Force TFB rebind after buffer modifications (#1392)
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@ -535,7 +535,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (_transformFeedbackBuffersDirty)
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if (_transformFeedbackBuffersDirty || _rebind)
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{
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{
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_transformFeedbackBuffersDirty = false;
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_transformFeedbackBuffersDirty = false;
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