Motion Fixes (#1589)
* fix stalling when server is offline * add retry timer to fail server connections, fix alt slot number * fix alt slot key issue * fix crash when saving controller config with empty fields * code fixes * add index check in motion hid update, made HandleResponse async Co-authored-by: Emmanuel <nhv3@localhost.localdomain>
This commit is contained in:
parent
c9841dab38
commit
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@ -337,6 +337,11 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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i++;
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if (i >= states.Count)
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{
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return;
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}
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SetSixAxisState(states[i], true);
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}
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}
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@ -25,6 +25,7 @@ namespace Ryujinx.Motion
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private readonly Dictionary<int, UdpClient> _clients;
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private bool[] _clientErrorStatus = new bool[Enum.GetValues(typeof(PlayerIndex)).Length];
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private long[] _clientRetryTimer = new long[Enum.GetValues(typeof(PlayerIndex)).Length];
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public Client()
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{
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@ -63,18 +64,25 @@ namespace Ryujinx.Motion
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public void RegisterClient(int player, string host, int port)
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{
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if (_clients.ContainsKey(player))
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if (_clients.ContainsKey(player) || !CanConnect(player))
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{
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return;
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}
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try
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lock (_clients)
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{
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lock (_clients)
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if (_clients.ContainsKey(player) || !CanConnect(player))
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{
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return;
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}
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UdpClient client = null;
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try
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{
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IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
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UdpClient client = new UdpClient(host, port);
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client = new UdpClient(host, port);
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_clients.Add(player, client);
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_hosts.Add(player, endPoint);
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@ -86,23 +94,39 @@ namespace Ryujinx.Motion
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ReceiveLoop(player);
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});
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}
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}
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catch (FormatException fex)
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{
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if (!_clientErrorStatus[player])
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catch (FormatException fex)
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error {fex.Message}");
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if (!_clientErrorStatus[player])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error {fex.Message}");
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_clientErrorStatus[player] = true;
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_clientErrorStatus[player] = true;
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}
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}
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}
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catch (SocketException ex)
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{
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if (!_clientErrorStatus[player])
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catch (SocketException sex)
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error code {ex.ErrorCode}");
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if (!_clientErrorStatus[player])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error code {sex.ErrorCode}");
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_clientErrorStatus[player] = true;
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}
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RemoveClient(player);
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client?.Dispose();
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SetRetryTimer(player);
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}
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catch (Exception ex)
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{
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_clientErrorStatus[player] = true;
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RemoveClient(player);
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client?.Dispose();
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SetRetryTimer(player);
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}
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}
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}
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@ -113,9 +137,10 @@ namespace Ryujinx.Motion
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{
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if (_motionData.ContainsKey(player))
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{
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input = _motionData[player][slot];
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return true;
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if (_motionData[player].TryGetValue(slot, out input))
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{
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return true;
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}
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}
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}
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@ -124,6 +149,13 @@ namespace Ryujinx.Motion
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return false;
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}
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private void RemoveClient(int clientId)
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{
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_clients?.Remove(clientId);
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_hosts?.Remove(clientId);
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}
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private void Send(byte[] data, int clientId)
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{
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if (_clients.TryGetValue(clientId, out UdpClient _client))
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@ -143,146 +175,185 @@ namespace Ryujinx.Motion
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_clientErrorStatus[clientId] = true;
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_clients.Remove(clientId);
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_hosts.Remove(clientId);
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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catch (ObjectDisposedException dex)
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{
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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}
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}
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}
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private byte[] Receive(int clientId)
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private byte[] Receive(int clientId, int timeout = 0)
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{
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if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint))
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if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
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{
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if (_clients.TryGetValue(clientId, out UdpClient _client))
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if (_client != null && _client.Client != null && _client.Client.Connected)
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{
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if (_client != null && _client.Client != null)
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_client.Client.ReceiveTimeout = timeout;
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var result = _client?.Receive(ref endPoint);
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if (result.Length > 0)
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{
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if (_client.Client.Connected)
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{
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try
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{
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var result = _client?.Receive(ref endPoint);
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if (result.Length > 0)
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{
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_clientErrorStatus[clientId] = false;
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}
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return result;
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}
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catch (SocketException ex)
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{
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if (!_clientErrorStatus[clientId])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error code {ex.ErrorCode}");
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}
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_clientErrorStatus[clientId] = true;
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_clients.Remove(clientId);
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_hosts.Remove(clientId);
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_client?.Dispose();
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}
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}
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_clientErrorStatus[clientId] = false;
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}
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return result;
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}
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}
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return new byte[0];
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throw new Exception($"Client {clientId} is not registered.");
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}
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private void SetRetryTimer(int clientId)
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{
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var elapsedMs = PerformanceCounter.ElapsedMilliseconds;
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_clientRetryTimer[clientId] = elapsedMs;
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}
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private void ResetRetryTimer(int clientId)
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{
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_clientRetryTimer[clientId] = 0;
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}
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private bool CanConnect(int clientId)
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{
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return _clientRetryTimer[clientId] == 0 ? true : PerformanceCounter.ElapsedMilliseconds - 5000 > _clientRetryTimer[clientId];
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}
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public void ReceiveLoop(int clientId)
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{
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while (_active)
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if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
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{
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byte[] data = Receive(clientId);
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if (data.Length == 0)
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if (_client != null && _client.Client != null && _client.Client.Connected)
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{
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continue;
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}
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try
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{
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while (_active)
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{
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byte[] data = Receive(clientId);
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if (data.Length == 0)
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{
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continue;
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}
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#pragma warning disable CS4014
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HandleResponse(data, clientId);
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Task.Run(() => HandleResponse(data, clientId));
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#pragma warning restore CS4014
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}
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}
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catch (SocketException ex)
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{
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if (!_clientErrorStatus[clientId])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error code {ex.ErrorCode}");
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}
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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catch (ObjectDisposedException)
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{
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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}
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}
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}
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#pragma warning disable CS1998
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public async Task HandleResponse(byte[] data, int clientId)
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public void HandleResponse(byte[] data, int clientId)
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#pragma warning restore CS1998
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{
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ResetRetryTimer(clientId);
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MessageType type = (MessageType)BitConverter.ToUInt32(data.AsSpan().Slice(16, 4));
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data = data.AsSpan().Slice(16).ToArray();
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using (MemoryStream mem = new MemoryStream(data))
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using MemoryStream mem = new MemoryStream(data);
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using BinaryReader reader = new BinaryReader(mem);
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switch (type)
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{
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using (BinaryReader reader = new BinaryReader(mem))
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{
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switch (type)
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case MessageType.Protocol:
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break;
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case MessageType.Info:
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ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
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break;
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case MessageType.Data:
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ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
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Vector3 accelerometer = new Vector3()
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{
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case MessageType.Protocol:
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break;
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case MessageType.Info:
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ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
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break;
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case MessageType.Data:
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ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
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X = -inputData.AccelerometerX,
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Y = inputData.AccelerometerZ,
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Z = -inputData.AccelerometerY
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};
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Vector3 accelerometer = new Vector3()
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Vector3 gyroscrope = new Vector3()
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{
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X = inputData.GyroscopePitch,
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Y = inputData.GyroscopeRoll,
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Z = -inputData.GyroscopeYaw
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};
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ulong timestamp = inputData.MotionTimestamp;
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InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == (PlayerIndex)clientId);
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lock (_motionData)
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{
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int slot = inputData.Shared.Slot;
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if (_motionData.ContainsKey(clientId))
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{
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if (_motionData[clientId].ContainsKey(slot))
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{
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X = -inputData.AccelerometerX,
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Y = inputData.AccelerometerZ,
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Z = -inputData.AccelerometerY
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};
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var previousData = _motionData[clientId][slot];
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Vector3 gyroscrope = new Vector3()
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{
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X = inputData.GyroscopePitch,
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Y = inputData.GyroscopeRoll,
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Z = -inputData.GyroscopeYaw
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};
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ulong timestamp = inputData.MotionTimestamp;
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InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == (PlayerIndex)clientId);
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lock (_motionData)
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{
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int slot = inputData.Shared.Slot;
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if (_motionData.ContainsKey(clientId))
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{
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if (_motionData[clientId].ContainsKey(slot))
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{
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var previousData = _motionData[clientId][slot];
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previousData.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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}
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData[clientId].Add(slot, input);
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}
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}
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
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}
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previousData.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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}
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break;
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData[clientId].Add(slot, input);
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}
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}
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
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}
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}
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}
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break;
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}
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}
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@ -38,13 +38,11 @@ namespace Ryujinx.Motion
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}
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}
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public void Poll(PlayerIndex player, int slot)
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public void Poll(InputConfig config, int slot)
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{
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InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == player);
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Orientation = new float[9];
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if (!config.EnableMotion || !_motionSource.TryGetData((int)player, slot, out MotionInput input))
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if (!config.EnableMotion || !_motionSource.TryGetData((int)config.PlayerIndex, slot, out MotionInput input))
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{
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Accelerometer = new Vector3();
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Gyroscope = new Vector3();
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@ -447,6 +447,8 @@ namespace Ryujinx.Ui
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Enum.TryParse(_rSl.Label, out Key rButtonSl);
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Enum.TryParse(_rSr.Label, out Key rButtonSr);
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int.TryParse(_dsuServerPort.Buffer.Text, out int port);
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return new KeyboardConfig
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{
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Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
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@ -489,11 +491,11 @@ namespace Ryujinx.Ui
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EnableMotion = _enableMotion.Active,
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MirrorInput = _mirrorInput.Active,
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Slot = (int)_slotNumber.Value,
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AltSlot = (int)_slotNumber.Value,
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AltSlot = (int)_altSlotNumber.Value,
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Sensitivity = (int)_sensitivity.Value,
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GyroDeadzone = _gyroDeadzone.Value,
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DsuServerHost = _dsuServerHost.Buffer.Text,
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DsuServerPort = int.Parse(_dsuServerPort.Buffer.Text)
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DsuServerPort = port
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};
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}
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@ -525,6 +527,8 @@ namespace Ryujinx.Ui
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Enum.TryParse(_rSl.Label, out ControllerInputId rButtonSl);
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Enum.TryParse(_rSr.Label, out ControllerInputId rButtonSr);
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int.TryParse(_dsuServerPort.Buffer.Text, out int port);
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return new ControllerConfig
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{
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Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
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@ -570,11 +574,11 @@ namespace Ryujinx.Ui
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EnableMotion = _enableMotion.Active,
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MirrorInput = _mirrorInput.Active,
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Slot = (int)_slotNumber.Value,
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AltSlot = (int)_slotNumber.Value,
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AltSlot = (int)_altSlotNumber.Value,
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Sensitivity = (int)_sensitivity.Value,
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GyroDeadzone = _gyroDeadzone.Value,
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DsuServerHost = _dsuServerHost.Buffer.Text,
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DsuServerPort = int.Parse(_dsuServerPort.Buffer.Text)
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DsuServerPort = port
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};
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}
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|
@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Generated with glade 3.36.0 -->
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<!-- Generated with glade 3.22.1 -->
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<interface>
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<requires lib="gtk+" version="3.20"/>
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<object class="GtkAdjustment" id="_altSlotNumber">
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@ -9,28 +9,28 @@
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</object>
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<object class="GtkAdjustment" id="_controllerDeadzoneLeft">
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<property name="upper">1</property>
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<property name="value">0.05</property>
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<property name="value">0.050000000000000003</property>
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<property name="step_increment">0.01</property>
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<property name="page_increment">0.1</property>
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<property name="page_increment">0.10000000000000001</property>
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</object>
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<object class="GtkAdjustment" id="_controllerDeadzoneRight">
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<property name="upper">1</property>
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<property name="value">0.05</property>
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<property name="value">0.050000000000000003</property>
|
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<property name="step_increment">0.01</property>
|
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<property name="page_increment">0.1</property>
|
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<property name="page_increment">0.10000000000000001</property>
|
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</object>
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<object class="GtkAdjustment" id="_controllerTriggerThreshold">
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<property name="upper">1</property>
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<property name="value">0.5</property>
|
||||
<property name="step_increment">0.01</property>
|
||||
<property name="page_increment">0.1</property>
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<property name="page_increment">0.10000000000000001</property>
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</object>
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<object class="GtkAdjustment" id="_gyroDeadzone">
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<property name="upper">100</property>
|
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<property name="value">0.01</property>
|
||||
<property name="step_increment">0.01</property>
|
||||
<property name="page_increment">0.1</property>
|
||||
<property name="page_size">0.1</property>
|
||||
<property name="page_increment">0.10000000000000001</property>
|
||||
<property name="page_size">0.10000000000000001</property>
|
||||
</object>
|
||||
<object class="GtkAdjustment" id="_sensitivity">
|
||||
<property name="upper">1000</property>
|
||||
@ -50,6 +50,9 @@
|
||||
<property name="window_position">center</property>
|
||||
<property name="default_width">1100</property>
|
||||
<property name="default_height">600</property>
|
||||
<child type="titlebar">
|
||||
<placeholder/>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="visible">True</property>
|
||||
@ -1803,6 +1806,7 @@
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="text" translatable="yes">0</property>
|
||||
<property name="adjustment">_altSlotNumber</property>
|
||||
<property name="climb_rate">1</property>
|
||||
<property name="snap_to_ticks">True</property>
|
||||
<property name="numeric">True</property>
|
||||
@ -2030,8 +2034,5 @@
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child type="titlebar">
|
||||
<placeholder/>
|
||||
</child>
|
||||
</object>
|
||||
</interface>
|
||||
|
@ -512,7 +512,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
|
||||
|
||||
motionDevice.Poll(inputConfig.PlayerIndex, inputConfig.Slot);
|
||||
motionDevice.Poll(inputConfig, inputConfig.Slot);
|
||||
|
||||
SixAxisInput sixAxisInput = new SixAxisInput()
|
||||
{
|
||||
@ -537,7 +537,7 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
if (!inputConfig.MirrorInput)
|
||||
{
|
||||
motionDevice.Poll(inputConfig.PlayerIndex, inputConfig.AltSlot);
|
||||
motionDevice.Poll(inputConfig, inputConfig.AltSlot);
|
||||
|
||||
sixAxisInput = new SixAxisInput()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user