Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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@ -196,6 +196,28 @@ namespace Ryujinx.Core.OsHle.Handles
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Resume(Thread);
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}
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public bool TryRunning(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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lock (SchedLock)
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{
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if (WaitingToRun.HasThread(SchedThread) && AddActiveCore(Thread))
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{
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WaitingToRun.Remove(SchedThread);
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RunThread(SchedThread);
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return true;
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}
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return false;
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}
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}
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public void Resume(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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@ -22,7 +22,7 @@ namespace Ryujinx.Core.OsHle.Handles
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public int ActualPriority { get; private set; }
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public int WantedPriority { get; private set; }
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public int IdealCore { get; private set; }
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public int IdealCore { get; set; }
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public int ActualCore { get; set; }
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public int WaitHandle { get; set; }
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@ -5,7 +5,10 @@ namespace Ryujinx.Core.OsHle.Kernel
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public const int InvalidAlignment = 102;
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public const int InvalidAddress = 106;
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public const int InvalidMemRange = 110;
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public const int InvalidPriority = 112;
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public const int InvalidCoreId = 113;
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public const int InvalidHandle = 114;
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public const int InvalidCoreMask = 116;
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public const int Timeout = 117;
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public const int Canceled = 118;
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public const int CountOutOfRange = 119;
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@ -17,11 +17,28 @@ namespace Ryujinx.Core.OsHle.Kernel
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int Priority = (int)ThreadState.X4;
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int ProcessorId = (int)ThreadState.X5;
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if ((uint)Priority > 0x3f)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid priority 0x{Priority:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidPriority);
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return;
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}
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if (ProcessorId == -2)
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{
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//TODO: Get this value from the NPDM file.
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ProcessorId = 0;
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}
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else if ((uint)ProcessorId > 3)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{ProcessorId:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
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return;
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}
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int Handle = Process.MakeThread(
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EntryPoint,
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@ -125,9 +142,73 @@ namespace Ryujinx.Core.OsHle.Kernel
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private void SvcSetThreadCoreMask(AThreadState ThreadState)
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{
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ThreadState.X0 = 0;
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int Handle = (int)ThreadState.X0;
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int IdealCore = (int)ThreadState.X1;
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long CoreMask = (long)ThreadState.X2;
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//TODO: Error codes.
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KThread Thread = GetThread(ThreadState.Tpidr, Handle);
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if (IdealCore == -2)
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{
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//TODO: Get this value from the NPDM file.
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IdealCore = 0;
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CoreMask = 1 << IdealCore;
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}
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else if (IdealCore != -3)
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{
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if ((uint)IdealCore > 3)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{IdealCore:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
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return;
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}
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if ((CoreMask & (1 << IdealCore)) == 0)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask);
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return;
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}
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}
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if (Thread == null)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
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return;
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}
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if (IdealCore == -3)
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{
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if ((CoreMask & (1 << Thread.IdealCore)) == 0)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask);
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return;
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}
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}
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else
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{
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Thread.IdealCore = IdealCore;
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}
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Thread.CoreMask = (int)CoreMask;
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KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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Process.Scheduler.Yield(CurrThread);
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Process.Scheduler.TryRunning(Thread);
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ThreadState.X0 = 0;
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}
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private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
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