Add portable screenshot folder (#2447)
* add portable screenshot folder * fix style Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -310,7 +310,7 @@ namespace Ryujinx.Ui
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private unsafe void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
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private unsafe void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
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{
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{
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if (e.Data.Length > 0)
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if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0)
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{
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{
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Task.Run(() =>
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Task.Run(() =>
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{
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{
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@ -318,10 +318,24 @@ namespace Ryujinx.Ui
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{
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{
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var currentTime = DateTime.Now;
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var currentTime = DateTime.Now;
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string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
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string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
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string directory = System.IO.Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyPictures), "Ryujinx");
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string directory = AppDataManager.Mode switch
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string path = System.IO.Path.Combine(directory, filename);
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{
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AppDataManager.LaunchMode.Portable => System.IO.Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
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_ => System.IO.Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyPictures), "Ryujinx")
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};
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Directory.CreateDirectory(directory);
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string path = System.IO.Path.Combine(directory, filename);
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try
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{
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Directory.CreateDirectory(directory);
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}
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catch (Exception ex)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {directory}. Error : {ex.GetType().Name}", "Screenshot");
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return;
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}
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Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
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Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
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: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
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: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
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@ -347,6 +361,10 @@ namespace Ryujinx.Ui
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}
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}
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});
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});
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}
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Screenshot is empty. Size : {e.Data.Length} bytes. Resolution : {e.Width}x{e.Height}", "Screenshot");
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}
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}
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}
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public void Render()
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public void Render()
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