Fix button press issue (#1836)
A small code change to fix the issue that was forcing the user to press the "Yes" button twice to restart Ryujinx after it had been updated, instead of only once.
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@ -36,8 +36,8 @@ namespace Ryujinx.Ui
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ProgressBar.Hide();
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YesButton.Pressed += YesButton_Pressed;
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NoButton.Pressed += NoButton_Pressed;
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YesButton.Clicked += YesButton_Pressed;
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NoButton.Clicked += NoButton_Pressed;
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}
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private void YesButton_Pressed(object sender, EventArgs args)
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