diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index f18de607..261d0603 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -477,7 +477,23 @@ namespace Ryujinx.Graphics.Gpu.Image // If the start address is unmapped, let's try to find a page of memory that is mapped. if (address == MemoryManager.PteUnmapped) { - address = memoryManager.TranslateFirstMapped(info.GpuAddress, (ulong)info.CalculateSizeInfo(layerSize).TotalSize); + // Make sure that the dimensions are valid before calculating the texture size. + if (info.Width < 1 || info.Height < 1 || info.Levels < 1) + { + return null; + } + + if ((info.Target == Target.Texture3D || + info.Target == Target.Texture2DArray || + info.Target == Target.Texture2DMultisampleArray || + info.Target == Target.CubemapArray) && info.DepthOrLayers < 1) + { + return null; + } + + ulong dataSize = (ulong)info.CalculateSizeInfo(layerSize).TotalSize; + + address = memoryManager.TranslateFirstMapped(info.GpuAddress, dataSize); } // If address is still invalid, the texture is fully unmapped, so it has no data, just return null.