx.Core.OsHle.Handles
{ {
if (Disposing) if (Disposing)
{ {
Handle.Dispose(); WaitEvent.Dispose();
} }
} }
} }

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@ -6,8 +6,10 @@ namespace Ryujinx.Core.OsHle.Handles
{ {
public AThread Thread { get; private set; } public AThread Thread { get; private set; }
public int ProcessorId { get; private set; } public int ProcessorId { get; private set; }
public int Priority { get; set; }
public int Priority { get; set; }
public int Handle { get; set; }
public int ThreadId => Thread.ThreadId; public int ThreadId => Thread.ThreadId;

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@ -11,8 +11,7 @@ namespace Ryujinx.Core.OsHle
internal const int HidSize = 0x40000; internal const int HidSize = 0x40000;
internal const int FontSize = 0x50; internal const int FontSize = 0x50;
internal ConcurrentDictionary<long, Mutex> Mutexes { get; private set; } private KProcessScheduler Scheduler;
internal ConcurrentDictionary<long, CondVar> CondVars { get; private set; }
private ConcurrentDictionary<int, Process> Processes; private ConcurrentDictionary<int, Process> Processes;
@ -27,8 +26,7 @@ namespace Ryujinx.Core.OsHle
{ {
this.Ns = Ns; this.Ns = Ns;
Mutexes = new ConcurrentDictionary<long, Mutex>(); Scheduler = new KProcessScheduler();
CondVars = new ConcurrentDictionary<long, CondVar>();
Processes = new ConcurrentDictionary<int, Process>(); Processes = new ConcurrentDictionary<int, Process>();
@ -95,7 +93,7 @@ namespace Ryujinx.Core.OsHle
MainProcess.Run(IsNro); MainProcess.Run(IsNro);
} }
public void SignalVsync() => VsyncEvent.Handle.Set(); public void SignalVsync() => VsyncEvent.WaitEvent.Set();
private Process MakeProcess() private Process MakeProcess()
{ {
@ -110,7 +108,7 @@ namespace Ryujinx.Core.OsHle
ProcessId++; ProcessId++;
} }
Process = new Process(Ns, ProcessId); Process = new Process(Ns, Scheduler, ProcessId);
Processes.TryAdd(ProcessId, Process); Processes.TryAdd(ProcessId, Process);
} }
@ -144,11 +142,6 @@ namespace Ryujinx.Core.OsHle
if (File.Exists(NextNro)) if (File.Exists(NextNro))
{ {
//TODO: Those dictionaries shouldn't even exist,
//the Mutex and CondVar helper classes should be static.
Mutexes.Clear();
CondVars.Clear();
LoadProgram(NextNro); LoadProgram(NextNro);
} }
} }

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@ -2,53 +2,58 @@ using Ryujinx.Core.OsHle.Handles;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;
namespace Ryujinx.Core.OsHle namespace Ryujinx.Core.OsHle.Kernel
{ {
class CondVar class ConditionVariable
{ {
private Process Process; private Process Process;
private long CondVarAddress; private long CondVarAddress;
private long Timeout;
private bool OwnsCondVarValue; private bool OwnsCondVarValue;
private List<KThread> WaitingThreads; private List<(KThread Thread, AutoResetEvent WaitEvent)> WaitingThreads;
public CondVar(Process Process, long CondVarAddress, long Timeout) public ConditionVariable(Process Process, long CondVarAddress)
{ {
this.Process = Process; this.Process = Process;
this.CondVarAddress = CondVarAddress; this.CondVarAddress = CondVarAddress;
this.Timeout = Timeout;
WaitingThreads = new List<KThread>(); WaitingThreads = new List<(KThread, AutoResetEvent)>();
} }
public bool WaitForSignal(KThread Thread) public bool WaitForSignal(KThread Thread, long Timeout)
{ {
bool Result = true;
int Count = Process.Memory.ReadInt32(CondVarAddress); int Count = Process.Memory.ReadInt32(CondVarAddress);
if (Count <= 0) if (Count <= 0)
{ {
lock (WaitingThreads) using (AutoResetEvent WaitEvent = new AutoResetEvent(false))
{ {
WaitingThreads.Add(Thread);
}
if (Timeout == -1)
{
Process.Scheduler.WaitForSignal(Thread);
}
else
{
bool Result = Process.Scheduler.WaitForSignal(Thread, (int)(Timeout / 1000000));
lock (WaitingThreads) lock (WaitingThreads)
{ {
WaitingThreads.Remove(Thread); WaitingThreads.Add((Thread, WaitEvent));
} }
return Result; Process.Scheduler.Suspend(Thread.ProcessorId);
if (Timeout < 0)
{
Result = WaitEvent.WaitOne();
}
else
{
Result = WaitEvent.WaitOne((int)(Timeout / 1000000));
lock (WaitingThreads)
{
WaitingThreads.Remove((Thread, WaitEvent));
}
}
Process.Scheduler.Resume(Thread);
} }
} }
@ -63,57 +68,49 @@ namespace Ryujinx.Core.OsHle
ReleaseCondVarValue(); ReleaseCondVarValue();
return true; return Result;
} }
public void SetSignal(KThread Thread, int Count) public void SetSignal(KThread Thread, int Count)
{ {
lock (WaitingThreads) lock (WaitingThreads)
{ {
if (Count == -1) if (Count < 0)
{ {
Process.Scheduler.Signal(WaitingThreads.ToArray());
AcquireCondVarValue();
Process.Memory.WriteInt32(CondVarAddress, WaitingThreads.Count); Process.Memory.WriteInt32(CondVarAddress, WaitingThreads.Count);
ReleaseCondVarValue(); foreach ((_, AutoResetEvent WaitEvent) in WaitingThreads)
{
WaitEvent.Set();
}
WaitingThreads.Clear(); WaitingThreads.Clear();
} }
else else
{ {
if (WaitingThreads.Count > 0) Process.Memory.WriteInt32(CondVarAddress, Count);
while (WaitingThreads.Count > 0 && Count-- > 0)
{ {
int HighestPriority = WaitingThreads[0].Priority; int HighestPriority = WaitingThreads[0].Thread.Priority;
int HighestPrioIndex = 0; int HighestPrioIndex = 0;
for (int Index = 1; Index < WaitingThreads.Count; Index++) for (int Index = 1; Index < WaitingThreads.Count; Index++)
{ {
if (HighestPriority > WaitingThreads[Index].Priority) if (HighestPriority > WaitingThreads[Index].Thread.Priority)
{ {
HighestPriority = WaitingThreads[Index].Priority; HighestPriority = WaitingThreads[Index].Thread.Priority;
HighestPrioIndex = Index; HighestPrioIndex = Index;
} }
} }
Process.Scheduler.Signal(WaitingThreads[HighestPrioIndex]); WaitingThreads[HighestPrioIndex].WaitEvent.Set();
WaitingThreads.RemoveAt(HighestPrioIndex); WaitingThreads.RemoveAt(HighestPrioIndex);
} }
AcquireCondVarValue();
Process.Memory.WriteInt32(CondVarAddress, Count);
ReleaseCondVarValue();
} }
} }
Process.Scheduler.Suspend(Thread.ProcessorId);
Process.Scheduler.Resume(Thread);
} }
private void AcquireCondVarValue() private void AcquireCondVarValue()

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@ -1,4 +1,4 @@
namespace Ryujinx.Core.OsHle namespace Ryujinx.Core.OsHle.Kernel
{ {
static class KernelErr static class KernelErr
{ {

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@ -0,0 +1,91 @@
using Ryujinx.Core.OsHle.Handles;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Core.OsHle.Kernel
{
class MutualExclusion
{
private const int MutexHasListenersMask = 0x40000000;
private Process Process;
private long MutexAddress;
private List<(KThread Thread, AutoResetEvent WaitEvent)> WaitingThreads;
public MutualExclusion(Process Process, long MutexAddress)
{
this.Process = Process;
this.MutexAddress = MutexAddress;
WaitingThreads = new List<(KThread, AutoResetEvent)>();
}
public void WaitForLock(KThread RequestingThread)
{
int OwnerThreadHandle = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
WaitForLock(RequestingThread, OwnerThreadHandle);
}
public void WaitForLock(KThread RequestingThread, int OwnerThreadHandle)
{
if (OwnerThreadHandle == RequestingThread.Handle ||
OwnerThreadHandle == 0)
{
return;
}
using (AutoResetEvent WaitEvent = new AutoResetEvent(false))
{
lock (WaitingThreads)
{
WaitingThreads.Add((RequestingThread, WaitEvent));
}
Process.Scheduler.Suspend(RequestingThread.ProcessorId);
WaitEvent.WaitOne();
Process.Scheduler.Resume(RequestingThread);
}
}
public void Unlock()
{
lock (WaitingThreads)
{
int HasListeners = WaitingThreads.Count > 1 ? MutexHasListenersMask : 0;
if (WaitingThreads.Count > 0)
{
int HighestPriority = WaitingThreads[0].Thread.Priority;
int HighestPrioIndex = 0;
for (int Index = 1; Index < WaitingThreads.Count; Index++)
{
if (HighestPriority > WaitingThreads[Index].Thread.Priority)
{
HighestPriority = WaitingThreads[Index].Thread.Priority;
HighestPrioIndex = Index;
}
}
int Handle = WaitingThreads[HighestPrioIndex].Thread.Handle;
WaitingThreads[HighestPrioIndex].WaitEvent.Set();
WaitingThreads.RemoveAt(HighestPrioIndex);
Process.Memory.WriteInt32(MutexAddress, HasListeners | Handle);
}
else
{
Process.Memory.WriteInt32(MutexAddress, 0);
}
}
}
}
}

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@ -3,9 +3,10 @@ using ChocolArm64.Memory;
using ChocolArm64.State; using ChocolArm64.State;
using Ryujinx.Core.OsHle.Handles; using Ryujinx.Core.OsHle.Handles;
using System; using System;
using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Svc namespace Ryujinx.Core.OsHle.Kernel
{ {
partial class SvcHandler : IDisposable partial class SvcHandler : IDisposable
{ {
@ -17,6 +18,9 @@ namespace Ryujinx.Core.OsHle.Svc
private Process Process; private Process Process;
private AMemory Memory; private AMemory Memory;
private ConcurrentDictionary<long, MutualExclusion> Mutexes;
private ConcurrentDictionary<long, ConditionVariable> CondVars;
private HashSet<(HSharedMem, long)> MappedSharedMems; private HashSet<(HSharedMem, long)> MappedSharedMems;
private ulong CurrentHeapSize; private ulong CurrentHeapSize;
@ -66,6 +70,9 @@ namespace Ryujinx.Core.OsHle.Svc
this.Process = Process; this.Process = Process;
this.Memory = Process.Memory; this.Memory = Process.Memory;
Mutexes = new ConcurrentDictionary<long, MutualExclusion>();
CondVars = new ConcurrentDictionary<long, ConditionVariable>();
MappedSharedMems = new HashSet<(HSharedMem, long)>(); MappedSharedMems = new HashSet<(HSharedMem, long)>();
} }

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@ -4,7 +4,7 @@ using Ryujinx.Core.OsHle.Handles;
using static Ryujinx.Core.OsHle.ErrorCode; using static Ryujinx.Core.OsHle.ErrorCode;
namespace Ryujinx.Core.OsHle.Svc namespace Ryujinx.Core.OsHle.Kernel
{ {
partial class SvcHandler partial class SvcHandler
{ {
@ -244,7 +244,7 @@ namespace Ryujinx.Core.OsHle.Svc
HTransferMem TMem = new HTransferMem(Memory, MapInfo.Perm, Src, Size); HTransferMem TMem = new HTransferMem(Memory, MapInfo.Perm, Src, Size);
ulong Handle = (ulong)Process.HandleTable.OpenHandle(TMem); ulong Handle = (ulong)Process.HandleTable.OpenHandle(TMem);
ThreadState.X0 = 0; ThreadState.X0 = 0;
ThreadState.X1 = Handle; ThreadState.X1 = Handle;
} }
@ -252,13 +252,13 @@ namespace Ryujinx.Core.OsHle.Svc
private static bool IsValidPosition(long Position) private static bool IsValidPosition(long Position)
{ {
return Position >= MemoryRegions.AddrSpaceStart && return Position >= MemoryRegions.AddrSpaceStart &&
Position < MemoryRegions.AddrSpaceStart + MemoryRegions.AddrSpaceSize; Position < MemoryRegions.AddrSpaceStart + MemoryRegions.AddrSpaceSize;
} }
private static bool IsValidMapPosition(long Position) private static bool IsValidMapPosition(long Position)
{ {
return Position >= MemoryRegions.MapRegionAddress && return Position >= MemoryRegions.MapRegionAddress &&
Position < MemoryRegions.MapRegionAddress + MemoryRegions.MapRegionSize; Position < MemoryRegions.MapRegionAddress + MemoryRegions.MapRegionSize;
} }
} }
} }

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@ -9,7 +9,7 @@ using System.Threading;
using static Ryujinx.Core.OsHle.ErrorCode; using static Ryujinx.Core.OsHle.ErrorCode;
namespace Ryujinx.Core.OsHle.Svc namespace Ryujinx.Core.OsHle.Kernel
{ {
partial class SvcHandler partial class SvcHandler
{ {
@ -69,7 +69,7 @@ namespace Ryujinx.Core.OsHle.Svc
if (Event != null) if (Event != null)
{ {
Event.Handle.Reset(); Event.WaitEvent.Reset();
ThreadState.X0 = 0; ThreadState.X0 = 0;
} }
@ -106,7 +106,7 @@ namespace Ryujinx.Core.OsHle.Svc
return; return;
} }
Handles[Index] = SyncObj.Handle; Handles[Index] = SyncObj.WaitEvent;
} }
Process.Scheduler.Suspend(CurrThread.ProcessorId); Process.Scheduler.Suspend(CurrThread.ProcessorId);

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@ -1,9 +1,10 @@
using ChocolArm64.State; using ChocolArm64.State;
using Ryujinx.Core.OsHle.Handles; using Ryujinx.Core.OsHle.Handles;
using System.Threading;
using static Ryujinx.Core.OsHle.ErrorCode; using static Ryujinx.Core.OsHle.ErrorCode;
namespace Ryujinx.Core.OsHle.Svc namespace Ryujinx.Core.OsHle.Kernel
{ {
partial class SvcHandler partial class SvcHandler
{ {
@ -15,42 +16,43 @@ namespace Ryujinx.Core.OsHle.Svc
int Priority = (int)ThreadState.X4; int Priority = (int)ThreadState.X4;
int ProcessorId = (int)ThreadState.X5; int ProcessorId = (int)ThreadState.X5;
if (Ns.Os.TryGetProcess(ThreadState.ProcessId, out Process Process)) if (ProcessorId == -2)
{ {
if (ProcessorId == -2) //TODO: Get this value from the NPDM file.
{ ProcessorId = 0;
//TODO: Get this value from the NPDM file.
ProcessorId = 0;
}
int Handle = Process.MakeThread(
EntryPoint,
StackTop,
ArgsPtr,
Priority,
ProcessorId);
ThreadState.X0 = 0;
ThreadState.X1 = (ulong)Handle;
} }
//TODO: Error codes. int Handle = Process.MakeThread(
EntryPoint,
StackTop,
ArgsPtr,
Priority,
ProcessorId);
ThreadState.X0 = 0;
ThreadState.X1 = (ulong)Handle;
} }
private void SvcStartThread(AThreadState ThreadState) private void SvcStartThread(AThreadState ThreadState)
{ {
int Handle = (int)ThreadState.X0; int Handle = (int)ThreadState.X0;
KThread Thread = Process.HandleTable.GetData<KThread>(Handle); KThread CurrThread = Process.HandleTable.GetData<KThread>(Handle);
if (Thread != null) if (CurrThread != null)
{ {
Process.Scheduler.StartThread(Thread); Process.Scheduler.StartThread(CurrThread);
Process.Scheduler.Yield(Process.GetThread(ThreadState.Tpidr));
ThreadState.X0 = 0; ThreadState.X0 = 0;
} }
else
{
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
//TODO: Error codes. ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
}
} }
private void SvcExitThread(AThreadState ThreadState) private void SvcExitThread(AThreadState ThreadState)
@ -58,8 +60,6 @@ namespace Ryujinx.Core.OsHle.Svc
KThread CurrThread = Process.GetThread(ThreadState.Tpidr); KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
CurrThread.Thread.StopExecution(); CurrThread.Thread.StopExecution();
CurrThread.Handle.Set();
} }
private void SvcSleepThread(AThreadState ThreadState) private void SvcSleepThread(AThreadState ThreadState)
@ -74,7 +74,11 @@ namespace Ryujinx.Core.OsHle.Svc
} }
else else
{ {
Process.Scheduler.WaitForSignal(CurrThread, (int)(NanoSecs / 1000000)); Process.Scheduler.Suspend(CurrThread.ProcessorId);
Thread.Sleep((int)(NanoSecs / 1000000));
Process.Scheduler.Resume(CurrThread);
} }
} }
@ -82,15 +86,19 @@ namespace Ryujinx.Core.OsHle.Svc
{ {
int Handle = (int)ThreadState.X1; int Handle = (int)ThreadState.X1;
KThread Thread = Process.HandleTable.GetData<KThread>(Handle); KThread CurrThread = Process.HandleTable.GetData<KThread>(Handle);
if (Thread != null) if (CurrThread != null)
{ {
ThreadState.X0 = 0; ThreadState.X0 = 0;
ThreadState.X1 = (ulong)Thread.Priority; ThreadState.X1 = (ulong)CurrThread.Priority;
} }
else
{
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
//TODO: Error codes. ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
}
} }
private void SvcSetThreadPriority(AThreadState ThreadState) private void SvcSetThreadPriority(AThreadState ThreadState)
@ -98,16 +106,20 @@ namespace Ryujinx.Core.OsHle.Svc
int Prio = (int)ThreadState.X0; int Prio = (int)ThreadState.X0;
int Handle = (int)ThreadState.X1; int Handle = (int)ThreadState.X1;
KThread Thread = Process.HandleTable.GetData<KThread>(Handle); KThread CurrThread = Process.HandleTable.GetData<KThread>(Handle);
if (Thread != null) if (CurrThread != null)
{ {
Thread.Priority = Prio; CurrThread.Priority = Prio;
ThreadState.X0 = 0; ThreadState.X0 = 0;
} }
else
{
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
//TODO: Error codes. ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
}
} }
private void SvcSetThreadCoreMask(AThreadState ThreadState) private void SvcSetThreadCoreMask(AThreadState ThreadState)
@ -119,21 +131,19 @@ namespace Ryujinx.Core.OsHle.Svc
private void SvcGetCurrentProcessorNumber(AThreadState ThreadState) private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
{ {
KThread CurrThread = Process.GetThread(ThreadState.Tpidr); ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).ProcessorId;
ThreadState.X0 = (ulong)CurrThread.ProcessorId;
} }
private void SvcGetThreadId(AThreadState ThreadState) private void SvcGetThreadId(AThreadState ThreadState)
{ {
int Handle = (int)ThreadState.X1; int Handle = (int)ThreadState.X1;
KThread Thread = Process.HandleTable.GetData<KThread>(Handle); KThread CurrThread = Process.HandleTable.GetData<KThread>(Handle);
if (Thread != null) if (CurrThread != null)
{ {
ThreadState.X0 = 0; ThreadState.X0 = 0;
ThreadState.X1 = (ulong)Thread.ThreadId; ThreadState.X1 = (ulong)CurrThread.ThreadId;
} }
else else
{ {

View File

@ -0,0 +1,120 @@
using ChocolArm64.State;
using Ryujinx.Core.OsHle.Handles;
using static Ryujinx.Core.OsHle.ErrorCode;
namespace Ryujinx.Core.OsHle.Kernel
{
partial class SvcHandler
{
private void SvcArbitrateLock(AThreadState ThreadState)
{
int OwnerThreadHandle = (int)ThreadState.X0;
long MutexAddress = (long)ThreadState.X1;
int RequestingThreadHandle = (int)ThreadState.X2;
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
if (OwnerThread == null)
{
Logging.Warn(LogClass.KernelSvc, $"Invalid owner thread handle 0x{OwnerThreadHandle:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
return;
}
KThread RequestingThread = Process.HandleTable.GetData<KThread>(RequestingThreadHandle);
if (RequestingThread == null)
{
Logging.Warn(LogClass.KernelSvc, $"Invalid requesting thread handle 0x{RequestingThreadHandle:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
return;
}
MutualExclusion Mutex = GetMutex(MutexAddress);
Mutex.WaitForLock(RequestingThread, OwnerThreadHandle);
ThreadState.X0 = 0;
}
private void SvcArbitrateUnlock(AThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
GetMutex(MutexAddress).Unlock();
Process.Scheduler.Yield(Process.GetThread(ThreadState.Tpidr));
ThreadState.X0 = 0;
}
private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
long CondVarAddress = (long)ThreadState.X1;
int ThreadHandle = (int)ThreadState.X2;
long Timeout = (long)ThreadState.X3;
KThread Thread = Process.HandleTable.GetData<KThread>(ThreadHandle);
if (Thread == null)
{
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{ThreadHandle:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
}
MutualExclusion Mutex = GetMutex(MutexAddress);
Mutex.Unlock();
if (!GetCondVar(CondVarAddress).WaitForSignal(Thread, Timeout))
{
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
return;
}
Mutex.WaitForLock(Thread);
ThreadState.X0 = 0;
}
private void SvcSignalProcessWideKey(AThreadState ThreadState)
{
long CondVarAddress = (long)ThreadState.X0;
int Count = (int)ThreadState.X1;
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
GetCondVar(CondVarAddress).SetSignal(CurrThread, Count);
ThreadState.X0 = 0;
}
private MutualExclusion GetMutex(long MutexAddress)
{
MutualExclusion MutexFactory(long Key)
{
return new MutualExclusion(Process, MutexAddress);
}
return Mutexes.GetOrAdd(MutexAddress, MutexFactory);
}
private ConditionVariable GetCondVar(long CondVarAddress)
{
ConditionVariable CondVarFactory(long Key)
{
return new ConditionVariable(Process, CondVarAddress);
}
return CondVars.GetOrAdd(CondVarAddress, CondVarFactory);
}
}
}

View File

@ -1,122 +0,0 @@
using Ryujinx.Core.OsHle.Handles;
using System.Collections.Concurrent;
using System.Threading;
namespace Ryujinx.Core.OsHle
{
class Mutex
{
private const int MutexHasListenersMask = 0x40000000;
private Process Process;
private long MutexAddress;
private bool OwnsMutexValue;
private object EnterWaitLock;
private ConcurrentQueue<KThread> WaitingThreads;
public Mutex(Process Process, long MutexAddress, int OwnerThreadHandle)
{
this.Process = Process;
this.MutexAddress = MutexAddress;
//Process.Memory.WriteInt32(MutexAddress, OwnerThreadHandle);
EnterWaitLock = new object();
WaitingThreads = new ConcurrentQueue<KThread>();
}
public void WaitForLock(KThread RequestingThread, int RequestingThreadHandle)
{
AcquireMutexValue();
lock (EnterWaitLock)
{
int CurrentThreadHandle = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
if (CurrentThreadHandle == RequestingThreadHandle ||
CurrentThreadHandle == 0)
{
return;
}
Process.Memory.WriteInt32(MutexAddress, CurrentThreadHandle | MutexHasListenersMask);
ReleaseMutexValue();
WaitingThreads.Enqueue(RequestingThread);
}
Process.Scheduler.WaitForSignal(RequestingThread);
}
public void GiveUpLock(int ThreadHandle)
{
AcquireMutexValue();
lock (EnterWaitLock)
{
int CurrentThread = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
if (CurrentThread == ThreadHandle)
{
Unlock();
}
}
ReleaseMutexValue();
}
public void Unlock()
{
AcquireMutexValue();
lock (EnterWaitLock)
{
int HasListeners = WaitingThreads.Count > 1 ? MutexHasListenersMask : 0;
Process.Memory.WriteInt32(MutexAddress, HasListeners);
ReleaseMutexValue();
KThread[] UnlockedThreads = new KThread[WaitingThreads.Count];
int Index = 0;
while (WaitingThreads.TryDequeue(out KThread Thread))
{
UnlockedThreads[Index++] = Thread;
}
Process.Scheduler.Signal(UnlockedThreads);
}
}
private void AcquireMutexValue()
{
if (!OwnsMutexValue)
{
while (!Process.Memory.AcquireAddress(MutexAddress))
{
Thread.Yield();
}
OwnsMutexValue = true;
}
}
private void ReleaseMutexValue()
{
if (OwnsMutexValue)
{
OwnsMutexValue = false;
Process.Memory.ReleaseAddress(MutexAddress);
}
}
}
}

View File

@ -5,8 +5,8 @@ using Ryujinx.Core.Loaders;
using Ryujinx.Core.Loaders.Executables; using Ryujinx.Core.Loaders.Executables;
using Ryujinx.Core.OsHle.Exceptions; using Ryujinx.Core.OsHle.Exceptions;
using Ryujinx.Core.OsHle.Handles; using Ryujinx.Core.OsHle.Handles;
using Ryujinx.Core.OsHle.Kernel;
using Ryujinx.Core.OsHle.Services.Nv; using Ryujinx.Core.OsHle.Services.Nv;
using Ryujinx.Core.OsHle.Svc;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@ -55,17 +55,16 @@ namespace Ryujinx.Core.OsHle
private bool Disposed; private bool Disposed;
public Process(Switch Ns, int ProcessId) public Process(Switch Ns, KProcessScheduler Scheduler, int ProcessId)
{ {
this.Ns = Ns; this.Ns = Ns;
this.Scheduler = Scheduler;
this.ProcessId = ProcessId; this.ProcessId = ProcessId;
Memory = new AMemory(); Memory = new AMemory();
HandleTable = new KProcessHandleTable(); HandleTable = new KProcessHandleTable();
Scheduler = new KProcessScheduler();
AppletState = new AppletStateMgr(); AppletState = new AppletStateMgr();
SvcHandler = new SvcHandler(Ns, this); SvcHandler = new SvcHandler(Ns, this);
@ -127,7 +126,7 @@ namespace Ryujinx.Core.OsHle
long StackTop = MemoryRegions.MainStackAddress + MemoryRegions.MainStackSize; long StackTop = MemoryRegions.MainStackAddress + MemoryRegions.MainStackSize;
int Handle = MakeThread(Executables[0].ImageBase, StackTop, 0, 0, 0); int Handle = MakeThread(Executables[0].ImageBase, StackTop, 0, 44, 0);
if (Handle == -1) if (Handle == -1)
{ {
@ -188,28 +187,32 @@ namespace Ryujinx.Core.OsHle
AThread Thread = new AThread(GetTranslator(), Memory, EntryPoint); AThread Thread = new AThread(GetTranslator(), Memory, EntryPoint);
KThread ThreadHnd = new KThread(Thread, ProcessorId, Priority); KThread KernelThread = new KThread(Thread, ProcessorId, Priority);
int Handle = HandleTable.OpenHandle(ThreadHnd); int Handle = HandleTable.OpenHandle(KernelThread);
KernelThread.Handle = Handle;
int ThreadId = GetFreeTlsSlot(Thread); int ThreadId = GetFreeTlsSlot(Thread);
long Tpidr = MemoryRegions.TlsPagesAddress + ThreadId * TlsSize; long Tpidr = MemoryRegions.TlsPagesAddress + ThreadId * TlsSize;
Thread.ThreadState.ProcessId = ProcessId;
Thread.ThreadState.ThreadId = ThreadId;
Thread.ThreadState.CntfrqEl0 = TickFreq;
Thread.ThreadState.Tpidr = Tpidr;
Thread.ThreadState.X0 = (ulong)ArgsPtr;
Thread.ThreadState.X1 = (ulong)Handle;
Thread.ThreadState.X31 = (ulong)StackTop;
Thread.ThreadState.Break += BreakHandler; Thread.ThreadState.Break += BreakHandler;
Thread.ThreadState.SvcCall += SvcHandler.SvcCall; Thread.ThreadState.SvcCall += SvcHandler.SvcCall;
Thread.ThreadState.Undefined += UndefinedHandler; Thread.ThreadState.Undefined += UndefinedHandler;
Thread.ThreadState.ProcessId = ProcessId;
Thread.ThreadState.ThreadId = ThreadId;
Thread.ThreadState.CntfrqEl0 = TickFreq;
Thread.ThreadState.Tpidr = Tpidr;
Thread.ThreadState.X0 = (ulong)ArgsPtr;
Thread.ThreadState.X1 = (ulong)Handle;
Thread.ThreadState.X31 = (ulong)StackTop;
Thread.WorkFinished += ThreadFinished; Thread.WorkFinished += ThreadFinished;
ThreadsByTpidr.TryAdd(Thread.ThreadState.Tpidr, ThreadHnd); ThreadsByTpidr.TryAdd(Thread.ThreadState.Tpidr, KernelThread);
return Handle; return Handle;
} }
@ -293,6 +296,12 @@ namespace Ryujinx.Core.OsHle
Logging.Info(LogClass.KernelScheduler, $"Thread {Thread.ThreadId} exiting..."); Logging.Info(LogClass.KernelScheduler, $"Thread {Thread.ThreadId} exiting...");
TlsSlots.TryRemove(GetTlsSlot(Thread.ThreadState.Tpidr), out _); TlsSlots.TryRemove(GetTlsSlot(Thread.ThreadState.Tpidr), out _);
KThread KernelThread = GetThread(Thread.ThreadState.Tpidr);
Scheduler.RemoveThread(KernelThread);
KernelThread.WaitEvent.Set();
} }
if (TlsSlots.Count == 0) if (TlsSlots.Count == 0)

View File

@ -76,7 +76,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
ReleaseCallback Callback = () => ReleaseCallback Callback = () =>
{ {
ReleaseEvent.Handle.Set(); ReleaseEvent.WaitEvent.Set();
}; };
int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format); int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format);

View File

@ -47,7 +47,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
} }
//TODO: We shouldn't be signaling this here. //TODO: We shouldn't be signaling this here.
UpdateEvent.Handle.Set(); UpdateEvent.WaitEvent.Set();
return 0; return 0;
} }

View File

@ -391,7 +391,7 @@ namespace Ryujinx.Core.OsHle.Services.Android
{ {
BufferQueue[Slot].State = BufferState.Free; BufferQueue[Slot].State = BufferState.Free;
ReleaseEvent.Handle.Set(); ReleaseEvent.WaitEvent.Set();
lock (WaitBufferFree) lock (WaitBufferFree)
{ {

View File

@ -1,85 +0,0 @@
using ChocolArm64.State;
using Ryujinx.Core.OsHle.Handles;
using static Ryujinx.Core.OsHle.ErrorCode;
namespace Ryujinx.Core.OsHle.Svc
{
partial class SvcHandler
{
private void SvcArbitrateLock(AThreadState ThreadState)
{
int OwnerThreadHandle = (int)ThreadState.X0;
long MutexAddress = (long)ThreadState.X1;
int RequestingThreadHandle = (int)ThreadState.X2;
KThread RequestingThread = Process.HandleTable.GetData<KThread>(RequestingThreadHandle);
Mutex M = new Mutex(Process, MutexAddress, OwnerThreadHandle);
M = Ns.Os.Mutexes.GetOrAdd(MutexAddress, M);
M.WaitForLock(RequestingThread, RequestingThreadHandle);
ThreadState.X0 = 0;
}
private void SvcArbitrateUnlock(AThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
if (Ns.Os.Mutexes.TryGetValue(MutexAddress, out Mutex M))
{
M.Unlock();
}
ThreadState.X0 = 0;
}
private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
long CondVarAddress = (long)ThreadState.X1;
int ThreadHandle = (int)ThreadState.X2;
long Timeout = (long)ThreadState.X3;
KThread Thread = Process.HandleTable.GetData<KThread>(ThreadHandle);
Mutex M = new Mutex(Process, MutexAddress, ThreadHandle);
M = Ns.Os.Mutexes.GetOrAdd(MutexAddress, M);
M.GiveUpLock(ThreadHandle);
CondVar Cv = new CondVar(Process, CondVarAddress, Timeout);
Cv = Ns.Os.CondVars.GetOrAdd(CondVarAddress, Cv);
if (!Cv.WaitForSignal(Thread))
{
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
return;
}
M.WaitForLock(Thread, ThreadHandle);
ThreadState.X0 = 0;
}
private void SvcSignalProcessWideKey(AThreadState ThreadState)
{
long CondVarAddress = (long)ThreadState.X0;
int Count = (int)ThreadState.X1;
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
if (Ns.Os.CondVars.TryGetValue(CondVarAddress, out CondVar Cv))
{
Cv.SetSignal(CurrThread, Count);
}
ThreadState.X0 = 0;
}
}
}

View File

@ -1,6 +1,5 @@
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Input; using OpenTK.Input;
using Ryujinx.Core; using Ryujinx.Core;
using Ryujinx.Core.Input; using Ryujinx.Core.Input;