nfp: Amiibo scanning support (#2006)
* Initial Impl. * You just want me cause I'm next * Fix some logics * Fix close button
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@ -22,6 +22,7 @@ using Ryujinx.HLE.HOS.Services.Apm;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
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using Ryujinx.HLE.HOS.Services.Nv;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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@ -33,6 +34,7 @@ using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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@ -65,6 +67,8 @@ namespace Ryujinx.HLE.HOS
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internal AppletStateMgr AppletState { get; private set; }
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internal List<NfpDevice> NfpDevices { get; private set; }
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internal ServerBase BsdServer { get; private set; }
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internal ServerBase AudRenServer { get; private set; }
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internal ServerBase AudOutServer { get; private set; }
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@ -113,6 +117,8 @@ namespace Ryujinx.HLE.HOS
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PerformanceState = new PerformanceState();
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NfpDevices = new List<NfpDevice>();
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// Note: This is not really correct, but with HLE of services, the only memory
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// region used that is used is Application, so we can use the other ones for anything.
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KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
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@ -320,6 +326,33 @@ namespace Ryujinx.HLE.HOS
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AppletState.MessageEvent.ReadableEvent.Signal();
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}
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public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
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{
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if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
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{
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NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
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NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
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NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
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}
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}
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public bool SearchingForAmiibo(out int nfpDeviceId)
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{
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nfpDeviceId = default;
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for (int i = 0; i < NfpDevices.Count; i++)
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{
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if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
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{
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nfpDeviceId = i;
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return true;
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}
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}
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return false;
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}
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public void SignalDisplayResolutionChange()
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{
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DisplayResolutionChangeEvent.ReadableEvent.Signal();
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@ -389,7 +389,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
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coreData.SetDefault();
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if (gender == Types.Gender.All)
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if (gender == Gender.All)
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{
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gender = (Gender)utilImpl.GetRandom((int)gender);
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}
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@ -432,7 +432,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
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int axisY = 0;
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if (gender == Types.Gender.Female && age == Age.Young)
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if (gender == Gender.Female && age == Age.Young)
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{
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axisY = utilImpl.GetRandom(3);
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}
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@ -466,8 +466,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
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// Eye
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coreData.EyeType = (EyeType)eyeTypeInfo.Values[utilImpl.GetRandom(eyeTypeInfo.ValuesCount)];
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int eyeRotateKey1 = gender != Types.Gender.Male ? 4 : 2;
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int eyeRotateKey2 = gender != Types.Gender.Male ? 3 : 4;
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int eyeRotateKey1 = gender != Gender.Male ? 4 : 2;
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int eyeRotateKey2 = gender != Gender.Male ? 3 : 4;
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byte eyeRotateOffset = (byte)(32 - EyeRotateTable[eyeRotateKey1] + eyeRotateKey2);
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byte eyeRotate = (byte)(32 - EyeRotateTable[(int)coreData.EyeType]);
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@ -496,14 +496,14 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
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coreData.EyebrowY = (byte)(axisY + eyebrowY);
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// Nose
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int noseScale = gender == Types.Gender.Female ? 3 : 4;
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int noseScale = gender == Gender.Female ? 3 : 4;
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coreData.NoseType = (NoseType)noseTypeInfo.Values[utilImpl.GetRandom(noseTypeInfo.ValuesCount)];
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coreData.NoseScale = (byte)noseScale;
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coreData.NoseY = (byte)(axisY + 9);
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// Mouth
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int mouthColor = gender == Types.Gender.Female ? utilImpl.GetRandom(0, 4) : 0;
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int mouthColor = gender == Gender.Female ? utilImpl.GetRandom(0, 4) : 0;
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coreData.MouthType = (MouthType)mouthTypeInfo.Values[utilImpl.GetRandom(mouthTypeInfo.ValuesCount)];
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coreData.MouthColor = (CommonColor)Helper.Ver3MouthColorTable[mouthColor];
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@ -515,7 +515,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
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coreData.BeardColor = coreData.HairColor;
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coreData.MustacheScale = 4;
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if (gender == Types.Gender.Male && age != Age.Young && utilImpl.GetRandom(10) < 2)
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if (gender == Gender.Male && age != Age.Young && utilImpl.GetRandom(10) < 2)
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{
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BeardAndMustacheFlag mustacheAndBeardFlag = (BeardAndMustacheFlag)utilImpl.GetRandom(3);
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@ -7,7 +7,12 @@
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Success = 0,
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DeviceNotFound = (64 << ErrorCodeShift) | ModuleId,
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DevicesBufferIsNull = (65 << ErrorCodeShift) | ModuleId
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DeviceNotFound = (64 << ErrorCodeShift) | ModuleId,
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WrongArgument = (65 << ErrorCodeShift) | ModuleId,
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WrongDeviceState = (73 << ErrorCodeShift) | ModuleId,
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NfcDisabled = (80 << ErrorCodeShift) | ModuleId,
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TagNotFound = (97 << ErrorCodeShift) | ModuleId,
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ApplicationAreaIsNull = (128 << ErrorCodeShift) | ModuleId,
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ApplicationAreaAlreadyCreated = (168 << ErrorCodeShift) | ModuleId
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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static class AmiiboConstants
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{
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public const int UuidMaxLength = 10;
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public const int ApplicationAreaSize = 0xD8;
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}
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}
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@ -0,0 +1,17 @@
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using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x40)]
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struct CommonInfo
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{
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public ushort LastWriteYear;
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public byte LastWriteMonth;
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public byte LastWriteDay;
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public ushort WriteCounter;
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public ushort Version;
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public uint ApplicationAreaSize;
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public Array52<byte> Reserved;
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}
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}
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@ -1,19 +0,0 @@
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Hid;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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class Device
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{
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public KEvent ActivateEvent;
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public int ActivateEventHandle;
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public KEvent DeactivateEvent;
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public int DeactivateEventHandle;
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public DeviceState State = DeviceState.Unavailable;
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public PlayerIndex Handle;
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public NpadIdType NpadIdType;
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}
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}
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@ -0,0 +1,7 @@
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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enum DeviceType : uint
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{
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Amiibo
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}
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}
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@ -0,0 +1,16 @@
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using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x40)]
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struct ModelInfo
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{
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public ushort CharacterId;
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public byte CharacterVariant;
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public byte Series;
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public ushort ModelNumber;
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public byte Type;
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public Array57<byte> Reserved;
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}
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}
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@ -0,0 +1,9 @@
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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enum MountTarget : uint
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{
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Rom = 1,
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Ram = 2,
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All = 3
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}
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}
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@ -0,0 +1,23 @@
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Hid;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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class NfpDevice
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{
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public KEvent ActivateEvent;
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public KEvent DeactivateEvent;
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public void SignalActivate() => ActivateEvent.ReadableEvent.Signal();
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public void SignalDeactivate() => DeactivateEvent.ReadableEvent.Signal();
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public NfpDeviceState State = NfpDeviceState.Unavailable;
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public PlayerIndex Handle;
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public NpadIdType NpadIdType;
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public string AmiiboId;
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public bool UseRandomUuid;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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enum DeviceState
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enum NfpDeviceState
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{
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Initialized = 0,
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SearchingForTag = 1,
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@ -0,0 +1,19 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.HLE.HOS.Services.Mii.Types;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x100)]
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struct RegisterInfo
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{
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public CharInfo MiiCharInfo;
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public ushort FirstWriteYear;
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public byte FirstWriteMonth;
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public byte FirstWriteDay;
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public Array11<byte> Nickname;
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public byte FontRegion;
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public Array64<byte> Reserved1;
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public Array58<byte> Reserved2;
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}
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}
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using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x58)]
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struct TagInfo
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{
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public Array10<byte> Uuid;
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public byte UuidLength;
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public Array21<byte> Reserved1;
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public uint Protocol;
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public uint TagType;
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public Array6<byte> Reserved2;
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}
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}
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
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{
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struct VirtualAmiiboFile
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{
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public uint FileVersion { get; set; }
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public byte[] TagUuid { get; set; }
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public string AmiiboId { get; set; }
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public DateTime FirstWriteDate { get; set; }
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public DateTime LastWriteDate { get; set; }
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public ushort WriteCounter { get; set; }
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public List<VirtualAmiiboApplicationArea> ApplicationAreas { get; set; }
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}
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struct VirtualAmiiboApplicationArea
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{
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public uint ApplicationAreaId { get; set; }
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public byte[] ApplicationArea { get; set; }
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}
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}
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205
Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs
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205
Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs
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@ -0,0 +1,205 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Memory;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Mii.Types;
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using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.Json;
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namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
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{
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static class VirtualAmiibo
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{
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private static uint _openedApplicationAreaId;
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public static byte[] GenerateUuid(string amiiboId, bool useRandomUuid)
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{
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if (useRandomUuid)
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{
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return GenerateRandomUuid();
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}
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.TagUuid.Length == 0)
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{
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virtualAmiiboFile.TagUuid = GenerateRandomUuid();
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SaveAmiiboFile(virtualAmiiboFile);
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}
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return virtualAmiiboFile.TagUuid;
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}
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private static byte[] GenerateRandomUuid()
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{
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byte[] uuid = new byte[9];
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new Random().NextBytes(uuid);
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uuid[3] = (byte)(0x88 ^ uuid[0] ^ uuid[1] ^ uuid[2]);
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uuid[8] = (byte)(uuid[3] ^ uuid[4] ^ uuid[5] ^ uuid[6]);
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return uuid;
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}
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public static CommonInfo GetCommonInfo(string amiiboId)
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{
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VirtualAmiiboFile amiiboFile = LoadAmiiboFile(amiiboId);
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return new CommonInfo()
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{
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LastWriteYear = (ushort)amiiboFile.LastWriteDate.Year,
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LastWriteMonth = (byte)amiiboFile.LastWriteDate.Month,
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LastWriteDay = (byte)amiiboFile.LastWriteDate.Day,
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WriteCounter = amiiboFile.WriteCounter,
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Version = 1,
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ApplicationAreaSize = AmiiboConstants.ApplicationAreaSize,
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Reserved = new Array52<byte>()
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};
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}
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public static RegisterInfo GetRegisterInfo(string amiiboId)
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{
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VirtualAmiiboFile amiiboFile = LoadAmiiboFile(amiiboId);
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UtilityImpl utilityImpl = new UtilityImpl();
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CharInfo charInfo = new CharInfo();
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charInfo.SetFromStoreData(StoreData.BuildDefault(utilityImpl, 0));
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// TODO: Maybe change the "no name" by the player name when user profile will be implemented.
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// charInfo.Nickname = Nickname.FromString("Nickname");
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RegisterInfo registerInfo = new RegisterInfo()
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{
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MiiCharInfo = charInfo,
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FirstWriteYear = (ushort)amiiboFile.FirstWriteDate.Year,
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FirstWriteMonth = (byte)amiiboFile.FirstWriteDate.Month,
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FirstWriteDay = (byte)amiiboFile.FirstWriteDate.Day,
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FontRegion = 0,
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Reserved1 = new Array64<byte>(),
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Reserved2 = new Array58<byte>()
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};
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Encoding.ASCII.GetBytes("Ryujinx").CopyTo(registerInfo.Nickname.ToSpan());
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return registerInfo;
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}
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public static bool OpenApplicationArea(string amiiboId, uint applicationAreaId)
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
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{
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_openedApplicationAreaId = applicationAreaId;
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return true;
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}
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return false;
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}
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public static byte[] GetApplicationArea(string amiiboId)
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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foreach (VirtualAmiiboApplicationArea applicationArea in virtualAmiiboFile.ApplicationAreas)
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{
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if (applicationArea.ApplicationAreaId == _openedApplicationAreaId)
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{
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return applicationArea.ApplicationArea;
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}
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}
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return Array.Empty<byte>();
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}
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public static bool CreateApplicationArea(string amiiboId, uint applicationAreaId, byte[] applicationAreaData)
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
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{
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return false;
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}
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virtualAmiiboFile.ApplicationAreas.Add(new VirtualAmiiboApplicationArea()
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{
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ApplicationAreaId = applicationAreaId,
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ApplicationArea = applicationAreaData
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});
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SaveAmiiboFile(virtualAmiiboFile);
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return true;
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}
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public static void SetApplicationArea(string amiiboId, byte[] applicationAreaData)
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == _openedApplicationAreaId))
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{
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for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++)
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{
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if (virtualAmiiboFile.ApplicationAreas[i].ApplicationAreaId == _openedApplicationAreaId)
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{
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virtualAmiiboFile.ApplicationAreas[i] = new VirtualAmiiboApplicationArea()
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{
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ApplicationAreaId = _openedApplicationAreaId,
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ApplicationArea = applicationAreaData
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};
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break;
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}
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}
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SaveAmiiboFile(virtualAmiiboFile);
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}
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}
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private static VirtualAmiiboFile LoadAmiiboFile(string amiiboId)
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{
|
||||
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
|
||||
|
||||
string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{amiiboId}.json");
|
||||
|
||||
VirtualAmiiboFile virtualAmiiboFile;
|
||||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
virtualAmiiboFile = JsonSerializer.Deserialize<VirtualAmiiboFile>(File.ReadAllText(filePath));
|
||||
}
|
||||
else
|
||||
{
|
||||
virtualAmiiboFile = new VirtualAmiiboFile()
|
||||
{
|
||||
FileVersion = 0,
|
||||
TagUuid = Array.Empty<byte>(),
|
||||
AmiiboId = amiiboId,
|
||||
FirstWriteDate = DateTime.Now,
|
||||
LastWriteDate = DateTime.Now,
|
||||
WriteCounter = 0,
|
||||
ApplicationAreas = new List<VirtualAmiiboApplicationArea>()
|
||||
};
|
||||
|
||||
SaveAmiiboFile(virtualAmiiboFile);
|
||||
}
|
||||
|
||||
return virtualAmiiboFile;
|
||||
}
|
||||
|
||||
private static void SaveAmiiboFile(VirtualAmiiboFile virtualAmiiboFile)
|
||||
{
|
||||
string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json");
|
||||
|
||||
File.WriteAllText(filePath, JsonSerializer.Serialize(virtualAmiiboFile));
|
||||
}
|
||||
}
|
||||
}
|
@ -70,6 +70,7 @@
|
||||
<None Remove="Ui\Resources\Icon_NSO.png" />
|
||||
<None Remove="Ui\Resources\Icon_NSP.png" />
|
||||
<None Remove="Ui\Resources\Icon_XCI.png" />
|
||||
<None Remove="Ui\Resources\Logo_Amiibo.png" />
|
||||
<None Remove="Ui\Resources\Logo_Discord.png" />
|
||||
<None Remove="Ui\Resources\Logo_GitHub.png" />
|
||||
<None Remove="Ui\Resources\Logo_Patreon.png" />
|
||||
@ -94,6 +95,7 @@
|
||||
<EmbeddedResource Include="Ui\Resources\Icon_NSO.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Icon_NSP.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Icon_XCI.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Logo_Amiibo.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Logo_Discord.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Logo_GitHub.png" />
|
||||
<EmbeddedResource Include="Ui\Resources\Logo_Patreon.png" />
|
||||
|
@ -57,6 +57,9 @@ namespace Ryujinx.Ui
|
||||
|
||||
private string _currentEmulatedGamePath = null;
|
||||
|
||||
private string _lastScannedAmiiboId = "";
|
||||
private bool _lastScannedAmiiboShowAll = false;
|
||||
|
||||
public GlRenderer GlRendererWidget;
|
||||
|
||||
#pragma warning disable CS0169, CS0649, IDE0044
|
||||
@ -66,8 +69,11 @@ namespace Ryujinx.Ui
|
||||
[GUI] MenuBar _menuBar;
|
||||
[GUI] Box _footerBox;
|
||||
[GUI] Box _statusBar;
|
||||
[GUI] MenuItem _optionMenu;
|
||||
[GUI] MenuItem _actionMenu;
|
||||
[GUI] MenuItem _stopEmulation;
|
||||
[GUI] MenuItem _simulateWakeUpMessage;
|
||||
[GUI] MenuItem _scanAmiibo;
|
||||
[GUI] MenuItem _fullScreen;
|
||||
[GUI] CheckMenuItem _startFullScreen;
|
||||
[GUI] CheckMenuItem _favToggle;
|
||||
@ -141,6 +147,8 @@ namespace Ryujinx.Ui
|
||||
_applicationLibrary.ApplicationAdded += Application_Added;
|
||||
_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
|
||||
|
||||
_actionMenu.StateChanged += ActionMenu_StateChanged;
|
||||
|
||||
_gameTable.ButtonReleaseEvent += Row_Clicked;
|
||||
_fullScreen.Activated += FullScreen_Toggled;
|
||||
|
||||
@ -151,8 +159,7 @@ namespace Ryujinx.Ui
|
||||
_startFullScreen.Active = true;
|
||||
}
|
||||
|
||||
_stopEmulation.Sensitive = false;
|
||||
_simulateWakeUpMessage.Sensitive = false;
|
||||
_actionMenu.Sensitive = false;
|
||||
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
|
||||
@ -594,9 +601,10 @@ namespace Ryujinx.Ui
|
||||
windowThread.Start();
|
||||
#endif
|
||||
|
||||
_gameLoaded = true;
|
||||
_stopEmulation.Sensitive = true;
|
||||
_simulateWakeUpMessage.Sensitive = true;
|
||||
_gameLoaded = true;
|
||||
_actionMenu.Sensitive = true;
|
||||
|
||||
_lastScannedAmiiboId = "";
|
||||
|
||||
_firmwareInstallFile.Sensitive = false;
|
||||
_firmwareInstallDirectory.Sensitive = false;
|
||||
@ -692,8 +700,7 @@ namespace Ryujinx.Ui
|
||||
Task.Run(RefreshFirmwareLabel);
|
||||
Task.Run(HandleRelaunch);
|
||||
|
||||
_stopEmulation.Sensitive = false;
|
||||
_simulateWakeUpMessage.Sensitive = false;
|
||||
_actionMenu.Sensitive = false;
|
||||
_firmwareInstallFile.Sensitive = true;
|
||||
_firmwareInstallDirectory.Sensitive = true;
|
||||
});
|
||||
@ -1179,6 +1186,44 @@ namespace Ryujinx.Ui
|
||||
}
|
||||
}
|
||||
|
||||
private void ActionMenu_StateChanged(object o, StateChangedArgs args)
|
||||
{
|
||||
_scanAmiibo.Sensitive = _emulationContext != null && _emulationContext.System.SearchingForAmiibo(out int _);
|
||||
}
|
||||
|
||||
private void Scan_Amiibo(object sender, EventArgs args)
|
||||
{
|
||||
if (_emulationContext.System.SearchingForAmiibo(out int deviceId))
|
||||
{
|
||||
AmiiboWindow amiiboWindow = new AmiiboWindow
|
||||
{
|
||||
LastScannedAmiiboShowAll = _lastScannedAmiiboShowAll,
|
||||
LastScannedAmiiboId = _lastScannedAmiiboId,
|
||||
DeviceId = deviceId,
|
||||
TitleId = _emulationContext.Application.TitleIdText.ToUpper()
|
||||
};
|
||||
|
||||
amiiboWindow.DeleteEvent += AmiiboWindow_DeleteEvent;
|
||||
|
||||
amiiboWindow.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
GtkDialog.CreateInfoDialog($"Amiibo", "The game is currently not ready to receive Amiibo scan data. Ensure that you have an Amiibo-compatible game open and ready to receive Amiibo scan data.");
|
||||
}
|
||||
}
|
||||
|
||||
private void AmiiboWindow_DeleteEvent(object sender, DeleteEventArgs args)
|
||||
{
|
||||
if (((AmiiboWindow)sender).AmiiboId != "" && ((AmiiboWindow)sender).Response == ResponseType.Ok)
|
||||
{
|
||||
_lastScannedAmiiboId = ((AmiiboWindow)sender).AmiiboId;
|
||||
_lastScannedAmiiboShowAll = ((AmiiboWindow)sender).LastScannedAmiiboShowAll;
|
||||
|
||||
_emulationContext.System.ScanAmiibo(((AmiiboWindow)sender).DeviceId, ((AmiiboWindow)sender).AmiiboId, ((AmiiboWindow)sender).UseRandomUuid);
|
||||
}
|
||||
}
|
||||
|
||||
private void Update_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
|
@ -95,7 +95,7 @@
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="OptionsMenu">
|
||||
<object class="GtkMenuItem" id="_optionMenu">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="label" translatable="yes">Options</property>
|
||||
@ -127,32 +127,6 @@
|
||||
<property name="can_focus">False</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_stopEmulation">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Stop emulation of the current game and return to game selection</property>
|
||||
<property name="label" translatable="yes">Stop Emulation</property>
|
||||
<property name="use_underline">True</property>
|
||||
<signal name="activate" handler="StopEmulation_Pressed" swapped="no"/>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_simulateWakeUpMessage">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Simulate a Wake-up Message</property>
|
||||
<property name="label" translatable="yes">Simulate Wake-up Message</property>
|
||||
<property name="use_underline">True</property>
|
||||
<signal name="activate" handler="Simulate_WakeUp_Message_Pressed" swapped="no"/>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSeparatorMenuItem">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="GUIColumns">
|
||||
<property name="visible">True</property>
|
||||
@ -278,6 +252,56 @@
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_actionMenu">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="label" translatable="yes">Actions</property>
|
||||
<property name="use_underline">True</property>
|
||||
<child type="submenu">
|
||||
<object class="GtkMenu">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_stopEmulation">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Stop emulation of the current game and return to game selection</property>
|
||||
<property name="label" translatable="yes">Stop Emulation</property>
|
||||
<property name="use_underline">True</property>
|
||||
<signal name="activate" handler="StopEmulation_Pressed" swapped="no"/>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSeparatorMenuItem">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_simulateWakeUpMessage">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Simulate a Wake-up Message</property>
|
||||
<property name="label" translatable="yes">Simulate Wake-up Message</property>
|
||||
<property name="use_underline">True</property>
|
||||
<signal name="activate" handler="Simulate_WakeUp_Message_Pressed" swapped="no"/>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_scanAmiibo">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Scan an Amiibo</property>
|
||||
<property name="label" translatable="yes">Scan an Amiibo</property>
|
||||
<property name="use_underline">True</property>
|
||||
<signal name="activate" handler="Scan_Amiibo" swapped="no"/>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuItem" id="_toolsMenu">
|
||||
<property name="visible">True</property>
|
||||
|
BIN
Ryujinx/Ui/Resources/Logo_Amiibo.png
Normal file
BIN
Ryujinx/Ui/Resources/Logo_Amiibo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
194
Ryujinx/Ui/Windows/AmiiboWindow.Designer.cs
generated
Normal file
194
Ryujinx/Ui/Windows/AmiiboWindow.Designer.cs
generated
Normal file
@ -0,0 +1,194 @@
|
||||
using Gtk;
|
||||
|
||||
namespace Ryujinx.Ui.Windows
|
||||
{
|
||||
public partial class AmiiboWindow : Window
|
||||
{
|
||||
private Box _mainBox;
|
||||
private ButtonBox _buttonBox;
|
||||
private Button _scanButton;
|
||||
private Button _cancelButton;
|
||||
private CheckButton _randomUuidCheckBox;
|
||||
private Box _amiiboBox;
|
||||
private Box _amiiboHeadBox;
|
||||
private Box _amiiboSeriesBox;
|
||||
private Label _amiiboSeriesLabel;
|
||||
private ComboBoxText _amiiboSeriesComboBox;
|
||||
private Box _amiiboCharsBox;
|
||||
private Label _amiiboCharsLabel;
|
||||
private ComboBoxText _amiiboCharsComboBox;
|
||||
private CheckButton _showAllCheckBox;
|
||||
private Image _amiiboImage;
|
||||
private Label _gameUsageLabel;
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
#pragma warning disable CS0612
|
||||
|
||||
//
|
||||
// AmiiboWindow
|
||||
//
|
||||
CanFocus = false;
|
||||
Resizable = false;
|
||||
Modal = true;
|
||||
WindowPosition = WindowPosition.Center;
|
||||
DefaultWidth = 600;
|
||||
DefaultHeight = 470;
|
||||
TypeHint = Gdk.WindowTypeHint.Dialog;
|
||||
|
||||
//
|
||||
// _mainBox
|
||||
//
|
||||
_mainBox = new Box(Orientation.Vertical, 2);
|
||||
|
||||
//
|
||||
// _buttonBox
|
||||
//
|
||||
_buttonBox = new ButtonBox(Orientation.Horizontal)
|
||||
{
|
||||
Margin = 20,
|
||||
LayoutStyle = ButtonBoxStyle.End
|
||||
};
|
||||
|
||||
//
|
||||
// _scanButton
|
||||
//
|
||||
_scanButton = new Button()
|
||||
{
|
||||
Label = "Scan It!",
|
||||
CanFocus = true,
|
||||
ReceivesDefault = true,
|
||||
MarginLeft = 10
|
||||
};
|
||||
_scanButton.Clicked += ScanButton_Pressed;
|
||||
|
||||
//
|
||||
// _randomUuidCheckBox
|
||||
//
|
||||
_randomUuidCheckBox = new CheckButton()
|
||||
{
|
||||
Label = "Hack: Use Random Tag Uuid",
|
||||
TooltipText = "This allows multiple scans of a single Amiibo.\n(used in The Legend of Zelda: Breath of the Wild)"
|
||||
};
|
||||
|
||||
//
|
||||
// _cancelButton
|
||||
//
|
||||
_cancelButton = new Button()
|
||||
{
|
||||
Label = "Cancel",
|
||||
CanFocus = true,
|
||||
ReceivesDefault = true,
|
||||
MarginLeft = 10
|
||||
};
|
||||
_cancelButton.Clicked += CancelButton_Pressed;
|
||||
|
||||
//
|
||||
// _amiiboBox
|
||||
//
|
||||
_amiiboBox = new Box(Orientation.Vertical, 0);
|
||||
|
||||
//
|
||||
// _amiiboHeadBox
|
||||
//
|
||||
_amiiboHeadBox = new Box(Orientation.Horizontal, 0)
|
||||
{
|
||||
Margin = 20,
|
||||
Hexpand = true
|
||||
};
|
||||
|
||||
//
|
||||
// _amiiboSeriesBox
|
||||
//
|
||||
_amiiboSeriesBox = new Box(Orientation.Horizontal, 0)
|
||||
{
|
||||
Hexpand = true
|
||||
};
|
||||
|
||||
//
|
||||
// _amiiboSeriesLabel
|
||||
//
|
||||
_amiiboSeriesLabel = new Label("Amiibo Series:");
|
||||
|
||||
//
|
||||
// _amiiboSeriesComboBox
|
||||
//
|
||||
_amiiboSeriesComboBox = new ComboBoxText();
|
||||
|
||||
//
|
||||
// _amiiboCharsBox
|
||||
//
|
||||
_amiiboCharsBox = new Box(Orientation.Horizontal, 0)
|
||||
{
|
||||
Hexpand = true
|
||||
};
|
||||
|
||||
//
|
||||
// _amiiboCharsLabel
|
||||
//
|
||||
_amiiboCharsLabel = new Label("Character:");
|
||||
|
||||
//
|
||||
// _amiiboCharsComboBox
|
||||
//
|
||||
_amiiboCharsComboBox = new ComboBoxText();
|
||||
|
||||
//
|
||||
// _showAllCheckBox
|
||||
//
|
||||
_showAllCheckBox = new CheckButton()
|
||||
{
|
||||
Label = "Show All Amiibo"
|
||||
};
|
||||
|
||||
//
|
||||
// _amiiboImage
|
||||
//
|
||||
_amiiboImage = new Image()
|
||||
{
|
||||
HeightRequest = 350,
|
||||
WidthRequest = 350
|
||||
};
|
||||
|
||||
//
|
||||
// _gameUsageLabel
|
||||
//
|
||||
_gameUsageLabel = new Label("")
|
||||
{
|
||||
MarginTop = 20
|
||||
};
|
||||
|
||||
#pragma warning restore CS0612
|
||||
|
||||
ShowComponent();
|
||||
}
|
||||
|
||||
private void ShowComponent()
|
||||
{
|
||||
_buttonBox.Add(_showAllCheckBox);
|
||||
_buttonBox.Add(_randomUuidCheckBox);
|
||||
_buttonBox.Add(_scanButton);
|
||||
_buttonBox.Add(_cancelButton);
|
||||
|
||||
_amiiboSeriesBox.Add(_amiiboSeriesLabel);
|
||||
_amiiboSeriesBox.Add(_amiiboSeriesComboBox);
|
||||
|
||||
_amiiboCharsBox.Add(_amiiboCharsLabel);
|
||||
_amiiboCharsBox.Add(_amiiboCharsComboBox);
|
||||
|
||||
_amiiboHeadBox.Add(_amiiboSeriesBox);
|
||||
_amiiboHeadBox.Add(_amiiboCharsBox);
|
||||
|
||||
_amiiboBox.PackStart(_amiiboHeadBox, true, true, 0);
|
||||
_amiiboBox.PackEnd(_gameUsageLabel, false, false, 0);
|
||||
_amiiboBox.PackEnd(_amiiboImage, false, false, 0);
|
||||
|
||||
_mainBox.Add(_amiiboBox);
|
||||
_mainBox.PackEnd(_buttonBox, false, false, 0);
|
||||
|
||||
Add(_mainBox);
|
||||
|
||||
ShowAll();
|
||||
}
|
||||
}
|
||||
}
|
422
Ryujinx/Ui/Windows/AmiiboWindow.cs
Normal file
422
Ryujinx/Ui/Windows/AmiiboWindow.cs
Normal file
@ -0,0 +1,422 @@
|
||||
using Gtk;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Widgets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ui.Windows
|
||||
{
|
||||
public partial class AmiiboWindow : Window
|
||||
{
|
||||
private struct AmiiboJson
|
||||
{
|
||||
[JsonPropertyName("amiibo")]
|
||||
public List<AmiiboApi> Amiibo { get; set; }
|
||||
[JsonPropertyName("lastUpdated")]
|
||||
public DateTime LastUpdated { get; set; }
|
||||
}
|
||||
|
||||
private struct AmiiboApi
|
||||
{
|
||||
[JsonPropertyName("name")]
|
||||
public string Name { get; set; }
|
||||
[JsonPropertyName("head")]
|
||||
public string Head { get; set; }
|
||||
[JsonPropertyName("tail")]
|
||||
public string Tail { get; set; }
|
||||
[JsonPropertyName("image")]
|
||||
public string Image { get; set; }
|
||||
[JsonPropertyName("amiiboSeries")]
|
||||
public string AmiiboSeries { get; set; }
|
||||
[JsonPropertyName("character")]
|
||||
public string Character { get; set; }
|
||||
[JsonPropertyName("gameSeries")]
|
||||
public string GameSeries { get; set; }
|
||||
[JsonPropertyName("type")]
|
||||
public string Type { get; set; }
|
||||
|
||||
[JsonPropertyName("release")]
|
||||
public Dictionary<string, string> Release { get; set; }
|
||||
|
||||
[JsonPropertyName("gamesSwitch")]
|
||||
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
|
||||
}
|
||||
|
||||
private class AmiiboApiGamesSwitch
|
||||
{
|
||||
[JsonPropertyName("amiiboUsage")]
|
||||
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
|
||||
[JsonPropertyName("gameID")]
|
||||
public List<string> GameId { get; set; }
|
||||
[JsonPropertyName("gameName")]
|
||||
public string GameName { get; set; }
|
||||
}
|
||||
|
||||
private class AmiiboApiUsage
|
||||
{
|
||||
[JsonPropertyName("Usage")]
|
||||
public string Usage { get; set; }
|
||||
[JsonPropertyName("write")]
|
||||
public bool Write { get; set; }
|
||||
}
|
||||
|
||||
private const string DEFAULT_JSON = "{ \"amiibo\": [] }";
|
||||
|
||||
public string AmiiboId { get; private set; }
|
||||
|
||||
public int DeviceId { get; set; }
|
||||
public string TitleId { get; set; }
|
||||
public string LastScannedAmiiboId { get; set; }
|
||||
public bool LastScannedAmiiboShowAll { get; set; }
|
||||
|
||||
public ResponseType Response { get; private set; }
|
||||
|
||||
public bool UseRandomUuid
|
||||
{
|
||||
get
|
||||
{
|
||||
return _randomUuidCheckBox.Active;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly HttpClient _httpClient;
|
||||
private readonly string _amiiboJsonPath;
|
||||
|
||||
private readonly byte[] _amiiboLogoBytes;
|
||||
|
||||
private List<AmiiboApi> _amiiboList;
|
||||
|
||||
public AmiiboWindow() : base($"Ryujinx {Program.Version} - Amiibo")
|
||||
{
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
_httpClient = new HttpClient()
|
||||
{
|
||||
Timeout = TimeSpan.FromMilliseconds(5000)
|
||||
};
|
||||
|
||||
Directory.CreateDirectory(System.IO.Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
|
||||
|
||||
_amiiboJsonPath = System.IO.Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
|
||||
_amiiboList = new List<AmiiboApi>();
|
||||
|
||||
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx/Ui/Resources/Logo_Amiibo.png");
|
||||
_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
|
||||
|
||||
_scanButton.Sensitive = false;
|
||||
_randomUuidCheckBox.Sensitive = false;
|
||||
|
||||
_ = LoadContentAsync();
|
||||
}
|
||||
|
||||
private async Task LoadContentAsync()
|
||||
{
|
||||
string amiiboJsonString = DEFAULT_JSON;
|
||||
|
||||
if (File.Exists(_amiiboJsonPath))
|
||||
{
|
||||
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
||||
|
||||
if (await NeedsUpdate(JsonSerializer.Deserialize<AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||
{
|
||||
amiiboJsonString = await DownloadAmiiboJson();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
amiiboJsonString = await DownloadAmiiboJson();
|
||||
}
|
||||
catch
|
||||
{
|
||||
ShowInfoDialog();
|
||||
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
_amiiboList = JsonSerializer.Deserialize<AmiiboJson>(amiiboJsonString).Amiibo;
|
||||
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||
|
||||
if (LastScannedAmiiboShowAll)
|
||||
{
|
||||
_showAllCheckBox.Click();
|
||||
}
|
||||
|
||||
ParseAmiiboData();
|
||||
|
||||
_showAllCheckBox.Clicked += ShowAllCheckBox_Clicked;
|
||||
}
|
||||
|
||||
private void ParseAmiiboData()
|
||||
{
|
||||
List<string> comboxItemList = new List<string>();
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
if (!comboxItemList.Contains(_amiiboList[i].AmiiboSeries))
|
||||
{
|
||||
if (!_showAllCheckBox.Active)
|
||||
{
|
||||
foreach (var game in _amiiboList[i].GamesSwitch)
|
||||
{
|
||||
if (game != null)
|
||||
{
|
||||
if (game.GameId.Contains(TitleId))
|
||||
{
|
||||
comboxItemList.Add(_amiiboList[i].AmiiboSeries);
|
||||
_amiiboSeriesComboBox.Append(_amiiboList[i].AmiiboSeries, _amiiboList[i].AmiiboSeries);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
comboxItemList.Add(_amiiboList[i].AmiiboSeries);
|
||||
_amiiboSeriesComboBox.Append(_amiiboList[i].AmiiboSeries, _amiiboList[i].AmiiboSeries);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_amiiboSeriesComboBox.Changed += SeriesComboBox_Changed;
|
||||
_amiiboCharsComboBox.Changed += CharacterComboBox_Changed;
|
||||
|
||||
if (LastScannedAmiiboId != "")
|
||||
{
|
||||
SelectLastScannedAmiibo();
|
||||
}
|
||||
else
|
||||
{
|
||||
_amiiboSeriesComboBox.Active = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void SelectLastScannedAmiibo()
|
||||
{
|
||||
bool isSet = _amiiboSeriesComboBox.SetActiveId(_amiiboList.FirstOrDefault(amiibo => amiibo.Head + amiibo.Tail == LastScannedAmiiboId).AmiiboSeries);
|
||||
isSet = _amiiboCharsComboBox.SetActiveId(LastScannedAmiiboId);
|
||||
|
||||
if (isSet == false)
|
||||
{
|
||||
_amiiboSeriesComboBox.Active = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return response.Content.Headers.LastModified != oldLastModified;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ShowInfoDialog();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<string> DownloadAmiiboJson()
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
string amiiboJsonString = await response.Content.ReadAsStringAsync();
|
||||
|
||||
using (FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
|
||||
}
|
||||
|
||||
return amiiboJsonString;
|
||||
}
|
||||
else
|
||||
{
|
||||
GtkDialog.CreateInfoDialog($"Amiibo API", "An error occured while fetching informations from the API.");
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
return DEFAULT_JSON;
|
||||
}
|
||||
|
||||
private async Task UpdateAmiiboPreview(string imageUrl)
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
|
||||
Gdk.Pixbuf amiiboPreview = new Gdk.Pixbuf(amiiboPreviewBytes);
|
||||
|
||||
float ratio = Math.Min((float)_amiiboImage.AllocatedWidth / amiiboPreview.Width,
|
||||
(float)_amiiboImage.AllocatedHeight / amiiboPreview.Height);
|
||||
|
||||
int resizeHeight = (int)(amiiboPreview.Height * ratio);
|
||||
int resizeWidth = (int)(amiiboPreview.Width * ratio);
|
||||
|
||||
_amiiboImage.Pixbuf = amiiboPreview.ScaleSimple(resizeWidth, resizeHeight, Gdk.InterpType.Bilinear);
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowInfoDialog()
|
||||
{
|
||||
GtkDialog.CreateInfoDialog($"Amiibo API", "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.");
|
||||
}
|
||||
|
||||
//
|
||||
// Events
|
||||
//
|
||||
private void SeriesComboBox_Changed(object sender, EventArgs args)
|
||||
{
|
||||
_amiiboCharsComboBox.Changed -= CharacterComboBox_Changed;
|
||||
|
||||
_amiiboCharsComboBox.RemoveAll();
|
||||
|
||||
List<AmiiboApi> amiiboSortedList = _amiiboList.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeriesComboBox.ActiveId).OrderBy(amiibo => amiibo.Name).ToList();
|
||||
|
||||
List<string> comboxItemList = new List<string>();
|
||||
|
||||
for (int i = 0; i < amiiboSortedList.Count; i++)
|
||||
{
|
||||
if (!comboxItemList.Contains(amiiboSortedList[i].Head + amiiboSortedList[i].Tail))
|
||||
{
|
||||
if (!_showAllCheckBox.Active)
|
||||
{
|
||||
foreach (var game in amiiboSortedList[i].GamesSwitch)
|
||||
{
|
||||
if (game != null)
|
||||
{
|
||||
if (game.GameId.Contains(TitleId))
|
||||
{
|
||||
comboxItemList.Add(amiiboSortedList[i].Head + amiiboSortedList[i].Tail);
|
||||
_amiiboCharsComboBox.Append(amiiboSortedList[i].Head + amiiboSortedList[i].Tail, amiiboSortedList[i].Name);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
comboxItemList.Add(amiiboSortedList[i].Head + amiiboSortedList[i].Tail);
|
||||
_amiiboCharsComboBox.Append(amiiboSortedList[i].Head + amiiboSortedList[i].Tail, amiiboSortedList[i].Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_amiiboCharsComboBox.Changed += CharacterComboBox_Changed;
|
||||
|
||||
_amiiboCharsComboBox.Active = 0;
|
||||
|
||||
_scanButton.Sensitive = true;
|
||||
_randomUuidCheckBox.Sensitive = true;
|
||||
}
|
||||
|
||||
private void CharacterComboBox_Changed(object sender, EventArgs args)
|
||||
{
|
||||
AmiiboId = _amiiboCharsComboBox.ActiveId;
|
||||
|
||||
_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
|
||||
|
||||
string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Head + amiibo.Tail == _amiiboCharsComboBox.ActiveId).Image;
|
||||
|
||||
string usageString = "";
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
if (_amiiboList[i].Head + _amiiboList[i].Tail == _amiiboCharsComboBox.ActiveId)
|
||||
{
|
||||
bool writable = false;
|
||||
|
||||
foreach (var item in _amiiboList[i].GamesSwitch)
|
||||
{
|
||||
if (item.GameId.Contains(TitleId))
|
||||
{
|
||||
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
|
||||
{
|
||||
usageString += Environment.NewLine + $"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
|
||||
|
||||
writable = usageItem.Write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (usageString.Length == 0)
|
||||
{
|
||||
usageString = "Unknown.";
|
||||
}
|
||||
|
||||
_gameUsageLabel.Text = $"Usage{(writable ? " (Writable)" : "")} : {usageString}";
|
||||
}
|
||||
}
|
||||
|
||||
_ = UpdateAmiiboPreview(imageUrl);
|
||||
}
|
||||
|
||||
private void ShowAllCheckBox_Clicked(object sender, EventArgs e)
|
||||
{
|
||||
_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
|
||||
|
||||
_amiiboSeriesComboBox.Changed -= SeriesComboBox_Changed;
|
||||
_amiiboCharsComboBox.Changed -= CharacterComboBox_Changed;
|
||||
|
||||
_amiiboSeriesComboBox.RemoveAll();
|
||||
_amiiboCharsComboBox.RemoveAll();
|
||||
|
||||
_scanButton.Sensitive = false;
|
||||
_randomUuidCheckBox.Sensitive = false;
|
||||
|
||||
new Task(() => ParseAmiiboData()).Start();
|
||||
}
|
||||
|
||||
private void ScanButton_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
LastScannedAmiiboShowAll = _showAllCheckBox.Active;
|
||||
|
||||
Response = ResponseType.Ok;
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
private void CancelButton_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
AmiiboId = "";
|
||||
LastScannedAmiiboId = "";
|
||||
LastScannedAmiiboShowAll = false;
|
||||
|
||||
Response = ResponseType.Cancel;
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
_httpClient.Dispose();
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user