Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976)
* Use 24 bit surface on unix, 32 bit on windows. * Address jd's comment Co-authored-by: Thomas Guillemard <me@thog.eu>
This commit is contained in:
parent
dd433c1296
commit
8ce3993afa
@ -51,7 +51,7 @@ namespace Ryujinx.Ui
|
||||
private Input.NpadController _primaryController;
|
||||
|
||||
public GLRenderer(Switch device)
|
||||
: base (new GraphicsMode(new ColorFormat()),
|
||||
: base (GetGraphicsMode(),
|
||||
3, 3,
|
||||
GraphicsContextFlags.ForwardCompatible)
|
||||
{
|
||||
@ -80,6 +80,16 @@ namespace Ryujinx.Ui
|
||||
this.Shown += Renderer_Shown;
|
||||
}
|
||||
|
||||
private static GraphicsMode GetGraphicsMode()
|
||||
{
|
||||
if (Environment.OSVersion.Platform == PlatformID.Unix)
|
||||
{
|
||||
return new GraphicsMode(new ColorFormat(24));
|
||||
}
|
||||
|
||||
return new GraphicsMode(new ColorFormat());
|
||||
}
|
||||
|
||||
private void GLRenderer_ShuttingDown(object sender, EventArgs args)
|
||||
{
|
||||
_device.DisposeGpu();
|
||||
|
Loading…
Reference in New Issue
Block a user