Do not inline the scalar vector load methods as a workaround to a .net JIT bug
This commit is contained in:
parent
231fae1a4c
commit
9136897d4a
@ -387,12 +387,14 @@ namespace ChocolArm64.Memory
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public Vector128<float> ReadVector32Unchecked(long Position)
|
||||
{
|
||||
if (Sse.IsSupported)
|
||||
{
|
||||
return Sse.LoadScalarVector128((float*)(RamPtr + (uint)Position));
|
||||
byte* Address = RamPtr + (uint)Position;
|
||||
|
||||
return Sse.LoadScalarVector128((float*)Address);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -400,7 +402,7 @@ namespace ChocolArm64.Memory
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public Vector128<float> ReadVector64Unchecked(long Position)
|
||||
{
|
||||
if (Sse2.IsSupported)
|
||||
@ -418,7 +420,9 @@ namespace ChocolArm64.Memory
|
||||
{
|
||||
if (Sse.IsSupported)
|
||||
{
|
||||
return Sse.LoadVector128((float*)(RamPtr + (uint)Position));
|
||||
byte* Address = RamPtr + (uint)Position;
|
||||
|
||||
return Sse.LoadVector128((float*)Address);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -620,7 +624,7 @@ namespace ChocolArm64.Memory
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public void WriteVector32Unchecked(long Position, Vector128<float> Value)
|
||||
{
|
||||
if (Sse.IsSupported)
|
||||
@ -633,7 +637,7 @@ namespace ChocolArm64.Memory
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public void WriteVector64Unchecked(long Position, Vector128<float> Value)
|
||||
{
|
||||
if (Sse2.IsSupported)
|
||||
|
Loading…
Reference in New Issue
Block a user