vulkan: Pass Vk instance to VulkanRenderer (#4859)
This will allow possible multiple driver selection without any need of LD preload. (useful when testing custom version of mesa for example)
This commit is contained in:
parent
162798b026
commit
a8950d6ac4
@ -35,6 +35,7 @@ using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Silk.NET.Vulkan;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Png;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
@ -701,6 +702,7 @@ namespace Ryujinx.Ava
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||
{
|
||||
renderer = new VulkanRenderer(
|
||||
Vk.GetApi(),
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface,
|
||||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
|
@ -25,6 +25,7 @@ using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Net.NetworkInformation;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
using Silk.NET.Vulkan;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
@ -310,7 +311,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
_gpuIds = new List<string>();
|
||||
List<string> names = new();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(Vk.GetApi());
|
||||
|
||||
if (devices.Length == 0)
|
||||
{
|
||||
|
@ -89,11 +89,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||
|
||||
public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
|
||||
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
|
||||
{
|
||||
_getSurface = surfaceFunc;
|
||||
_getRequiredExtensions = requiredExtensionsFunc;
|
||||
_preferredGpuId = preferredGpuId;
|
||||
Api = api;
|
||||
Shaders = new HashSet<ShaderCollection>();
|
||||
Textures = new HashSet<ITexture>();
|
||||
Samplers = new HashSet<SamplerHolder>();
|
||||
@ -345,31 +346,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private unsafe void SetupContext(GraphicsDebugLevel logLevel)
|
||||
{
|
||||
var api = Vk.GetApi();
|
||||
_instance = VulkanInitialization.CreateInstance(Api, logLevel, _getRequiredExtensions());
|
||||
_debugMessenger = new VulkanDebugMessenger(Api, _instance.Instance, logLevel);
|
||||
|
||||
Api = api;
|
||||
|
||||
_instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions());
|
||||
_debugMessenger = new VulkanDebugMessenger(api, _instance.Instance, logLevel);
|
||||
|
||||
if (api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
|
||||
if (Api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
|
||||
{
|
||||
SurfaceApi = surfaceApi;
|
||||
}
|
||||
|
||||
_surface = _getSurface(_instance.Instance, api);
|
||||
_physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
|
||||
_surface = _getSurface(_instance.Instance, Api);
|
||||
_physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(Api, _instance, _surface, _preferredGpuId);
|
||||
|
||||
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
|
||||
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(Api, _physicalDevice, _surface, out uint maxQueueCount);
|
||||
|
||||
_device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, maxQueueCount);
|
||||
_device = VulkanInitialization.CreateDevice(Api, _physicalDevice, queueFamilyIndex, maxQueueCount);
|
||||
|
||||
if (api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
|
||||
{
|
||||
SwapchainApi = swapchainApi;
|
||||
}
|
||||
|
||||
api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
|
||||
Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
|
||||
Queue = queue;
|
||||
QueueLock = new object();
|
||||
|
||||
@ -603,11 +600,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer);
|
||||
}
|
||||
|
||||
public static DeviceInfo[] GetPhysicalDevices()
|
||||
public static DeviceInfo[] GetPhysicalDevices(Vk api)
|
||||
{
|
||||
try
|
||||
{
|
||||
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
|
||||
return VulkanInitialization.GetSuitablePhysicalDevices(api);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
@ -487,11 +487,12 @@ namespace Ryujinx.Headless.SDL2
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGpuVendor))
|
||||
{
|
||||
string preferredGpuVendor = options.PreferredGpuVendor.ToLowerInvariant();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(api);
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
@ -504,6 +505,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
}
|
||||
|
||||
return new VulkanRenderer(
|
||||
api,
|
||||
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
vulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId);
|
||||
|
@ -426,7 +426,7 @@ namespace Ryujinx.Ui
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend == GraphicsBackend.Vulkan)
|
||||
{
|
||||
string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
|
||||
renderer = new VulkanRenderer(CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
|
||||
renderer = new VulkanRenderer(Vk.GetApi(), CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -13,6 +13,7 @@ using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration.System;
|
||||
using Ryujinx.Ui.Helper;
|
||||
using Ryujinx.Ui.Widgets;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
@ -477,7 +478,7 @@ namespace Ryujinx.Ui.Windows
|
||||
|
||||
if (Enum.Parse<GraphicsBackend>(_graphicsBackend.ActiveId) == GraphicsBackend.Vulkan)
|
||||
{
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(Vk.GetApi());
|
||||
string preferredGpuIdFromConfig = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
|
||||
string preferredGpuId = preferredGpuIdFromConfig;
|
||||
bool noGpuId = string.IsNullOrEmpty(preferredGpuIdFromConfig);
|
||||
|
Loading…
Reference in New Issue
Block a user