Use signed and unsigned vertex types (#370)
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@ -25,23 +25,41 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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{ GalVertexAttribSize._11_11_10, 3 }
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};
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> AttribTypes =
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> SignedAttribTypes =
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new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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{
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{ GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._32_32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._16_16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._8_8_8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._8_8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._10_10_10_2, VertexAttribPointerType.Int }, //?
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{ GalVertexAttribSize._11_11_10, VertexAttribPointerType.Int } //?
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{ GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._32_32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._32_32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._16_16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._8_8_8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._16_16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._32, VertexAttribPointerType.Int },
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{ GalVertexAttribSize._8_8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._8_8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._16, VertexAttribPointerType.Short },
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{ GalVertexAttribSize._8, VertexAttribPointerType.Byte },
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{ GalVertexAttribSize._10_10_10_2, VertexAttribPointerType.Int2101010Rev }
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};
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> UnsignedAttribTypes =
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new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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{
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{ GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.UnsignedInt },
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{ GalVertexAttribSize._32_32_32, VertexAttribPointerType.UnsignedInt },
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{ GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.UnsignedShort },
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{ GalVertexAttribSize._32_32, VertexAttribPointerType.UnsignedInt },
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{ GalVertexAttribSize._16_16_16, VertexAttribPointerType.UnsignedShort },
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{ GalVertexAttribSize._8_8_8_8, VertexAttribPointerType.UnsignedByte },
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{ GalVertexAttribSize._16_16, VertexAttribPointerType.UnsignedShort },
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{ GalVertexAttribSize._32, VertexAttribPointerType.UnsignedInt },
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{ GalVertexAttribSize._8_8_8, VertexAttribPointerType.UnsignedByte },
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{ GalVertexAttribSize._8_8, VertexAttribPointerType.UnsignedByte },
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{ GalVertexAttribSize._16, VertexAttribPointerType.UnsignedShort },
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{ GalVertexAttribSize._8, VertexAttribPointerType.UnsignedByte },
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{ GalVertexAttribSize._10_10_10_2, VertexAttribPointerType.UnsignedInt2101010Rev },
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{ GalVertexAttribSize._11_11_10, VertexAttribPointerType.UnsignedInt10F11F11FRev }
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};
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private GalPipelineState Old;
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@ -326,7 +344,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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bool Unsigned =
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Attrib.Type == GalVertexAttribType.Unorm ||
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Attrib.Type == GalVertexAttribType.Uint ||
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Attrib.Type == GalVertexAttribType.Uint ||
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Attrib.Type == GalVertexAttribType.Uscaled;
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bool Normalize =
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@ -341,7 +359,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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}
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else
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{
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Type = AttribTypes[Attrib.Size] + (Unsigned ? 1 : 0);
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if (Unsigned)
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{
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Type = UnsignedAttribTypes[Attrib.Size];
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}
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else
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{
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Type = SignedAttribTypes[Attrib.Size];
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}
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}
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int Size = AttribElements[Attrib.Size];
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