Add items to standard logs (#1942)
* Added more items to log * Update MainWindow.cs * Added log when changing settings * fix formating and add log when toggling vsync and docked * Update Ryujinx/Ui/MainWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx/Ui/MainWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx/Ui/Windows/SettingsWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Fix formating * Change Location according to suggestion * Implemented OpenDataStorageWithProgramIndex * Update IFileSystemProxy.cs * Update IFileSystemProxy.cs * Commited that file on accidant * Revert "Merge branch 'master' of https://github.com/Joshi234/Ryujinx" This reverts commit 375f43045507bc12e743ae1babc6f47bd72987f5, reversing changes made to 672e2c8f7da28160f2f575a16aaa135d232bf655. * Revert "Update IFileSystemProxy.cs" This reverts commit 672e2c8f7da28160f2f575a16aaa135d232bf655. * Update IFileSystemProxy.cs * Update ISystemSettingsServer.cs * removed accidantel addition of IFileSystemProxy.OpenDataStorageWithProgramIndex * Fix formating and add missing stub * Update ISystemSettingsServer.cs * Added more items to log * Update MainWindow.cs * Added log when changing settings * fix formating and add log when toggling vsync and docked * Fix formating * Update Ryujinx/Ui/MainWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx/Ui/MainWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx/Ui/Windows/SettingsWindow.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Change Location according to suggestion * Fix Rebase stuff * Change Logger.Notice to Loger.Info * Update ISystemSettingsServer.cs * Update ISystemSettingsServer.cs Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -9,6 +9,7 @@ using Ryujinx.Audio.Output;
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using Ryujinx.Audio.Renderer.Device;
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using Ryujinx.Audio.Renderer.Server;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Font;
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@ -317,6 +318,8 @@ namespace Ryujinx.HLE.HOS
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// Reconfigure controllers
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Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
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Logger.Info?.Print(LogClass.Application, $"IsDocked toggled to: {State.DockedMode}");
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}
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}
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@ -2,6 +2,7 @@ using LibHac.FsSystem;
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using Ryujinx.Audio.Backends.CompatLayer;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu;
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@ -137,6 +138,10 @@ namespace Ryujinx.HLE
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// Configure controllers
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Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
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ConfigurationState.Instance.Hid.InputConfig.Event += Hid.RefreshInputConfigEvent;
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Logger.Info?.Print(LogClass.Application, $"AudioBackend: {ConfigurationState.Instance.System.AudioBackend.Value}");
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Logger.Info?.Print(LogClass.Application, $"IsDocked: {ConfigurationState.Instance.System.EnableDockedMode.Value}");
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Logger.Info?.Print(LogClass.Application, $"Vsync: {ConfigurationState.Instance.Graphics.EnableVsync.Value}");
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}
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public static IntegrityCheckLevel GetIntegrityCheckLevel()
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@ -8,6 +8,7 @@ using OpenTK.Input;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.HOS.Services.Hid;
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@ -668,6 +669,8 @@ namespace Ryujinx.Ui
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!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
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{
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_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
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Logger.Info?.Print(LogClass.Application, $"Vsync toggled to: {_device.EnableDeviceVsync}");
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}
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_prevHotkeyButtons = currentHotkeyButtons;
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@ -900,6 +900,8 @@ namespace Ryujinx.Ui
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private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
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{
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_emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
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Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
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}
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private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
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@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.FileSystem;
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@ -433,7 +434,13 @@ namespace Ryujinx.Ui.Windows
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if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
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{
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ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
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AudioBackend audioBackend = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
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if (audioBackend != ConfigurationState.Instance.System.AudioBackend.Value)
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{
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ConfigurationState.Instance.System.AudioBackend.Value = audioBackend;
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Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
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}
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}
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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